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post Nov 13 2022, 09:00
Post #19101
Noni



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QUOTE(Thiaguinho-sama @ Nov 12 2022, 23:59) *

what is the ideal stat distribution for one hand?
I'm at level 318 right now so I have:
Strength 364
Dexterity 364
Agility 364
Endurance 364
Intelligence 0
Wisdom 318

should I remove points from Agility and leave it at 318 too?
that would raise Strength, Dexterity and Endurance to 371

yes that would be better, I think. Agi shouldn't be higher than WIS, imho. Personally, I like to keep improving Wis, up to 340 when the good stats are at 400.
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post Nov 13 2022, 15:47
Post #19102
Thiaguinho-sama



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QUOTE(Noni @ Nov 13 2022, 04:00) *

yes that would be better, I think. Agi shouldn't be higher than WIS, imho. Personally, I like to keep improving Wis, up to 340 when the good stats are at 400.

well, I had a look on them 365 Agility, 318 Agility and even 0 Agility to see how much it changes
0 Agility at best gives me 2 points in the stats that are high
so I put it all in Wisdom
doesn't seem to be worth

what change between them:
attack base damage 5082 / 5096 / 5098

physical hit chance 149.5% / 149.8% / 149.8%

attack speed bonus 1% / 0.6% / 0%

SP 814 / 806 / 708

physical mitigation 71.4% / 71.2% / 68%

magical mitigation 60.9% / 61.1% / 61.3%

resist chance 12.8% / 12.8% / 13.3%

as expected 0 Agility not worth, loses too much physical mitigation and SP

between 365 Agility / 318 Wisdom vs 318 Agility / 365 Wisdom the change is so small that I'm not sure it's worth either lol

attack speed bonus 1% / 0.6%

magic hit chance 92.8% / 94.7%

MP 1168 / 1251

physical mitigation 71.4% / 71%

I mostly get magic hit chance and MP
if magic hit chance is at 100% does it mean i'll never miss?

on improving Wisdom, I'm leaving it at my level, so basically raising 1 point every time I level up

is there a limit of Agility that I shouldn't go over as one hand?

anyway, still not sure if I should change anything lol

This post has been edited by Thiaguinho-sama: Nov 13 2022, 15:59
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post Nov 13 2022, 17:48
Post #19103
Noni



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QUOTE(Thiaguinho-sama @ Nov 13 2022, 14:47) *

well, I had a look on them 365 Agility, 318 Agility and even 0 Agility to see how much it changes
0 Agility at best gives me 2 points in the stats that are high
so I put it all in Wisdom
doesn't seem to be worth

what change between them:
attack base damage 5082 / 5096 / 5098

physical hit chance 149.5% / 149.8% / 149.8%

attack speed bonus 1% / 0.6% / 0%

SP 814 / 806 / 708

physical mitigation 71.4% / 71.2% / 68%

magical mitigation 60.9% / 61.1% / 61.3%

resist chance 12.8% / 12.8% / 13.3%

as expected 0 Agility not worth, loses too much physical mitigation and SP

between 365 Agility / 318 Wisdom vs 318 Agility / 365 Wisdom the change is so small that I'm not sure it's worth either lol

attack speed bonus 1% / 0.6%

magic hit chance 92.8% / 94.7%

MP 1168 / 1251

physical mitigation 71.4% / 71%

I mostly get magic hit chance and MP
if magic hit chance is at 100% does it mean i'll never miss?

on improving Wisdom, I'm leaving it at my level, so basically raising 1 point every time I level up

is there a limit of Agility that I shouldn't go over as one hand?

anyway, still not sure if I should change anything lol
No further advice on stats from me, you're doing fine.
looks like you figured it out by yourself. Nice going, keep it up!
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post Nov 13 2022, 18:20
Post #19104
Thiaguinho-sama



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QUOTE(Noni @ Nov 13 2022, 12:48) *

No further advice on stats from me, you're doing fine.
looks like you figured it out by yourself. Nice going, keep it up!

only thing I figured out is that i didn't figure out anything lol
just going with my daily grind and hoping I get at least a level a day cries
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post Nov 13 2022, 21:23
Post #19105
killi890



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QUOTE(Thiaguinho-sama @ Nov 13 2022, 17:20) *

only thing I figured out is that i didn't figure out anything lol
just going with my daily grind and hoping I get at least a level a day cries


Truth be told, in the 300s, stats get less and less impactful.
Strength in general scales badly no matter what, and becomes less and less interesting. (Early this stat is really good though)
Agility is also pretty pointless.
Wisdom is good until you get 500 (100% base magic accuracy so you don't actually just miss you spell anymore, though it can still get dodged/resisted).
Endurance is the best stat to get tanky, so that's nice.
Dex is the best stat for 1h users, as it has the only exponentially scaling component of all the stats: Parry chance. Every 25 dex is 1% parry added to base, and obviously going from 0% parry to 1% is something very different than going from 99% to 100%. (not like you can. Max dex can't be that high)

Regardless: My stat spread is still Str=Dex=End > Wis > Agi >>> Int. But with equip upgrades I did value dex more than other things. For the best endgame stats you should probably do Dex = End > Str = Wis > Agi. But it really doesn't matter that much.
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post Nov 13 2022, 21:36
Post #19106
Thiaguinho-sama



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QUOTE(killi890 @ Nov 13 2022, 16:23) *

Truth be told, in the 300s, stats get less and less impactful.
Strength in general scales badly no matter what, and becomes less and less interesting. (Early this stat is really good though)
Agility is also pretty pointless.
Wisdom is good until you get 500 (100% base magic accuracy so you don't actually just miss you spell anymore, though it can still get dodged/resisted).
Endurance is the best stat to get tanky, so that's nice.
Dex is the best stat for 1h users, as it has the only exponentially scaling component of all the stats: Parry chance. Every 25 dex is 1% parry added to base, and obviously going from 0% parry to 1% is something very different than going from 99% to 100%. (not like you can. Max dex can't be that high)

Regardless: My stat spread is still Str=Dex=End > Wis > Agi >>> Int. But with equip upgrades I did value dex more than other things. For the best endgame stats you should probably do Dex = End > Str = Wis > Agi. But it really doesn't matter that much.

hum, I see, thanks
guess I'll take points from Agility for Wisdom then
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post Nov 14 2022, 03:36
Post #19107
Lady_Slayer



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QUOTE(Thiaguinho-sama @ Nov 12 2022, 16:59) *

what is the ideal stat distribution for one hand?
I'm at level 318 right now so I have:
Strength 364
Dexterity 364
Agility 364
Endurance 364
Intelligence 0
Wisdom 318

should I remove points from Agility and leave it at 318 too?
that would raise Strength, Dexterity and Endurance to 371


Ideal is called "peerless" where all stats are 100% percentle of legendary range with 0% percentle of burden. go get the live percentle range script from superlatanium, you can see them in game.
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post Nov 14 2022, 15:49
Post #19108
Thiaguinho-sama



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QUOTE(dongmian @ Nov 13 2022, 22:36) *

Ideal is called "peerless" where all stats are 100% percentle of legendary range with 0% percentle of burden. go get the live percentle range script from superlatanium, you can see them in game.

I'm too poor to buy Peerless stuff lol
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post Nov 14 2022, 20:05
Post #19109
Melovfemale



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I'm wondering if I should get the supportive proficiency hath perk. I can do all arenas/grinfest on PF without dying (for the most part). If I were to get it, I assume it'd be for a comfort/minor efficiency thing, like maybe I'd use less potions (mana or health)? It seems like a longshot, but does anyone have an idea on roughly how 'worth it' the perk would be if I'm already clearing everything I need without dying? For instance, is it likely to pay itself off in six months of daily play, or is it strictly just nice to have and would only pay itself off in 10s of years? Should I expect things to speed up at all, and if so are we talking like 10s for a grindfest, or more like a few minutes?
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post Nov 14 2022, 20:17
Post #19110
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I remember not being impressed when I bought the support prof hath perk. My impression was that forging was more helpful, though I was rather low-forged at the time.
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post Nov 15 2022, 04:03
Post #19111
Look A Moth



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What is the base droprate of tokens? Wiki doesn't say.
Thinking of getting tokenizer perk, but I wanna know how much of an actual boost "Doubles the chance of random mob token drops." actually is, cause if it's something like raising it from 2.5 to 5.0 I'd rather keep my hath.
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post Nov 15 2022, 04:22
Post #19112
what_is_name



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somewhat more like 0.1% to 0.2%,it actually not simply work like that in arena, but anyway not much improve if you don't play GF
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post Nov 15 2022, 07:45
Post #19113
Look A Moth



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Well that sucks, thanks for the info.
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post Nov 15 2022, 11:12
Post #19114
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https://hentaiverse.org/equip/285013657/f6db85508c

Please help me to check if this is a good weapon or not. I am planning to switch from rapier/shield to caster, as many suggested b4.
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post Nov 15 2022, 14:42
Post #19115
Noni



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QUOTE(sillyfish @ Nov 15 2022, 10:12) *

https://hentaiverse.org/equip/285013657/f6db85508c

Please help me to check if this is a good weapon or not. I am planning to switch from rapier/shield to caster, as many suggested b4.

this staff may work as a start but it will be a very bad choice. You can only as a temporary staff to gain some proficiency, but even then it's quite bad.
1. Cold doesn't match well with katalox, it doesn't have bonus for the right stats. Cold uses Redwood or Willow.
2. Focus is nice at first, but very soon you don't need the magical hit chance bonus. Then, Destruction is so, so much better.
3. Many suggested that you go mage? Did they also tell you that it takes quite some work and investment to get it working at PFUDOR? It is true that you should start working on a decent mage set, but take your time. Get a good staff first. This is not it.
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post Nov 15 2022, 14:58
Post #19116
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QUOTE(Noni @ Nov 15 2022, 05:42) *

this staff may work as a start but it will be a very bad choice. You can only as a temporary staff to gain some proficiency, but even then it's quite bad.
1. Cold doesn't match well with katalox, it doesn't have bonus for the right stats. Cold uses Redwood or Willow.
2. Focus is nice at first, but very soon you don't need the magical hit chance bonus. Then, Destruction is so, so much better.
3. Many suggested that you go mage? Did they also tell you that it takes quite some work and investment to get it working at PFUDOR? It is true that you should start working on a decent mage set, but take your time. Get a good staff first. This is not it.



Thanks for your detailed explanation. (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Nov 15 2022, 15:15
Post #19117
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QUOTE(Look A Moth @ Nov 15 2022, 03:03) *

What is the base droprate of tokens? Wiki doesn't say.
Thinking of getting tokenizer perk, but I wanna know how much of an actual boost "Doubles the chance of random mob token drops." actually is, cause if it's something like raising it from 2.5 to 5.0 I'd rather keep my hath.

The wiki does say the droprate. It's 0.2% like artifacts. 20% of that is blood without Tokenizer. This gets less with Tokenizer as the absolute drop amount of blood tokens remains roughly the same. As such, Tokenizer is only really for chaos tokens. Thus Tokenizer 1 will give a good double of RANDOM chaos token drops. (this does not affect clear bonuses)

Now how this all interacts with the random encounter (and final arena round) bonuses, we don't know. I think.

This post has been edited by killi890: Nov 15 2022, 15:15
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post Nov 15 2022, 22:57
Post #19118
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QUOTE(Noni @ Nov 13 2022, 10:00) *

yes that would be better, I think. Agi shouldn't be higher than WIS, imho. Personally, I like to keep improving Wis, up to 340 when the good stats are at 400.

QUOTE(Thiaguinho-sama @ Nov 13 2022, 01:59) *

what is the ideal stat distribution for one hand?
I'm at level 318 right now so I have:
Strength 364
Dexterity 364
Agility 364
Endurance 364
Intelligence 0
Wisdom 318

should I remove points from Agility and leave it at 318 too?
that would raise Strength, Dexterity and Endurance to 371



Oooooooooooooooooooooooh.

And here I am, a 1 handed weapon and shield user, using only Imperil, Heartseaker, Absorb and such non-offensive/elemental spells, with over 300 points spent to Intelligence. I never bothered really and just spent the attribute points almost equally. Ah well.

And since I am now on this I could use the ~ 70.000.000.000 unspent points, too.

EDIT: Nevermind. With all the intelligence points removed I was able to only buy one level of one of the other stats. welp, thought the impact would have been a bit higher.

This post has been edited by Waitugreat: Nov 15 2022, 23:00
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post Nov 16 2022, 00:04
Post #19119
Thiaguinho-sama



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QUOTE(Waitugreat @ Nov 15 2022, 17:57) *

Oooooooooooooooooooooooh.

And here I am, a 1 handed weapon and shield user, using only Imperil, Heartseaker, Absorb and such non-offensive/elemental spells, with over 300 points spent to Intelligence. I never bothered really and just spent the attribute points almost equally. Ah well.

And since I am now on this I could use the ~ 70.000.000.000 unspent points, too.

EDIT: Nevermind. With all the intelligence points removed I was able to only buy one level of one of the other stats. welp, thought the impact would have been a bit higher.

going by the wiki you should also leave Agility and or Wisdom lower than the other stats
right now I'm leaving Agility at my level
so the rest do become sligthly higher compared to all balanced stats

also, I only ever use Imperil against the schoolgirls, never used Absorb
right now I can do all Arenas at IWBTH with barely any risk of dying
just by doing regular attack and using Heartseeker + Regen while always with Spirit Stance active
and when necessary Mana / Spirit Draught

This post has been edited by Thiaguinho-sama: Nov 16 2022, 00:06
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post Nov 16 2022, 06:23
Post #19120
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Should I be auto-scrapping from monster loot? I'm level 181 and at the moment I've got it set to auto-scrap crude and average but I've still slowly accumulated so much crap gear, so I'm thinking I should scrap higher but I don't want to miss good gear drops?
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