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post Mar 9 2018, 09:34
Post #1906
igs88



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QUOTE(DJNoni @ Mar 9 2018, 14:23) *

yep. And you can see that in the selling prices at auction, it's quite clear


But my power armor protection got no good bid.... (IMG:[invalid] style_emoticons/default/cry.gif)

If i want to improve more my P/Mmitigation, i have to go full protection or protection-warding combination? I'm on full warding right now and will change to 2protect+2warding+1slaughter...
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post Mar 9 2018, 15:08
Post #1907
quitetanky




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I cant understand why anyone is even bothered with power of protection/warding while its legendary adb ranges are worse than exquisite adb ranges of slaughter.
I did some quik maffs and full set of protection can result in you taking up to 18.4% less damage (and up to whooping -30.8% when x1.5), so its quite impressive. Whats even more impressive is warding: with it you take up to 33.3% less magic damage (and up to -57.5% when x1.5).
But each of em reduces only either physical or magical attacks. You can mix em up and go like 3+2 which could give you, say, at best 20ish percent increased damage reduction at x1.5. But is it really worth losing huge amounts of adb for that, especially for highlevels? And wouldnt going frd be a much better choice if you have trouble staying alive?

Edit: full forge should be x1.35 not x1.5, i messed up, and i suspected that from the very beginning (which is why i never wrote fullforge). Still, my point stands. Not that anyone fucking cares anyway.

This post has been edited by quitetanky: Mar 13 2018, 01:16
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post Mar 9 2018, 15:22
Post #1908
igs88



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QUOTE(quitetanky @ Mar 9 2018, 20:08) *

I cant understand why anyone is even bothered with power of protection/warding while its legendary adb ranges are worse than exquisite adb ranges of slaughter.
I did some quik maffs and full set of protection can result in you taking up to 18.4% less damage (and up to whooping -30.8% when x1.5), so its quite impressive. Whats even more impressive is warding: with it you take up to 33.3% less magic damage (and up to -57.5% when x1.5).
But each of em reduces only either physical or magical attacks. You can mix em up and go like 3+2 which could give you, say, at best 20ish percent increased damage reduction at x1.5. But is it really worth losing huge amounts of adb for that, especially for highlevels? And wouldnt going frd be a much better choice if you have trouble staying alive?


I have tested 4slaughter+1warding on dovahkiin (means frd) then 4slaughter+1protection on godslayer, then 4warding+1slaughter on godslayer. The best (in my case) is 4warding+1slaughter+godslayer because i got few improved clear time but much less cure (3-4times) in 100 rounds. With 4slaughter+1warding+dovahkiin, i got a chance of being defeated a lot (until 8-10times cure/full cure)...
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post Mar 9 2018, 15:32
Post #1909
-vincento-



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you are lv390. I wonder how you are gonna die....since I've never died once after lv250.
For now I have 3 mag slaughters, 1 balance and 1 protection, and I never had any issue of survival


Edit: Also I suppose you are 1h, just like me. Frd is useless for 1h

This post has been edited by -vincento-: Mar 9 2018, 15:33
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post Mar 9 2018, 15:47
Post #1910
igs88



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QUOTE(-vincento- @ Mar 9 2018, 20:32) *

you are lv390. I wonder how you are gonna die....since I've never died once after lv250.
For now I have 3 mag slaughters, 1 balance and 1 protection, and I never had any issue of survival
Edit: Also I suppose you are 1h, just like me. Frd is useless for 1h


I mean when lv.300-310, my equipments are exquisite+mags of slaughter and i used dovahkiin. I switched it to godslayer when lv.315 or so and replaced my gears to warding (will combine with protect in near future) slowly and i keep play like this till now. And yes for 1h+power user like us, frd is not really that helpful...
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post Mar 9 2018, 15:55
Post #1911
quitetanky




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QUOTE(igs88 @ Mar 9 2018, 15:47) *

frd is not really that helpful...

If warding improves your clear time as 1h, how do you even do all the IWs for all of your legendaries without heavily relying on frd? (IMG:[invalid] style_emoticons/default/ohmy.gif)
[Edit]Ok, ok, i get that 1h loses even more adb when enemies are stunned by frd, but you don't have to use it all the time. Also i used frd only as example, since it can be applied to anyone, while 1h can also use other things which give surivability, like haste or shadow veil. So my question would be: does using forementioned spells give better survivability for potential adb loss ratio than power of warding?

This post has been edited by quitetanky: Mar 9 2018, 16:16
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post Mar 9 2018, 16:13
Post #1912
Uncle Stu



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QUOTE(quitetanky @ Mar 9 2018, 14:55) *

If warding improves your clear time as 1h, how do you even do all the IWs for all of your legendaries without heavily relying on frd? (IMG:[invalid] style_emoticons/default/ohmy.gif)

Warding has no influence at all about the clear time as 1H. Who ever told you this made ether a typo or did lie to you. And you just do them. (IMG:[invalid] style_emoticons/default/unsure.gif) Not sure what you mean could be the problem. I have never used FRD nor SoL and i had never really a problem to IW my stuff. Well, at least no problem where FRD could have been any help. (IMG:[invalid] style_emoticons/default/blush.gif)
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post Mar 9 2018, 21:43
Post #1913
KitsuneAbby



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I'll tell you what is the difference between an Exq/Mag Power of Slaughter and a Leg Power of Protection: the former makes you heal all the damn time, the latter allows you to breeze through IW100 and Grindfest.
At a higher level, Protection may even allow one to play Power 2H at PFUDOR difficulty.

For my part I highly doubt I'd be able to reach Grindfest 600 if I had a full slaughter instead of protection+warding.
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post Mar 10 2018, 01:31
Post #1914
aznknightfire



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QUOTE(igs88 @ Mar 9 2018, 00:04) *

1. Your equipments level is too low from your level, like wiki said you should change your equipments when your level is 30 above your equipments level. I suggest you to replace them to equipments that close to your level. And maybe you should change to rapier+shield+heavy power armor..

2. You should do battle more often, train slowly because training is a big credit sink. You better focus on replacing your equipments. Visit WTS thread, there are some free shop that can help you (a lot i guess)..


Actually, I think I have request in your shop to buy some shade gear =P
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post Mar 10 2018, 01:47
Post #1915
igs88



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QUOTE(quitetanky @ Mar 9 2018, 20:55) *

If warding improves your clear time as 1h, how do you even do all the IWs for all of your legendaries without heavily relying on frd? (IMG:[invalid] style_emoticons/default/ohmy.gif)
[Edit]Ok, ok, i get that 1h loses even more adb when enemies are stunned by frd, but you don't have to use it all the time. Also i used frd only as example, since it can be applied to anyone, while 1h can also use other things which give surivability, like haste or shadow veil. So my question would be: does using forementioned spells give better survivability for potential adb loss ratio than power of warding?


See the nice quote below. And for that case you can visit WTS subforum (IMG:[invalid] style_emoticons/default/tongue.gif)
I used haste (IA2) and it helps me (always)

QUOTE(decondelite @ Mar 10 2018, 02:43) *

I'll tell you what is the difference between an Exq/Mag Power of Slaughter and a Leg Power of Protection: the former makes you heal all the damn time, the latter allows you to breeze through IW100 and Grindfest.
At a higher level, Protection may even allow one to play Power 2H at PFUDOR difficulty.

For my part I highly doubt I'd be able to reach Grindfest 600 if I had a full slaughter instead of protection+warding.



QUOTE(erojh jioj @ Mar 10 2018, 06:31) *

Actually, I think I have request in your shop to buy some shade gear =P


(IMG:[invalid] style_emoticons/default/unsure.gif) i don't have any shops (in wts nor wtb) (IMG:[invalid] style_emoticons/default/unsure.gif)
Maybe you quoted wrong

This post has been edited by igs88: Mar 10 2018, 01:48
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post Mar 10 2018, 03:44
Post #1916
aznknightfire



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Ah was actually decondelite who posted below you (IMG:[invalid] style_emoticons/default/laugh.gif) (IMG:[invalid] style_emoticons/default/unsure.gif) (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Mar 10 2018, 06:10
Post #1917
hentailover6983



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I have some questions about the monster lab.

Is there a limit to how many monsters we are able to make?

For the monsters, should I have them at varying levels so that I can get different levels of materials? For example, should I have two monsters at a certain level-range so that they only give me mid-grade materials and several other monsters at much higher levels so that I can get high-grade materials? What about low-grade materials? Are they any useful?

I checked out the monster advice that was posted on the front of this forum, but I would like a confirmation. I should only invest in the gift/salvage abilities of the monsters with my tokens and not anything else?

How many monsters should I make and slowly level up? Should I invest in purchasing crystals from the item shop?

Thank you!
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post Mar 10 2018, 06:23
Post #1918
UnknowDestroyer



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QUOTE(hentailover6983 @ Mar 10 2018, 11:10) *

I have some questions about the monster lab.

Is there a limit to how many monsters we are able to make?

For the monsters, should I have them at varying levels so that I can get different levels of materials? For example, should I have two monsters at a certain level-range so that they only give me mid-grade materials and several other monsters at much higher levels so that I can get high-grade materials? What about low-grade materials? Are they any useful?

I checked out the monster advice that was posted on the front of this forum, but I would like a confirmation. I should only invest in the gift/salvage abilities of the monsters with my tokens and not anything else?

How many monsters should I make and slowly level up? Should I invest in purchasing crystals from the item shop?

Thank you!


The limit for normal player is 100, for Gold Star and above is 200 slots.

Starting out, use Chaos Token to make as many monster as you can, when its morale get low, feed them crystal. Unless you're rich, don't try to buy too much crystal pack to level them up fast. Just
keep repeating the 2 step above. You'll get a high PL monster in due time. Since it's not like they drop more rare when their PL are high. Rare > HG mat => More monsters means more rare drops.

About the morale thingy, monsters only give you gift if their morale isn't 0.
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post Mar 10 2018, 06:30
Post #1919
Uncle Stu



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QUOTE(UnknowDestroyer @ Mar 10 2018, 05:23) *

The limit for normal player is 100, for Gold Star and above is 200 slots.

Not really. The slot number is capped at 100 for everyone. Gold Star owner just get an additional monster per slot. But none additional slot.
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post Mar 10 2018, 06:31
Post #1920
hentailover6983



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QUOTE(UnknowDestroyer @ Mar 9 2018, 20:23) *

The limit for normal player is 100, for Gold Star and above is 200 slots.

Starting out, use Chaos Token to make as many monster as you can, when its morale get low, feed them crystal. Unless you're rich, don't try to buy too much crystal pack to level them up fast. Just
keep repeating the 2 step above. You'll get a high PL monster in due time. Since it's not like they drop more rare when their PL are high. Rare > HG mat => More monsters means more rare drops.

About the morale thingy, monsters only give you gift if their morale isn't 0.


So more monsters equals more chances. Okay!
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post Mar 10 2018, 09:45
Post #1921
KitsuneAbby



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More monsters is also more daily food, more crystals/pills to keep their morale up.
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post Mar 10 2018, 18:30
Post #1922
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is this piece of gearcharged phase pants worth equiping (and forging) over this piece phase pants?
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post Mar 10 2018, 18:44
Post #1923
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QUOTE(abc12345678901 @ Mar 10 2018, 21:30) *

is this piece of gearcharged phase pants worth equiping (and forging) over this piece phase pants?

Mage is always lacks of defense. More cast speed - more defense, especially in GF, IW.
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post Mar 10 2018, 19:14
Post #1924
AnonDarkMage7



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Another question, does the RoB Kotana always give a token drop? think I'm starting to get to the point where the chaos tokens are more appealing than the credits I gain from fighting and selling FSM.
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post Mar 10 2018, 19:24
Post #1925
lazyNPC



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QUOTE(abc12345678901 @ Mar 10 2018, 18:14) *

Another question, does the RoB Kotana always give a token drop? think I'm starting to get to the point where the chaos tokens are more appealing than the credits I gain from fighting and selling FSM.

Not always, but often enough that i usually do it
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