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Ask the Experts!, Ask anything about hentaiverse. Hints for beginners |
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Sep 13 2022, 18:47
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mathl33t
Group: Gold Star Club
Posts: 1,103
Joined: 9-April 19

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The rapier should be best for you. It can also get void damage by Item Worlding it to potency 10. dongmian has a free service doing this for players around your level or lower. After you reach level 310 and upgrade imperil, shortsword of slaughter is also a reasonable option and usually a lot cheaper than rapiers, but shortsword needs imperil to be good.
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Sep 13 2022, 21:32
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lygarx
Group: Gold Star Club
Posts: 366
Joined: 15-May 10

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For mage build players, what is the workflow of your battles? In my typical melee, I can just hover over the monsters and just occasionally reset the buffs cast on me by re-casting regen or heartseeker while turning on spirit when full.
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Sep 13 2022, 21:57
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Noni
Group: Catgirl Camarilla
Posts: 13,434
Joined: 19-February 16

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QUOTE(lygarx @ Sep 13 2022, 21:32)  For mage build players, what is the workflow of your battles? In my typical melee, I can just hover over the monsters and just occasionally reset the buffs cast on me by re-casting regen or heartseeker while turning on spirit when full.
Mage is a bit less boring than that. 1. imperill all monsters 2. start hover spell rotation 3. heal when needed 4. chuck mana potion 5. continue hovering until they are all dead
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Sep 16 2022, 03:25
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hentailover6983
Group: Members
Posts: 803
Joined: 13-June 15

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I have a few Peerless weapons but none of them are rapiers or have the slaughter suffix. Would it still be prudent to switch the equipment out, or should I stick to fully upgrading my Legendary Arctic Rapier of Slaughter?
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Sep 16 2022, 05:30
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OnceForAll
Group: Catgirl Camarilla
Posts: 1,636
Joined: 3-January 21

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QUOTE(hentailover6983 @ Sep 16 2022, 09:25)  I have a few Peerless weapons but none of them are rapiers or have the slaughter suffix. Would it still be prudent to switch the equipment out, or should I stick to fully upgrading my Legendary Arctic Rapier of Slaughter? Stick to your existing Legendary Rapier of Slaughter. Peerless Rapier of non-Slaughter (Nimble, Balance, etc.) has lower ADB than a Legendary Rapier of Slaughter with ADB 0%.
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Sep 16 2022, 06:06
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hentailover6983
Group: Members
Posts: 803
Joined: 13-June 15

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QUOTE(OnceForAll @ Sep 15 2022, 20:30)  Stick to your existing Legendary Rapier of Slaughter.
Peerless Rapier of non-Slaughter (Nimble, Balance, etc.) has lower ADB than a Legendary Rapier of Slaughter with ADB 0%.
Thank you. I've been wondering if I should do some upgrading on any Peerless equipment I've gathered. The Peerless Voucher I used ended up giving me an Axe...
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Sep 18 2022, 05:12
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davidtsu
Group: Gold Star Club
Posts: 956
Joined: 1-April 17

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I have a question about the market. When selling something, we know that the same price items are sold in order, but what if I changed the quantity only, keep the price the same, will the order be changed?
For example, I submitted selling order of mana drought at price of 2c, quantity of 100. And 2c is currently the lowest selling price, and the quantity is 100, which means that I am the only one selling mana drought at 2c.
Then, player A also submitted selling order of mana drought at price of 2c, quantity 50. So player A's order is submitted after my order since I did first.
Now if I changed my order quantity from 100 to 200, without changing the price of 2c, what will the order be? Will my selling order be reset?
The selling order will be
my first 100 player A's 50 my second 100
or
player A's 50 my total 200
or
my total 200 player A's 50
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Sep 18 2022, 07:56
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Noni
Group: Catgirl Camarilla
Posts: 13,434
Joined: 19-February 16

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QUOTE(davidtsu @ Sep 18 2022, 05:12)  I have a question about the market. When selling something, we know that the same price items are sold in order, but what if I changed the quantity only, keep the price the same, will the order be changed?
For example, I submitted selling order of mana drought at price of 2c, quantity of 100. And 2c is currently the lowest selling price, and the quantity is 100, which means that I am the only one selling mana drought at 2c.
Then, player A also submitted selling order of mana drought at price of 2c, quantity 50. So player A's order is submitted after my order since I did first.
Now if I changed my order quantity from 100 to 200, without changing the price of 2c, what will the order be? Will my selling order be reset?
The selling order will be
my first 100 player A's 50 my second 100
or
player A's 50 my total 200
or
my total 200 player A's 50
I honestly don't know. I can imagine that it would count as an updated order, so it ends up at the back of the list. We could test it on isekai, where there is little trade volume. I guess we would need 2 selling players and one buying player to test.
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Sep 18 2022, 14:49
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mundomuñeca
Group: Members
Posts: 4,221
Joined: 14-July 17

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QUOTE(Noni @ Sep 18 2022, 06:56)  I honestly don't know. I can imagine that it would count as an updated order, so it ends up at the back of the list. We could test it on isekai, where there is little trade volume. I guess we would need 2 selling players and one buying player to test.
My wild guess (based on nothing else then the simple way I would go should I program such a thing) is that any modification of an order is equivalent to the cancellation of the old order (for the old quantity or price) and the emission of a new order (for the new total quantity or updated price). So in davidtsu's example it would end up as : player A's 50 my total 200 (second-in-queue) Mind you, I have no proof of this ! (IMG:[ invalid] style_emoticons/default/unsure.gif)
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Sep 18 2022, 16:46
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davidtsu
Group: Gold Star Club
Posts: 956
Joined: 1-April 17

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QUOTE(Noni @ Sep 17 2022, 21:56)  I honestly don't know. I can imagine that it would count as an updated order, so it ends up at the back of the list. We could test it on isekai, where there is little trade volume. I guess we would need 2 selling players and one buying player to test.
Thanks for your reply. Yes, I think this is not difficult to test and figure out. The only problem is that we need at least 3 players' corporation. Like I described in my example, I will roleplay myself, and we need player A to submit another sell order, and another player B to buy a few mana drought at price 2. Then we can check the and see whose mana drought was sold.
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Sep 18 2022, 16:52
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davidtsu
Group: Gold Star Club
Posts: 956
Joined: 1-April 17

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QUOTE(mundomuñeca @ Sep 18 2022, 04:49)  My wild guess (based on nothing else then the simple way I would go should I program such a thing) is that any modification of an order is equivalent to the cancellation of the old order (for the old quantity or price) and the emission of a new order (for the new total quantity or updated price). So in davidtsu's example it would end up as : player A's 50 my total 200 (second-in-queue) Mind you, I have no proof of this ! (IMG:[ invalid] style_emoticons/default/unsure.gif) I have no idea about the actual mechanism, but I highly suspect that your guess is probably the most reasonable one. Thank you Mund!
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Sep 19 2022, 01:55
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Pretty anon
Group: Gold Star Club
Posts: 1,684
Joined: 10-April 17

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QUOTE(davidtsu @ Sep 17 2022, 22:12)  I have a question about the market. When selling something, we know that the same price items are sold in order, but what if I changed the quantity only, keep the price the same, will the order be changed?
For example, I submitted selling order of mana drought at price of 2c, quantity of 100. And 2c is currently the lowest selling price, and the quantity is 100, which means that I am the only one selling mana drought at 2c.
Then, player A also submitted selling order of mana drought at price of 2c, quantity 50. So player A's order is submitted after my order since I did first.
Now if I changed my order quantity from 100 to 200, without changing the price of 2c, what will the order be? Will my selling order be reset?
The selling order will be
my first 100 player A's 50 my second 100
or
player A's 50 my total 200
or
my total 200 player A's 50
I update a variety of items on a daily basis so I can confirm you get sent to the back of the queue the moment you update an order with the same price. The most recent example I can think of is Low-Grade Cloth or Low-Grade Leather where it happens to me very frequently. With trophies happens a lot too. Let's take a look at LGC:  Usually I get some 2-18 LGC per day and update my "Sell Order" as soon as I get them or I remember, as you can see here I was the very last person to sell a quantity higher than my daily drops (45) at 11c in the list of users selling at 11c. Then you see when I got more I sold them immediately and was the first in line. Another example with Broken Glasses:  Can see clearly I'm consistently at the back of the line, even if I'm the first to type a certain sell price, due to frequent updating. So yeah, people with big stacks or big buy orders can't bully other users by adding more items eternally, but on the other hand you can't afford to update too much if you have big stacks or a slow moving item as otherwise you could lose a lot of waiting time. Thus mundomuñeca had the right idea for it.
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Sep 19 2022, 07:09
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davidtsu
Group: Gold Star Club
Posts: 956
Joined: 1-April 17

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QUOTE(Pretty anon @ Sep 18 2022, 15:55)  So yeah, people with big stacks or big buy orders can't bully other users by adding more items eternally, but on the other hand you can't afford to update too much if you have big stacks or a slow moving item as otherwise you could lose a lot of waiting time. Thus mundomuñeca had the right idea for it.
Thank you so much Pretty anon. I agree with your explanation and your own cases shown here. This mechanism does make sense and is pretty fair to everybody. The reasoning behind it is also like what you mentioned here. Bulk buyers and bulk sellers are not encouraged to bully retail buyers and sellers. For me, sometimes there are a huge amount sell orders placed at a price and it takes very long time to move to my turn. So I don't want to update the quantity and lose my position in the queue. If I really want to buy or sell the items, I should increase/decrease the price to pay for the timing. Anyway, thank you Pretty anon.
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Sep 23 2022, 21:22
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honeyflower
Newcomer
 Group: Members
Posts: 46
Joined: 16-January 15

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QUOTE(Pretty anon @ Sep 9 2022, 05:56)  ...
Thanks again for such a detailed answer. Yea, the faster progress and arenas, buyable items in my level range and especially the tower made me prefer isekai over persistent. I'm happy with my 2H since I like playing offmeta and high difficulty, the cheaper gear+mats are also nice. I'm also trying to check out the other playstyles too tho at the moment, to see what they are about. I'm applying most of what you wrote regarding strategy already, but it's nice to get confirmation on those things. There was also some new stuff too, e.g. it did not occur to me that you can use scan for free indefinite stalling. Hm, while its a good reminder that I should mind the stat tradeoffs, I'm not sure if I agree with the conclusion that attack speed is not really worth the bother. My strat is basically the same as the Fus Ro Dah strat u mentioned, in that attack speed helps sustain the overcharge, that's needed to perma stun the first 5 monsters, while whittling them down. Shouldn't that become especially important with the ever increasing monster life? Do weapon skills not scale with attack speed btw? Do you remember what kind of gear quality and forging you had and what level u were when you reached floor 80? Back to more general ATE: I had it happen multiple times now, that I get defeated on the second round of a turn, instead of getting my intentional sparc proc. Spark simply does not proc at all, although I started the rounds with full mana and spirit and not nearly enough spirit damage was taken from spirit shield to deny the spark proc. The following is the log of one of those rounds. Is this a known bug or why does this happen? Edit: Thinking more about it, can this be the result from all hits being big enough to be capped by spirit shield, resulting in floor(maxhp / 5) dmg each and thus bringing me down to maxhp % 5 life. If that happens to be 1 (shouldve been 2 with my current stats tho), I just die to the next hit, since spark does not trigger on 1 life? CODE You have been defeated. Your spike shield hits Armageddon for 241 points of fire damage. Armageddon crits you for 3507 crushing damage. Your spirit shield absorbs 1271 points of damage from the attack into 16 points of spirit damage. Your spike shield hits Dead Beats for 252 points of fire damage. Dead Beats uses Speed Sabre, and hits you for 3507 crushing damage Your spirit shield absorbs 13956 points of damage from the attack into 130 points of spirit damage. Pro Zzf But Noob Me gains the effect Stunned. Shatter Strike hits Pro Zzf But Noob Me for 20197 void damage Karen Kaede gains the effect Stunned. Shatter Strike hits Karen Kaede for 19741 void damage Sssss2 gains the effect Stunned. Shatter Strike crits Sssss2 for 25863 void damage I Am Justice gains the effect Stunned. Shatter Strike hits I Am Justice for 21677 void damage Coronavirus gains the effect Stunned. Shatter Strike crits Coronavirus for 36713 void damage You use Shatter Strike. Your spike shield hits Pro Zzf But Noob Me for 420 points of fire damage. Pro Zzf But Noob Me hits you for 3507 crushing damage. Your spirit shield absorbs 658 points of damage from the attack into 8 points of spirit damage. Your spike shield hits Coronavirus for 5 points of fire damage. You parry the attack from Coronavirus. You evade the attack from I Am Justice. Your spike shield hits Karen Kaede for 425 points of fire damage. Karen Kaede hits you for 3507 piercing damage. Your spirit shield absorbs 886 points of damage from the attack into 11 points of spirit damage. Your spike shield hits Sssss2 for 425 points of fire damage. Sssss2 hits you for 3507 piercing damage. Your spirit shield absorbs 1131 points of damage from the attack into 14 points of spirit damage. Your spike shield hits Armageddon for 241 points of fire damage. Armageddon hits you for 3507 crushing damage. Your spirit shield absorbs 193 points of damage from the attack into 2 points of spirit damage. Your spike shield hits Dead Beats for 5 points of fire damage. You parry the attack from Dead Beats. You evade the attack from Coronavirus. Pro Zzf But Noob Me gains the effect Penetrated Armor. Rending Blow crits Pro Zzf But Noob Me for 8141 void damage Karen Kaede gains the effect Penetrated Armor. Rending Blow crits Karen Kaede for 11481 void damage Sssss2 gains the effect Penetrated Armor. Rending Blow crits Sssss2 for 13452 void damage I Am Justice gains the effect Penetrated Armor. Rending Blow hits I Am Justice for 5856 void damage Coronavirus gains the effect Penetrated Armor. Rending Blow crits Coronavirus for 10369 void damage You use Rending Blow. Spawned Monster G: MID=141998 (Dead Beats) LV=540 HP=439043 Spawned Monster F: MID=51463 (Armageddon) LV=540 HP=439043 Spawned Monster E: MID=250905 (Pro Zzf But Noob Me) LV=540 HP=461075 Spawned Monster D: MID=110165 (Karen Kaede) LV=540 HP=328883 Spawned Monster C: MID=100615 (Sssss2) LV=540 HP=328883 Spawned Monster B: MID=151988 (I Am Justice) LV=540 HP=323631 Spawned Monster A: MID=70443 (Coronavirus) LV=540 HP=369275
This post has been edited by honeyflower: Sep 24 2022, 04:37
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Sep 25 2022, 03:10
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Hexxuus
Newcomer
  Group: Gold Star Club
Posts: 81
Joined: 16-June 12

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QUOTE(hentailover6983 @ Sep 16 2022, 03:25)  I have a few Peerless weapons but none of them are rapiers or have the slaughter suffix. Would it still be prudent to switch the equipment out, or should I stick to fully upgrading my Legendary Arctic Rapier of Slaughter?
I've been starting to get to the point where pfudor difficulty is becoming 'easy', so far I've only bought and upgraded 'ethereal' weapons because I was lead to believe monsters couldn't have any resistance to void damage. Does it really make a significant difference having an 'arctic/hallowed,etc' instead? Or are you using it with frost spells?
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Sep 25 2022, 04:06
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LogJammin
Group: Catgirl Camarilla
Posts: 598
Joined: 11-October 14

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QUOTE(Hexxuus @ Sep 25 2022, 01:10)  I've been starting to get to the point where pfudor difficulty is becoming 'easy', so far I've only bought and upgraded 'ethereal' weapons because I was lead to believe monsters couldn't have any resistance to void damage. Does it really make a significant difference having an 'arctic/hallowed,etc' instead? Or are you using it with frost spells?
Prefix doesn't really matter, they all give a spike damage. The main benefit of ethereal weapons is the lack of burden/interference. This doesn't mean much for 1H weapons, since you can just eliminate the burden/interference with featherweight shards, but you can't do that with 2H weapons. For 2H weapons, ethereal is a lot more important since you need as much defense as you can get. Non-ethereal weapons can still get void damage in two ways: use a voidseeker shard, or get it to IW10. Ethereal weapons will gain a random strike when they get to IW10, but non-ethereal will gain a void strike, and deal void damage instead of piercing/crushing/slashing. (so basically at IW10, the only difference between an ethereal and non-ethereal is the burden/interference). Melee styles generally don't cast elemental/holy/dark spells, so the spell damage bonus doesn't help at all.
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Sep 26 2022, 08:55
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Pretty anon
Group: Gold Star Club
Posts: 1,684
Joined: 10-April 17

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QUOTE(honeyflower @ Sep 23 2022, 14:22)  Hm, while its a good reminder that I should mind the stat tradeoffs, I'm not sure if I agree with the conclusion that attack speed is not really worth the bother. My strat is basically the same as the Fus Ro Dah strat u mentioned, in that attack speed helps sustain the overcharge, that's needed to perma stun the first 5 monsters, while whittling them down. Shouldn't that become especially important with the ever increasing monster life? Do weapon skills not scale with attack speed btw?
Do you remember what kind of gear quality and forging you had and what level u were when you reached floor 80? Back to more general ATE: I had it happen multiple times now, that I get defeated on the second round of a turn, instead of getting my intentional sparc proc. Spark simply does not proc at all, although I started the rounds with full mana and spirit and not nearly enough spirit damage was taken from spirit shield to deny the spark proc. The following is the log of one of those rounds. Is this a known bug or why does this happen?
Edit: Thinking more about it, can this be the result from all hits being big enough to be capped by spirit shield, resulting in floor(maxhp / 5) dmg each and thus bringing me down to maxhp % 5 life. If that happens to be 1 (shouldve been 2 with my current stats tho), I just die to the next hit, since spark does not trigger on 1 life?
Glad the post at least had somehing useful. Oh, the spark thing is indeed a rounding problem with how it works. Be careful if your HP ends in 1 or 6 as you'll die instantly whenever you get unlucky and proc spirit shield many times in a round. And keep an eye even when climbing the tower as you'll gain HP if you have the light armor abilities slotted which could be problematic deep in the tower. Well it's not like you absolutely need them to be stunned all the time, just get your overcharge while attacking normally, particularly on the latter part of a round (and since you were using a Mace you'll likely just stun them as is like that). Use Weaken/Silence or other debuffs even if it's already safe or if it's taking too long to avoid big chunks of SP being chipped out of you by surprise. And when they get fat enough you can just do the 5-stun twice in a row. Or use Great Cleave to whittle down annoying remaining ones faster that resist/parry too much, of course assuming you have overcharge to spare. And for speed, it's useful but not something that makes such a big difference for melee that you should go out of your way to get, say a turn in-game takes 100 time units at which a monster gets an attack. Using a skill takes, 140 units (number pulled out my ass) so you go and get agile pieces and swift strike and get high attack speed so you manage to bring it down to say 110 units. In the end you still get hit by a good amount of damage since you don't manage to overcome the speed breakpoint. That said merely my opinion and we already went over how there's no one true way to play a style. In any case I'll give you more info regarding attack speed that may or may not be useful. For the FRD thing the speed you need to sustain OC is I think around 32%, or very close to that. The most likely person to know the true answer is user amaimono as I don't know if that turned out to be the golden number or not, in any case if you're going for speed maybe try to aim for that number or as close as possible and see how it goes. Gear? I was overgeared that's for sure, here you go:  To note is that in S2 of isekai there was no stated reward for reaching floor 100 and the 400-500 arenas had just been added so I only went as far to try for the lvl 400 one with no OFC, no FRD and no DD levels. Expecting it to be bad I forged as much as I could to survive and farm it the most comfortably as I could so the forging in the lvl 401 pic is quite a bit higher than what was used for the tower but the gear might be the same. Actually don't be misled by the IW and soulfuse status on that pic and definitely don't break the piggybank to pursue those carelessly. Here's what I used for seasons 3 and 4 to reach floor 50 for comparison:  Obviously the better your setups the faster and safer it is but that's up to you on what's available, how many credits you have, and most importantly, what your goals are.
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Sep 26 2022, 10:34
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what_is_name
Group: Gold Star Club
Posts: 1,048
Joined: 5-May 19

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QUOTE(Pretty anon @ Sep 26 2022, 14:55)  Actually don't be misled by the IW and soulfuse status on that pic and definitely don't break the piggybank to pursue those carelessly. Here's what I used for seasons 3 and 4 to reach floor 50 for comparison:
How many turns did you clear floor 50 with that, and roughly how many sparks? with scrolls? I'm planning to make some 2H try on tower at the end of season but not sure if I really have time and motivation to try that, also lack of reference to compare with This post has been edited by what_is_name: Sep 26 2022, 10:36
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Sep 26 2022, 13:20
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Pretty anon
Group: Gold Star Club
Posts: 1,684
Joined: 10-April 17

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For the last 2 sets? Somewhere around 7800-8600 turns. Don't require scrolls, didn't use them mostly because a good chunk of my income came from selling as many items as possible but these past seasons they haven't been very popular so if you have scrolls do try to burn them in the tower for extra comfort and speed, no reason not too, same with Aether Shards, Infusions and Legendary gear. Elixir usage is non-existent at that point but on the other hand I'm rather lax on potion usage and have permanent draughts at all points because taking risks in tower out of being cheap is no good. Don't have data on sparks but they're mostly luck and should not be many considering spirit elixirs aren't used unless careless at that point in the tower climb.
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