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post Nov 17 2021, 08:56
Post #17501
Nuclearmy



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Dear experts,

Today marks the day where me tunnel visioning through Innate Arcana 1-5 finally ends (yes, I have a deep burning hatred about having to keep an eye on essential buffs that may expire, how did you know? (IMG:[invalid] style_emoticons/default/tongue.gif) ).

I set my eyes on Effluent Ether and Resplendent Regeneration next in hopes of maybe getting out of "horrible mana economy without potion abuse" territory, but decided that asking for advice regarding what would be the next priority based on more experienced players insight of "you should have X and/or Y by your level" wouldn't hurt either before I commit to it. For now the hath perks I have are limited to: Postage Paid & Innate Arcana V.

Next, does imperil worth using as 1h? I faintly seem to remember it being suggested somewhere but at the same time I also realized that void damage practically "ignores monster defense stats".

Does Niten ever become more survivable on later levels with better proficiency & gear potential? It's great fun, especially since it reminds me of my early light armor 2h days, but even if I spam weaken, when particularly unlucky, I can run into situations where both Cure, Full Cure and HP potion is on cool down and I have to use a hp elixir literally just for it's immediate restoration effect.

Currently my PFUDOR DwD clear speed is around 30-45 minutes which is why I looked into other styles, but I think it was somewhat slower or at best similar clear speed with Niten (at the cost of severe drop in hp stability) and all I see when looking at mage play style is is bare minimum 2digit millions of investment to get decently started on a playstyle that I may or may not even like depending on how much micro management it requires compared to melee.

Current state of my training [i.imgur.com] here.

Current gear sets in signature.

Taking all these into account where I should be prioritizing spending credits to upgrade stuff? Like, having a "list organized into priorities to focus on" for the near future would help greatly. Also if any other info might give a better view of my character and help that I may have not listed, let me know and I add it to the post via an edit.

Oh, and before I forget. I also seem to remember reading a guide on "how to properly spend crystals on monsters so that they won't be garbage once they hit power level cap" sometime years ago but I can't refind it. Does anyone have a link to that?

This post has been edited by Nuclearmy: Nov 17 2021, 09:06
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post Nov 17 2021, 09:08
Post #17502
bekyuubi



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I have so many things to ask... Please excuse me for not reading the massive number of pages and asking possible duplicate questions.

1) I have strangely level 56 Exquisite Shade light armor equipment equipped even though I don't recall playing the game. They seemed to be better than what I can currently equip at level 100+. Should I continue to wear them until I reach higher levels?

2) Should I play at a higher difficulty to get better loot at my level? I'm currently playing on x1 (in persistent) since the first page's advice is not to level up fast.

3) What training should I do and until what level? Currently I'm increasing drop chances.

4) Should I focus on going to item world with a weapon/armor, or level up more and equip them as I go along?

5) Are the high sources of credits doing grindfest, or is it something like getting gallery views and converting GP to credits?

6) Is there a guide to isekai for new players to get gear and then have it transferred to persistent?

This post has been edited by bekyuubi: Nov 17 2021, 10:36
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post Nov 17 2021, 12:47
Post #17503
Pretty anon



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QUOTE(Nuclearmy @ Nov 17 2021, 00:56) *

-snip-


Hi, as for the hath perk question Resplendent Regeneration doesn't really do enough to get you out of consumable abuse. It slows the IA5 drain to tolerable levels and is almost nullified when having a gold star + some extra support profficiency but if you cast spells or spam Imperil you're gonna have to throw draughts or potions to keep up. I personally would strongly recommend getting Vigorous Vitality as your next perk as it's useful for all styles making you tankier and making play even smoother. Effluent Ether mostly if you're a mage and cast many spells or if you're melee spamming imperil until it sticks so maybe not a priority if you're short on hath or cash. Although a bit costly I would also recommend giving priority to Daemon Duality I, that first level does so much for you it actually is worth it I think.

The void thing is slightly off. Monsters don't have natural resistance to void attacks, however they do have Physical Mitigation and that's where the key is and while Rapier users might be able to get away with not using imperil because Penetrated Armor helps to keep mitigations down, Shortsword users do have to use imperil. It feels monsters are so fat nowadays that pretty much anyone benefits from using Imperil but I guess it depends in how much attention you want to put and how fast you want to clear.

Niten does get more survivability as you level up indeed, with Niten + Heavy being perfectly usable at the tail end of the road when you have the means to get you some good gear + forging (plus better defensive stats overall), or at least there's some survivor bias at play as that's the only examples I've seen that are successful with Heavy. For Shade is should be even easier to survive but the same stuff applies. Leveling + gears + forge + perks + player experience...

As for DwD, I remember getting the aforementioned Deamon Duality I somewhere around 15 levels from where you're at and I can tell you the first level shaved like 5 min+ of my clear times in the past iteration of the stage (150 rounds), so as you can see that's why I do recommend it. Alternatively going full legendary would be a decent start, and having a strong weapon and forging as much as you can wouldn't hurt. A few of the users here seem to be transferring to mage and they seem to be surviving and doing stuff at good speed with cheap stuff, but from what I've seen there's still struggle to penetrate into IWs and GF even after some investment so depending on your goals and how you go at it you might end up locking yourself out of more content for a while or have a sanity boost.

Train ability points as you need, and drop trainings only until you feel you can make the investment back with ease. So if you take a month to get 2m don't go overboard, but if you're a hath baron why not?

About the monsters, all monsters have a cap of 25 primary attribute points and 50 mitigation points for their stats, or in other words the stat difference between a 2250 PL monster vs another 2250 PL monster is only given by the monster class, so in the end it doesn't matter iin what order you put crystals into them to raise their level as the end result is the same. That said getting a max PL monster is rich people territory, easily over 100m+ spent on crystals so not sure if it's worth worrying much about that.

QUOTE(bekyuubi @ Nov 17 2021, 01:08) *

-snip-


Hi,

1) Maybe a gift? In any case there's no problem using gear that seems better for you right now, just be wary that armor has its own level, so as you level up and the level between you and your armor gets bigger it's just better to replace it for something else. Some people change stuff every 30-50 levels since there's no need commitment to armor yet and quality is low.

2) As high as you reliably can. There's no need to rush, but at the same time there's no need to hold back.

3) For drop trainings once you can't make the cost back easily, even then they only help so much so it's not like they should be a top priority. Ability as you need them and monster once never (unless you're rich and have nothing else to upgrade)

4) I'd go with a simple IW10 from a shop for now and a custom one later (mainly weapon). Or just forget about it until you level more. You'll outgrow weapons easily anyways. The mode isn't particularly fun at low levels and it seems a bad waste of resources and loot.

5) Not entirely sure but it seems to be H@H>Gold star selling>Uploading>Bounties>Rare item drop>Hypergrinding (includes GF)>Dedicated grind (inc.trophy and item selling)>Casual grind (some arenas, REs)

6) https://ehwiki.org/wiki/Isekai
That should cover the basics, besides that it plays very similar to persistent. If we were to put an order to what people do... most try to get the best gear possible early on to jump on PFUDOR asap. Then they rush to 300 to unlock DwD and thus a daily Magnificent+ item. All while playing tower for better exp + soul fragments. Then once they have an item worthy of soulfusing they use said soul fragments. If not enough they just buy them from the shop and soulfuse the worthy stuff or things they need for tower, but since that costs 250k for legendaries on top of the price of the gear people consider that to determine whether it's worthy to soulfuse or not.

For a basic valuable stuff guide check this, and for whether buying something on isekai + soul fragments depends on whether you have the money, how fast you level on persistent, what type of gear it is, how much do you need it, etc. so I guess that depends on the player itself.











And while I'm confident with the above, if I said something outrageous consider this a bait to attract true experts or different opinions on the matter (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Nov 17 2021, 13:43
Post #17504
Greshnik



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QUOTE(Nuclearmy @ Nov 17 2021, 13:56) *

Next, does imperil worth using as 1h? I faintly seem to remember it being suggested somewhere but at the same time I also realized that void damage practically "ignores monster defense stats".

Yes, imperil does worth using as 1h, especially against SG and other boss monster who has enormous HP...
For normal monster, it depends on your weapon...
I think weapon that have PA proc like rapier won't see significant improvement because PA+Imperil is kinda overkill to normal monster...
Maybe it'll become needed at higher lv, though I'm still not sure about that...
For weapon that doesn't have PA proc like shortsword/waki it is a godsend because it basically a better PA substitute...

Though sadly the entry barrier for full imperil 1H is relatively high...
You need lv. 310 imperil ability, high magic acc., and high enough dep prof before you could spam imperil efficiently...
Magic acc. could be supplemented with aether shard, but the dep prof requirement is kinda a pain...
You'll need to use dep spell like weaken/imperil every round from early lv or a high assimilator to get it...
I have 466 dep prof (0.197 prof factor) atm and still got ~50% of my imperil resisted of PFUDOR...
It is usable, though I really hope it could be better...
Sorry for sudden rant... (IMG:[invalid] style_emoticons/default/tongue.gif)

Also, void damage doesn't ignore monster defense...
Void damage is preferred because every monster and player have 0 void mitigation, unlike other type of damage which has its own specific mitigation like piercing/slashing/fire/holy mitigation...
But it still reduced by monster's physical mitigation, so that's where PA proc/Imperil come to play...
QUOTE(bekyuubi @ Nov 17 2021, 14:08) *

I have so many things to ask... Please excuse me for not reading the massive number of pages and asking possible duplicate questions.

1) I have strangely level 56 Exquisite Shade light armor equipment equipped even though I don't recall playing the game. They seemed to be better than what I can currently equip at level 100+. Should I continue to wear them until I reach higher levels?

2) Should I play at a higher difficulty to get better loot at my level? I'm currently playing on x1 (in persistent) since the first page's advice is not to level up fast.

3) What training should I do and until what level? Currently I'm increasing drop chances.

4) Should I focus on going to item world with a weapon/armor, or level up more and equip them as I go along?

5) Are the high sources of credits doing grindfest, or is it something like getting gallery views and converting GP to credits?

6) Is there a guide to isekai for new players to get gear and then have it transferred to persistent?

1. if the stats when you use it is better then yes...
Just use it until you get a better gear...

2. IMO the lowest difficulty you should play is on Hard, so you still have chance to get shard drop like amnesia or aether...
I also suggest to increase difficulty for RE at least 1 lv. higher than you usually used on arena...
For example, if you could play arena on Hell comfortably, you should try to play RE on Nintendo...

3. The training with the highest ROI are Scavenger and ArcheologIst...
But it should be noted that drop training are a very long term investment...
Just train them when you have some extra credit to waste and don't make them a priority...

4. A simple IW10 on melee weapon is always recommended to get a void strike...
And it better for low lv. player to send it to IW service rather than to do it by yourself...
For armor i think you don't really need to do it...
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post Nov 17 2021, 14:25
Post #17505
bekyuubi



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QUOTE(Pretty anon @ Nov 17 2021, 12:47) *


6) https://ehwiki.org/wiki/Isekai
That should cover the basics, besides that it plays very similar to persistent. If we were to put an order to what people do... most try to get the best gear possible early on to jump on PFUDOR asap. Then they rush to 300 to unlock DwD and thus a daily Magnificent+ item. All while playing tower for better exp + soul fragments. Then once they have an item worthy of soulfusing they use said soul fragments. If not enough they just buy them from the shop and soulfuse the worthy stuff or things they need for tower, but since that costs 250k for legendaries on top of the price of the gear people consider that to determine whether it's worthy to soulfuse or not.

For a basic valuable stuff guide check this, and for whether buying something on isekai + soul fragments depends on whether you have the money, how fast you level on persistent, what type of gear it is, how much do you need it, etc. so I guess that depends on the player itself.
And while I'm confident with the above, if I said something outrageous consider this a bait to attract true experts or different opinions on the matter (IMG:[invalid] style_emoticons/default/tongue.gif)


Thanks, as well as Greshnik.

I just tried RE with PFUDOR for the very first time and I died on the very first turn lol. I certainly have no idea what I'm doing, and it seems like a pretty deep grind + learning curve for the Isekai. I'm already a little discouraged tbh, cough.

Do you mind giving me an estimate on how long it would take to reach 300 and unlock that DwD (what is DwD) and get a daily Magnificient+ item?
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post Nov 17 2021, 15:07
Post #17506
mathl33t



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QUOTE(Nuclearmy @ Nov 17 2021, 01:56) *

Currently my PFUDOR DwD clear speed is around 30-45 minutes which is why I looked into other styles, but I think it was somewhat slower or at best similar clear speed with Niten (at the cost of severe drop in hp stability) and all I see when looking at mage play style is is bare minimum 2digit millions of investment to get decently started on a playstyle that I may or may not even like depending on how much micro management it requires compared to melee.


Are you using Orbital Friendship Cannon? If you need to use it to survive, fair enough, but otherwise it's faster to use Vital Strikes on schoolgirls. Definitely imperil the schoolgirls if you aren't already. Also with your rapier, you could try to get a bit of penetrated armor on the schoolgirls before vital striking them.

Mage can get started on schoolgirl arenas for not too much money. The normal monsters do most of the damage but die fast, leaving most of your rounds against weak-hitting schoolgirls. Legendary equips are not necessary. DWD will require scrolls/weaken to get through the later rounds, and you'll be chugging draughts and potions all the time. However, mage absolutely requires imperil against schoolgirls (and until endgame, requires imperil vs anybody), so it's going to suck if your deprecating proficiency is low. Also, I recommend starting with fire or cold, as they're the cheapest and elemental is the most beginner friendly. (More effective with imperil, spells have faster cast time and lower mana cost. Holy is the worst choice for beginners.) A reason to wait a bit to go mage is that it's very glass cannon, and you naturally get tankier with more levels, plus more good equipment becomes available.
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post Nov 17 2021, 15:37
Post #17507
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QUOTE(bekyuubi @ Nov 17 2021, 19:25) *

Thanks, as well as Greshnik.

I just tried RE with PFUDOR for the very first time and I died on the very first turn lol. I certainly have no idea what I'm doing, and it seems like a pretty deep grind + learning curve for the Isekai. I'm already a little discouraged tbh, cough.

Do you mind giving me an estimate on how long it would take to reach 300 and unlock that DwD (what is DwD) and get a daily Magnificient+ item?

Yeah, PFUDOR is really hard if you don't have good enough equipment quality...
Just play on the highest difficulty that you could play comfortably and don't need to cure every 2-3 turns...

I don't remember exactly how long to reach lv. 300, maybe around 1-2 months if you clear all daily arena available for you??? (IMG:[invalid] style_emoticons/default/unsure.gif)
Some people who play on isekai could correct me though...

DwD refers to Dance with Dragon arena and it has some Schoolgirls on every rounds who has a fixed 10% chance of dropping a relatively valuable trophy...
Most player clear it, and other SG arena, on daily basis not for its Mag clear bonus but to farm the trophy and sells them on the market...
I think you could earns around 1m-1.5m weekly just from selling trophies...
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post Nov 17 2021, 17:39
Post #17508
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QUOTE(Greshnik @ Nov 17 2021, 16:37) *

I think you could earns around 1m-1.5m weekly just from selling trophies...


Goodness, maybe I shouldn't waste all those trophies on my gambling addiction after all. I could instead use those credits to buy gp and gamble on the lottery...
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post Nov 17 2021, 20:28
Post #17509
bekyuubi



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What am I supposed to do with the looted equipment of various grades? Sell to bazaar or salvage superior grades and below, keep exquisite and above?

This post has been edited by bekyuubi: Nov 17 2021, 20:42
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post Nov 17 2021, 20:53
Post #17510
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QUOTE(bekyuubi @ Nov 17 2021, 19:28) *

What am I supposed to do with the looted equipment of various grades? Sell to bazaar or salvage superior grades and below, keep exquisite and above?

most stuff can best be sold. There are some exemptions. on HVMarket, you can see the prices of the high-grade materials. Often High-Grade Cloth sells for more than you'd get for the equipment. In that case, salvage is better. So best to check the sales price and the material price before you decide.

Some pieces of equip are valuable of course. Don't sell those to bazaar.
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post Nov 17 2021, 21:12
Post #17511
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QUOTE(Mindflayer88 @ Nov 17 2021, 16:39) *

Goodness, maybe I shouldn't waste all those trophies on my gambling addiction after all. I could instead use those credits to buy gp and gamble on the lottery...

Gamble in Isekai. Realize how BAD it is and how you got your best equip from random drops. Never gamble in persistent.

That's the way I went. I still save up noodles for... bad times? Something like that.
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post Nov 17 2021, 21:18
Post #17512
Mindflayer88



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QUOTE(killi890 @ Nov 17 2021, 22:12) *

Gamble in Isekai. Realize how BAD it is and how you got your best equip from random drops. Never gamble in persistent.

That's the way I went. I still save up noodles for... bad times? Something like that.


I think it's still more fun to just mass shrine and whine. If I ever really need credits badly, I may switch to selling them.
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post Nov 17 2021, 21:51
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QUOTE(Greshnik @ Nov 17 2021, 11:43) *

I also suggest to increase difficulty for RE at least 1 lv. higher than you usually used on arena...
For example, if you could play arena on Hell comfortably, you should try to play RE on Nintendo...

I don't agree with this. I can clear all arenas (except the 400 and 500 ones, obviously) on PFUDOR pretty comfortably but for PFUDOR random encounters I have to play very carefully and can even get fucked kind of hard if it's an encounter with a lot of enemies and sleep misses. Point being, I think REs are difficult if you're a low level melee user.


QUOTE(bekyuubi @ Nov 17 2021, 12:25) *

it seems like a pretty deep grind + learning curve for the Isekai. I'm already a little discouraged tbh, cough.

Isekai is great.
1. It's temporary so you can experiment a lot with play styles without needing to worry about fucking yourself with badly allocating ability scores or whatever. You get a clean slate at the start of the next season.
2. You will level up on isekai much faster than you do on persistent so you can try out all the spells and abilities you will get later on. Related to point 1, feel free to play around with all the options.
3. You get free access to the hath perk Innate Arcana so you can test it out and realise it's great and you want to get it on persistent. I really recommend putting Spark of Life in an IA slot as soon as possible.
4. The huge credits bonus for the first time clear of arenas is separate for persistent and isekai. You really want to clear as many as you can in isekai so that when the season ends, a small fortune will transfer over to your persistent account.
5. Isekai stamina drain is faster, so it doesn't even take all that much time.
Just play it the same as the regular game, while remembering to clear the tower daily.

As an aside, the spells Spark of Life and Spirit Shield will do a lot for your survivability.
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post Nov 17 2021, 21:57
Post #17514
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Is anything known about drop rates for the rare materials (phazon, shade frags, actuators, modulators) in isekai? I have only 2 shade fragments but ~15 of the other kinds, which strikes me as significant. I'm pretty sure I've neither sold nor used any fragments.
Has anyone else noticed an imbalance like this?
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post Nov 17 2021, 22:21
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QUOTE(namae56709 @ Nov 17 2021, 20:57) *

Is anything known about drop rates for the rare materials (phazon, shade frags, actuators, modulators) in isekai? I have only 2 shade fragments but ~15 of the other kinds, which strikes me as significant. I'm pretty sure I've neither sold nor used any fragments.
Has anyone else noticed an imbalance like this?

just bad luck, I guess
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post Nov 17 2021, 23:17
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QUOTE(Noni @ Nov 17 2021, 20:21) *

just bad luck, I guess

Unless I've made a mistake, assuming equal probability for each rare material the odds of getting at most 2 of a specific rare material in the amount I have is
CODE
binomial coefficient(44,2)*0.25^2*0.75^42 + binomial coefficient(44,1)*0.25*0.75^43 + binomial coefficient(44,0)*0.25^0*0.75^44

Which is ~0.038%. Sure it's not impossible, I just find it hard to believe.
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post Nov 17 2021, 23:41
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QUOTE(namae56709 @ Nov 17 2021, 21:17) *

Unless I've made a mistake, assuming equal probability for each rare material the odds of getting at most 2 of a specific rare material in the amount I have is
CODE
binomial coefficient(44,2)*0.25^2*0.75^42 + binomial coefficient(44,1)*0.25*0.75^43 + binomial coefficient(44,0)*0.25^0*0.75^44

Which is ~0.038%. Sure it's not impossible, I just find it hard to believe.


I have 24 phazons and 22 shade fragments on isekai. Seems like equal distribution.
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post Nov 17 2021, 23:54
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QUOTE(Mud attheBaseofLotus @ Nov 17 2021, 21:41) *

I have 24 phazons and 22 shade fragments on isekai. Seems like equal distribution.

What about the other two materials?
I have 3 materials with roughly the same distribution, it's the fourth that's significant.

This post has been edited by namae56709: Nov 17 2021, 23:55
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post Nov 18 2021, 00:22
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QUOTE(namae56709 @ Nov 18 2021, 02:51) *

I don't agree with this. I can clear all arenas (except the 400 and 500 ones, obviously) on PFUDOR pretty comfortably but for PFUDOR random encounters I have to play very carefully and can even get fucked kind of hard if it's an encounter with a lot of enemies and sleep misses. Point being, I think REs are difficult if you're a low level melee user.

In my experience it is doable though...
At around lv. 200 I used to play DW on Nintendo to clear arena, and I found that I could clear IWTBH RE with some extra effort like using weaken and silence...
Sure, maybe it was more taxing, but the reward is also higher on RE which has the best drop chance in this game...

But maybe you're right because I realize monster nowadays are harder than in the past due to more chaos upgrade applied...
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post Nov 18 2021, 01:28
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QUOTE(namae56709 @ Nov 17 2021, 21:54) *

What about the other two materials?
I have 3 materials with roughly the same distribution, it's the fourth that's significant.


Cant say for sure, i were using other 2 types for upgrades. I think its the same.
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