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post Feb 27 2018, 21:54
Post #1726
Void Domain



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QUOTE(Scremaz @ Feb 28 2018, 03:35) *

- fire, cold: why, exactly?
- holy: as far as i understood, with the new prof mechanic only one prof piece may be enough even for no-imperil play. wouldn't be katalox of destruction with Pen5 be more viable, at this point?

Innate cr is just too good, for both cases. And the extra edb in 1 phase is not even enough to offset the oak staff, so assume its a radiant piece. The end result will be -edb +mdb -cr

QUOTE(Uncle Stu @ Feb 28 2018, 03:40) *

Okay, i am now finaly convinced that 1H need SV in the last rounds of a PFUDOR Fest. So next time i will just go "fuck it i put SV in my free auto cast slot* has anyone another suggestion except the using SoL for a 1H player that finaly want to beat a PFUDOR Fest?

I get average 1 spark per 5 gf iirc, without sv and haste.
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post Feb 27 2018, 21:55
Post #1727
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QUOTE(gianfrix94 @ Feb 27 2018, 20:43) *

Use SoL together with SS uncle, pls

give it up, pls
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post Feb 27 2018, 21:56
Post #1728
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QUOTE(gianfrix94 @ Feb 27 2018, 20:52) *

But why though? Where did SoL touch you (IMG:[invalid] style_emoticons/default/tongue.gif)

It didnt. And it never will touch me. I wont use the easy mode to beat PFUDOR Fest. So stop talking about it and give me something i can actual use. And dont come up with forge your equipment, i put everything the monsterlab gives me into my set and i have even replaced my good shield for a +90% shield. And i still get killed between round 650 and 750. (IMG:[invalid] style_emoticons/default/mad.gif)

QUOTE(Void Domain @ Feb 27 2018, 20:54) *

I get average 1 spark per 5 gf iirc, without sv and haste.

Hmmmm... Haste. Would haste actually help me to survive? I mean i guess it could. Fuck clear speed when this is about pure survival. Right? Well, okay i will try it next time with haste and SV.

This post has been edited by Uncle Stu: Feb 27 2018, 21:59
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post Feb 27 2018, 21:58
Post #1729
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QUOTE(Uncle Stu @ Feb 28 2018, 03:56) *

It didnt. And it never will touch me. I wont use the easy mode to beat PFUDOR Fest. So stop talking about it and give me something i can actual use. And dont come up with forge your equipment, i put everything the monsterlab gives me into my set and i have even replaced my good shield for a +90% shield. And i still get killed between round 650 and 750. (IMG:[invalid] style_emoticons/default/mad.gif)

You can use shielding plate if you don't want to forge (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Feb 27 2018, 22:00
Post #1730
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QUOTE(Uncle Stu @ Feb 27 2018, 20:56) *

...

Use Haste or SV or both i guess, and hope for the best.
Chance is you'll still die, but you can try.

This post has been edited by gianfrix94: Feb 27 2018, 22:00
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post Feb 27 2018, 22:00
Post #1731
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QUOTE(Void Domain @ Feb 27 2018, 20:58) *

You can use shielding plate if you don't want to forge (IMG:[invalid] style_emoticons/default/laugh.gif)

Dont want to forge what? (IMG:[invalid] style_emoticons/default/unsure.gif) I forge everthing as good as i am able to.
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post Feb 27 2018, 22:07
Post #1732
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QUOTE(Uncle Stu @ Feb 27 2018, 20:56) *

Hmmmm... Haste. Would haste actually help me to survive? I mean i guess it could. Fuck clear speed when this is about pure survival. Right? Well, okay i will try it next time with haste and SV.

keep in mind void domain plays as a holy mage. completely different playstyle

QUOTE(Void Domain @ Feb 27 2018, 20:58) *

You can use shielding plate if you don't want to forge (IMG:[invalid] style_emoticons/default/laugh.gif)

hmm... when you have two big rolls (shield and prof), a shielding piece can only add chips. less than half its value, iirc - and you'll still give away a decent chunk of damage.
i guess even replacing a slaughter with a high-tier protection piece may be more viable - but iirc uncle already plays with all protection armors, so...
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post Feb 27 2018, 22:11
Post #1733
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QUOTE(Scremaz @ Feb 27 2018, 21:07) *

keep in mind void domain plays as a holy mage. completely different playstyle


But still, SV and Haste together could make a difference. And even if i just make it up to round 800 that would be allready a new record.

QUOTE(Scremaz @ Feb 27 2018, 21:07) *

but iirc uncle already plays with all protection armors, so...

Not all protection. The boots are warding but peerl (IMG:[invalid] style_emoticons/default/blush.gif)
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post Feb 27 2018, 22:12
Post #1734
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QUOTE(Scremaz @ Feb 28 2018, 04:07) *

keep in mind void domain plays as a holy mage. completely different playstyle
hmm... when you have two big rolls (shield and prof), a shielding piece can only add chips. less than half its value, iirc - and you'll still give away a decent chunk of damage.
i guess even replacing a slaughter with a high-tier protection piece may be more viable - but iirc uncle already plays with all protection armors, so...

I am referring my old 1h set ofc, I spark like every 10 rounds with my mage set in deep gf.

The math doesn't work that way, a shielding plate with 11% block will make you block 11% more, exactly as shown.
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post Feb 27 2018, 22:14
Post #1735
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But i am allready at 68.4 % block chance somehow i doubt even additional 11% would make a real different.

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post Feb 27 2018, 22:19
Post #1736
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QUOTE(Void Domain @ Feb 27 2018, 21:12) *

I am referring my old 1h set ofc, I spark like every 10 rounds with my mage set in deep gf.

ah. my bad, then.

QUOTE(Void Domain @ Feb 27 2018, 21:12) *

The math doesn't work that way, a shielding plate with 11% block will make you block 11% more, exactly as shown.

heh, if only! i have 66.5 block, replaced my helmet with this piece and went up to 69.9. boost is 3.4, helmet block is 10.25, which is equal to 33% of its actual value.

this is how layer stack works: the higher your stats, the lower the increasing
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post Feb 27 2018, 22:25
Post #1737
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QUOTE(Scremaz @ Feb 28 2018, 04:19) *

ah. my bad, then.
heh, if only! i have 66.5 block, replaced my helmet with this piece and went up to 69.9. boost is 3.4, helmet block is 10.25, which is equal to 33% of its actual value.

this is how layer stack works: the higher your stats, the lower the increasing

And you get 10.25% more ehp because you block 10.25% more often.
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post Feb 27 2018, 22:31
Post #1738
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QUOTE(Void Domain @ Feb 27 2018, 21:25) *

And you get 10.25% more ehp because you block 10.25% more often.

... damn!
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post Feb 27 2018, 23:06
Post #1739
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QUOTE(Void Domain @ Feb 27 2018, 23:25) *

And you get 10.25% more ehp because you block 10.25% more often.



im autistic,please explain in numbers....

how i count it:


66.5=>69.9 block chance
0.335=>0.301(1-66.5/100...) not blocking value
2.985=>3.322(1/0.335...) something...(EHP multiplier)
3.322/2.985 = 1.113 whats equal to 11.3% EHP boost



edit. fixed numbers.

This post has been edited by doom9ra: Feb 27 2018, 23:35
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post Feb 27 2018, 23:36
Post #1740
Cleavs



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old block chance = 66.5% -> old hit chance = 1 - block = 33.5%

new block chance = 69.9% -> new hit chance = 1 - block = 30.1%


hit chance reduction = difference / old = (30.1 - 33.5) / 33.5 = -10.15%



basically, that +10.25% block due to that armor piece reflects into a ~ 10.25 hit chance reduction. not sure whether it's a coincidence or true per every block value though...
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post Feb 27 2018, 23:37
Post #1741
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QUOTE(Scremaz @ Feb 28 2018, 00:36) *

snip


too complicated for PoE player>_<


thanks for explanation^_^

This post has been edited by doom9ra: Feb 27 2018, 23:41
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post Feb 28 2018, 02:19
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If you want to go all defensive, you might also switch whatever weapon you're using for a Wakizashi of the Nimble for some extra parry. Just hope the monsters die of laughing when you try to attack with that thing.
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post Feb 28 2018, 04:10
Post #1743
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From my last battle log:
QUOTE
You gain one Mastery Point!
You have reached Level 441!

Whant? Mastery Points are not gained on multiples of level 10?

If this is changed for some reason now one Mastery Point is impossible to get cause we can never reach level 501.

Someone know something about this?

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post Feb 28 2018, 04:14
Post #1744
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QUOTE(Maharid @ Feb 28 2018, 09:10) *

From my last battle log:

Whant? Mastery Points are not gained on multiples of level 10?

If this is changed for some reason now one Mastery Point is impossible to get cause we can never reach level 501.

Someone know something about this?


As far as I know when I was lv.200-250, when I reach 210 or 220 (per 10 level) you will get 1 mastery point at that time, but the notification will appear when you reach (level +1) like 221, 231, 241, and so on...

-correct me if I'm wrong-
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post Feb 28 2018, 05:04
Post #1745
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Ah, is delayed to the next level?
Understood... even if i don't undertand why. (IMG:[invalid] style_emoticons/default/biggrin.gif)
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