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post Feb 27 2018, 21:35
Post #1721
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QUOTE(doom9ra @ Feb 27 2018, 19:56) *

Dæmon Duality 2 will give total 15 % or +15(total 25% with Dæmon Duality 1)?

15, as already pointed out by uncle. on a general base, the boost reported is alwas the *total* one

QUOTE(Void Domain @ Feb 27 2018, 19:59) *

You should just tell people:
- fire, cold = not recommended
- wind/elec just get a willow of destruction
- holy HOH > Katalox heaven-sent
- dark I don't know probably willow of destruction

- fire, cold: why, exactly?
- holy: as far as i understood, with the new prof mechanic only one prof piece may be enough even for no-imperil play. wouldn't be katalox of destruction with Pen5 be more viable, at this point?

QUOTE(doom9ra @ Feb 27 2018, 20:11) *

code mechanics?

it has been reported of people being defeated when their HP tank ended with 1 or 6 digits because of simultaneous spirit shield + spark. it's rare but can happen - and hurt quite a lot.
simply keep the last digit of your HP tank to whatever different value and you'll be fine.
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post Feb 27 2018, 21:40
Post #1722
Uncle Stu



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Okay, i am now finaly convinced that 1H need SV in the last rounds of a PFUDOR Fest. So next time i will just go "fuck it i put SV in my free auto cast slot* has anyone another suggestion except the using SoL for a 1H player that finaly want to beat a PFUDOR Fest?
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post Feb 27 2018, 21:43
Post #1723
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QUOTE(Uncle Stu @ Feb 27 2018, 20:40) *

...

Use SoL together with SS uncle, pls

This post has been edited by gianfrix94: Feb 27 2018, 21:44
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post Feb 27 2018, 21:49
Post #1724
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I use SS. (IMG:[invalid] style_emoticons/default/dry.gif) It is the spell in my second autocast but i refuse to use SoL to beat PFUDOR Fest. I want and i will beat it without SoL.
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post Feb 27 2018, 21:52
Post #1725
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QUOTE(Uncle Stu @ Feb 27 2018, 20:49) *

I use SS. (IMG:[invalid] style_emoticons/default/dry.gif) It is the spell in my second autocast but i refuse to use SoL to beat PFUDOR Fest. I want and i will beat it without SoL.

But why though? Where did SoL touch you (IMG:[invalid] style_emoticons/default/tongue.gif)

This post has been edited by gianfrix94: Feb 27 2018, 21:53
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post Feb 27 2018, 21:54
Post #1726
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QUOTE(Scremaz @ Feb 28 2018, 03:35) *

- fire, cold: why, exactly?
- holy: as far as i understood, with the new prof mechanic only one prof piece may be enough even for no-imperil play. wouldn't be katalox of destruction with Pen5 be more viable, at this point?

Innate cr is just too good, for both cases. And the extra edb in 1 phase is not even enough to offset the oak staff, so assume its a radiant piece. The end result will be -edb +mdb -cr

QUOTE(Uncle Stu @ Feb 28 2018, 03:40) *

Okay, i am now finaly convinced that 1H need SV in the last rounds of a PFUDOR Fest. So next time i will just go "fuck it i put SV in my free auto cast slot* has anyone another suggestion except the using SoL for a 1H player that finaly want to beat a PFUDOR Fest?

I get average 1 spark per 5 gf iirc, without sv and haste.
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post Feb 27 2018, 21:55
Post #1727
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QUOTE(gianfrix94 @ Feb 27 2018, 20:43) *

Use SoL together with SS uncle, pls

give it up, pls
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post Feb 27 2018, 21:56
Post #1728
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QUOTE(gianfrix94 @ Feb 27 2018, 20:52) *

But why though? Where did SoL touch you (IMG:[invalid] style_emoticons/default/tongue.gif)

It didnt. And it never will touch me. I wont use the easy mode to beat PFUDOR Fest. So stop talking about it and give me something i can actual use. And dont come up with forge your equipment, i put everything the monsterlab gives me into my set and i have even replaced my good shield for a +90% shield. And i still get killed between round 650 and 750. (IMG:[invalid] style_emoticons/default/mad.gif)

QUOTE(Void Domain @ Feb 27 2018, 20:54) *

I get average 1 spark per 5 gf iirc, without sv and haste.

Hmmmm... Haste. Would haste actually help me to survive? I mean i guess it could. Fuck clear speed when this is about pure survival. Right? Well, okay i will try it next time with haste and SV.

This post has been edited by Uncle Stu: Feb 27 2018, 21:59
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post Feb 27 2018, 21:58
Post #1729
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QUOTE(Uncle Stu @ Feb 28 2018, 03:56) *

It didnt. And it never will touch me. I wont use the easy mode to beat PFUDOR Fest. So stop talking about it and give me something i can actual use. And dont come up with forge your equipment, i put everything the monsterlab gives me into my set and i have even replaced my good shield for a +90% shield. And i still get killed between round 650 and 750. (IMG:[invalid] style_emoticons/default/mad.gif)

You can use shielding plate if you don't want to forge (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Feb 27 2018, 22:00
Post #1730
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QUOTE(Uncle Stu @ Feb 27 2018, 20:56) *

...

Use Haste or SV or both i guess, and hope for the best.
Chance is you'll still die, but you can try.

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post Feb 27 2018, 22:00
Post #1731
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QUOTE(Void Domain @ Feb 27 2018, 20:58) *

You can use shielding plate if you don't want to forge (IMG:[invalid] style_emoticons/default/laugh.gif)

Dont want to forge what? (IMG:[invalid] style_emoticons/default/unsure.gif) I forge everthing as good as i am able to.
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post Feb 27 2018, 22:07
Post #1732
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QUOTE(Uncle Stu @ Feb 27 2018, 20:56) *

Hmmmm... Haste. Would haste actually help me to survive? I mean i guess it could. Fuck clear speed when this is about pure survival. Right? Well, okay i will try it next time with haste and SV.

keep in mind void domain plays as a holy mage. completely different playstyle

QUOTE(Void Domain @ Feb 27 2018, 20:58) *

You can use shielding plate if you don't want to forge (IMG:[invalid] style_emoticons/default/laugh.gif)

hmm... when you have two big rolls (shield and prof), a shielding piece can only add chips. less than half its value, iirc - and you'll still give away a decent chunk of damage.
i guess even replacing a slaughter with a high-tier protection piece may be more viable - but iirc uncle already plays with all protection armors, so...
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post Feb 27 2018, 22:11
Post #1733
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QUOTE(Scremaz @ Feb 27 2018, 21:07) *

keep in mind void domain plays as a holy mage. completely different playstyle


But still, SV and Haste together could make a difference. And even if i just make it up to round 800 that would be allready a new record.

QUOTE(Scremaz @ Feb 27 2018, 21:07) *

but iirc uncle already plays with all protection armors, so...

Not all protection. The boots are warding but peerl (IMG:[invalid] style_emoticons/default/blush.gif)
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post Feb 27 2018, 22:12
Post #1734
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QUOTE(Scremaz @ Feb 28 2018, 04:07) *

keep in mind void domain plays as a holy mage. completely different playstyle
hmm... when you have two big rolls (shield and prof), a shielding piece can only add chips. less than half its value, iirc - and you'll still give away a decent chunk of damage.
i guess even replacing a slaughter with a high-tier protection piece may be more viable - but iirc uncle already plays with all protection armors, so...

I am referring my old 1h set ofc, I spark like every 10 rounds with my mage set in deep gf.

The math doesn't work that way, a shielding plate with 11% block will make you block 11% more, exactly as shown.
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post Feb 27 2018, 22:14
Post #1735
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But i am allready at 68.4 % block chance somehow i doubt even additional 11% would make a real different.

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post Feb 27 2018, 22:19
Post #1736
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QUOTE(Void Domain @ Feb 27 2018, 21:12) *

I am referring my old 1h set ofc, I spark like every 10 rounds with my mage set in deep gf.

ah. my bad, then.

QUOTE(Void Domain @ Feb 27 2018, 21:12) *

The math doesn't work that way, a shielding plate with 11% block will make you block 11% more, exactly as shown.

heh, if only! i have 66.5 block, replaced my helmet with this piece and went up to 69.9. boost is 3.4, helmet block is 10.25, which is equal to 33% of its actual value.

this is how layer stack works: the higher your stats, the lower the increasing
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post Feb 27 2018, 22:25
Post #1737
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QUOTE(Scremaz @ Feb 28 2018, 04:19) *

ah. my bad, then.
heh, if only! i have 66.5 block, replaced my helmet with this piece and went up to 69.9. boost is 3.4, helmet block is 10.25, which is equal to 33% of its actual value.

this is how layer stack works: the higher your stats, the lower the increasing

And you get 10.25% more ehp because you block 10.25% more often.
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post Feb 27 2018, 22:31
Post #1738
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QUOTE(Void Domain @ Feb 27 2018, 21:25) *

And you get 10.25% more ehp because you block 10.25% more often.

... damn!
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post Feb 27 2018, 23:06
Post #1739
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QUOTE(Void Domain @ Feb 27 2018, 23:25) *

And you get 10.25% more ehp because you block 10.25% more often.



im autistic,please explain in numbers....

how i count it:


66.5=>69.9 block chance
0.335=>0.301(1-66.5/100...) not blocking value
2.985=>3.322(1/0.335...) something...(EHP multiplier)
3.322/2.985 = 1.113 whats equal to 11.3% EHP boost



edit. fixed numbers.

This post has been edited by doom9ra: Feb 27 2018, 23:35
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post Feb 27 2018, 23:36
Post #1740
Scremaz



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old block chance = 66.5% -> old hit chance = 1 - block = 33.5%

new block chance = 69.9% -> new hit chance = 1 - block = 30.1%


hit chance reduction = difference / old = (30.1 - 33.5) / 33.5 = -10.15%



basically, that +10.25% block due to that armor piece reflects into a ~ 10.25 hit chance reduction. not sure whether it's a coincidence or true per every block value though...
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