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Ask the Experts!, Ask anything about hentaiverse. Hints for beginners |
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Mar 6 2021, 07:38
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Chaisy
Group: Gold Star Club
Posts: 407
Joined: 3-August 12

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QUOTE(minecraft400440 @ Mar 5 2021, 21:42)  Now at 105, base Stats are all around 110ish except agility and intelligence hovering at 80 and playing a one hand shield heavy armor build, yet when i try to melee things to death nightmare difficulty it takes about 5 hits to kill a single enemy and even with spirit stance it's usually 2-3
instead when i use my set of mage gear i'm i can 1 shot enemies with inferno or at least 2 shot all enemies with tier 1 spells making playing mage much faster and more efficient at mana gain
however with all these guides saying don't play mage till 310 i don't know how to improve my melee build since it's just taking way too long to kill things
Also that previous suggestion of playing 1h + heavy on a even harder difficulty wouldn't be feasible? since without the shield i'm gonna die even quicker and monsters would likely take +10 hits each
Is there also an updated beginners guide? since most stuff i find is from 2018-2019
Also for some reason i don't get random encounters or dawn of the new day despite having popups enabled and ad block off| Well using a script solves this problem i guess
1h implies using a shield, sometimes they don't say it explicitly. You want whatever shield you can get that gives highest block rating. The no mage until 310 thing is because at that level you can unlock an ability that lets you chain-cast the imperil spell. Before 310 you can't get that ability so it has a cooldown on reuse, which doesn't let the player imperil everything before fighting them. This is probably a less important factor at lower levels and lower difficulties. When you get closer to level 200 and/or raise the difficulty you play at, you might find mage harder. Apparently rapier and shield is best because rapier does the armor debuff, which makes the enemies faster to kill. Try that out if you aren't already. To get a dawn or random encounter (without scripts), you have to browse the home page or a gallery.
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Mar 6 2021, 08:01
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sharmy
Group: Gold Star Club
Posts: 2,373
Joined: 20-May 19

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QUOTE(jc_21 @ Mar 6 2021, 03:40)  > Does scavenger increase the amount of credits gained from defeated enemies or the chance of getting credits from defeated enemies?
No QUOTE Credits can only drop from monsters that did not drop anything else; however, the credit drop chance is static (~20%?) and is not affected by anything (e.g. increasing Scavenger does not negatively impact credit drop chance in any significant way).
QUOTE(minecraft400440 @ Mar 6 2021, 04:42)  Also that previous suggestion of playing 1h + heavy on a even harder difficulty wouldn't be feasible? since without the shield i'm gonna die even quicker and monsters would likely take +10 hits each
It's possible for a all-Exqusite-equiped melee doing PFUDOR arena, you clear monsters slower but gain experience quicker. If you do PFUDOR arena by all-Exqusite-equiped mage, you are probably thrown back home immediately. Nightmare is easy, any playstyle should be suitable. But for something harder (IWBTH/PFUDOR, which means faster leveling up), 1H melee should be almost the only choice if your equipments are not very good (Legendary/Peerless). To make your 1H melee stronger (without much spend): - find a good shield (at least Exqusite) and upgrade BlockChance to Lv.25 - find a good rapier of slaughter (at least Exqusite) and make it Hollowforged - find some Power Armors, replace your Plate Armors. - cast imperil, if you can cast it. QUOTE(minecraft400440 @ Mar 6 2021, 04:42)  Also for some reason i don't get random encounters or dawn of the new day despite having popups enabled and ad block off| Well using a script solves the random encounter problem but i still don't get dawn of a new day?
Maybe you have done all the REs today? It happens sometime but shall become normal next day.
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Mar 6 2021, 19:46
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Paarfi
Group: Gold Star Club
Posts: 1,020
Joined: 30-December 13

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QUOTE(minecraft400440 @ Mar 6 2021, 03:42)  Now at 105, base Stats are all around 110ish except agility and intelligence hovering at 80 and playing a one hand shield heavy armor build, yet when i try to melee things to death nightmare difficulty it takes about 5 hits to kill a single enemy and even with spirit stance it's usually 2-3
instead when i use my set of mage gear i'm i can 1 shot enemies with inferno or at least 2 shot all enemies with tier 1 spells making playing mage much faster and more efficient at mana gain
however with all these guides saying don't play mage till 310 i don't know how to improve my melee build since it's just taking way too long to kill things
Also that previous suggestion of playing 1h + heavy on a even harder difficulty wouldn't be feasible? since without the shield i'm gonna die even quicker and monsters would likely take +10 hits each
Is there also an updated beginners guide? since most stuff i find is from 2018-2019
Also for some reason i don't get random encounters or dawn of the new day despite having popups enabled and ad block off| Well using a script solves the random encounter problem but i still don't get dawn of a new day?
Are you using scripts? Most of the time "faster" means "faster in real time", and scripts affect the time differently for melee and mage. Time-optimized hoverplay with Monsterbation is available for melee from lvl 1, time-optimized maging needs maximized imperil at lvl 310. If you are clicking at monsters then it indeed may take you longer to kill things with melee. This post has been edited by Paarfi: Mar 6 2021, 23:19
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Mar 7 2021, 03:42
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KamuiSeph
Group: Gold Star Club
Posts: 2,076
Joined: 29-August 08

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QUOTE(minecraft400440 @ Mar 6 2021, 11:42)  Now at 105, base Stats are all around 110ish except agility and intelligence hovering at 80 and playing a one hand shield heavy armor build, yet when i try to melee things to death nightmare difficulty it takes about 5 hits to kill a single enemy and even with spirit stance it's usually 2-3
instead when i use my set of mage gear i'm i can 1 shot enemies with inferno or at least 2 shot all enemies with tier 1 spells making playing mage much faster and more efficient at mana gain
however with all these guides saying don't play mage till 310 i don't know how to improve my melee build since it's just taking way too long to kill things
Also that previous suggestion of playing 1h + heavy on a even harder difficulty wouldn't be feasible? since without the shield i'm gonna die even quicker and monsters would likely take +10 hits each
Is there also an updated beginners guide? since most stuff i find is from 2018-2019
Also for some reason i don't get random encounters or dawn of the new day despite having popups enabled and ad block off| Well using a script solves the random encounter problem but i still don't get dawn of a new day?
You can PLAY mage before 310 no problems. Issue is, can you play it at PFUDOR difficulty? Cause that's what people tend to mean that you should wait for 310 before playing mage. I mean, you can also play it at PFUDOR before 310, but you'd need some kick ass gear I'm pretty sure. I generally play without imperil at this point (which is what the 310 level is for, the upgrade for faster imperil), but I have Legendary charged phase + charged prof gear with at least 25 upgrades on all stats and a max upgraded legendary staff. How far does your mage set go? How many rounds on PFUDOR can you last in, say, arena?
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Mar 7 2021, 05:38
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KamuiSeph
Group: Gold Star Club
Posts: 2,076
Joined: 29-August 08

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QUOTE(hentailover6983 @ Mar 7 2021, 12:00)  snip
The one with higher ADB if you're having trouble killing stuff faster. The one with higher PMit if you're having trouble taking too much dmg.
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Mar 7 2021, 12:31
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hentailover6983
Group: Members
Posts: 803
Joined: 13-June 15

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Sorry, I'm still a little confused on how the Stamina recovery system works on Isekai mode. I feel that it is a lot slower compared to regular HV.
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Mar 7 2021, 14:20
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Nezu
Group: Catgirl Camarilla
Posts: 3,940
Joined: 29-January 12

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QUOTE(hentailover6983 @ Mar 7 2021, 10:31)  Sorry, I'm still a little confused on how the Stamina recovery system works on Isekai mode. I feel that it is a lot slower compared to regular HV.
It's the same.
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Mar 9 2021, 04:12
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asgard1995
Newcomer
 Group: Members
Posts: 35
Joined: 17-June 15

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Hi guys. I'm still playing one-hand melee fighter for now, but I just want to know is there a guide that teaches you about how to switch one-hand melee into a mage. Also for the Mage is there basic gear and ability requirement to start with. (IMG:[ invalid] style_emoticons/default/blink.gif)
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Mar 9 2021, 05:22
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sharmy
Group: Gold Star Club
Posts: 2,373
Joined: 20-May 19

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QUOTE(asgard1995 @ Mar 9 2021, 04:12)  Hi guys. I'm still playing one-hand melee fighter for now, but I just want to know is there a guide that teaches you about how to switch one-hand melee into a mage. Also for the Mage is there basic gear and ability requirement to start with. (IMG:[ invalid] style_emoticons/default/blink.gif) To switch to mage style, equip a staff. You can see ehwiki, #15870, and #15871
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Mar 9 2021, 05:57
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lololo16
Group: Gold Star Club
Posts: 2,887
Joined: 5-March 12

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QUOTE(asgard1995 @ Mar 8 2021, 23:12)  Hi guys. I'm still playing one-hand melee fighter for now, but I just want to know is there a guide that teaches you about how to switch one-hand melee into a mage. Also for the Mage is there basic gear and ability requirement to start with. (IMG:[ invalid] style_emoticons/default/blink.gif) check this one too https://forums.e-hentai.org/index.php?showtopic=246193
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Mar 9 2021, 09:36
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Titan0s
Group: Members
Posts: 105
Joined: 25-February 13

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Hello people. I've been playing hentaiverse on and off for years now, but the last arena level consistently requires 40 min of dedicated work to beat. Am I doing it wrong? How long does it take to you?
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Mar 9 2021, 09:38
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Nezu
Group: Catgirl Camarilla
Posts: 3,940
Joined: 29-January 12

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QUOTE(Titan0s @ Mar 9 2021, 07:36)  Hello people. I've been playing hentaiverse on and off for years now, but the last arena level consistently requires 40 min of dedicated work to beat. Am I doing it wrong? How long does it take to you?
30-40ish minutes is pretty normal for a melee player. You can get it down to about 20 minutes with experience, the right gear and high forge upgrades. Mages can clear it faster, but the investment to do so on PFUDOR can be high; initial survival is a concern (especially for those accustomed to melee safety), and beyond that, forge upgrades - while expensive - pay dividends.
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Mar 9 2021, 15:52
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Ass Spanker
Group: Gold Star Club
Posts: 4,187
Joined: 25-July 12

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Kinda forgot the basic, which one is better? [ alt.hentaiverse.org] Exq Slaughter Rapier[ alt.hentaiverse.org] Mag Nipple RapierThis post has been edited by Ass Spanker: Mar 9 2021, 15:53
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Mar 9 2021, 19:09
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mundomuñeca
Group: Members
Posts: 4,221
Joined: 14-July 17

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QUOTE(Ass Spanker @ Mar 9 2021, 14:52)  Kinda forgot the basic, which one is better? [ alt.hentaiverse.org] Exq Slaughter Rapier[ alt.hentaiverse.org] Mag Nipple RapierYou cross-exchanged the two links (IMG:[ invalid] style_emoticons/default/laugh.gif) Anyway, personally I'd prefere the Magnificent Nimble: 3 PABs instead of 2, and almost the same adb (after IW, if you get B5 on it too), pls way higher parry. EDIT: If you intend to use them without IWing it (or the IW doesn't give you Butcher and you don't have AS in Isekai), then the Slaughter one, imho. This post has been edited by mundomuñeca: Mar 9 2021, 19:11
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Mar 9 2021, 20:58
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puppydoll
Group: Members
Posts: 478
Joined: 7-August 13

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At what lv would the monster in ML start giving HG materials? all my monster are 500 already, and they are still gving the mid grade stuff now.
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Mar 9 2021, 20:59
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Noni
Group: Catgirl Camarilla
Posts: 13,418
Joined: 19-February 16

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QUOTE(puppydoll @ Mar 9 2021, 19:58)  At what lv would the monster in ML start giving HG materials? all my monster are 500 already, and they are still gving the mid grade stuff now.
(IMG: https://ehwiki.org/images/5/5e/Einstein_Wiki_Guitar.jpg) This post has been edited by Noni: Mar 9 2021, 21:00
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Mar 10 2021, 18:09
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garrabar
Group: Members
Posts: 154
Joined: 10-November 14

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QUOTE(Noni @ Mar 9 2021, 20:59)  Because the wiki isn't 100% explicit: Even after PL500 you'll still get midgrade materials, and you won't immediately get a ton of HG. Hitting 500 just makes it possible to receive HG materials; you need well over 1000 to get them exclusively.
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Mar 10 2021, 18:39
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Nezu
Group: Catgirl Camarilla
Posts: 3,940
Joined: 29-January 12

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QUOTE(garrabar @ Mar 10 2021, 16:09)  Because the wiki isn't 100% explicit: Even after PL500 you'll still get midgrade materials, and you won't immediately get a ton of HG. Hitting 500 just makes it possible to receive HG materials; you need well over 1000 to get them exclusively.
The wiki is plenty explicit about it, it says that it 'may now include high-grade materials'.
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Mar 11 2021, 05:03
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garrabar
Group: Members
Posts: 154
Joined: 10-November 14

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QUOTE(Nezu @ Mar 10 2021, 18:39)  The wiki is plenty explicit about it, it says that it 'may now include high-grade materials'.I mean, it's like 95% explicit, just not 100% (IMG:[ invalid] style_emoticons/default/unsure.gif). e: To make this only 95% shitpost: How do I run DW in the tower without getting splattered immediately? I'm using rapier/nimble club and full shade that seems sufficient for 1H, starting battles with Weaken, and still using all my potions to get through a round. Is my gear just insufficient or is there some secret I'm missing? This post has been edited by garrabar: Mar 11 2021, 06:20
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