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> Ask the Experts!, Ask anything about hentaiverse. Hints for beginners

 
post Feb 2 2021, 18:59
Post #15741
Daenine



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Okay thanks Nezu for the explanation and Uncle Stu for the advice. Will keep my eye out for Power Armour and a better Rapier in the future.
Thanks!
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post Feb 2 2021, 20:50
Post #15742
Kinights



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Just some extra advice as I didn't see Uncle mentioning it, but if you are having trouble with high monster damage in the higher difficulties, it's pretty good to use weaken on monsters.

I've seen his advice to Isekai players a few pages back, and after I began using weaken, playing on IWBTH and PFUDOR became a lot smoother even with subpar equipment.

For the last three arenas with schoolgirls, a rapier will be the best choice for a main weapon in terms of clear speed due to the penetrated armor proc, reducing an enemy's defences.

If you are having trouble surviving, then using a wakizashi like mentioned might be better for a while due to the extra parry, but the bleeding wounds proc isn't as good in higher difficulties.

No matter which is your weapon, you should look into doing the Item World for it, as it should be fairly easy and quick going through superior equipment IWs at your level.

Once you complete the Item World and reach Item Potency 10, you'll unlock the Hollowforged potency, which changes the weapon damage to void, which monsters have no resistances to, increasing your damage.

You can also achieve this by enchanting your weapon with a Voidseeker Shard, but completing the IW will always be the best option due to the extra potencies you get in the process.

You don't need to focus on any fancy potency goals like But5+Fat4, and just be happy with whatever you get as long as you unlock Hollowforged at the very end, and when you have a better weapon that you'd be unlikely to change for a while, then you can try and optimize it's potencies to increase your damage as much as possible.
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post Feb 2 2021, 22:00
Post #15743
aaadka



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Why the price of trophies has skyrocketed in the past few days?

This post has been edited by aaadka: Feb 2 2021, 22:07
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post Feb 2 2021, 23:14
Post #15744
Noni



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QUOTE(aaadka @ Feb 2 2021, 21:00) *

Why the price of trophies has skyrocketed in the past few days?

the update to HV0.87 has made trophies more valuable. And maybe because one of the FOS-ers showed that it is possible to get a PHOH with FOS
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post Feb 3 2021, 18:10
Post #15745
aleden



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Few questions getting back into the game

1. Are there any hath perks that will, as a 1H Heavy user, make arenas any faster? I have 8 million credits I can invest. Feels bad spending them, but honestly, what else will I use them for. I jettisoned about 12 mil when the site was thought to be going down to random /a/nons to download shit.

2. I don't really have time, even during covid lockdown blues days, to do arenas. I can do the last arena for the legendary drop on PFUDOR (takes me an average of 40-45 minutes, 1H heavy) do I *really* lose anything by doing the other schoolgirl trophy drop arenas on Hard? It saves me an enormous amount of time and nets me the trophies. I can't recall if there's a minimum difficulty setting I should aim for to balance potential drops, but even then, I've only ever proc'd good drops from DWD

3. Techniques for the arena? I used to do it by killing (after Imperil) all the monsters, then the schoolgirl. But my survivability is insane anyways, and I realized that I used to fight them by killing the schoolgirls first, my parry would kill 2-3 monsters, and then wiping the rest up. Which keeps my spirit filled more than other styles. Stuff like that. I used to remember and do all these little things and forgot.

4. Anything else I missed for speeding up arenas? Like adding infusions, etc. My weapon is Dark + Void strike, and I add on Divinity Infusion to last 45 mins when dealing with schoolgirls. Is that all? It's better to do Divine infusion than Cold damage (with the Flame Spike Shield) when dealing with SGs right? Or is Dark + Holy just best in general?
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post Feb 3 2021, 18:49
Post #15746
kimchil0l



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Where do catalysts come from? The wiki page for forge upgrading says they are required but I don't know how to get them.
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post Feb 3 2021, 18:53
Post #15747
Nezu



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QUOTE(aleden @ Feb 3 2021, 16:10) *

Few questions getting back into the game

1. Are there any hath perks that will, as a 1H Heavy user, make arenas any faster? I have 8 million credits I can invest. Feels bad spending them, but honestly, what else will I use them for. I jettisoned about 12 mil when the site was thought to be going down to random /a/nons to download shit.


Daemonic Duality, that's pretty much it.

QUOTE(aleden @ Feb 3 2021, 16:10) *

2. I don't really have time, even during covid lockdown blues days, to do arenas. I can do the last arena for the legendary drop on PFUDOR (takes me an average of 40-45 minutes, 1H heavy) do I *really* lose anything by doing the other schoolgirl trophy drop arenas on Hard? It saves me an enormous amount of time and nets me the trophies. I can't recall if there's a minimum difficulty setting I should aim for to balance potential drops, but even then, I've only ever proc'd good drops from DWD


Just drop rates; the arena clear bonus from DWD on PFUDOR is equivalent to a Stocking Stuffer and by far the most generous loot source in the game (although it's still shit).

QUOTE(aleden @ Feb 3 2021, 16:10) *

3. Techniques for the arena? I used to do it by killing (after Imperil) all the monsters, then the schoolgirl. But my survivability is insane anyways, and I realized that I used to fight them by killing the schoolgirls first, my parry would kill 2-3 monsters, and then wiping the rest up. Which keeps my spirit filled more than other styles. Stuff like that. I used to remember and do all these little things and forgot.


1H players will answer more specifically, but in general, just imperil the schoolgirls, focus on them, and try to use Vital Strike when they're stunned from a counter-attack. Keeping spirit stance up permanently in schoolgirl arenas can be a little difficult with lower damage because you'll often end up with all the regular monsters dead and only 3 schoolgirls left to hit you (so fewer counters).

QUOTE(aleden @ Feb 3 2021, 16:10) *

4. Anything else I missed for speeding up arenas? Like adding infusions, etc. My weapon is Dark + Void strike, and I add on Divinity Infusion to last 45 mins when dealing with schoolgirls. Is that all? It's better to do Divine infusion than Cold damage (with the Flame Spike Shield) when dealing with SGs right? Or is Dark + Holy just best in general?


Dark + holy is best against schoolgirls, while other elements are better against normal monsters due to dark & holy imperil reducing mitigation by less points (with full abilities, 25 rather than 40).

QUOTE(kimchil0l @ Feb 3 2021, 16:49) *

Where do catalysts come from? The wiki page for forge upgrading says they are required but I don't know how to get them.


Bought from the item shop, and that's it.

This post has been edited by Nezu: Feb 3 2021, 18:54
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post Feb 3 2021, 18:59
Post #15748
Uncle Stu



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QUOTE(kimchil0l @ Feb 3 2021, 17:49) *

Where do catalysts come from? The wiki page for forge upgrading says they are required but I don't know how to get them.
From the item shop, they dont drop. Or what actually is even recommended buy them from a shop with clipper service to save some credits.

QUOTE(aleden @ Feb 3 2021, 17:10) *

1. Are there any hath perks that will, as a 1H Heavy user, make arenas any faster?
DD or Death and Decay perks come to mind, but the difference is Death and Decay is small and only worth it when you use imperil a lot.
QUOTE(aleden @ Feb 3 2021, 17:10) *

do I *really* lose anything by doing the other schoolgirl trophy drop arenas on Hard?
When as long it is all you do, not really. Trophies are not affected by difficulty or anything else.

QUOTE(aleden @ Feb 3 2021, 17:10) *

It's better to do Divine infusion than Cold damage (with the Flame Spike Shield) when dealing with SGs right? Or is Dark + Holy just best in general?
That is up to you, if there actually is a difference it is so small that it hardly matters. Btw do you use Vital strike on the SG?
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post Feb 4 2021, 09:07
Post #15749
4126



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where you get Soul Fragment ?

is it tradeable ?
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post Feb 4 2021, 09:11
Post #15750
Uncle Stu



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QUOTE(4126 @ Feb 4 2021, 08:07) *

where you get Soul Fragment ?
From randon encounters, or from the item shop, but it is not recommended to buy them.
QUOTE(4126 @ Feb 4 2021, 08:07) *

is it tradeable ?
You mean between player? No, they are not.
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post Feb 4 2021, 10:15
Post #15751
eYe BuRn



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QUOTE(Nezu @ Feb 3 2021, 16:53) *

Daemonic Duality, that's pretty much it.

Enigma Energizer will also make him stronger for 50 turns!!!11 (IMG:[invalid] style_emoticons/default/heh.gif)

Now that I think about it, how come mages, which are already considered to be the best damage dealers, are the only ones to get 10% proficiency (damage) bonus perks? That doesn't seem fair (IMG:[invalid] style_emoticons/default/huh.gif)
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post Feb 4 2021, 10:20
Post #15752
Noni



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QUOTE(Snickers1 @ Feb 4 2021, 09:15) *

Enigma Energizer will also make him stronger for 50 turns!!!11 (IMG:[invalid] style_emoticons/default/heh.gif)

Now that I think about it, how come mages, which are already considered to be the best damage dealers, are the only ones to get 10% proficiency (damage) bonus perks? That doesn't seem fair (IMG:[invalid] style_emoticons/default/huh.gif)

dude, mage is not about damage, it's about being able to survive. Glass canon. Of course a mage needs shiltloads of damage! Otherwise it would not be worth the hassle of trying not to die constantly.
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post Feb 4 2021, 10:24
Post #15753
Uncle Stu



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QUOTE(Snickers1 @ Feb 4 2021, 09:15) *

Now that I think about it, how come mages, which are already considered to be the best damage dealers, are the only ones to get 10% proficiency (damage) bonus perks? That doesn't seem fair (IMG:[invalid] style_emoticons/default/huh.gif)
There is no +10% Staff prof perk. So there is no perk for prof that does increase mage damage. And no, Elemental, Forbidden and Divine prof doesnt increase damage.
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post Feb 4 2021, 14:45
Post #15754
kamio11




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Elemental, Forbidden, and Divine proficiencies do not directly increase magic damage, but they do increase counter-resist and provide mitigation reduction, which helps increase damage done.
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post Feb 4 2021, 15:08
Post #15755
Nezu



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QUOTE(Snickers1 @ Feb 4 2021, 08:15) *

Enigma Energizer will also make him stronger for 50 turns!!!11 (IMG:[invalid] style_emoticons/default/heh.gif)

Now that I think about it, how come mages, which are already considered to be the best damage dealers, are the only ones to get 10% proficiency (damage) bonus perks? That doesn't seem fair (IMG:[invalid] style_emoticons/default/huh.gif)


The proficiency rework that made it more important for mages was relatively recent in HV's history compared to the last balance pass on melee; consider it a 'work in progress'. (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Feb 4 2021, 17:24
Post #15756
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wait, is using draught consume overcharge bar? I swear I saw the overcharge pip decrease when I used it.
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post Feb 4 2021, 18:09
Post #15757
Noni



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QUOTE(forneus_zero @ Feb 4 2021, 16:24) *

wait, is using draught consume overcharge bar? I swear I saw the overcharge pip decrease when I used it.

yes
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post Feb 4 2021, 18:49
Post #15758
forneus_zero



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QUOTE(Noni @ Feb 4 2021, 23:09) *

yes


This mechanic doesnt make sense, its instant action... (IMG:[invalid] style_emoticons/default/blink.gif)
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post Feb 4 2021, 19:10
Post #15759
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QUOTE(Noni @ Feb 2 2021, 13:14) *

the update to HV0.87 has made trophies more valuable. And maybe because one of the FOS-ers showed that it is possible to get a PHOH with FOS


That's pretty sweet. I'm not sure how it made them more valuable thou. Please correct me if I'm wrong but from my understanding is that we will be able to shrine multiple schoolgirls trophies at a time for a higher tier right? And eventually we will be able to do the same on Persistant right? This is a pretty good time to mention that I'm sitting on 12k schoolgirls trophies I've been saving for years and years. I only shrine Noodles.
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post Feb 4 2021, 19:16
Post #15760
Uncle Stu



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QUOTE(forneus_zero @ Feb 4 2021, 17:49) *

This mechanic doesnt make sense, its instant action... (IMG:[invalid] style_emoticons/default/blink.gif)
Yes, an action. Overcharge usage is based on action not on time.
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