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Ask the Experts!, Ask anything about hentaiverse. Hints for beginners |
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Oct 17 2020, 04:14
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Hakrei
Group: Gold Star Club
Posts: 757
Joined: 16-December 09

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QUOTE(decondelite @ Oct 16 2020, 11:51)  Nope. Not impossible at all. It's more like you're clinging to a playstyle that is utterly obsolete and that was bound to become unplayable. You're persisting in trying to play non-imp holy, which means playing this way: (IMG:[ i.imgur.com] https://i.imgur.com/QYQeWg6.png) The new meta is to play Imperil + Charged + DD9. Which means everything but holy. And in the meanwhile, there is still a majority of delusional players who still throw hundreds of millions in holy gear that won't allow them to do anything. In other words... You have to assemble an entire new mage set. And because hardships never come alone: even historically cheaper mage sets (fire, cold) become more popular, thus less cheap, and the materials prices are increasing more and more. So regarding the holy mages being obsolete in PFUDOR fest A imp dark mage would end up getting through all of the fest much easier and faster?
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Oct 17 2020, 04:15
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Nezu
Group: Catgirl Camarilla
Posts: 3,937
Joined: 29-January 12

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QUOTE(Hakrei @ Oct 16 2020, 19:55)  Is PFUDOR fest meant to be nearly impossible as mage? I've got a full holy set with fully upgraded staff with pen 5 and spell weaver 5 upgraded full pants, boots, gloves and all with jugg lvl 5, helm with both jugg and Capacitor lvl 5. Two of those piece are radiant, the rest are charged. DD IV, IA IV and I'm still being trashed reaching round 300. Farthest I've gotten was probably between 600-700 before a group one shot me even though I had full hp, mp, spirit and all my buffs up.
You need higher DD levels to play holy well in PFest. You should also make sure you're using scrolls for buffs, and expect to use a lot of consumables. Every equip will need to be fully upgraded. Holy is not 'obsolete', but the bar for playing it is ridiculous - non-imperil is getting weaker and weaker because monsters are getting stronger. QUOTE(Chaisy @ Oct 17 2020, 00:22)  I have a question about suitability of mage staves and how they're priced. Lets take two staffs being sold by one of the major WTS sellers: This one is going for 800K: https://hentaiverse.org/equip/205113161/4d0a04175bThis one is going for 7M: https://hentaiverse.org/equip/221032157/e279c78cb6Why is there such a huge price disparity? Which stats are most important for pricing, and which are actually most useful for arenas and grindfests? How about stats on Charged Cotton Robe/Pants of the Elementalist? Which stat(s) should I be concentrating on? Thanks again! The price difference there is largely because of the EDB, but I don't think the second one is worth 7m. There are better staffs at auction somewhat regularly. On a staff, the most useful stats are a combination of MDB and EDB - for arenas. Proficiency would be third on a staff. I also like to look at deprecating proficiency on willow staffs (for grindfest). Some players care about the CR roll, but I don't - it's fairly narrow. On a beginner prof piece, you're looking for a high elemental proficiency roll, and then nice things to have are evade, and each of the PABs. PMit is also decent. This post has been edited by lestion: Oct 17 2020, 04:19
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Oct 17 2020, 08:45
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b61616x
Newcomer
 Group: Members
Posts: 27
Joined: 11-October 13

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Im using 1h + Shield. When should i switch from all light armor to all heavy armor? also what would be better: an extra tier of rarity (IE magnificent over exquisite) or a shade/power suffix and one or two tiers less of rarity? thanks for advice
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Oct 17 2020, 08:50
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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QUOTE(Hakrei @ Oct 17 2020, 02:14)  So regarding the holy mages being obsolete in PFUDOR fest A imp dark mage would end up getting through all of the fest much easier and faster?
I ain't exactly a reference due to my broken setup, but I can clear PFFEST with zero elixirs used. With a a bit of luck, but still. Otherwise it's usually 1-2 spirit elixirs and 1-2 health elixirs on average. A more conventional dark mage would probably need a tiny bit more elixirs, but still something very acceptable and far from the bullshit amount needed for no-Imp holy. If I were you, I'd probably give up with the idea of clearing PFFEST, and stop at 600/800 rounds while the cost is still not too big. And start a new one instead. Hovering braindead is still at the advantage of no-Imp holy, so it's not entirely useless either.
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Oct 18 2020, 23:07
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Fudo Masamune
Group: Gold Star Club
Posts: 1,636
Joined: 2-February 10

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QUOTE(b61616x @ Oct 17 2020, 15:45)  Im using 1h + Shield. When should i switch from all light armor to all heavy armor?
when you don't need the extra evade. Usually around lvl 300 depends on what kind of equip available for you.. QUOTE also what would be better: an extra tier of rarity (IE magnificent over exquisite) or a shade/power suffix and one or two tiers less of rarity? thanks for advice
situational, but generally magnificent would be better than exquisite. power/shades generally more offensive oriented than its common counterpart. On rare cases you might even keep using exquisite power than buying cheap legendary plates but this case usually have a long list of terms and condition (i.e your exquisite have 3 PAB, you only play arena/RE and no IW/GF, and so on and so on).
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Oct 19 2020, 02:25
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hentailover6983
Group: Members
Posts: 802
Joined: 13-June 15

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For my armor, I was thinking of incorporating regular plate armor to my current all power armor set. Should I stick with all power armor or should I integrate regular plate armor to form a mixed set?
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Oct 19 2020, 02:32
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Shank
Group: Global Mods
Posts: 9,152
Joined: 19-May 12

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QUOTE(hentailover6983 @ Oct 19 2020, 01:25)  For my armor, I was thinking of incorporating regular plate armor to my current all power armor set. Should I stick with all power armor or should I integrate regular plate armor to form a mixed set?
generally, assuming you are 1h as you are using power, you have enough defenses to not need plate, and its not worth the loss in damage. If you are still not very survivable, then forging might be the better way to go (assuming you have good enough gear to warrent the expense) Adding plate might make you more tanky, but your speed will suffer for it
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Oct 19 2020, 21:05
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Look A Moth
Group: Members
Posts: 360
Joined: 8-August 14

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Is there a way to reverse/refund hath perks? I'm not really satisfied with the small difference they make for hentaiverse, thought the effects would be more noticeable.
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Oct 19 2020, 21:31
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Noni
Group: Catgirl Camarilla
Posts: 13,264
Joined: 19-February 16

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QUOTE(Look A Moth @ Oct 19 2020, 21:05)  Is there a way to reverse/refund hath perks? I'm not really satisfied with the small difference they make for hentaiverse, thought the effects would be more noticeable.
nope
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Oct 20 2020, 10:32
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Visadio
Group: Members
Posts: 942
Joined: 4-June 11

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QUOTE(Look A Moth @ Oct 19 2020, 21:05)  Is there a way to reverse/refund hath perks? I'm not really satisfied with the small difference they make for hentaiverse, thought the effects would be more noticeable.
What perks are you regretting? Is it the Soul Catcher one? (I'm showing my bias rn) This post has been edited by Visadio: Oct 20 2020, 10:33
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Oct 20 2020, 17:05
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Noni
Group: Catgirl Camarilla
Posts: 13,264
Joined: 19-February 16

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QUOTE(Visadio @ Oct 20 2020, 10:32)  What perks are you regretting? Is it the Soul Catcher one? (I'm showing my bias rn)
Soul catcher, yes that would be a good one to regret
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Oct 20 2020, 17:53
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gegekeren
Newcomer
 Group: Members
Posts: 49
Joined: 7-July 16

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which one is better between 1H heavy power set and 1H light shade set?
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Oct 20 2020, 18:05
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Nezu
Group: Catgirl Camarilla
Posts: 3,937
Joined: 29-January 12

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QUOTE(gegekeren @ Oct 20 2020, 16:53)  which one is better between 1H heavy power set and 1H light shade set?
At very low levels - shade gives way easier access to very high survivability, through many layers of avoidance, with minimal forging requirement. By the time you hit 300, and upwards, power dominates light enormously, for a whole bunch of reasons. The main one is that attack speed and evade actually lower your damage as 1H (because you'll get fewer counter-attacks), so having burden from heavy armor is useful to minimize that. The other is that, with parry forged on your weapon and block on your shield, the game very quickly becomes very safe (at least in arenas), so you can focus on the primary benefit of power: way more ADB. Even in grindfests, a set of forged power armor is more than enough to massively the lower amount of turns spent on healing, to a point where maximizing your damage is far more important.
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Oct 21 2020, 02:23
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hentailover6983
Group: Members
Posts: 802
Joined: 13-June 15

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For the Tokenizer hath perk, is there any reason for me to max it out? I heard some people just stick with Tokenizer 2 rather than going for the full 3 levels.
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Oct 21 2020, 07:47
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Nioda
Group: Catgirl Camarilla
Posts: 134
Joined: 14-November 14

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QUOTE(lestion @ Oct 20 2020, 18:05)  At very low levels - shade gives way easier access to very high survivability, through many layers of avoidance, with minimal forging requirement.
By the time you hit 300, and upwards, power dominates light enormously, for a whole bunch of reasons. The main one is that attack speed and evade actually lower your damage as 1H (because you'll get fewer counter-attacks), so having burden from heavy armor is useful to minimize that. The other is that, with parry forged on your weapon and block on your shield, the game very quickly becomes very safe (at least in arenas), so you can focus on the primary benefit of power: way more ADB.
Even in grindfests, a set of forged power armor is more than enough to massively the lower amount of turns spent on healing, to a point where maximizing your damage is far more important.
I've been playing quite mindlessly up to now, level 260 at this point. 2H light, am I getting this right that it might be worth switching over to 1H heavy? I do struggle with IWBTH and PFUDOR is straight up impossible right now. First mostly just expected it's an issue that'll solve itself with better gear and actually went ahead and soul fused a Legendary 2H and light chest piece. Seems that might have been a huge waste.
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Oct 21 2020, 07:58
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Noni
Group: Catgirl Camarilla
Posts: 13,264
Joined: 19-February 16

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QUOTE(hentailover6983 @ Oct 21 2020, 02:23)  For the Tokenizer hath perk, is there any reason for me to max it out? I heard some people just stick with Tokenizer 2 rather than going for the full 3 levels.
reason not to do it: if you can't afford it, if it is way too much hath for you otherwise: token3 is a good perk, it helps you opening all monster slots. Which is nice. QUOTE(Nioda @ Oct 21 2020, 07:47)  I've been playing quite mindlessly up to now, level 260 at this point. 2H light, am I getting this right that it might be worth switching over to 1H heavy? I do struggle with IWBTH and PFUDOR is straight up impossible right now. First mostly just expected it's an issue that'll solve itself with better gear and actually went ahead and soul fused a Legendary 2H and light chest piece. Seems that might have been a huge waste.
if you want more speed and better defense at high difficulty, 1h heavy outperforms 2h in most cases. That does not mean that 2h isn't possible. It's just harder. Soul fusing is not that big of a waste. You can always start using the gear again at higher level. And if you do your daily random encounters, you'll gather more soul fragments soon.
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Oct 21 2020, 08:11
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Nioda
Group: Catgirl Camarilla
Posts: 134
Joined: 14-November 14

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QUOTE(DJNoni @ Oct 21 2020, 07:58)  if you want more speed and better defense at high difficulty, 1h heavy outperforms 2h in most cases. That does not mean that 2h isn't possible. It's just harder. Soul fusing is not that big of a waste. You can always start using the gear again at higher level. And if you do your daily random encounters, you'll gather more soul fragments soon.
I see I've been getting away with it to a degree with my Estocs Penetrated Armor and Shatter Strike but thats still not good enough if the amount of monsters is more than 7 at once, guess I'll keep my eyes open for some equipment then, until then I'll just stick to Nintendo and see how that goes for now. Thanks. And yeah I finally started doing those regularly and it's rather annoying to think how many fragments I missed out on given how little effort the encounters are.
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Oct 21 2020, 09:55
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Pretty anon
Group: Gold Star Club
Posts: 1,670
Joined: 10-April 17

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QUOTE(Nioda @ Oct 21 2020, 01:11)  I see I've been getting away with it to a degree with my Estocs Penetrated Armor and Shatter Strike but thats still not good enough if the amount of monsters is more than 7 at once, guess I'll keep my eyes open for some equipment then, until then I'll just stick to Nintendo and see how that goes for now. Thanks. And yeah I finally started doing those regularly and it's rather annoying to think how many fragments I missed out on given how little effort the encounters are.
I don't know if I should really be giving battle advice considering I'm not that high leveled but I started playing all arenas on PFUDOR around level 278 and I suspect I could've done them as early as the 50-60s if I wasn't so stubborn about not using the 2H style's special skills because I thought they were bad and useless (they really weren't). Since you already use them and aren't that far regarding level the difference must lie somewhere easy to spot, thus a few general suggestions based on my experience. -Get a really decent weapon, say an Estoc of Slaughter with 80%+ ADB, get it hollowforged and only after that you soulfuse it, that alone almost doubled my damage in the long arenas. If you can, get Overpower and Butcher as potencies, but even a simple IW to 10 will do. -Forge everything to 5, no matter if your gear is almost entirely comprised of Exquisites. The materials are cheap enough to be able to do it and you can salvage and reinvest again if you get better gear, unless it costs rare materials, aka shade, in which case do get Magnificents at least for those and even then you can forgo forging those because you outgrow them quickly. Actually don't forge shade unless legendary and soulfused, it costs credits after all. -If you can get 2 levels of Innate Arcana and put Spark of Life and Spirit Shield in those you'll never die as long as you time your Shatter Strikes correctly. -Try using Rending Blow when you're facing big groups, immediately followed by Shatter Strike, that buys you time, let's you recover HP and lets you build overcharge for the next round. You can worm your way through all the arenas that way. -Consider getting the Pony Cannon if you don't have it. It comes handy for the late arenas. And finally regarding stat distributions, I honestly don't know if you would call these good but they managed to pull me through those difficult times.  These were my stats at level 289 by the way, and my gear was 2 Legs, 1 Mag and 3 Exqs. I didn't get to use more Magnificents until close to level 300 so you should be able to survive without top tier gear or even full shade. In the end I can't force you to continue playing 2H but just in case you do I hope it helps even just a tiny bit. This post has been edited by Pretty anon: Oct 21 2020, 09:58
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Oct 21 2020, 11:20
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Nioda
Group: Catgirl Camarilla
Posts: 134
Joined: 14-November 14

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QUOTE(Pretty anon @ Oct 21 2020, 09:55)  I don't know if I should really be giving battle advice considering I'm not that high leveled but I started playing all arenas on PFUDOR around level 278 and I suspect I could've done them as early as the 50-60s if I wasn't so stubborn about not using the 2H style's special skills because I thought they were bad and useless (they really weren't). Since you already use them and aren't that far regarding level the difference must lie somewhere easy to spot, thus a few general suggestions based on my experience. -Get a really decent weapon, say an Estoc of Slaughter with 80%+ ADB, get it hollowforged and only after that you soulfuse it, that alone almost doubled my damage in the long arenas. If you can, get Overpower and Butcher as potencies, but even a simple IW to 10 will do. -Forge everything to 5, no matter if your gear is almost entirely comprised of Exquisites. The materials are cheap enough to be able to do it and you can salvage and reinvest again if you get better gear, unless it costs rare materials, aka shade, in which case do get Magnificents at least for those and even then you can forgo forging those because you outgrow them quickly. Actually don't forge shade unless legendary and soulfused, it costs credits after all. -If you can get 2 levels of Innate Arcana and put Spark of Life and Spirit Shield in those you'll never die as long as you time your Shatter Strikes correctly. -Try using Rending Blow when you're facing big groups, immediately followed by Shatter Strike, that buys you time, let's you recover HP and lets you build overcharge for the next round. You can worm your way through all the arenas that way. -Consider getting the Pony Cannon if you don't have it. It comes handy for the late arenas. And finally regarding stat distributions, I honestly don't know if you would call these good but they managed to pull me through those difficult times.  These were my stats at level 289 by the way, and my gear was 2 Legs, 1 Mag and 3 Exqs. I didn't get to use more Magnificents until close to level 300 so you should be able to survive without top tier gear or even full shade. In the end I can't force you to continue playing 2H but just in case you do I hope it helps even just a tiny bit. Thanks for the pointers, I do enjoy playing 2H, it's mostly just that I'm kinda stuck and figured maybe switching to 1H might solve the problem, given your explanation I might not be as far off as I thought though. This is what I'm currently working with,  And those are my soulfused Legendaries, Legendary Ethereal Estoc of the VampireLegendary Onyx Leather Breastplate of DampeningI take it the Estoc doesn't compare to what you're suggesting though. I'll see if I can get it replaced for cheap, and then try to get that hollowforged. Funny enough it's almost impossible to run the IW for my weapon since I can't use the weapon to run the IW, getting another/better one should solve that too. -I actually didn't know I can get the materials back when salvaging a forged equip, I should be a bit less conservative with forging them then, that should help plenty too. And yeah I've actually been staying away from Shade equips because of the missing piercing protection, although the evade is good it does hurt getting critted for 5k. -Good thing I spent some Hath on getting two levels of that perk, I've actually been running Protection and Haste, but I'll switch it up. -Rending blow is the ability I haven't been using, figured since my Estoc basically does the same but I will try that, hopefully that'll improve things a bit. -I was looking at it, I guess I will just have to spend the credits and do that too. Those are my current stats, I don't exactly know why but I figured going for more attack speed might help, I'll try to get em closer to your distribution, I honestly just did what felt right so there's plenty to change.  And thanks again for taking time to go into such detail. I'll try put your tips to good use.
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Oct 21 2020, 12:22
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Pretty anon
Group: Gold Star Club
Posts: 1,670
Joined: 10-April 17

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QUOTE(Nioda @ Oct 21 2020, 04:20)  post
Ethereal is really nice, but it has low attack power and the Vampire suffix kills it, because just as the Illithid and Banshee ones they don't siphon much nor fast enough before you die. Before I could soulfuse my current weapon, an Artic Estoc of Slaughter I used a Fiery Estoc of Balance, and although the increased accuracy from the Balance suffix is nice using the Slaughter one automatically gave me at least 250 extra points of damage, and that does help immensely with survival too so if you had to ask me which one to choose Slaughter is the obvious choice. Check decondelite's auction or shop for 2H weapons, they're on the cheap side and are really strong. Even if you're picky like me about the element there should be options to choose from and something with at least 75% ADB would really boost your damage up. If you're using leather I personally felt more benefit from Protection ones and in fact only used those but as you get closer to 300 I recommend to start looking for shades, of at least the Magnificent variant. No piercing does suck but Evade is yet another form of defense in the end. Regarding Rending Blow its advantage comes from spreading the status really fast, so while you might take some damage as soon as you hit with Shatter Strike the damage reduces dramatically the next turn and instead of facing 10 enemies you end up with 5, while the other 5 feed you with overcharge (if they even survived both attacks). Both abilities and Estocs do play nicely as they complement each other and can save you when you're cornered so you can bullshit your way out even though you're clearly outmatched. Note that this might end up being rather slow but as you level up you start using it less and end up being faster as a result. So first, get a good weapon and hollowforge it. Void damage is just that good and you'll see some nice improvement just by doing it. If you get an elemental one try to match it with the Elemental spikes ability that complements it (fire weapon-elec spikes, ice weapon-fire spikes, etc) for a sliver of extra damage. There might be a lot to change and maybe some things are more optimal than others but I'm still learning stuff and experimenting too since there don't seem to be many 2H players around to learn from and most of what I know I derived from the DW players, the wiki and old posts all over the place so do forgive me if I ended up giving shaky suggestions but I hope if I said something outrageously wrong the actual experts will correct it (IMG:[ invalid] style_emoticons/default/tongue.gif)
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