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Ask the Experts!, Ask anything about hentaiverse. Hints for beginners |
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Apr 12 2020, 18:29
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mundomuñeca
Group: Members
Posts: 4,221
Joined: 14-July 17

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QUOTE(xxxhentaii @ Apr 12 2020, 16:51)  Hi, can I have some advice on how to play mage? This is my stats and equips, my goal is to do the dwd schoolgirl arena on pfudor in <30 min Also my problem is that I have trouble staying alive because monsters hit me really hard, does having juggernaut potencies on all armor equipments fix the problem or it's something else too? Thank you for help  You are level 340+ and your cloth prof is 239, how can you even think doing DWD on PFUDOR ?? (IMG:[ invalid] style_emoticons/default/ohmy.gif) Besides, all your cloth equip is Exq/Mag ... you should fix these two problems, before anything else, imho. (IMG:[ invalid] style_emoticons/default/wink.gif)
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Apr 12 2020, 19:19
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Renkanalla
Newcomer
  Group: Members
Posts: 74
Joined: 23-April 16

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QUOTE(sickentide @ Apr 12 2020, 18:27)  look for hoverShiftAction/hoverCtrlAction/hoverAltAction in the script or the equivalent on the settings page. set them to false if you don't plan to use them
thanks also,can i swap em for item shortcut instead?how do i do it
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Apr 12 2020, 19:27
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sickentide
Group: Catgirl Camarilla
Posts: 1,355
Joined: 31-August 10

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QUOTE(Renkanalla @ Apr 12 2020, 19:19)  also,can i swap em for item shortcut instead?how do i do it
items are not allowed as hover actions, but you can assign them to keys. look for the "key bindings" section which comes with plenty of examples and explanations
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Apr 12 2020, 22:23
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Benny-boy
Group: Gold Star Club
Posts: 1,957
Joined: 27-December 10

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I wonder, what is more optimal for holy mage - having 0.93 prof or over 1 prof with extra prof slot?
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Apr 12 2020, 22:56
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Nezu
Group: Catgirl Camarilla
Posts: 3,939
Joined: 29-January 12

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QUOTE(Benny-boy @ Apr 12 2020, 21:23)  I wonder, what is more optimal for holy mage - having 0.93 prof or over 1 prof with extra prof slot?
In my simulations it generally breaks even somewhere around 0.94 (3+2 performs stronger than 4+1 until this point). 4+1 is very, very difficult for holy/dark to achieve (with HOH/DWD). Optimally, it hits a prof factor of just under 0.98 and scores an average damage increase of ~6% over 3+2 with comparable gear. This should remain roughly consistent for other levels of gear at level 500. HOWEVER, it depends largely on your purpose. For schoolgirl arenas, 5 phase should be optimal (or 4+1 with a weak slot, maybe, in the unlikely case that schoolgirls melt faster than worst-case regular monsters). This post has been edited by lestion: Apr 12 2020, 22:58
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Apr 12 2020, 23:19
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Benny-boy
Group: Gold Star Club
Posts: 1,957
Joined: 27-December 10

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QUOTE(lestion @ Apr 12 2020, 23:56)  In my simulations it generally breaks even somewhere around 0.94 (3+2 performs stronger than 4+1 until this point).
4+1 is very, very difficult for holy/dark to achieve (with HOH/DWD). Optimally, it hits a prof factor of just under 0.98 and scores an average damage increase of ~6% over 3+2 with comparable gear.
This should remain roughly consistent for other levels of gear at level 500.
HOWEVER, it depends largely on your purpose. For schoolgirl arenas, 5 phase should be optimal (or 4+1 with a weak slot, maybe, in the unlikely case that schoolgirls melt faster than worst-case regular monsters).
Wow, that's the answer I was hoping for. Thanks for info (IMG:[ invalid] style_emoticons/default/happy.gif)
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Apr 13 2020, 01:12
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xxxhentaii
Group: Members
Posts: 434
Joined: 20-November 19

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QUOTE(mundomuñeca @ Apr 12 2020, 09:29)  You are level 340+ and your cloth prof is 239, how can you even think doing DWD on PFUDOR ?? (IMG:[ invalid] style_emoticons/default/ohmy.gif) Besides, all your cloth equip is Exq/Mag ... you should fix these two problems, before anything else, imho. (IMG:[ invalid] style_emoticons/default/wink.gif) Ohh true, I didn't notice, and yes I will need to look for new cloth equip then Is there a good way to level up staff and cloth proficiency ? And do these two proficiencies offer more survivability?
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Apr 13 2020, 02:03
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(mundomuñeca @ Apr 12 2020, 18:29)  how can you even think doing DWD on PFUDOR ?? (IMG:[ invalid] style_emoticons/default/ohmy.gif) You know that as mage DwD is maybe on of the easierst arenas you could do at all? To Kill a God on the other hand is a scary arena. QUOTE(xxxhentaii @ Apr 13 2020, 01:12)  Is there a good way to level up staff and cloth proficiency ? And do these two proficiencies offer more survivability?
Only by playing as mage. I mean i guess you could use a power armor set together with a staff on the first two arenas to grind some staff prof, but yeah, it is just not worth it. It takes too long and gives you too little. And not directly, but staff prof does increase your damage output and the more damage you make, the higher the chance to kill most monster before they actually have a chance to hit you. But that needs some forging and at least mediocre equipment. Also you really should get some elemental proficiency. With a prof factor of not even 0.3 playing 4+1 is just suicidal. And did you at least IW your staff?
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Apr 13 2020, 02:16
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ikki.
Group: Gold Star Club
Posts: 2,994
Joined: 11-October 16

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QUOTE(Uncle Stu @ Apr 13 2020, 03:03)  You know that as mage DwD is maybe on of the easierst arenas you could do at all? To Kill a God on the other hand is a scary arena.
for me as cold mage last tree arenas are easiest surprisengly, the hardest are Dreamfall and Exile, don't know why
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Apr 13 2020, 02:20
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jackalo
Group: Gold Star Club
Posts: 705
Joined: 23-July 13

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so i stopped playing for a while and came back to being lvl 500, i only gained about 15-20 lvls from daily xp but my clear speed has slowed significantly for 1h melee pffest. i used to be able to finish in about 1:40 now it takes slightly over 2 hrs. i know i lost out of some damage from not increasing proficiencies but that would have only amounted to maybe 80 extra ADB. currently 14110 ADB with DDV
right now my unforged radiant 1h shield mage can clear pffest quicker than my almost fully forged slaughter 1h build. i knew mage would always be faster but i didn't think melee would get so much slower with levels. I'm thinking of going full niten agile shadowdancer but i don't know if it would have the survivability for pffeest. it doesn't need to compete with mages but i would like somthing better than 1h.
My actual wind mage feels really bad and i can only get through 500-700 rounds of IWBTH and maybe 300PF with a fully forged willow P5/SW4 4Charged/1Radiant and fully forged prof leggings, charged phase are only 5 forged.
I want to keep playing melee but one handed just feels so bad. where can i go from here. would agile shadowdancer niten be worth investing as an alternative to 1h for pffest and be slightly quicker? or is forging my mediocre 30-60% EDB wind set my only option?
i'm rather poor compared to the other level 500's so holy/dark is out of the question for me.
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Apr 13 2020, 12:27
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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QUOTE(jackalo @ Apr 13 2020, 00:20)  -snip- Actually, the issue is more about the roster being way tougher (sturdier) rather than the few levels you've gained.
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Apr 13 2020, 13:06
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Nezu
Group: Catgirl Camarilla
Posts: 3,939
Joined: 29-January 12

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QUOTE(jackalo @ Apr 13 2020, 01:20)  right now my unforged radiant 1h shield mage can clear pffest quicker than my almost fully forged slaughter 1h build. i knew mage would always be faster but i didn't think melee would get so much slower with levels. I'm thinking of going full niten agile shadowdancer but i don't know if it would have the survivability for pffeest. it doesn't need to compete with mages but i would like somthing better than 1h.
I want to keep playing melee but one handed just feels so bad. where can i go from here. would agile shadowdancer niten be worth investing as an alternative to 1h for pffest and be slightly quicker? or is forging my mediocre 30-60% EDB wind set my only option?
Non-1H melee styles are significantly disadvantaged both in survival and damage terms. (IMG:[ invalid] style_emoticons/default/sad.gif) If you want to be faster than 1H, it's pretty much mage or nothing. You can stick to 1H mage if you're okay with that in-between step. 30-60% EDB may seem mediocre when you're judging by the standards you'd set for buying melee gear, but it's honestly not bad at all for mage. Forging your gear to ~25 or so should allow you to play IWBTH fest confidently. If you are struggling with it still, it is likely a behavioural problem, not with your gear.
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Apr 13 2020, 20:47
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elyusi_kei
Newcomer
 Group: Gold Star Club
Posts: 38
Joined: 11-September 17

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Which kind of battle provides the most XP/stam? I assume the longest Arenas are best, but is there a breakpoint where, say, an average legendary IW would outpace the next-lowest Arena? (or something else?)
Also, I think I understand why leveling is advised against: the mobs get tankier with minimal benefits in return. But me just want big level number.
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Apr 13 2020, 20:53
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Shank
Group: Global Mods
Posts: 9,351
Joined: 19-May 12

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QUOTE(emptysx @ Apr 13 2020, 19:47)  Which kind of battle provides the most XP/stam? I assume the longest Arenas are best, but is there a breakpoint where, say, an average legendary IW would outpace the next-lowest Arena? (or something else?)
Also, I think I understand why leveling is advised against: the mobs get tankier with minimal benefits in return. But me just want big level number.
https://ehwiki.org/wiki/Battles#Battle_Modes for the wiki page, but in short, arenas all have a modifier of at least 1 (up to x3 in later arenas), whereas IW starts at less than 1, and (I very well may be wrong here), you'd need at least IW100 or close to it to start getting over 1x (so not the "average" legendary, except maybe some light stuff). For exp, RE > arenas > IW100 > Grindfest , as far as I know Grindfests do have 1x, but cost stamina to enter. Arenas and IW don't cost any (but IW's cost the full IW in stamina, even if you flee or lose). IW can get up to 1.284x This post has been edited by Ubershank: Apr 13 2020, 20:56
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Apr 14 2020, 01:44
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Arkoniusx
Group: Members
Posts: 1,607
Joined: 21-December 08

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If you already offered the 7 different trophies of the event, I should not offer them again, right? I don't have to offer the 7 different trophies again to get more, right?
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Apr 14 2020, 01:59
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Nezu
Group: Catgirl Camarilla
Posts: 3,939
Joined: 29-January 12

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QUOTE(Arkoniusx @ Apr 14 2020, 00:44)  If you already offered the 7 different trophies of the event, I should not offer them again, right? I don't have to offer the 7 different trophies again to get more, right?
Right, there is no further bonus.
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Apr 14 2020, 01:59
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jantch
Group: Gold Star Club
Posts: 3,713
Joined: 13-May 12

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QUOTE(Arkoniusx @ Apr 13 2020, 19:44)  If you already offered the 7 different trophies of the event, I should not offer them again, right? I don't have to offer the 7 different trophies again to get more, right?
Correct. Only the first set counts.
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Apr 14 2020, 02:26
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Arkoniusx
Group: Members
Posts: 1,607
Joined: 21-December 08

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Thanks, I was already worrying too much, how good that I offered them the day after the event started, and I was thinking here that I was not going to be available for the event, but thanks to the coronavirus it was available throughout the event. (∩_∩)
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Apr 14 2020, 02:39
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BlueWaterSplash
Group: Members
Posts: 3,415
Joined: 15-March 11

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For some reason this thought did not occur to me today: does using Haste effectively make Spirit Stance drain 50% faster, relative to your natural replenishment?
If so, then as a 1H player no wonder I (and a few select others) always complain about the cost of Spirit Shield (which has been known for a while to cost a lot more spirit on low and mid level players due to the way the formula works). Haste wouldn't directly interact with Spirit Shield in any way, but if spirit reserves are lowered due to Haste speeding up Spirit Stance drain, then the Spirit Shield in turn feels more taxing.
Assuming this is true, then Spirit Shield and Haste are slightly incompatible with each other on 1H style (or any other melee style that uses Spirit Stance for normal attacks). It's still not a problem to use both even then of course.
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Apr 14 2020, 13:20
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Renkanalla
Newcomer
  Group: Members
Posts: 74
Joined: 23-April 16

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is there any reason to get ethereal melee weapons other than the 0 burden? cuz IW potency gives elemental weapons spell damage boost according to its ele type and void type either way at lv 10
also i want to ask about shade armors suffix that grants same type of effect, is there any % differences in their stat value? example: -shadowdancer = Increases Evasion chance bonus, and Physical Critical chance bonus -fleet = Increases Evasion chance bonus
just wondering if shadowdancer armor is kinda an upgraded version of fleet armor
This post has been edited by Renkanalla: Apr 14 2020, 13:21
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