 |
 |
 |
Ask the Experts!, Ask anything about hentaiverse. Hints for beginners |
|
Nov 27 2019, 23:38
|
Fudo Masamune
Group: Gold Star Club
Posts: 1,636
Joined: 2-February 10

|
QUOTE(darkenedluigi @ Nov 28 2019, 06:15)  Just saw that Ether Tap can stack to x2, can any other boost stack like that? And, as a Mage build, does Focusing ever become practical? I can only imagine it becomes useful when I have high agility, fully upgrade Haste and plan to spam 3rd Tier Spells, but since I can't avoid attacks it seems highly situational and only practical in the late game.
1H overwhelming strike could stack 5 times, bleeding wound and penetrated armor could stack 5 times and 3 times respectively. Not really, focus only boost hit and counter resist, late game you should have 200% magic hit chance anyway which makes the first part useless and as a mage you should boost your counter resist with proficiency and equipment, even mage who use staff without innate CR (redwood and katalox) should have at the very worst 50-60%-ish counter resist considering proficiency and penetrator potency, mage who take care of their CR closely could bump them up to more than 80%, making the second part close to redundant. If you have problem with monsters resisting your spell, using focus shouldn't be your solution. also, it's never a good idea to dismiss your damage avoidance even for one turn, moreover on a squishy mage. This post has been edited by Fudo Masamune: Nov 27 2019, 23:41
|
|
|
|
 |
|
Nov 28 2019, 20:27
|
phai3838
Group: Gold Star Club
Posts: 124
Joined: 30-March 19

|
What's a good strategy to leveling up the forge level? I have some soulbounded item that I want to upgrade but my forge level is still very low.
|
|
|
Nov 28 2019, 20:32
|
Shank
Group: Global Mods
Posts: 9,352
Joined: 19-May 12

|
QUOTE(phai3838 @ Nov 28 2019, 18:27)  What's a good strategy to leveling up the forge level? I have some soulbounded item that I want to upgrade but my forge level is still very low.
You're forge level will rise quite a bit just by forging those items. Especially if it's a whole set you are forging. If your forge level doesn't keep up you can buy low grade materials and upgrade junk equipment/salvage to get some back, rinse and repeat, but might take a while and be quite costly doing it like that.
|
|
|
Nov 28 2019, 20:50
|
Reliance
Newcomer
  Group: Members
Posts: 60
Joined: 7-December 11

|
Is the Monster Lab supposed to be a money sink? It's pretty expensive, or maybe it's because I'm still a low level and getting money is still hard. Does it ever become a way to earn some money from the gifts?
|
|
|
|
 |
|
Nov 28 2019, 20:57
|
Shank
Group: Global Mods
Posts: 9,352
Joined: 19-May 12

|
QUOTE(Reliance @ Nov 28 2019, 18:50)  Is the Monster Lab supposed to be a money sink? It's pretty expensive, or maybe it's because I'm still a low level and getting money is still hard. Does it ever become a way to earn some money from the gifts?
Depends on what you are doing. Increasing the amount of monsters is more efficient for income than levelling one monster. It'll take you a very long time to pay off the cost of max levelling a monster, it's better to put your credits elsewhere and only level up monsters with crystals to keep their morale up, rather than for the sake of levelling them. Same with tokens, best to use them to increase your monster cap to max before investing them into monster upgrades. This post has been edited by Ubershank: Nov 28 2019, 21:02
|
|
|
|
 |
|
Nov 28 2019, 21:09
|
Nezu
Group: Catgirl Camarilla
Posts: 3,939
Joined: 29-January 12

|
QUOTE(Reliance @ Nov 28 2019, 18:50)  Is the Monster Lab supposed to be a money sink? It's pretty expensive, or maybe it's because I'm still a low level and getting money is still hard. Does it ever become a way to earn some money from the gifts?
Since chaos tokens cannot be traded, it's hard to estimate a value for them. The primary defining factor in a monster's profitability is its power level. In the current climate, raising a monster to roughly 1500 is enough to get it into high-level battles frequently, and it sees a decent boost to its drop rates (around once a day, rather than the minimum, once every three). A (highly chaos upgraded) 1500 might pay off within a year or so, by my estimation. This takes about 600 packs. A 2250 will maybe pay off in a decade (and I'm really not sure about that, either). As time goes on, and more monsters are upgraded to high level, they will appear relatively less frequently and require higher amounts of crystal packs to retain its appearance rate. The curve beyond 1500 is quite expensive. (Capping a monster takes ~5600 packs, for reference.) The monster lab design is inherently flawed for very long-term play. Recent research shows that more than 40% of all monsters that appear for level 500 players are owned by just 5 players. If I were a new player, I would not invest in the monster lab, at least not for a very long time. I would unlock every slot as a priority, and then begin applying chaos upgrades to scavenging levels, but I would not expend resources levelling up monsters as a priority over other gameplay goals. This obviously does not apply if owning a very high level monster is one of your gameplay goals by itself. This post has been edited by lestion: Nov 28 2019, 21:09
|
|
|
|
 |
|
Nov 30 2019, 02:18
|
garrabar
Group: Members
Posts: 154
Joined: 10-November 14

|
QUOTE(lestion @ Nov 28 2019, 21:09)  Since chaos tokens cannot be traded, it's hard to estimate a value for them.
A chaos token can only be used to buy new monsters or to upgrade existing ones, right? So its value is determined by whichever one of those provides the greatest marginal return. Are there numbers on the return for monsters of various power levels? It seems like it would be a reasonably straightforward calculation, but I'll be damned if I'm wrangling all those probabilities.
|
|
|
|
 |
|
Nov 30 2019, 10:40
|
Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

|
QUOTE(garrabar @ Nov 30 2019, 01:18)  A chaos token can only be used to buy new monsters or to upgrade existing ones, right?
Right. QUOTE(garrabar @ Nov 30 2019, 01:18)  So its value is determined by whichever one of those provides the greatest marginal return.
Aka unluck better than upgrade. QUOTE(garrabar @ Nov 30 2019, 01:18)  Are there numbers on the return for monsters of various power levels?
Power level below 500 dont matter, because they arent even able to give you HG Mats. And until 1500 all after 500 are nearly equal, there is an increase of HG Mats and reducace of the other types, but exept that the actuall difference is small and even with 792 only player at level 200~300 can even encounter them. Real profit you make with the number of your monster and not so much with their PL except you have a lot of them and/or you invest a lot of crystals into them. QUOTE(garrabar @ Nov 30 2019, 01:18)  It seems like it would be a reasonably straightforward calculation, but I'll be damned if I'm wrangling all those probabilities.
There arent that many probabilities. Just keep in mind even PL 25 has the same chance for every binding as a 2250 monster. The only difference is that after PL 500 they start to have the chance for HG mats, after 750 they stop brining LG Mats and after 1500 they stop bringing MG Mats. 1500 is only special in that way that now can actually start to be regular encountered by even level 500 player.
|
|
|
|
 |
|
Nov 30 2019, 14:20
|
Reliance
Newcomer
  Group: Members
Posts: 60
Joined: 7-December 11

|
Another dumb question, this time about gear. How often am I supposed to change it? I'm almost 200 and I'm still using gear that that's level 160-ish. The wiki said I'm supposed to change it every 30 levels but I'm not sure where to find gear other than getting it as a drop. And even then it's not the type or quality I want, like a club when I prefer a rapier. Also Item World. Do I do them or is that when I'm a higher level?
|
|
|
|
 |
|
Nov 30 2019, 14:38
|
Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

|
QUOTE(Reliance @ Nov 30 2019, 13:20)  Another question, this time about gear.
Fixed. (IMG:[ invalid] style_emoticons/default/happy.gif) QUOTE(Reliance @ Nov 30 2019, 13:20)  How often am I supposed to change it? I'm almost 200 and I'm still using gear that that's level 160-ish. The wiki said I'm supposed to change it every 30 levels but I'm not sure where to find gear other than getting it as a drop.
Yeah, equipment that is outleveled that much, should be replaced. And i would suggest to do it the same way as you did with the equipment you use now. In the end you equipment doesnt matter too much until you finally got some that is actually worth to soulfuse, so dont worry too much about it. QUOTE(Reliance @ Nov 30 2019, 13:20)  And even then it's not the type or quality I want, like a club when I prefer a rapier.
Yeah, i understand what bothers you, but just see it as a temperal solution, just because a club is now the best weapon you got, doenst mean you have to use it forever. Someday you will drop a nice rapier and you can just replace the club. QUOTE(Reliance @ Nov 30 2019, 13:20)  Also Item World. Do I do them or is that when I'm a higher level?
Not just level, but also you equipment is just not worth the effort. When you got equipment that is actually worth soulfused, you will have equipment that would be worth at least a "whateveryouget" IW. I would suggest the first thing you IW should be a decent Mag weapon, because no matter what you get, it will increase your damage output by quite a bit.
|
|
|
|
 |
|
Nov 30 2019, 15:14
|
Reliance
Newcomer
  Group: Members
Posts: 60
Joined: 7-December 11

|
I don't actually remember where I got my equips from. I think someone gave them to me back in 20014. And it's not just the rapier vs club thing too, but also the quality. Right now I'm using a magnificent rapier and the highest 1h weapon I have is a superior one. Looking at the stats the lower level but magnificent rapier is better. This also applies to my armor as well. Here's an example: https://hentaiverse.org/equip/41964714/4651a1d8d7https://hentaiverse.org/equip/214988481/d56d76936bI'm using the Shade Helmet of the Fleet. The highest level helmet I have is Leather Warding. If I were to switch I would lose the Attack Damage, lower Evade Chance and Endurance. Is that worth it on 2-4% increase for phys/magic mitigation? I really don't know. It's things like these that confuse me. I'm not sure which stats are good or not. At least for shields it's easy since I just need to use the one with the highest Block stat but the rest are tripping me up. This post has been edited by Reliance: Nov 30 2019, 15:19
|
|
|
|
 |
|
Nov 30 2019, 15:30
|
Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

|
QUOTE(Reliance @ Nov 30 2019, 14:14)  I don't actually remember where I got my equips from. I think someone gave them to me back in 20014. And it's not just the rapier vs club thing too, but also the quality. Right now I'm using a magnificent rapier and the highest 1h weapon I have is a superior one. Looking at the stats the lower level but magnificent rapier is better. This also applies to my armor as well.
Oh, that helmed is even pre 0.82 equipment. Just replace it, anything will be better than that one. Btw could you link that mag rapier? Maybe that one is even allready worth fusing. QUOTE(Reliance @ Nov 30 2019, 14:14)  I'm using the Shade Helmet of the Fleet. The highest level helmet I have is Leather Warding. If I were to switch I would lose the Attack Damage, lower Evade Chance and Endurance. Is that worth it on 2-4% increase for phys/magic mitigation?
I get your point. But replace at least all pre 0.82 equipment. Stats are just so much worse as anything you would drop today yourself. And sooner or later you will have a full shade set, that is really nothing you should worry about. QUOTE(Reliance @ Nov 30 2019, 14:14)  I really don't know. It's things like these that confuse me. I'm not sure which stats are good or not. At least for shields it's easy since I just need to use the one with the highest Block stat but the rest are tripping me up.
Yeah, it is a bit overhelming at first. But most stats are even when really high, only a nice to have, but no must have. I mean lets speak about shield a bit more in detail. Yes, high block is good, but it is also important for it to be SDE. For a weapon usually the two important stats are damage, and parry, crit chance and high dex are important too, but i wouldnt want a weapon with high crit change and dex but low damage, so again, nice to have but nothing else. But lets say someone search a good off-hand weapon for DW, in that case i would actually say parry is more important as damage. For shade, i would say damage and evade are most important, maybe also agi. But the rest would be mostly again just nice to have.
|
|
|
|
 |
|
Nov 30 2019, 15:38
|
Reliance
Newcomer
  Group: Members
Posts: 60
Joined: 7-December 11

|
QUOTE(Uncle Stu @ Nov 30 2019, 08:30)  could you link that mag rapier? Maybe that one is even allready worth fusing.
https://hentaiverse.org/equip/214658053/240c9ff646I kinda want a Slaughter one instead of Balance. Thanks for explaining what stats to look out for. And I'm assuimg SDE means Str Dex and Endu? This post has been edited by Reliance: Nov 30 2019, 15:38
|
|
|
|
 |
|
Nov 30 2019, 15:46
|
Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

|
QUOTE(Reliance @ Nov 30 2019, 14:38)  You not just want a slaughter one, but also one with element. So yeah, i wouldnt suggest to fuse that one. I guess it is okayish for the time being. I mean it is at least post 0.82. QUOTE(Reliance @ Nov 30 2019, 14:38)  Thanks for explaining what stats to look out for. And I'm assuimg SDE means Str Dex and Endu?
You are welcome and yes, SDE means Str, Dex, End. Btw, you could just test it yourself, if some more mitigations would compensate the lack of evade of newer equipment and see for yourself it you got a piece that is worth to be a replacement.
|
|
|
|
 |
|
Dec 2 2019, 10:58
|
BL.Kunkka
Group: Members
Posts: 326
Joined: 7-June 11

|
Hi,
Is there a way to cast spell by holding <number> keys like normal attack instead of alt-number + <number>? I want to clear PFUDOR DwD faster. It usually takes me 2 hours playing as fire mage, I've tried to switch to dual wield but the result is even longer, 3 hours grinding.
|
|
|
Dec 2 2019, 11:11
|
Voxels
Newcomer
  Group: Members
Posts: 57
Joined: 7-July 19

|
How can I buy a Bronze Star? I see in the WTB section there are a lot of people asking to buy one... But how does it work?
I will be willing to pay 20m for a Bronze Star if it made the grinding easier and faster
|
|
|
|
 |
|
Dec 2 2019, 11:27
|
-vincento-
Group: Gold Star Club
Posts: 2,038
Joined: 30-August 17

|
QUOTE(BL.Kunkka @ Dec 2 2019, 16:58)  Hi,
Is there a way to cast spell by holding <number> keys like normal attack instead of alt-number + <number>? I want to clear PFUDOR DwD faster. It usually takes me 2 hours playing as fire mage, I've tried to switch to dual wield but the result is even longer, 3 hours grinding.
Install monsterbationYou will need to install Tampermonkey first if you haven't yet, in order to install monsterbation. You can set quick keys for any spells. You are also able to cast three fire spells in rotation by simply hovering on monsters. QUOTE(Voxels @ Dec 2 2019, 17:11)  How can I buy a Bronze Star? I see in the WTB section there are a lot of people asking to buy one... But how does it work?
I will be willing to pay 20m for a Bronze Star if it made the grinding easier and faster
Donation pageMake a deal with a seller in private. Send the seller your credits, and your BTC wallet address. As soon as you see your bitcoin balance updated, you apply BTC as donation on this page. Done. Besides, a bronze star doesn't make your grinding easier. A GS gives you 100%+cookies that you don't have, and doubles your monster slots. And also a few hath perks. But I don't think these make your grinding faster. detailed Info about GS can be found on ehwiki.
|
|
|
|
 |
|
Dec 3 2019, 06:51
|
Fudo Masamune
Group: Gold Star Club
Posts: 1,636
Joined: 2-February 10

|
QUOTE(Voxels @ Dec 2 2019, 18:11)  How can I buy a Bronze Star? I see in the WTB section there are a lot of people asking to buy one... But how does it work?
I will be willing to pay 20m for a Bronze Star if it made the grinding easier and faster
people buy bronze mainly for the gallery's image limit restriction (with bronze it's tied to your ID, not your IP) and weekly free archive download (5GB/week is plenty for resized gallery unless you fap 24/7). the only way stars affect your gameplay (in terms of battle) is that on gold star you'll have an extra 50% regeneration. many don't even bother to mention this effect as it usually negligible after potions are unlimited use. So, as vincento said, it didn't speed up your game as in battle clear time. but it'll increase your exp and wealth growth as each star level gives you extra exp, daily credits, gp, and hath. if this is what you wants then at least you'll wants gold star, as bronze only give you 2000 credits and gp + 25% exp, silver 5k credits, gp, 1 hath, and 50% exp, while gold gives 10k credits and gp, 3 hath + another 6 from confectioneries, and 100% exp, not to mention the potential reward from doubling the monster lab slot.
|
|
|
|
 |
|
Dec 3 2019, 13:10
|
Shank
Group: Global Mods
Posts: 9,352
Joined: 19-May 12

|
QUOTE(Fudo Masamune @ Dec 3 2019, 04:51)  while gold gives 10k credits and gp, 3 hath + another 6 from confectioneries, and 100% exp, not to mention the potential reward from doubling the monster lab slot.
Just an added note, the confectioneries also all give you 20% exp, so gold star (assuming you don't already have any confectioneries), actually gives a total of 220% more exp (assuming it's a simple calculation like that, I don't actually know off hand). Also worth mentioning, the doubled monster slots doesn't just increase your limit, every time you buy a slot, you get 2 instead of 1, and any you already have get doubled. Morale and hunger are halved. If you already have a handful of monster slots, it'll increase your income a bit straight away. edit:I can't type today. Fixed it a bit. This post has been edited by Ubershank: Dec 3 2019, 13:54
|
|
|
|
 |
|
Dec 3 2019, 14:10
|
Fudo Masamune
Group: Gold Star Club
Posts: 1,636
Joined: 2-February 10

|
QUOTE(Ubershank @ Dec 3 2019, 20:10)  Just an added note, the confectioneries also all give you 20% exp, so gold star (assuming you don't already have any confectioneries), actually gives a total of 220% more exp (assuming it's a simple calculation like that, I don't actually know off hand).
oh I forgot about that. I think exp from awards are on different multiplier from star exp bonus multiplier. so it should be 4.4 times (2x from GS and 2.2x from awards) of what your exp is after other bonus (hath perks, adept learner, posting bonus).
|
|
|
2 User(s) are reading this topic (2 Guests and 0 Anonymous Users)
0 Members:
|
 |
 |
 |
|