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Ask the Experts!, Ask anything about hentaiverse. Hints for beginners |
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Aug 14 2019, 18:36
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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This pic allways let me chuckle, i wonder if it is a good or a bad sign when you laught about your own jokes. (IMG:[ invalid] style_emoticons/default/laugh.gif) Btw what make you think he does play the wrong difficulty? I cant read anything that would actually suggest that? All i could find was he mentioning that he got killed during RE, but RE is overall easier to play on higher difficulty as other areans because they are so short. So until he write about dying in nearly every RE, i dissociate myself from from the assumtion he plays the wrong difficulty. (IMG:[ invalid] style_emoticons/default/sleep.gif)
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Aug 14 2019, 20:28
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Arkoniusx
Group: Members
Posts: 1,607
Joined: 21-December 08

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For rarer equipment (Phase, Shade, and Power armors) a special component is required to upgrade them by a level in a stat. Doing so however, allows for all other stats to be upgraded to that level without another special component.
Exactly how that explanation works, how many shade shard do I need to increase the power of the 8 characteristics of an armor?
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Aug 14 2019, 20:40
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Nezu
Group: Catgirl Camarilla
Posts: 3,939
Joined: 29-January 12

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QUOTE(Arkoniusx @ Aug 14 2019, 19:28)  For rarer equipment (Phase, Shade, and Power armors) a special component is required to upgrade them by a level in a stat. Doing so however, allows for all other stats to be upgraded to that level without another special component.
Exactly how that explanation works, how many shade shard do I need to increase the power of the 8 characteristics of an armor?
To get it to level 5, for the first stat you raise, it would cost 5 shade fragments. Afterwards, to get every other stat to level 5, it costs 0. This post has been edited by lestion: Aug 14 2019, 20:42
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Aug 14 2019, 20:55
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Arkoniusx
Group: Members
Posts: 1,607
Joined: 21-December 08

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Why the hell I haven't had time to read the wikia, damn you! Long ago I would have improved my magnificent leggins, with those improvements I could already be playing on the IWTH difficulty ... (IMG:[ invalid] style_emoticons/default/dry.gif) Thanks for the information Lestion (IMG:[ invalid] style_emoticons/default/smile.gif) This post has been edited by Arkoniusx: Aug 14 2019, 20:57
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Aug 14 2019, 20:59
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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That's the main reason I'd totally recommend players to acquire Legendary Leather/Shade: because it's damn cheap to upgrade.
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Aug 14 2019, 21:14
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Fudo Masamune
Group: Gold Star Club
Posts: 1,636
Joined: 2-February 10

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QUOTE(FalconF @ Aug 14 2019, 21:42)  Hey, how could a lv175 monster make about 5k void damage? I get seckilled in RE! With the buff of protection. You have been defeated. Nyami-sama casts Kawaialipsis, and hits you for 5111 void damage I have 61.5% phy mit and 49.6 mag mit. It is unreasonable to meet such a monster that could deal that MUCH damage
that's spirit attack and they hit like a truck to isekai, which could make you spirited away. for spirit attack, there's spirit shield. QUOTE(FalconF @ Aug 14 2019, 22:25)  Well, I have Spark of life but only cast it when I am about to die (HP<1500)
you should have every buff active 24/7 unless you absolutely understand that you don't need it (i.e haste/shadow veil for veteran 1h player). or you're allergic to it like uncle stu. mana potion is just 1-2 round revenue. QUOTE(Arkoniusx @ Aug 14 2019, 22:54)  Quoting Uncle stu, unfortunately it is time for you to lower the difficulty, take me as an example, I am in difficulty Nintendo right now, but more than anything because of the speed that I have defeating monsters at that level, I am already very little to get on IWBTH difficulty, and kill monsters fast and spend nothing more than pure Health drought and Mana drought, making the last 3 challenges of the arena daily.
don't take this example to heart though. decreasing difficulty should be more of the last resort than the silver bullet. moreover for RE, it should be done in the highest difficulty possible as it's an easy one round that gives the best multiplier for almost everything. if monsters kill you faster than you could buff, try using scroll or even better unlock innate arcana perks, that doesn't have cast time unlike casting spells..
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Aug 14 2019, 21:56
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ahroun
Group: Members
Posts: 285
Joined: 22-January 11

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QUOTE(Fudo Masamune @ Aug 14 2019, 21:14)  and they hit like a truck to isekai, which could make you spirited away.
Whoa, you're on a roll today, eh? Before was the A-Team reference and now isekai.
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Aug 14 2019, 22:00
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Tracerneo
Newcomer
 Group: Recruits
Posts: 16
Joined: 8-June 13

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Is any of the spike shields better than others, with more enemies weak to certain type, or more enemies dealing particular type of damage, making one of the mitigations preferred?
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Aug 14 2019, 22:19
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Arkoniusx
Group: Members
Posts: 1,607
Joined: 21-December 08

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I think that we are missing something very important, I believe that FalconF should show us what are its attributes and its degree of proficiency, because I am sure that when it reaches level 220, monsters will kill it more often, especially if he has no magic proficiency and if he is playing on IWTH difficulty
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Aug 14 2019, 22:30
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ahroun
Group: Members
Posts: 285
Joined: 22-January 11

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QUOTE(Tracerneo @ Aug 14 2019, 22:00)  Is any of the spike shields better than others, with more enemies weak to certain type, or more enemies dealing particular type of damage, making one of the mitigations preferred?
Well, ask someone more expert than me to confirm this, but you usually choose the shield that your weapon/magic is better suited to. Each shield procs an effect on the enemy that reduces one of its elemental resistances. So if you have a Fiery weapon (Hollowforged or not), you'd pick a Shocking Spike Shield because Deep Burns caused by that shield reduces Fire elemental resistance. OTOH, if you have a Void/Hallowed/Demonic weapon, doesn't matter what shield you choose regarding this. Still, each of the effects reduces or affects an attribute. For example, Deep Burns also reduces Evade chance, so you might want that. Or not. Last but not least, is your question. Now, well, you pick whatever gears you can (I do) and get some elemental resistances with it (or not). If you have a shield developed, don't bother switching it for now. If you want multiple shields, I'd choose the one where my elemental resistance was lower. And lacking that, iirc, Fire is pretty frequent compared to other elements, but you'd need someone to confirm this. Still, the most dangerous attacks aren't covered by Spike shields (Holy and Void mainly).
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Aug 14 2019, 22:38
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Noni
Group: Catgirl Camarilla
Posts: 13,405
Joined: 19-February 16

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QUOTE(Tracerneo @ Aug 14 2019, 22:00)  Is any of the spike shields better than others, with more enemies weak to certain type, or more enemies dealing particular type of damage, making one of the mitigations preferred?
There is a lot of theories, mainly that the matchin counterpart element increases increases your element damage. Its all in the wiki. mages can even let the spike proc explode. However. It does not matter at all in practice. Just use fire. For mages, the effect is so small compared to t3 spell damage. And dark holy don't have spike shield. And when it really gets touhh, we use scrolls. Scrolls don't have spike shield. For melee, the damage is also negligible in my experience, but okay choose the counterpart element if you want the most effect.
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Aug 14 2019, 22:39
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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Actually, the affinity between the spike shield and a melee weapon's primary elemental strike has very little effect. So one will usually just go for the Flame Spike Shield to reduce the amount of damage dealt by monsters inflicted with searing skin. There are exceptions to this, like players who just don't need to tank less damage, but rather the monsters to die quicker. in that case, they will usually choose the Shock Spike Shield, as monsters inflicted with Deep Burns have reduced evasion and resist.
But because there still is some little bonus, one will usually infusse his weapon with the element that will explode on monsters that got procced by the spike shield. or favor a weapon that has that element as native elemental strike. That's why arctic melee weapons are regarded as better: they are the ones that deal extra damage against monsters inflicted by Searing Skin.
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Aug 14 2019, 23:52
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JogadorAbs
Newcomer
 Group: Members
Posts: 31
Joined: 22-June 15

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The wiki says: QUOTE Currently, each category of armors have 1 type that no longer drops in-game and can only be purchased from the bazaar or from other players. What kind of armor doesnt drop anymore?
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Aug 15 2019, 00:25
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Arkoniusx
Group: Members
Posts: 1,607
Joined: 21-December 08

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Hey Uncle stu, can I send you the legendary rapier now? I already improved my ethereal club and obtained a holy element, so I am already well equipped to continue fighting without using the rapier.
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Aug 15 2019, 14:16
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FalconF
Group: Members
Posts: 270
Joined: 6-September 16

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If a force shield doesn't have higher block chance than a kite shield, do I need to use the force shield?
This post has been edited by FalconF: Aug 15 2019, 14:16
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Aug 15 2019, 14:33
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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I play 1H for years now, and i never even thought of using a kite shield in the first place. When you play 1H, use a force shield, if you play 1H mage use a buckler. Kite shield is only good as bazaar fodder or to salvage when it is Mag/Leg. But, in your case i would still say, use the kite until you finaly get a force shield with higher block -that shouldnt take too long- and never look back. Good luck with that. (IMG:[ invalid] style_emoticons/default/happy.gif)
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Aug 15 2019, 14:36
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FalconF
Group: Members
Posts: 270
Joined: 6-September 16

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QUOTE(Uncle Stu @ Aug 15 2019, 09:33)  I play 1H for years now, and i never even thought of using a kite shield in the first place. When you play 1H, use a force shield, if you play 1H mage use a buckler. Kite shield is only good as bazaar fodder or to salvage when it is Mag/Leg. But, in your case i would still say, use the kite until you finaly get a force shield with higher block -that shouldnt take too long- and never look back. Good luck with that. (IMG:[ invalid] style_emoticons/default/happy.gif) One similar thing: if a power armor doesn't offer higher mit than a plate, shall I choose the power or the plate?
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Aug 15 2019, 14:42
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(FalconF @ Aug 15 2019, 14:36)  One similar thing: if a power armor doesn't offer higher mit than a plate, shall I choose the power or the plate?
Well, overall i would say yes, power armor is allways better then plain plate. Btw, what power armor are we talking about? Because slaughter and balance of course dont get any bonus to PM or MM, because they have additional damage or additional hit and crit chance. So just looking at PM while comparing those with plate armor of protections isnt what those two are about.
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Aug 15 2019, 15:10
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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QUOTE(FalconF @ Aug 15 2019, 12:16)  If a force shield doesn't have higher block chance than a kite shield, do I need to use the force shield?
If a kite shield has an equal block chance to a force shield, then do yourself a favor and use the kite shield. Because besides the block, you're guaranteed to have much less Interference and higher , and you won't need Defense Matrix Modulator to forge it. But frankly, such a thing is very unlikely to happen, unless you compare something like a Legendary Kite with a Mag Force. As I've described in my auction listings, a Legendary Kite with a block located at 89% in its legendary range only ever equals a Legendary Force that is located at 0% in its Block range. A Peerless Kite (thus at 100% in its Legendary Range) will only be located at 13.19% in the Force Shield range. So even a Peerless Kite would only be "meh" to block attacks, at best. Overall, a Kite Shield is not "bad", it's just sub-optimal regarding block chance. When one checks the raw numbers of the block chance, it's actually not that much under a force shield. Buuut it's relatively easy to find a Force Shield or a Buckler of the Barrier with a better block. It can only ever be mildly interesting, at best, when its block is really in the highest values possible for kites. So a top-notch Kite might be a good idea if you're rather poor and can't afford buying (and forging) a Force Shield. The real bottom tier are non-Barrier Bucklers, that are definitely hopeless/useless garbage no matter what and should be dumped/salvaged without even checking their stats. My advice: do keep the very best Kites that have top-notch block chance, even more if they have SDE PABs and/or a Reinforced prefix. Those ones do have a chance to sell.
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