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> Ask the Experts!, Ask anything about hentaiverse. Hints for beginners

 
post Aug 13 2019, 18:07
Post #11761
Nezu



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QUOTE(FalconF @ Aug 13 2019, 17:02) *

Btw, when is fine for me to turn to use heavy armor? Also, what is ADB? Is that average damage bonus?


ADB is attack damage base.

You can use heavy armor whenever you can get a full set of it. Light armor is a little better for survival, but it comes at considerable cost for 1H players (high attack speed and high evade means fewer parries and blocks, so fewer counter-attacks).
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post Aug 13 2019, 21:15
Post #11762
Tracerneo



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How does the difficulty scale as one levels up?
I was able to relatively easily fight random encounters on IWBTH difficulty until recently, but now I often die in first few rounds. Is it an issue with my fighting style, or does it just get so much more difficult on higher levels?
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post Aug 13 2019, 21:20
Post #11763
Uncle Stu



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QUOTE(Tracerneo @ Aug 13 2019, 21:15) *

Is it an issue with my fighting style, or does it just get so much more difficult on higher levels?
Could be a mix of both.
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post Aug 13 2019, 21:27
Post #11764
Fudo Masamune



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QUOTE(Tracerneo @ Aug 14 2019, 02:15) *

How does the difficulty scale as one levels up?
I was able to relatively easily fight random encounters on IWBTH difficulty until recently, but now I often die in first few rounds. Is it an issue with my fighting style, or does it just get so much more difficult on higher levels?


it's not linear.
1-100 doesn't feel like anything ( lol tutorial levels )
100-200 things start getting harder ( makes you wonder )
200-300 is the hardest hurdle ( go start build some defense )
300-400 things start getting stable ( building some offense is welcome too you know )
400+ stuff get easier again. ( welcome to the real grind, non-late round IW/GF monsters are too easy it's boring though )
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post Aug 13 2019, 21:34
Post #11765
Uncle Stu



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QUOTE(Fudo Masamune @ Aug 13 2019, 21:27) *

400+ stuff get easier again.
And much slower if you dont invest quite something to increase your damage output. (IMG:[invalid] style_emoticons/default/sleep.gif)
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post Aug 13 2019, 23:23
Post #11766
Arkoniusx



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Lestion, how much would your service cost me to get the 10 ITW levels of a legendary weapon?
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post Aug 13 2019, 23:35
Post #11767
Uncle Stu



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Would you care much about what the outcome of the IW would be?
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post Aug 13 2019, 23:47
Post #11768
KitsuneAbby



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QUOTE(Tracerneo @ Aug 13 2019, 19:15) *

How does the difficulty scale as one levels up?
I was able to relatively easily fight random encounters on IWBTH difficulty until recently, but now I often die in first few rounds. Is it an issue with my fighting style, or does it just get so much more difficult on higher levels?


QUOTE(Fudo Masamune @ Aug 13 2019, 19:27) *

it's not linear.
1-100 doesn't feel like anything ( lol tutorial levels )
100-200 things start getting harder ( makes you wonder )
200-300 is the hardest hurdle ( go start build some defense )
300-400 things start getting stable ( building some offense is welcome too you know )
400+ stuff get easier again. ( welcome to the real grind, non-late round IW/GF monsters are too easy it's boring though )

To add to what Fudo said, basically things keep getting harder until you finally start facing the strongest monsters (somewhere between Lvl250-300 IIRC), at which point it stops getting harder. But then the monsters are starting to get tankier and tankier (at least their growth in that aspect is superior to the player's damage output's), which doesn't add to the difficulty, but tends to make you slower and slower as you level up, even though your survivability is getting (slowly) back to the better. So starting Lvl350-400 or so you're starting to look for ways to also increase your damage output.
And then between Lvl400-500, things are getting slower or faster depending on how well you're geared and how well you play: this is where having high-end forged equipment becomes crucial. This is basically the point where one is trying to optimize the pace at which he annihilates monsters to get more credits and equipment, and faster.
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post Aug 13 2019, 23:48
Post #11769
Arkoniusx



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No, not really, the only thing I would like to get is at least one Overpower level 3, otherwise I hardly worry since it would be a plus, and since the weapon is a fire element, I would simply acquire the power of Void attack.

So I don't think any shard amnesia should be spent.
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post Aug 13 2019, 23:58
Post #11770
Uncle Stu



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Well in that case you can sent it to me.
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post Aug 14 2019, 00:15
Post #11771
Arkoniusx



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ok, how many credits should i pay you?

Unfortunately I cannot immediately send you the weapon because I am performing the challenge of the dance whit dragons in the arena, and I am still only in battle 50.
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post Aug 14 2019, 00:17
Post #11772
Uncle Stu



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QUOTE(Arkoniusx @ Aug 14 2019, 00:15) *

ok, how many credits should i pay you?
Credits? I was thinking more of one to two days of patience. (IMG:[invalid] style_emoticons/default/unsure.gif)
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post Aug 14 2019, 00:26
Post #11773
Arkoniusx



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(IMG:[invalid] style_emoticons/default/wink.gif) OK, I send it to you when I finish the challenges I am doing, and my Club reaches ITW level 10.
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post Aug 14 2019, 00:44
Post #11774
Uncle Stu



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QUOTE(Arkoniusx @ Aug 14 2019, 00:26) *

and my Club reaches ITW level 10.
Now i am confused, i thought i should do the IW. (IMG:[invalid] style_emoticons/default/unsure.gif)
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post Aug 14 2019, 00:54
Post #11775
Arkoniusx



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(IMG:[invalid] style_emoticons/default/happy.gif) That is another weapon that I am improving, and it only needs 10 fights to reach ITW level 10, it is of exquisite degree, so I do not have many problems improving it myself.
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post Aug 14 2019, 04:56
Post #11776
FalconF



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One other question: do 1H players need to cast Haste/Shadow Veil? As lestion mentioned:
QUOTE(lestion @ Aug 13 2019, 13:07) *
high attack speed and high evade means fewer parries and blocks, so fewer counter-attacks.
, in order to expect more parry/block, we shall reduce attack speed and evade chance
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post Aug 14 2019, 05:29
Post #11777
Uncle Stu



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QUOTE(FalconF @ Aug 14 2019, 04:56) *

One other question: do 1H players need to cast Haste/Shadow Veil?
If they help you survive what otherwhise would kill you, use them. If not dont use them.
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post Aug 14 2019, 06:41
Post #11778
FalconF



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And I think heartseeker helps more damage but it cost so many mana for a 1H player that without channeling I could not cast any other buff. Do I need to keep it all the way or just wait for channeling?
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post Aug 14 2019, 07:03
Post #11779
Nezu



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QUOTE(FalconF @ Aug 14 2019, 05:41) *

And I think heartseeker helps more damage but it cost so many mana for a 1H player that without channeling I could not cast any other buff. Do I need to keep it all the way or just wait for channeling?


Channelling will only appear if you cast other spells, or if you use a mystic gem. But you can use mana potions and mana draughts to keep your mana up too. You don't need to use it at all, but it will make your clear times faster.
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post Aug 14 2019, 07:25
Post #11780
bukpzz5@163.com



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thanks
im a new player
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