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> Ask the Experts!, Ask anything about hentaiverse. Hints for beginners

 
post Jul 10 2019, 03:57
Post #11229
Arkoniusx



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QUOTE(Drksrpnt @ Jul 10 2019, 04:36) *

I go for Club/Rapier with DW, another option is Rapier/Waki but you need high Overpower on each weapon for that.

More important than attack on the offhand is hit chance, you need 50% accuracy on it so you can always hit the target with both weapons.


Exactly, I have a rapier that currently has 2 overpower levels, however the wakizashi does not have them and besides that suffers from the weakness of having the attack very low. That's why now I'm delayed in battles, I'm not dying; but I advance too slow, and that takes time to do more challenges and thus be able to earn more credits.
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post Jul 10 2019, 04:44
Post #11230
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Question about HV Utils script. When I go to the equip shop, I noticed some of my equip got strike-through on their names. Why is that?

And is it normal to get lots of mage and leather drops from monsters?
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post Jul 10 2019, 06:14
Post #11231
Fudo Masamune



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QUOTE(Noeleo @ Jul 10 2019, 09:44) *

Question about HV Utils script. When I go to the equip shop, I noticed some of my equip got strike-through on their names. Why is that?

And is it normal to get lots of mage and leather drops from monsters?


the strikethrough is a mark that the equip is better off salvaged than sold on bazzar

QUOTE(Arkoniusx @ Jul 10 2019, 08:24) *

and once again I'm not taking any credits on the Hell difficulty.


Please stop spreading questionable information if you have nothing to back it up except some cherry picked lower level round arena comparison that you could remember but have no record of, or even worse a simple "I feel it is". playing on higher difficulty shouldn't make you get less drops or less credits.

at your level you should be able play on Nintendo/IWBTH if not PF already. that should increase your credit revenue by 50~100% compared to nightmare.

This post has been edited by Fudo Masamune: Jul 10 2019, 06:58
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post Jul 10 2019, 10:07
Post #11232
bbobjs



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QUOTE(Fudo Masamune @ Jul 9 2019, 21:14) *
I don't think he's saying that he literally gets fewer credits, but rather than he gets or feels he gets fewer credits per time/effort unit invested. I mean, I think that's valid; like if you can clear Eternal Darkness on P-mode and get say, 14k or something, but it takes you 1.5+ hours, well it's probably going to feel like a worse investment than breezing through the first page or so of Arenas on normal.

I agree that not being able to sustain on at least Nintendo probably indicates an issue though. Arkoniusx, could you go into detail about how you handle a round? What buffs are you using, how often do you use consumables, how are you investing your Overcharge?

I'm just thinking maybe there's an aspect of the game that you're not using. For example, I only recently learned that Imperil ALSO reduces physical mitigation and it's COMPLETELY changed my game.

This post has been edited by bbobjs: Jul 10 2019, 10:11
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post Jul 10 2019, 10:57
Post #11233
Arkoniusx



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QUOTE(bbobjs @ Jul 10 2019, 11:07) *

I don't think he's saying that he literally gets fewer credits, but rather than he gets or feels he gets fewer credits per time/effort unit invested. I mean, I think that's valid; like if you can clear Eternal Darkness on P-mode and get say, 14k or something, but it takes you 1.5+ hours, well it's probably going to feel like a worse investment than breezing through the first page or so of Arenas on normal.

I agree that not being able to sustain on at least Nintendo probably indicates an issue though. Arkoniusx, could you go into detail about how you handle a round? What buffs are you using, how often do you use consumables, how are you investing your Overcharge?

I'm just thinking maybe there's an aspect of the game that you're not using. For example, I only recently learned that Imperil ALSO reduces physical mitigation and it's COMPLETELY changed my game.


Hey you're right in everything, except with the credits, in part you're right but it would also be necessary for me to analyze more about the problem. At this moment I am doing screenshots of the results I get when I finish the challenges in different difficulties. Then I will check them to get rid of doubts.

Thanks for the suggestion about the imperil, sometimes I forget that I have it in the fast bar of attacks (IMG:[invalid] style_emoticons/default/tongue.gif) and I did not know that it reduces physical mitigation
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post Jul 10 2019, 11:04
Post #11234
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I've been clearing all arenas at Hard difficulty for a while simply because it'd take too long otherwise, for my part.
Further than being more efficient regarding the credits/time ratio, it's also the very best way to get your load of tokens.

But today it takes me only 1 hour for the entire two pages at PFUDOR, so there's no reason not to do it. Some players tend to forget about the time it takes to clear all this and the advantages of lower difficulties when giving advice IMHO.
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post Jul 10 2019, 11:15
Post #11235
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QUOTE(decondelite @ Jul 10 2019, 02:04) *

I've been clearing all arenas at Hard difficulty for a while simply because it'd take too long otherwise, for my part.
Further than being more efficient regarding the credits/time ratio, it's also the very best way to get your load of tokens.

But today it takes me only 1 hour for the entire two pages at PFUDOR, so there's no reason not to do it. Some players tend to forget about the time it takes to clear all this and the advantages of lower difficulties when giving advice IMHO.


Now that you're doing above nightmare you can finally get legendary/peerless drops in arenas, lol

This post has been edited by SPoison: Jul 10 2019, 11:16
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post Jul 10 2019, 11:28
Post #11236
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You're misunderstanding. I meant that I did that back then. Probably up to Lvl300-320 or so. It's been like 1.5-2 years I switched to PFUDOR.
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post Jul 10 2019, 11:36
Post #11237
Fudo Masamune



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QUOTE(bbobjs @ Jul 10 2019, 15:07) *

I don't think he's saying that he literally gets fewer credits, but rather than he gets or feels he gets fewer credits per time/effort unit invested.


Nope, all his saying is stemmed from how he think hell have lower drop rate than nightmare.

QUOTE(Arkoniusx @ Jul 10 2019, 15:57) *
Hey you're right in everything, except with the credits,


please tell me how I shouldn't think that he is saying "he is literally gets fewer credit" on lower difficulty.

QUOTE(decondelite @ Jul 10 2019, 16:04) *
Some players tend to forget about the time it takes to clear all this and the advantages of lower difficulties when giving advice IMHO.


whoever that is, wasn't me on this occasion.
and I wouldn't say that "lower difficulty = faster clear = smaller but faster revenue" is wrong.
but saying that higher difficulty = worse drop chance is a misinformation unless backed by enough data.

QUOTE(Arkoniusx @ Jul 3 2019, 03:36) *

.... I'm sure the Hell difficulty lowers the possibilities of the Loot drop. ...

... in the Nightmare difficulty and obtained 7,640 credits, ...
... I made the challenge in Hell difficulty, I got almost nothing, only 2,330 ...

... I'm under the difficulty, I get more loot, for the next time I'll try to take a screenshot.


I'm not even saying that he is wrong, I just wants him to stop saying such questionable thing as a fact without concrete base.
If he could proof it then by all means let's poke 10b and torch some ponies for this little hiccup.
Who knows if such hiccup ever happen, or actually happening now, after all we even had +25% action speed bonus on PFUDOR for both monsters and player once.

This post has been edited by Fudo Masamune: Jul 10 2019, 11:39
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post Jul 10 2019, 15:15
Post #11238
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Should I create a new persona? Clone or blank? For what?
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post Jul 10 2019, 15:22
Post #11239
Fudo Masamune



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QUOTE(FazzyPop @ Jul 10 2019, 20:15) *

Should I create a new persona? Clone or blank? For what?


should or should not is differ to each person.
whichever is fine, but blank allow you to realocate stats and abilities freely.
the most common use of new persona is different playstyle, for example if you wants to play mage for arena and 1h for grindfest/iw, you make one mage persona with mage stat+ability distribution, and other persona with 1h stats+ability distribution.
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post Jul 10 2019, 15:29
Post #11240
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OK, I assume a level, stamina, inventory will be shared.
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post Jul 10 2019, 15:39
Post #11241
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QUOTE(FazzyPop @ Jul 10 2019, 15:29) *

OK, I assume a level, stamina, inventory will be shared.
Everything will be shared. Absolutly everything. A new persona is just a way to make it easier to play multiple different styles at the same time, without the need of changing your abilities and settings needed to play a certain playstyle, that is all.
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post Jul 10 2019, 15:50
Post #11242
Fudo Masamune



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QUOTE(FazzyPop @ Jul 10 2019, 20:29) *

OK, I assume a level, stamina, inventory will be shared.


the list of what's not shared could be seen here: https://ehwiki.org/wiki/Persona
take note that you could also separate ability, battle items, and skillbar/autocast loadout further per equipment sets too depending on your settings.

This post has been edited by Fudo Masamune: Jul 10 2019, 15:51
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post Jul 10 2019, 17:14
Post #11243
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QUOTE(Fudo Masamune @ Jul 10 2019, 12:14) *
the strikethrough is a mark that the equip is better off salvaged than sold on bazzar
Thanks.

I have lots of cloth armor and they're eating up my inventory space. Which prefixes, suffixes, types, quality and level should I keep? I wanted to sell/salvage the useless ones to clear up space.
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post Jul 10 2019, 17:37
Post #11244
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QUOTE(Noeleo @ Jul 10 2019, 22:14) *

Thanks.

I have lots of cloth armor and they're eating up my inventory space. Which prefixes, suffixes, types, quality and level should I keep? I wanted to sell/salvage the useless ones to clear up space.


any cloth/phase with suffix other than damage and elemental/divine/forbidden proficiency could be sold/salvaged.
to make it clear "Protection, Warding, Earth-walker, and Curse-weaver" are instant salvage/bazaar.

prefix doesn't matter if the suffix is crap.
you could also safely throw away anything below magnificent, playing mage with low quality tier gears is a symptom of masochism. mid 300-ish non charged/radiant magnificient would also lose it's demand so those could also salvaged. near 400 I highly doubt any magnificent cloth/phase will sell.

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post Jul 10 2019, 17:58
Post #11245
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QUOTE(Fudo Masamune @ Jul 10 2019, 08:37) *

any cloth/phase with suffix other than damage and elemental/divine/forbidden proficiency could be sold/salvaged.
to make it clear "Protection, Warding, Earth-walker, and Curse-weaver" are instant salvage/bazaar.

prefix doesn't matter if the suffix is crap.
you could also safely throw away anything below magnificent, playing mage with low quality tier gears is a symptom of masochism. mid 300-ish non charged/radiant magnificient would also lose it's demand so those could also salvaged. near 400 I highly doubt any magnificent cloth/phase will sell.


I'm not the one who asked the question but thanks for this! Time to clear out some of my generic non phase cloth gear!
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post Jul 11 2019, 06:47
Post #11246
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Does your own forge level have an impact on forge costs? My forge level is 13 and I notice that upgrades beyond 13 on my gear starts costing Vibrant Cats instead of Robust Cats. Coincidence? (My impression is that forge level only dictates the max you can forge gear to.)
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post Jul 11 2019, 07:05
Post #11247
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QUOTE(ravenfrost123 @ Jul 11 2019, 06:47) *

Does your own forge level have an impact on forge costs?
No.
QUOTE(ravenfrost123 @ Jul 11 2019, 06:47) *

My forge level is 13 and I notice that upgrades beyond 13 on my gear starts costing Vibrant Cats instead of Robust Cats. Coincidence?
Yes.
QUOTE(ravenfrost123 @ Jul 11 2019, 06:47) *

(My impression is that forge level only dictates the max you can forge gear to.)
Yes.
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post Jul 11 2019, 07:06
Post #11248
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QUOTE(ravenfrost123 @ Jul 11 2019, 11:47) *

Does your own forge level have an impact on forge costs? My forge level is 13 and I notice that upgrades beyond 13 on my gear starts costing Vibrant Cats instead of Robust Cats. Coincidence? (My impression is that forge level only dictates the max you can forge gear to.)


no.
and yes, your forge level only affect your max self-forge.
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