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Ask the Experts!, Ask anything about hentaiverse. Hints for beginners |
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Jun 26 2019, 04:23
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savethequeen2
Newcomer
  Group: Members
Posts: 90
Joined: 25-April 18

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QUOTE ut mage build is too expensive~ I'm poor (IMG:[ invalid] style_emoticons/default/cry.gif) You need Legendary mage equip to be useful in the long run, and that is really expensive (think at least 10 mil in a good phase set). But to be honest you won't need it if you are only doing Arenas and RB's, since everything dies really fast if you have a good weapon. Plus I think the credits could go better to training or getting haths. QUOTE Current equip is better. 4 primary attributes are way better than having an elemental resistance (my opinion). Plus they are all soulbound and max potency. I say keep it until you reach level 400. By now you should invest in a legendary set. Shade is almost mandatory if you don't rely on consumables much, with the suffix "Fleet" as optimal. As a sidenote, maxxing "luck of the draw" and "quartermaster" can net you 1-3 legendaries per arena, so that's something you should consider investing in too.
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Jun 26 2019, 05:42
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Fudo Masamune
Group: Gold Star Club
Posts: 1,636
Joined: 2-February 10

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actually QUOTE(Firew @ Jun 26 2019, 05:09)  If I wear The Shadowdancer: Crit Chance: 39.9% + 10% (Heartseeker) +4.03% = 54.93%
unlike crit damage, crit chance calculation is 'multiplicative'... so at least it should be (39.9% * 1.0403) + 10% = 41.62 + 10 = 51.62 bringing this QUOTE Crit Damage: 54% + 15% (Heartseeker) = 69% Average increase in damage to due crit: 1+ 54.93*0.69 = 1.379 multiplier into 1.356178 multiplier which is below the multiplier of what you calculate for the fleet in reality the calculation is different (i.e heartseeker doesn't add flat 10% crit, but turns on battle crit chance into 10 + 0.9 * crit assuming the wiki is correct). my offered crit chance calculation is also very much oversimplified, for example, changing from this into this, only bump my crit chance from 60.5 to 61.7 (+1.2/ *1.02) instead of flat +2.96 or *1.0296
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Jun 26 2019, 05:55
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feathered
Group: Members
Posts: 395
Joined: 1-October 18

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QUOTE(Noeleo @ Jun 26 2019, 03:46)  Going light to pair 1H is a fool errand. Not that it's unfeasible, but going heavy will give you synergy. That said, Shade is always better than Leather as your level progressed. Higher level demand higher damage. You might even give up Juggernaut 5 on your leather for added damage. Leather-Leather comparison is not my strong suit. Barring Savage/Agile Shadowdancer, Shade is easy to get. Almost too easy. QUOTE(Uncle Stu @ Jun 26 2019, 04:21)  Are we talking about this rapier? https://hentaiverse.org/equip/123028801/5310a2d168Not worth it? Its hallowed, has quite good damage, max dex, high parry. Damned, at your level i used a much more shitty mag tempestuous rapier of slaughter. (IMG:[ invalid] style_emoticons/default/laugh.gif) I would fuse it. (IMG:[ invalid] style_emoticons/default/happy.gif) I would point to level first. Level 60-ish Magnificent equipment is inadequate for Level 300 player. Soulfusing will solve that, but soulfusing is giving up it's tradeability and costs fragment (not applicable in his case he said). Two costs that can simply avoided by buying a Legendary one. I think regular level 300 players has 3 million of credit saved up, more than enough for a Legendary Rapier of Slaughter save >90% adb Demonic/Hallowed ones. Edit: I see I caused misunderstanding. Enough for A save B means B is still out of reach. 'Save' and 'barring' is synonymous to 'except'. Better yet, I'll explain with this specific case: >90% adb Legendary Demonic/Hallowed Rapier of Slaughter still costs more than 3m credit. Last I heard 97% adb Demonic commanded 10m. The buyer uncertain about his expenses notwithstanding. This post has been edited by feathered: Jun 26 2019, 06:16
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Jun 26 2019, 06:04
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(feathered @ Jun 26 2019, 05:55)  Not that it's unfeasible,
But unpleasant. Very unpleasant. I did play it once for a while and boy was i happy when i finaly did got a full power armor set to switch to. QUOTE(feathered @ Jun 26 2019, 05:55)  I think regular level 300 players has 3 million of credit saved up, more than enough for a Legendary Rapier of Slaughter save >90% adb Demonic/Hallowed ones.
So rapiers gotten completly worthless since the last time i checked? I mean more than enough for a >90% Leg Hallowed of slaughter? Wow, i dont even know what to say, that actually let me overthink the idea i could actually sell some of my equipment.
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Jun 26 2019, 06:29
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bbobjs
Group: Members
Posts: 186
Joined: 30-April 06

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What's the best way to "pass" a turn? I often end up at the end of a round with only a single stunned enemy alive and find it valuable to wait out a few turns before dealing the final blow (mostly to reset cooldowns). Currently I'm using Scan but I wonder if there's some other free action I could take to effectively "wait" for a turn.
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Jun 26 2019, 06:57
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Nezu
Group: Catgirl Camarilla
Posts: 3,940
Joined: 29-January 12

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QUOTE(Uncle Stu @ Jun 26 2019, 05:04)  So rapiers gotten completly worthless since the last time i checked? I mean more than enough for a >90% Leg Hallowed of slaughter? Wow, i dont even know what to say, that actually let me overthink the idea i could actually sell some of my equipment.
The key part there is the 'save [for] >90% ADB hallowed/demonic', so, except those ones. A rapier of slaughter with no preference of prefix, at lower ADB levels, should be easily affordable for players of that level... if, of course, anyone within their level range has dropped one recently.
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Jun 26 2019, 09:54
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yimy
Newcomer
 Group: Members
Posts: 31
Joined: 25-May 16

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Where can I get shade fragments or bindings for upgrades? Reading the wiki didnt help with this and reading the first couple of posts in this thread made me regret not coming here sooner.
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Jun 26 2019, 10:12
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bbobjs
Group: Members
Posts: 186
Joined: 30-April 06

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QUOTE(Uncle Stu @ Jun 25 2019, 21:31)  What cooldown do you have to wait for? (IMG:[ invalid] style_emoticons/default/huh.gif) My current safe strat for PFUDOR arenas is Rend > Shatter > Attack x N. When there are fewer than 6 mobs/round I end up killing everything a turn or three faster than my CDs. With my current setup I'm quick enough to take 9 actions before they recover but it's rare they survive 9 attacks. Since it's much safer to start the next round with Rend off CD, I often end up in a situation where I'd prefer to wait a turn but the only way I know to do so is with Scan. The problem with Scan is that it's slow it input and provides no particular benefit. What I'm looking for is either an action that functions as a wait but doesn't require a target/mp/overcharge or an action of minor use that costs almost 0 mp and no overcharge. Once I have 6+ mobs/round to work with it's not an issue. This post has been edited by bbobjs: Jun 26 2019, 10:22
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Jun 26 2019, 10:21
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Monomulti
Newcomer
 Group: Members
Posts: 15
Joined: 7-October 12

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How important is parry to a 1H + Heavy playstyle? I'm currently level 224.
I've found a Magnificent Axe that gives +40 STR (+ some DEX & AGI) and 981 damage. Versus an Exquisite Shortsword which gives similar amounts of DEX & AGI (no STR) and 629 damage, but it has a 16% parry chance.
In particular I'm wondering whether the extra parry makes the shortsword actually do more damage than 'higher damage' axes. Right now I have 14.4% parry with axe vs 28.6% with shortsword. And a 66% chance to counter on parry.
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Jun 26 2019, 10:34
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Fudo Masamune
Group: Gold Star Club
Posts: 1,636
Joined: 2-February 10

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QUOTE(yimy @ Jun 26 2019, 14:54)  Where can I get shade fragments or bindings for upgrades? Reading the wiki didnt help with this and reading the first couple of posts in this thread made me regret not coming here sooner.
Monster Lab giftQUOTE(Monomulti @ Jun 26 2019, 15:21)  How important is parry to a 1H + Heavy playstyle? I'm currently level 224.
it's close to as important as block as parry also allow counter attack.
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Jun 26 2019, 12:34
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Firew
Group: Gold Star Club
Posts: 258
Joined: 22-February 11

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QUOTE(Uncle Stu @ Jun 25 2019, 18:02)  Yeah, you know i would just suggest you to reforge it.
I actually own both now because, it's honestly a lot cheaper to just buy new pieces (~50k-100k each) than to spend the amnesia shards reforging them. Someday I'll own gear that would actually be worth spending amnesia shards on... QUOTE(Uncle Stu @ Jun 25 2019, 18:02)  Oh, didnt sssss2 wrote about that in his topic about 1h? Not sure, but i remember i did read some math about that somewhere, i just dont remember were. (IMG:[ invalid] style_emoticons/default/unsure.gif) Oh nice, I'll go look for it when I have the chance. In general, thanks for all the input. I definitely know a bit more about the mechanics now. QUOTE(Fudo Masamune @ Jun 25 2019, 22:42)  actually unlike crit damage, crit chance calculation is 'multiplicative'... so at least it should be (39.9% * 1.0403) + 10% = 41.62 + 10 = 51.62 bringing this into 1.356178 multiplier which is below the multiplier of what you calculate for the fleet in reality the calculation is different (i.e heartseeker doesn't add flat 10% crit, but turns on battle crit chance into 10 + 0.9 * crit assuming the wiki is correct). my offered crit chance calculation is also very much oversimplified, for example, changing from this into this, only bump my crit chance from 60.5 to 61.7 (+1.2/ *1.02) instead of flat +2.96 or *1.0296 Like this. My calculations are all wrong now lol. Thanks for bringing that up.
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Jun 26 2019, 13:08
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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No, no and no. Crit chance is layered, not "multiplicative". It means each equipment has a chance to turn the hit into a critical hit if all previous crit rolls failed to do so. As a consequence, the higher your base crit chance, the less an equip's crit chance will raise the global crit chance. This is also why cannot ever reach 100% crit chance.
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Jun 26 2019, 14:04
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Nicosai
Group: Members
Posts: 216
Joined: 27-November 16

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QUOTE(bbobjs @ Jun 26 2019, 10:12)  My current safe strat for PFUDOR arenas is Rend > Shatter > Attack x N. When there are fewer than 6 mobs/round I end up killing everything a turn or three faster than my CDs. With my current setup I'm quick enough to take 9 actions before they recover but it's rare they survive 9 attacks. Since it's much safer to start the next round with Rend off CD, I often end up in a situation where I'd prefer to wait a turn but the only way I know to do so is with Scan. The problem with Scan is that it's slow it input and provides no particular benefit. What I'm looking for is either an action that functions as a wait but doesn't require a target/mp/overcharge or an action of minor use that costs almost 0 mp and no overcharge.
Once I have 6+ mobs/round to work with it's not an issue.
I'd recommend using cheapest spells of different types (deprecating, elemental, divine, forbidden). It's not free (you should use a mana draught from time to time), but on the other hand you gain proficiency, what is always a pro. This post has been edited by Nicosai: Jun 26 2019, 14:04
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Jun 27 2019, 00:50
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sickentide
Group: Catgirl Camarilla
Posts: 1,355
Joined: 31-August 10

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QUOTE(bbobjs @ Jun 26 2019, 06:29)  Currently I'm using Scan but I wonder if there's some other free action I could take to effectively "wait" for a turn.
it may not be as practical as scan, but there is indeed another: if your last used spell is targeted, and the previously selected target is dead, hitting R will waste a turn
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Jun 27 2019, 06:19
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Arkoniusx
Group: Members
Posts: 1,607
Joined: 21-December 08

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Here, straight out of the Shrine; my third Magnificent weapon and my first legendary weapon. What is the wakizashi for if I do not have a good Katana to be able to perform double attacks, in itself, what serves the wakizashi, it is worth using it in dual-welding style of fighting As always I have been asking if they are worth it, should I sell them, use them or auction them? https://hentaiverse.org/equip/197675554/d83f28f5c6https://hentaiverse.org/equip/197721371/b4d7a151b1This post has been edited by Arkoniusx: Jun 27 2019, 06:22
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Jun 27 2019, 06:47
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Drksrpnt
Group: Gold Star Club
Posts: 3,551
Joined: 27-December 10

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QUOTE(Arkoniusx @ Jun 27 2019, 00:19)  Here, straight out of the Shrine; my third Magnificent weapon and my first legendary weapon. What is the wakizashi for if I do not have a good Katana to be able to perform double attacks, in itself, what serves the wakizashi, it is worth using it in dual-welding style of fighting As always I have been asking if they are worth it, should I sell them, use them or auction them? https://hentaiverse.org/equip/197675554/d83f28f5c6https://hentaiverse.org/equip/197721371/b4d7a151b1Auction the waki, bazaar the club. Since the waki is low level you could probably find some people to buy it, but the club has no prefix and it's missing agi so it's worthless unfortunately.
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Jun 27 2019, 07:07
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Arkoniusx
Group: Members
Posts: 1,607
Joined: 21-December 08

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So ... I open a new topic to sell it, or I go where the equipment is auctioned to put it for auction?
This post has been edited by Arkoniusx: Jun 27 2019, 07:09
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Jun 27 2019, 07:21
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bbobjs
Group: Members
Posts: 186
Joined: 30-April 06

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QUOTE(Arkoniusx @ Jun 26 2019, 21:19)  Here, straight out of the Shrine; my third Magnificent weapon and my first legendary weapon. What is the wakizashi for if I do not have a good Katana to be able to perform double attacks, in itself, what serves the wakizashi, it is worth using it in dual-welding style of fighting As always I have been asking if they are worth it, should I sell them, use them or auction them? https://hentaiverse.org/equip/197675554/d83f28f5c6https://hentaiverse.org/equip/197721371/b4d7a151b1I forget what style you were trying to play but you could probably use that Waki as your off hand for DWing. It's "of balance" which makes it somewhat not ideal but it should pair well with a whatever "of slaughter" at your level if you wanta have some fun with it before selling it off.
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