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post Jun 26 2019, 04:23
Post #11001
savethequeen2



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QUOTE
ut mage build is too expensive~ I'm poor (IMG:[invalid] style_emoticons/default/cry.gif)


You need Legendary mage equip to be useful in the long run, and that is really expensive (think at least 10 mil in a good phase set). But to be honest you won't need it if you are only doing Arenas and RB's, since everything dies really fast if you have a good weapon. Plus I think the credits could go better to training or getting haths.


QUOTE
Another question. I went through my inventory yesterday and found a few good looking equip. Not sure whether they're better than my current equip tho.
Current: Legendary Cobalt Leather Gauntlets of Protection
Inventory: Magnificent Cobalt Shade Gauntlets of The Fleet

Current: Magnificent Leather Leggings of Protection
Inventory: Legendary Zircon Leather Leggings of Protection
Magnificent Leather Leggings of Warding

What do you guys think?


Current equip is better. 4 primary attributes are way better than having an elemental resistance (my opinion). Plus they are all soulbound and max potency. I say keep it until you reach level 400.

By now you should invest in a legendary set. Shade is almost mandatory if you don't rely on consumables much, with the suffix "Fleet" as optimal.

As a sidenote, maxxing "luck of the draw" and "quartermaster" can net you 1-3 legendaries per arena, so that's something you should consider investing in too.
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post Jun 26 2019, 04:38
Post #11002
bbobjs



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QUOTE(Noeleo @ Jun 25 2019, 18:46) *
I initially wanted to use the slaughter, but since people are saying it's a waste to use it, I'll sell this once I find better rapier to buy.
Yea, that thing is definitely something special, you should be able to sell it and buy something like this:
https://hentaiverse.org/equip/194578324/039ae08640 from here https://forums.e-hentai.org/index.php?showtopic=228628

Or at least be a good chunk of the way to doing so.
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post Jun 26 2019, 05:42
Post #11003
Fudo Masamune



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actually
QUOTE(Firew @ Jun 26 2019, 05:09) *

If I wear The Shadowdancer:
Crit Chance: 39.9% + 10% (Heartseeker) +4.03% = 54.93%

unlike crit damage, crit chance calculation is 'multiplicative'... so at least it should be (39.9% * 1.0403) + 10% = 41.62 + 10 = 51.62

bringing this

QUOTE
Crit Damage: 54% + 15% (Heartseeker) = 69%
Average increase in damage to due crit: 1+ 54.93*0.69 = 1.379 multiplier


into 1.356178 multiplier which is below the multiplier of what you calculate for the fleet

in reality the calculation is different (i.e heartseeker doesn't add flat 10% crit, but turns on battle crit chance into 10 + 0.9 * crit assuming the wiki is correct).
my offered crit chance calculation is also very much oversimplified, for example, changing from this into this, only bump my crit chance from 60.5 to 61.7 (+1.2/ *1.02) instead of flat +2.96 or *1.0296
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post Jun 26 2019, 05:55
Post #11004
feathered



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QUOTE(Noeleo @ Jun 26 2019, 03:46) *

Going light to pair 1H is a fool errand. Not that it's unfeasible, but going heavy will give you synergy. That said, Shade is always better than Leather as your level progressed. Higher level demand higher damage. You might even give up Juggernaut 5 on your leather for added damage. Leather-Leather comparison is not my strong suit. Barring Savage/Agile Shadowdancer, Shade is easy to get. Almost too easy.

QUOTE(Uncle Stu @ Jun 26 2019, 04:21) *
Are we talking about this rapier?
https://hentaiverse.org/equip/123028801/5310a2d168
Not worth it? Its hallowed, has quite good damage, max dex, high parry. Damned, at your level i used a much more shitty mag tempestuous rapier of slaughter. (IMG:[invalid] style_emoticons/default/laugh.gif) I would fuse it. (IMG:[invalid] style_emoticons/default/happy.gif)

I would point to level first. Level 60-ish Magnificent equipment is inadequate for Level 300 player. Soulfusing will solve that, but soulfusing is giving up it's tradeability and costs fragment (not applicable in his case he said). Two costs that can simply avoided by buying a Legendary one. I think regular level 300 players has 3 million of credit saved up, more than enough for a Legendary Rapier of Slaughter save >90% adb Demonic/Hallowed ones.

Edit:
I see I caused misunderstanding. Enough for A save B means B is still out of reach. 'Save' and 'barring' is synonymous to 'except'. Better yet, I'll explain with this specific case: >90% adb Legendary Demonic/Hallowed Rapier of Slaughter still costs more than 3m credit. Last I heard 97% adb Demonic commanded 10m. The buyer uncertain about his expenses notwithstanding.

This post has been edited by feathered: Jun 26 2019, 06:16
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post Jun 26 2019, 06:04
Post #11005
Uncle Stu



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QUOTE(feathered @ Jun 26 2019, 05:55) *

Not that it's unfeasible,
But unpleasant. Very unpleasant. I did play it once for a while and boy was i happy when i finaly did got a full power armor set to switch to.
QUOTE(feathered @ Jun 26 2019, 05:55) *

I think regular level 300 players has 3 million of credit saved up, more than enough for a Legendary Rapier of Slaughter save >90% adb Demonic/Hallowed ones.

So rapiers gotten completly worthless since the last time i checked? I mean more than enough for a >90% Leg Hallowed of slaughter? Wow, i dont even know what to say, that actually let me overthink the idea i could actually sell some of my equipment.
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post Jun 26 2019, 06:29
Post #11006
bbobjs



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What's the best way to "pass" a turn? I often end up at the end of a round with only a single stunned enemy alive and find it valuable to wait out a few turns before dealing the final blow (mostly to reset cooldowns). Currently I'm using Scan but I wonder if there's some other free action I could take to effectively "wait" for a turn.
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post Jun 26 2019, 06:31
Post #11007
Uncle Stu



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What cooldown do you have to wait for? (IMG:[invalid] style_emoticons/default/huh.gif)
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post Jun 26 2019, 06:57
Post #11008
Nezu



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QUOTE(Uncle Stu @ Jun 26 2019, 05:04) *
So rapiers gotten completly worthless since the last time i checked? I mean more than enough for a >90% Leg Hallowed of slaughter? Wow, i dont even know what to say, that actually let me overthink the idea i could actually sell some of my equipment.


The key part there is the 'save [for] >90% ADB hallowed/demonic', so, except those ones. A rapier of slaughter with no preference of prefix, at lower ADB levels, should be easily affordable for players of that level... if, of course, anyone within their level range has dropped one recently.
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post Jun 26 2019, 09:54
Post #11009
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Where can I get shade fragments or bindings for upgrades? Reading the wiki didnt help with this and reading the first couple of posts in this thread made me regret not coming here sooner.
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post Jun 26 2019, 10:12
Post #11010
bbobjs



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QUOTE(Uncle Stu @ Jun 25 2019, 21:31) *

What cooldown do you have to wait for? (IMG:[invalid] style_emoticons/default/huh.gif)
My current safe strat for PFUDOR arenas is Rend > Shatter > Attack x N. When there are fewer than 6 mobs/round I end up killing everything a turn or three faster than my CDs. With my current setup I'm quick enough to take 9 actions before they recover but it's rare they survive 9 attacks. Since it's much safer to start the next round with Rend off CD, I often end up in a situation where I'd prefer to wait a turn but the only way I know to do so is with Scan. The problem with Scan is that it's slow it input and provides no particular benefit. What I'm looking for is either an action that functions as a wait but doesn't require a target/mp/overcharge or an action of minor use that costs almost 0 mp and no overcharge.

Once I have 6+ mobs/round to work with it's not an issue.

This post has been edited by bbobjs: Jun 26 2019, 10:22
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post Jun 26 2019, 10:21
Post #11011
Monomulti



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How important is parry to a 1H + Heavy playstyle? I'm currently level 224.


I've found a Magnificent Axe that gives +40 STR (+ some DEX & AGI) and 981 damage. Versus an Exquisite Shortsword which gives similar amounts of DEX & AGI (no STR) and 629 damage, but it has a 16% parry chance.


In particular I'm wondering whether the extra parry makes the shortsword actually do more damage than 'higher damage' axes. Right now I have 14.4% parry with axe vs 28.6% with shortsword. And a 66% chance to counter on parry.
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post Jun 26 2019, 10:34
Post #11012
Fudo Masamune



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QUOTE(yimy @ Jun 26 2019, 14:54) *

Where can I get shade fragments or bindings for upgrades? Reading the wiki didnt help with this and reading the first couple of posts in this thread made me regret not coming here sooner.


Monster Lab gift

QUOTE(Monomulti @ Jun 26 2019, 15:21) *

How important is parry to a 1H + Heavy playstyle? I'm currently level 224.


it's close to as important as block as parry also allow counter attack.
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post Jun 26 2019, 12:34
Post #11013
Firew



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QUOTE(Uncle Stu @ Jun 25 2019, 18:02) *

Yeah, you know i would just suggest you to reforge it.

I actually own both now because, it's honestly a lot cheaper to just buy new pieces (~50k-100k each) than to spend the amnesia shards reforging them. Someday I'll own gear that would actually be worth spending amnesia shards on...

QUOTE(Uncle Stu @ Jun 25 2019, 18:02) *

Oh, didnt sssss2 wrote about that in his topic about 1h? Not sure, but i remember i did read some math about that somewhere, i just dont remember were. (IMG:[invalid] style_emoticons/default/unsure.gif)

Oh nice, I'll go look for it when I have the chance. In general, thanks for all the input. I definitely know a bit more about the mechanics now.

QUOTE(Fudo Masamune @ Jun 25 2019, 22:42) *

actually

unlike crit damage, crit chance calculation is 'multiplicative'... so at least it should be (39.9% * 1.0403) + 10% = 41.62 + 10 = 51.62

bringing this
into 1.356178 multiplier which is below the multiplier of what you calculate for the fleet

in reality the calculation is different (i.e heartseeker doesn't add flat 10% crit, but turns on battle crit chance into 10 + 0.9 * crit assuming the wiki is correct).
my offered crit chance calculation is also very much oversimplified, for example, changing from this into this, only bump my crit chance from 60.5 to 61.7 (+1.2/ *1.02) instead of flat +2.96 or *1.0296


Like this. My calculations are all wrong now lol. Thanks for bringing that up.

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post Jun 26 2019, 13:08
Post #11014
KitsuneAbby



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No, no and no. Crit chance is layered, not "multiplicative". It means each equipment has a chance to turn the hit into a critical hit if all previous crit rolls failed to do so. As a consequence, the higher your base crit chance, the less an equip's crit chance will raise the global crit chance. This is also why cannot ever reach 100% crit chance.
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post Jun 26 2019, 14:04
Post #11015
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QUOTE(bbobjs @ Jun 26 2019, 10:12) *

My current safe strat for PFUDOR arenas is Rend > Shatter > Attack x N. When there are fewer than 6 mobs/round I end up killing everything a turn or three faster than my CDs. With my current setup I'm quick enough to take 9 actions before they recover but it's rare they survive 9 attacks. Since it's much safer to start the next round with Rend off CD, I often end up in a situation where I'd prefer to wait a turn but the only way I know to do so is with Scan. The problem with Scan is that it's slow it input and provides no particular benefit. What I'm looking for is either an action that functions as a wait but doesn't require a target/mp/overcharge or an action of minor use that costs almost 0 mp and no overcharge.

Once I have 6+ mobs/round to work with it's not an issue.


I'd recommend using cheapest spells of different types (deprecating, elemental, divine, forbidden). It's not free (you should use a mana draught from time to time), but on the other hand you gain proficiency, what is always a pro.

This post has been edited by Nicosai: Jun 26 2019, 14:04
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post Jun 27 2019, 00:50
Post #11016
sickentide



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QUOTE(bbobjs @ Jun 26 2019, 06:29) *

Currently I'm using Scan but I wonder if there's some other free action I could take to effectively "wait" for a turn.

it may not be as practical as scan, but there is indeed another: if your last used spell is targeted, and the previously selected target is dead, hitting R will waste a turn
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post Jun 27 2019, 06:19
Post #11017
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Here, straight out of the Shrine; my third Magnificent weapon and my first legendary weapon.

What is the wakizashi for if I do not have a good Katana to be able to perform double attacks, in itself, what serves the wakizashi, it is worth using it in dual-welding style of fighting As always I have been asking if they are worth it, should I sell them, use them or auction them?

https://hentaiverse.org/equip/197675554/d83f28f5c6
https://hentaiverse.org/equip/197721371/b4d7a151b1

This post has been edited by Arkoniusx: Jun 27 2019, 06:22
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post Jun 27 2019, 06:47
Post #11018
Drksrpnt



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QUOTE(Arkoniusx @ Jun 27 2019, 00:19) *

Here, straight out of the Shrine; my third Magnificent weapon and my first legendary weapon.

What is the wakizashi for if I do not have a good Katana to be able to perform double attacks, in itself, what serves the wakizashi, it is worth using it in dual-welding style of fighting As always I have been asking if they are worth it, should I sell them, use them or auction them?

https://hentaiverse.org/equip/197675554/d83f28f5c6
https://hentaiverse.org/equip/197721371/b4d7a151b1


Auction the waki, bazaar the club.

Since the waki is low level you could probably find some people to buy it, but the club has no prefix and it's missing agi so it's worthless unfortunately.
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post Jun 27 2019, 07:07
Post #11019
Arkoniusx



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So ... I open a new topic to sell it, or I go where the equipment is auctioned to put it for auction?

This post has been edited by Arkoniusx: Jun 27 2019, 07:09
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post Jun 27 2019, 07:21
Post #11020
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QUOTE(Arkoniusx @ Jun 26 2019, 21:19) *

Here, straight out of the Shrine; my third Magnificent weapon and my first legendary weapon.

What is the wakizashi for if I do not have a good Katana to be able to perform double attacks, in itself, what serves the wakizashi, it is worth using it in dual-welding style of fighting As always I have been asking if they are worth it, should I sell them, use them or auction them?

https://hentaiverse.org/equip/197675554/d83f28f5c6
https://hentaiverse.org/equip/197721371/b4d7a151b1
I forget what style you were trying to play but you could probably use that Waki as your off hand for DWing. It's "of balance" which makes it somewhat not ideal but it should pair well with a whatever "of slaughter" at your level if you wanta have some fun with it before selling it off.
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