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post Jan 30 2018, 13:06
Post #1081
Cryosite



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QUOTE(sangerex @ Jan 30 2018, 02:48) *

Guys, i saw that many prefer rapier with cold element over ethereal. Could you guys please tell me the reason?


Ethereal makes the weapon do void damage and have a void strike, and turns burden and interference to 0. When you bring it to IW10, you get a random elemental strike.

A weapon with an elemental strike prefix gets void damage and a void strike when you IW10 it, "hollowforged."

So the real difference between the two is the burden/interference. If you're doing dual wield, that lower burden is useful. Most people do 1h though, and having more burden helps reduce attack speed and evasion, which is a good thing.

Therefore most people would prefer to have arctic over ethereal, because the higher burden, while getting all of the same benefits of Ethereal that really matter.

(that said, most people prefer light or dark prefixes over cold, and cold over wind, electric, or fire, but that's another conversation)
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post Jan 30 2018, 15:12
Post #1082
Setton-san



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Higher difficulty means increased chances of getting drops such as trophies and artifacts right? Just a few weeks ago I have level 0 Archeologist and ran arenas on Nintendo and received a few artifacts and several trophies. Now that I have level 3 Archeologist and I ran TT&T, EoD and ED on PFUDOR these past 3 days, I haven't got a single artifact and received less trophies.

Why is that? Is it all just based on luck?

This post has been edited by Setton-san: Jan 30 2018, 15:14
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post Jan 30 2018, 15:15
Post #1083
Noni



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QUOTE(Setton-san @ Jan 30 2018, 14:12) *

Higher difficulty means increased chances of getting drops such as trophies and artifacts right? Just a few weeks ago I have level 0 Archeologist and ran arenas on Nintendo and received a few artifacts and several trophies. Now that I have level 3 Archeologist and I ran TT&T, EoD and ED on PFUDOR these past 3 days, I haven't got a single artifact and received less trophies.

Why is that? Is it all just based on luck?


luck. bad luck.


trophies drop from bosses only. Those in the final round give a guaranteed trophy drop.
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post Jan 30 2018, 15:19
Post #1084
friggo



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QUOTE(Setton-san @ Jan 30 2018, 16:12) *

Higher difficulty means increased chances of getting drops such as trophies and artifacts right? Just a few weeks ago I have level 0 Archeologist and ran arenas on Nintendo and received a few artifacts and several trophies. Now that I have level 3 Archeologist and I ran TT&T, EoD and ED on PFUDOR these past 3 days, I haven't got a single artifact and received less trophies.

Why is that? Is it all just based on luck?


As far as I remember, higher difficulty doesn't increase artifact drop chances. Playing on easier difficulties (hell or lower) does reduce the drop chance though. And level 3 Archaeologist really only means that your 0.2% drop chance gets increased to 0.26%, so it's a perfectly reasonable result. RNG is still RNG. I mean, I've done plenty of grindfests and have gotten anywhere between 2 and 17 artifacts for 1000 rounds, so it can vary greatly.

EDIT: the drop penalty for lower difficulties only applies to IWs and grindfests IIRC. You can do arenas on any difficulty without the penalty.

This post has been edited by friggo: Jan 30 2018, 15:26
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post Jan 30 2018, 15:48
Post #1085
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QUOTE(friggo @ Jan 30 2018, 21:19) *

As far as I remember, higher difficulty doesn't increase artifact drop chances. Playing on easier difficulties (hell or lower) does reduce the drop chance though. And level 3 Archaeologist really only means that your 0.2% drop chance gets increased to 0.26%, so it's a perfectly reasonable result. RNG is still RNG. I mean, I've done plenty of grindfests and have gotten anywhere between 2 and 17 artifacts for 1000 rounds, so it can vary greatly.

EDIT: the drop penalty for lower difficulties only applies to IWs and grindfests IIRC. You can do arenas on any difficulty without the penalty.

Putting it to level 3 actually feels like the drop chance decreased instead (IMG:[invalid] style_emoticons/default/laugh.gif)

If it's luck, I guess it can't be helped. So my luck was that horrible these past week huh (IMG:[invalid] style_emoticons/default/anime_cry.gif)
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post Jan 30 2018, 19:56
Post #1086
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QUOTE(Cryosite @ Jan 30 2018, 14:36) *

Ethereal makes the weapon do void damage and have a void strike, and turns burden and interference to 0. When you bring it to IW10, you get a random elemental strike.

A weapon with an elemental strike prefix gets void damage and a void strike when you IW10 it, "hollowforged."

So the real difference between the two is the burden/interference. If you're doing dual wield, that lower burden is useful. Most people do 1h though, and having more burden helps reduce attack speed and evasion, which is a good thing.

Therefore most people would prefer to have arctic over ethereal, because the higher burden, while getting all of the same benefits of Ethereal that really matter.

(that said, most people prefer light or dark prefixes over cold, and cold over wind, electric, or fire, but that's another conversation)

Wait what? I thought having evasion and action speed was a good thing and having high burden was a bad thing.
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post Jan 30 2018, 20:00
Post #1087
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QUOTE(Paff444 @ Jan 30 2018, 18:56) *

Wait what? I thought having evasion and action speed was a good thing and having high burden was a bad thing.

If you have a lot of Block, evasion and action speed are bad, since they lead to you getting hit less, so you block and stun/counter less.
This in 1H only obviously.
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post Jan 30 2018, 20:45
Post #1088
Cryosite



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QUOTE(Paff444 @ Jan 30 2018, 09:56) *

Wait what? I thought having evasion and action speed was a good thing and having high burden was a bad thing.


That is true for everyone else aside from 1h.

Evade is checked first, so every attack that is evaded is one that can't be blocked or parried. You only counter from block and parry.

1h seeks to be durable through block, parry, mitigations, and hp, and just weather through enemies offense by being durable. And poking back a lot with counters.

Other builds don't have as much durability because they're not wearing a shield. So they make up for that with evade and attack speed.
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post Jan 30 2018, 21:04
Post #1089
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Arctic rapier is better than Ethereal because you don't play the lottery to know what elemental strike you get, cold strike combines well with flame spike shield, the burden reduces the 1H evade but you can negate it entirely when playing DW.

So even for DW, arctic rapier is better.
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post Jan 30 2018, 21:20
Post #1090
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Uh........

As an actual dual wield player, why would I ever choose a non-eth weapon? Burden lowers attack speed and crit, interference raises mana cost. I don't need IW10 to get void damage and strike. And given that dw is best at sgs, why would I ever choose a strike that's not h/d? Please stop bullshittin these people.

More: of course if you're that hard up on infusions you can obviously iw10 your preferred strike, but that's small beans compared to the cost of deprecating stats or shards.

This post has been edited by qw3rty67: Jan 30 2018, 21:25
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post Jan 30 2018, 21:49
Post #1091
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QUOTE(qw3rty67 @ Jan 30 2018, 20:20) *

Burden lowers attack speed and crit

I doubt as a DW player you would come even with two non eth weapons above the iirc 60 burden you need for a lower crit.
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post Jan 30 2018, 23:10
Post #1092
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QUOTE(Ea-Moon @ Jan 29 2018, 09:06) *

I'll be on the hunt for Charged Phase Robe/Pants of Mjolnir which will obviously take a good dent out of that, and need to forge my current equipment still, but I'm wondering what I should do for my trainings now. This is what I have, and Quartermaster and Archaeologist are getting nearly into the million range for each subsequent level.Recs for where to move from here while still leaving myself 20 million?

Buy two noice piece of Mjolnir because Eletronic Arts Moons know it will go for more than ( ˘▽˘)っ 20m both.

This post has been edited by reality_marble: Jan 30 2018, 23:27
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post Jan 31 2018, 00:24
Post #1093
KitsuneAbby



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QUOTE(qw3rty67 @ Jan 30 2018, 20:20) *

Uh........

As an actual dual wield player, why would I ever choose a non-eth weapon? Burden lowers attack speed and crit, interference raises mana cost. I don't need IW10 to get void damage and strike. And given that dw is best at sgs, why would I ever choose a strike that's not h/d? Please stop bullshittin these people.

More: of course if you're that hard up on infusions you can obviously iw10 your preferred strike, but that's small beans compared to the cost of deprecating stats or shards.


You are the one bullshitting people. Ever heard of Featherweight shards? Sorry to teach you that they can negate the entirety of a rapier's burden and interference. That is, if we consider that average 7 Burden and maximum 5 Interference do kill a DW's performance.

I don't play DW, but it seems like I do have to teach a few basics of your own playstyle.

This post has been edited by decondelite: Jan 31 2018, 00:25
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post Jan 31 2018, 01:25
Post #1094
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QUOTE(Setton-san @ Jan 30 2018, 03:12) *

Higher difficulty means increased chances of getting drops such as trophies and artifacts right? Just a few weeks ago I have level 0 Archeologist and ran arenas on Nintendo and received a few artifacts and several trophies. Now that I have level 3 Archeologist and I ran TT&T, EoD and ED on PFUDOR these past 3 days, I haven't got a single artifact and received less trophies.

Why is that? Is it all just based on luck?

Play arenas on Normal for drops.
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post Jan 31 2018, 01:34
Post #1095
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QUOTE(Sesshomaru Moon @ Jan 31 2018, 00:25) *

Play arenas on Normal for drops.

Frankly, once you have good equipment, PFUDOR doesn't take that much more time in most arenas, and drops are better.

This post has been edited by gianfrix94: Jan 31 2018, 01:36
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post Jan 31 2018, 08:01
Post #1096
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how to decide the quality of an equipment?

like for rapier, except the Quality, it should be better with a Ethereal prefix and a Slaughter suffix, right?
for shield, is only block chance?
what about the heavy suit? and power suit.

Attached Image
how the IW 2 means?
ADB is attack damage bouns, right? The higher the better?

so hard to change the equips....
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post Jan 31 2018, 08:07
Post #1097
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and i just learn a new spell, spirit shield. but i found it is not very useful..
it costs too much mana, and the damage absorbed is not obvious..
maybe the spell level is too low? when should i use it?
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post Jan 31 2018, 08:32
Post #1098
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^^^

If you use fighting style : 1 handed, you better use rapier (ethereal+slaughter), force shield, and heavy power equipments.

If you use niten or DW you better use leather equipments.

Spirit shield is not really useful for low level (under 250 or 300) because it's limit is 50% damage but when you reach level 250+ spirit shield is a must.

IW means you unlocked the equipment's inner potecials, in your example butcher is the best, the best pair are fat-but *ooppss..

-fatality and butcher..

[Correct me if I'm wrong]
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post Jan 31 2018, 08:46
Post #1099
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QUOTE(igs88 @ Jan 31 2018, 07:32) *
If you use fighting style : 1 handed, you better use rapier (ethereal+slaughter), force shield, and heavy power equipments.


(ethereal+slaughter)
(ethereal+slaughter)
(ethereal+slaughter)
(ethereal+slaughter)

(IMG:[i.imgur.com] https://i.imgur.com/OQ3mw72.gif)
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post Jan 31 2018, 09:08
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igs88



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QUOTE(decondelite @ Jan 31 2018, 13:46) *

(ethereal+slaughter)
(ethereal+slaughter)
(ethereal+slaughter)
(ethereal+slaughter)

(IMG:[i.imgur.com] https://i.imgur.com/OQ3mw72.gif)


(IMG:[invalid] style_emoticons/default/laugh.gif) I really like that "noo....."

I prefer ethereal because of no burden, just that...
But I feel like my overcharge gauge is finite, so I have to recharge it 2-3 times in 90-100rounds, is it because of ethereal?
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