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> Ask the Experts!, Ask anything about hentaiverse. Hints for beginners

 
post Jun 5 2019, 03:50
Post #10689
indiexanna



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Hmm, maybe I'll just keep them

Maybe one day it'll reach 1.2m per piece (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Jun 5 2019, 05:55
Post #10690
Mr_GT



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Would there be any use for a 1H weapon with the "Battlecaster" suffix? This is mainly out of curiosity

Which element is the least useful among them? Like a vast majority of the enemies fought have resistance towards it or has very little utility (if any).
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post Jun 5 2019, 07:02
Post #10691
Uncle Stu



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QUOTE(indiexanna @ Jun 5 2019, 02:56) *

Also, speaking of obsolete items, I have flower vase and bubble gum and can't remember what they're for, do they worth anything?
Flower vase and bubble gum are rare but regular drops.
QUOTE(indiexanna @ Jun 5 2019, 03:50) *

Maybe one day it'll reach 1.2m per piece (IMG:[invalid] style_emoticons/default/tongue.gif)
That wont happend, i am quite sure about that.
QUOTE(Mr_GT @ Jun 5 2019, 05:55) *

Would there be any use for a 1H weapon with the "Battlecaster" suffix? This is mainly out of curiosity.
Sure, for a 1H mage build it can be quite usefull.
QUOTE(Mr_GT @ Jun 5 2019, 05:55) *

Which element is the least useful among them? Like a vast majority of the enemies fought have resistance towards it or has very little utility (if any).
Didnt you see my post about the wurst of them all? Because that is fire.
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post Jun 5 2019, 13:50
Post #10692
Mr_GT



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QUOTE(Uncle Stu @ Jun 5 2019, 01:02) *

Sure, for a 1H mage build it can be quite usefull.
Huh, didn't think 1H mages were a valid build. Seem like you wouldn't be able to increase the damage of spell without a staff, but Imperil would solve the issue in a way.

QUOTE(Uncle Stu @ Jun 5 2019, 01:02) *

Didnt you see my post about the wurst of them all? Because that is fire.
TBH every-time I looked at that post I kept thinking about bratwurst and it made me hungry. Anyway Fire imbued weapon seem like a no-go then (unless using electric shield)
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post Jun 5 2019, 13:58
Post #10693
Nezu



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QUOTE(Mr_GT @ Jun 5 2019, 12:50) *

Huh, didn't think 1H mages were a valid build. Seem like you wouldn't be able to increase the damage of spell without a staff, but Imperil would solve the issue in a way.

TBH every-time I looked at that post I kept thinking about bratwurst and it made me hungry. Anyway Fire imbued weapon seem like a no-go then (unless using electric shield)


You still use cloth armor for 1H mage - so you can get increased spell damage from phase pieces, and magic damage from radiant pieces too. It's significantly less damage than staff mage, but you can get considerably higher defense from playing that way - nimble waki mainhand & either barrier or nimble buckler can get some very nice parry & block values.

Fiery weapons aren't the end of the world. They're just not quite as nice as arctic, hallowed or demonic.
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post Jun 5 2019, 14:26
Post #10694
Dead-ed



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QUOTE(lestion @ Jun 5 2019, 05:58) *

Fiery weapons aren't the end of the world. They're just not quite as nice as arctic, hallowed or demonic.

Please let the price drop by not saying that. Thanks.
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post Jun 5 2019, 14:48
Post #10695
Fudo Masamune



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QUOTE(Dead-ed @ Jun 5 2019, 19:26) *

Please let the price drop by not saying that. Thanks.


fiery is the best to use; while arctic, hallowed or demonic are the worst of all since it shorten our time playing HV.
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post Jun 6 2019, 14:01
Post #10696
hikaru2312



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I`m 185 level and using one hand weapon & shield.

Rapier and Club. Which weapon is better for Newbie like me ?
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post Jun 6 2019, 14:20
Post #10697
Noni



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QUOTE(hikaru2312 @ Jun 6 2019, 14:01) *

I`m 185 level and using one hand weapon & shield.

Rapier and Club. Which weapon is better for Newbie like me ?

Depends on stats and level of the equipment can you post a link? Select item and press c

When they are equal, rapier is better. It gives you parry and penetrated armor.

By the way, you can't delete a thread, but I can. So don't worry about it.
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post Jun 6 2019, 15:34
Post #10698
indiexanna



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Some arenas has EXP modifiers, do they also affect proficiency gain?

Also how much gap is preferred between Level and Proficiency? Currently, my weapon proficiency is currently 20 above my level and my armor is 40 above my level. Is it enough? Is it too much?
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post Jun 6 2019, 15:59
Post #10699
Nezu



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QUOTE(indiexanna @ Jun 6 2019, 14:34) *

Some arenas has EXP modifiers, do they also affect proficiency gain?

Also how much gap is preferred between Level and Proficiency? Currently, my weapon proficiency is currently 20 above my level and my armor is 40 above my level. Is it enough? Is it too much?


Sort of, indirectly - proficiency gain is (as I understand it) a percentage of regular experience gain, although you only gain it for all proficiencies from dawn exp (applied in the first battle after dawn). From battle exp gains, it only applies to relevant proficencies used during the round (ie, you must be hit to gain armor prof, you must use a spell from a specific school to gain proficency exp for that school).

There is no such thing as too much proficiency! It's nice to have as much as you can get.
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post Jun 6 2019, 18:13
Post #10700
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A couple of questions!

1. As a leather 2H melee, would it be worth it to cast deprecating spells every once in a while just for the purpose of raising proficiency? I don't usually use these spells and I'm not sure if I should be.

2. As a leather 2H melee, I don't ever use Defend (or Focus, but that seems obvious). Should I be using them? All my overcharge just goes into rending blow and the occasional spirit stance.

3. I heard there was an update to Live Percentile and I'm not sure if I'm seeing the updates. Is there an updated script or is the database updated? ps. I'm currently using version 1.1.0.

4. I don't understand the proc effect duration table on the wiki at all. https://ehwiki.org/wiki/Equipment_Procs .

From what I understand, if I proc a 4-duration stun with my mace, it'll take the monster 4 of it's "turns" to get rid of it. If I'm faster than the monster, I'll get more attacks in. Conversely, if the monster is faster (PFUDOR's 25%, for example), the stun will wear off faster?

Maybe the chart on the wiki saying the monster's speed doesn't matter?

Thank you in advance
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post Jun 6 2019, 19:09
Post #10701
Nezu



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QUOTE(Firew @ Jun 6 2019, 17:13) *

A couple of questions!

1. As a leather 2H melee, would it be worth it to cast deprecating spells every once in a while just for the purpose of raising proficiency? I don't usually use these spells and I'm not sure if I should be.

2. As a leather 2H melee, I don't ever use Defend (or Focus, but that seems obvious). Should I be using them? All my overcharge just goes into rending blow and the occasional spirit stance.

3. I heard there was an update to Live Percentile and I'm not sure if I'm seeing the updates. Is there an updated script or is the database updated? ps. I'm currently using version 1.1.0.

4. I don't understand the proc effect duration table on the wiki at all. https://ehwiki.org/wiki/Equipment_Procs .

From what I understand, if I proc a 4-duration stun with my mace, it'll take the monster 4 of it's "turns" to get rid of it. If I'm faster than the monster, I'll get more attacks in. Conversely, if the monster is faster (PFUDOR's 25%, for example), the stun will wear off faster?

Maybe the chart on the wiki saying the monster's speed doesn't matter?

Thank you in advance


1. Yes! In time (once you get the level to slot the abilities for it) imperil will become very useful to your play, and some 2H players also use weaken or silence occasionally too.

2. Generally no - 2H players use their OC on rending blow (if non-estoc), great cleave, or fus-ro-dah.

3. Current version is 1.1.0, and it sources from an external database, so no need to change anything there. (As far as I understand, it is slightly out of date and hasn't been changed for some time).

4. I'm not 100% on this so don't take it as a definitive answer, but I think procs (and buffs) should be relative to game ticks (in other words, turns before action speed modifiers are taken into account). Source: https://ehwiki.org/wiki/Action_Speed ("Tick is a special time amount, designed for counting down this special time-based events: [...] -Weapon's proc duration." and "Tick is always equals to one time unit and cannot be modified in anyway.")

This post has been edited by lestion: Jun 6 2019, 19:10
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post Jun 6 2019, 20:20
Post #10702
ahroun



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Answering Firew's 1st, I usually cast one of each spell type on random encounters and final rounds in arenas because they usually have more exp.
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post Jun 6 2019, 22:32
Post #10703
Firew



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Thanks, both of you!
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post Jun 8 2019, 16:51
Post #10704
randomuser1234



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Would it be allowed to make a script that prevents you from using a mana draught when you already have one active, and similar for health/spirit draughts?
I sometimes drink mana/spirit draughts before the previous one has finished. They're not that expensive, but it's kinda wasteful. Since they take 0 time to drink, I don't think there's ever a reason you would need to drink one early.

In general, parsing the page to decide on actions isn't allowed. But I see that Monsterbation disables certain actions based on if Spark of Life is active or not, so maybe only disabling things is OK?
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post Jun 8 2019, 17:58
Post #10705
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QUOTE(randomuser1234 @ Jun 8 2019, 14:51) *

Would it be allowed to make a script that prevents you from using a mana draught when you already have one active, and similar for health/spirit draughts?
I sometimes drink mana/spirit draughts before the previous one has finished. They're not that expensive, but it's kinda wasteful. Since they take 0 time to drink, I don't think there's ever a reason you would need to drink one early.

In general, parsing the page to decide on actions isn't allowed. But I see that Monsterbation disables certain actions based on if Spark of Life is active or not, so maybe only disabling things is OK?

No. That's taking decisions in your stead, which is strictly forbidden.
The hovering being interrupted in Monsterbation in certain cases is only something that is tolerated because hovering would otherwise be completely pointless.

Have a bit of faith in sickentide who provides us with everything that is allowed, not more, not less. Try to optimize your Monsterbation setup / playstyle instead. (IMG:[invalid] style_emoticons/default/wink.gif)
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post Jun 8 2019, 18:16
Post #10706
Nezu



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It would need to be individually cleared with Tenboro specifically because that rule exists: in general, if Monsterbation does something that seems against the rules, an exception has made for it. Definitely don't try to interpret whether individual cases can be allowed past the rules without word from above on it
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post Jun 9 2019, 05:13
Post #10707
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Hello, I would like to know how the item shop works, more than anything because when I returned 2 months ago to resume this game where I left it more than 10 years later, there were many materials that would now be useful, but now that I have the credits, there longer those materials for sale. (IMG:[invalid] style_emoticons/default/cry.gif)

How are the items rehabbed? It goes by time of sale, or someone refuses the item shop.

You could also tell me how I can buy low grade metals here and what would be the price of 500 units? I need them to improve the weapons I get every time I win them, or I get them from the shrine.
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post Jun 9 2019, 05:25
Post #10708
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QUOTE(Arkoniusx @ Jun 9 2019, 05:13) *

Hello, I would like to know how the item shop works, more than anything because when I returned 2 months ago to resume this game where I left it more than 10 years later, there were many materials that would now be useful, but now that I have the credits, there longer those materials for sale. (IMG:[invalid] style_emoticons/default/cry.gif)
The item shop? You really should forget about buying materials or bindings from the item shop. It is too expensive and too unreliable, because you would only be able to buy such materials or bindings from there people do actually sell to it. And that is also not a good idea, because you can get much more credits from other people. So when you need something, you can make your own topic in WTB or you go to all those shops in WTS and buy from there. But dont waste your credits in the items shop.

QUOTE(Arkoniusx @ Jun 9 2019, 05:13) *

You could also tell me how I can buy low grade metals here and what would be the price of 500 units? I need them to improve the weapons I get every time I win them, or I get them from the shrine.
Buying? LGM? Really? Well, like i said, you could make your own WTB, or take a look in WTS. I am sure someone there will sell them. You should just not pay too much for them. Imo everyone who wants 100 credits ore even more each, does only rip you off. The last time i did actually sell any LG Materials i did only took 10c each. But it was allready rare to find someone who actually pay for them, i cant tell you if that is actually a fair price. So dont quote me on that.

Here is sent you even some for free. May they help you. Even when i am not sure what you mean by weapons you get every time you win. (IMG:[invalid] style_emoticons/default/unsure.gif)
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