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> Ask the Experts!, Ask anything about hentaiverse. Hints for beginners

 
post Jun 1 2019, 14:01
Post #10629
ForsakenBruno



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Don't forget the learning curve of this game, you level up so fast that you don't have much time to learn and trying other stuffs is expensive and since you don't know anything yet newbies have no choice believe in who have more experience. Whould me nice if that topic with tips for beginers had videos with play styles (Itens, Skills and how use it). For example someone like u that play 1H show how to do it right and other players to showing other styles.
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post Jun 1 2019, 14:03
Post #10630
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Between these 3 rapiers, which one do you think is the best mmm...~?
And I'm currently using the demonic one, is it worth it to change and fully forged another if that one is actually better mmm...~?

Legendary Demonic Rapier of Slaughter
Legendary Hallowed Rapier of Slaughter
Legendary Arctic Rapier of Slaughter

This post has been edited by VawX: Jun 1 2019, 14:03
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post Jun 1 2019, 14:04
Post #10631
KitsuneAbby



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Yes I know... It's been countless months that I've been saying that I should record how to play Imperil Shortsword, but I'm so much of a busy man. (IMG:[invalid] style_emoticons/default/sad.gif)

PS:
Scanning monsters does register properly in the database now.
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post Jun 1 2019, 14:28
Post #10632
Basara Nekki



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QUOTE(decondelite @ Jun 1 2019, 04:44) *

Because they're gullible, have no real clue about what they're doing, even the wiki suggest rapiers (as a lazy but not that stupid choice for gullible players) and they haven't ever tried/considered anything else? You see, the vast majority of this game's players are just sheep who jump in the bandwagon and consider that because a thing is expensive/popular, then it's the best and the rest is shit. Alternative (but perfectly viable) choices are not an option for them.
That was the short answer to your question.

If you paid more attention, I said that rapiers are no good against Schoolgirls. But against the regular mob, they remain good, albeit not the only possibility.

PS:
I usually don't brag about my equipment, but I'm showing it right now to illustrate that there do are players who have feats they can be proud of, yet they remain silent about it.
The weapon that deals insanely powerful counterattacks and holds amazing clear times


And why do not you take a comparative test using a Rapier with the same Item World result and the same amount of upgrades as your Shortsword? (IMG:[invalid] style_emoticons/default/huh.gif)

Only then we will be able to know the difference between the two swords. (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Jun 1 2019, 15:20
Post #10633
Noni



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QUOTE(decondelite @ Jun 1 2019, 14:04) *

PS:
Scanning monsters does register properly in the database now.

Excellent! Well done, very fast as well. A big thanks to you and mr random.
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post Jun 1 2019, 15:35
Post #10634
SPoison



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QUOTE(VawX @ Jun 1 2019, 05:03) *

Between these 3 rapiers, which one do you think is the best mmm...~?
And I'm currently using the demonic one, is it worth it to change and fully forged another if that one is actually better mmm...~?

Legendary Demonic Rapier of Slaughter
Legendary Hallowed Rapier of Slaughter
Legendary Arctic Rapier of Slaughter



If none were forged I would say arctic has better overall. Since it is forged obviously demonic. It gets harder and harder to increase your damage as you level up so it might be worth it to you or it might not be, I don't know how great arctic is but you always have another spot for whatever infusion you want. Wanna sell me the arctic one? (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Jun 1 2019, 16:01
Post #10635
ahroun



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Uncle Stu, decondelite... I'm grateful for both your help, but all this wrangling between rapier and shortsword it's confusing for a newbie.

I guess there isn't consensus in this.

And yes, decondelite, right now I'm using Shortsword+Imperil (remember that the Ethereal Shortsword is the best of what I have) and it's working better than before.

I don't mind trying styles, tbh, but I'd rather optimize the use of my credits right now. Spending 200k in a sword it's a bit hard on my finances right now. For now I'll go for rapiers, but keep my eyes open for a good waki or shortsword too.

Or at least, I won't discard them if I get them (not that I do that).

Another thing, what elemental strikes are considered "good" and why?

Now that we are discussing styles, I've always wondered:

I understand why Force Shields and Power Armors are preferred (Block and ADB) to "normal" Plates and Bucklers/Kite Shields.

Does that always apply?
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post Jun 1 2019, 16:38
Post #10636
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QUOTE(Basara Nekki @ Jun 1 2019, 12:28) *

And why do not you take a comparative test using a Rapier with the same Item World result and the same amount of upgrades as your Shortsword? (IMG:[invalid] style_emoticons/default/huh.gif)

Only then we will be able to know the difference between the two swords. (IMG:[invalid] style_emoticons/default/tongue.gif)

Give me a Peerless Rapier of Slaughter and then we can talk. (IMG:[invalid] style_emoticons/default/rolleyes.gif)

@ahroun:
It's normal to be a bit lost. To make it as short as possible:
1) Imperil and Penetrated Armor don't combine well.
2) Penetrated Armor does not reduce a monster's mitigation against elements (basically your elemental strikes), while Imperil does.
3) Rapier and Shortsword have basically the same stats everywhere, except the Shortsword has higher ADB and STR.
4) Rapier is easier to use (which is why it's recommended for newbies), but Shortsword is better against SGs and allows for a greater damage output when using Imperil as a 1H player.
5) Rapiers are expensive, Shortswords are dirty cheap.

For weapon prefixes on a 1H weapon:
1) Arctic is generally regarded as the best prefix for 1H, since the Cold strike deals improved damage output against monsters inflicted with a burn (induced by the Fire Spike Shield).
2) Demonic and Hallowed come next, as they deal maximum damage against Schoolgirls. Hallowed also benefits from that against Flying Spaghetti Monster, but Demonic doesn't.
3) Ethereal may sound attractive, but it's actually not very good for rapiers/shortswords/wakizashis because you do get void damage at IW10 anyway, you can negate the Burden/Interference with a feather, and you don't know what element you'll get at IW10 on an ethereal weapon.
4) Fiery/Shocking/Tempestuous are usually regarded as inferior, but that doesn't mean they're bad. You still can use a proper spike shield to make them deal the extra damage.

Force Shield and Power armor: of course not, it doesn't always apply. Lemme illustrate when they're not so great.

Force Shields: they're usually preferred because they have the highest Block chance, but their Interference can be an issue, and they require Defense Matrix Modulators to be forged, which tend to be somewhat expensive. If these issues arise, then a good alternative would be a Buckler of a Barrier, or at worst a Reinforced Kite Shield with an extremely high Block chance. Force Shields are particularly undesired when someone plays 1H mage, which makes a heavy use of mana. In which case a DEA (Dex, End, Agi) Buckler of the Barrier is clearly the best.

Power armor: it's certainly the one thing that boosts the damage output the best out of all armors, while keeping a very good mitigation. But if they still don't provide enough mitigation (which can be the case for a low level player or for 2H), then plate armor can be an option. Don't hesitate to use (Shielding) plate armor if you feel like you're lacking defense, but you've got to be aware that your damage output will suffer from that.
Be aware that power armor has a very high interference aswell, which tends to be an issue for 1H players, especially when they need to heal a lot. Don't hesitate to reduce the interference with Featherweight Shards, it really does wonders and they're dirty cheap.
And again, Power Armor requires Repurposed Actuators to be forged, which are very, very expensive. While forging regular plate armor will be less expensive.
I am even considering shielding plate myself for my future 2H, despite my full peerless power set.

This post has been edited by decondelite: Jun 1 2019, 17:11
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post Jun 1 2019, 17:15
Post #10637
Fudo Masamune



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QUOTE(ahroun @ Jun 1 2019, 21:01) *

Uncle Stu, decondelite... I'm grateful for both your help, but all this wrangling between rapier and shortsword it's confusing for a newbie.

I guess there isn't consensus in this.


the consensus is rapier better than other for 1h-heavy style, try look for other people who push for shortsword in the past few hundreds pages in this thread, you'll find little to nobody other than decon.

QUOTE
Another thing, what elemental strikes are considered "good" and why?


for SG dark/holy, because of this

QUOTE
Now that we are discussing styles, I've always wondered:

I understand why Force Shields and Power Armors are preferred (Block and ADB) to "normal" Plates and Bucklers/Kite Shields.

Does that always apply?


preference is based on each person, force shield is plainly having much higher block than buckler and kite, but you might find a fight between SDE or nothing and non SDE is fine later.

uncle stu use turtle plates, it works and it's his preference, but he prefer to taunt his no-spark-playstyle-e-peen.

but yeah, it's just like that "don't use haste and shadow veil when you don't need it so you could get more counter"
if you put safety above 'small' increase in clear speed, then nobody gonna stop you from using both of them.
just like nobody going to force you to not using power instead of plate, if that's your preference or that's what your budget could afford, just realize that you're dismissing possible extra attack for more excessive defense.
or something like that.
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post Jun 1 2019, 17:17
Post #10638
Uncle Stu



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QUOTE(ahroun @ Jun 1 2019, 16:01) *

Another thing, what elemental strikes are considered "good" and why?
Well, i would say dark and holy of course, against SG and they are not bad against a lot of other monsters. Cold for its synergy with the flame spike shield and i would say wind isnt so bad, because giants are weak against it and they have a lot of HP.

QUOTE(ahroun @ Jun 1 2019, 16:01) *

I understand why Force Shields and Power Armors are preferred (Block and ADB) to "normal" Plates and Bucklers/Kite Shields.

Does that always apply?

Well, normaly yes, but lets say you want to try something like 1H mage, in that case you dont want a Force Shield, too much interference, so you want a buckler instead. Of barrier iirc. And i guess, when you really are in a hurry to play on pfudor it could help use one shielding plate if you dont have the credits to upgrade your PM and MM and you dont worry too much about clearing speed. Does this answer your question?
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post Jun 1 2019, 17:52
Post #10639
randomuser1234



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Time to scan all the monsters!

Attached Image

whoops (IMG:[invalid] style_emoticons/default/heh.gif)
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post Jun 1 2019, 18:02
Post #10640
ahroun



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Well, my questions were more to know how effective would be non-cookie cutter builds. In the end, for now I guess I'll go cookie-cutter, but I'm open to exploring other builds if I have the chance and time.

When I saw the shields, my question was around if a fully forged set of Shielded Heavy Armor of Protection/Warding, plus Reinforced Buckler of the Barrier would have Block chances high enough to avoid being hit by most stuff.

Also, if you have Shielded you can increase your Block chances when forging that, can't you?

How does it apply to a Buckler of the Barrier? I guess no extra forging from that?

Combine that with a weapon with Overpower and high damage and sure, you might not be the fastest when hitting, but you will for sure counter every time.

Other option is as stated, 1H mage with a mix of battlecaster (for the accuracy and manga conservation) and featherweight and you might be able to spam magic while you block/counter most of the attacks of the monsters.


Idk, I'm speculating at this point.


PS: Fudo, I don't dislike decondelite's build, tbh. I'm not sure about effectiveness, but Imperil does work quite well. Still, I guess I'll have to try different things and which one suits me better.

A tank battlecaster doesn't look that bad, tbh. Not sure if it's possible, but it's worth a try once I have the finances.

PSS: the thing about Counter is that I like the perverseness of others doing my job for me.

This post has been edited by ahroun: Jun 1 2019, 18:04
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post Jun 1 2019, 18:21
Post #10641
Uncle Stu



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QUOTE(ahroun @ Jun 1 2019, 18:02) *

Well, my questions were more to know how effective would be non-cookie cutter builds. In the end, for now I guess I'll go cookie-cutter, but I'm open to exploring other builds if I have the chance and time.
Ehm, i am would gladly help you with that, but i have to admit i am not what you mean by cookie-cutter. (IMG:[invalid] style_emoticons/default/unsure.gif)
QUOTE(ahroun @ Jun 1 2019, 18:02) *

When I saw the shields, my question was around if a fully forged set of Shielded Heavy Armor of Protection/Warding, plus Reinforced Buckler of the Barrier would have Block chances high enough to avoid being hit by most stuff.
Well, if you mean, if you actually need a force shield to be completly invulnerable in arenas. I guess the answer would be no, you dont need a forge shield for that. But imo high PM and MM are in the end much more important for that as high block. A block no matter how high it is, can fail and you get hit, so you need mitigations for not really carring about that one hit. But of course a higher block does help you, so you only get hit not as often.
QUOTE(ahroun @ Jun 1 2019, 18:02) *

Also, if you have Shielded you can increase your Block chances when forging that, can't you?
Yes, you can upgrade your block chance by upgrade it on your shielded plate.
QUOTE(ahroun @ Jun 1 2019, 18:02) *

How does it apply to a Buckler of the Barrier? I guess no extra forging from that?
You mean if you can upgrade a buckler of barrier more often as a non of barrier? Because everything except damage, magical or physical, can only be upgraded 50 times as max.
QUOTE(ahroun @ Jun 1 2019, 18:02) *

Combine that with a weapon with Overpower and high damage and sure, you might not be the fastest when hitting, but you will for sure counter every time.
Ehm, overpower has absolutly nothing to do with counter-attacks. The Counter-Parry of Overpower does only prevent monster from parry your attacks.
QUOTE(ahroun @ Jun 1 2019, 18:02) *

I'm not sure about effectiveness, but Imperil does work quite well.
You know you can play imperil/rapier right? (IMG:[invalid] style_emoticons/default/unsure.gif) And fyi the higher your crit chance the more often does PA actually work. Every crit is a guaranteed PA on a monster.
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post Jun 1 2019, 19:10
Post #10642
Basara Nekki



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QUOTE(decondelite @ Jun 1 2019, 11:38) *

Give me a Peerless Rapier of Slaughter and then we can talk. (IMG:[invalid] style_emoticons/default/rolleyes.gif)


You do not need a Peerless Rapier to make comparisons. All you have to do is get a good Rapier. (IMG:[invalid] style_emoticons/default/wink.gif)

I have said this to you other times, and I say again: make this comparison for yourself. I insist on this because I know you are capable and able to do so in the short or medium term. Moreover, it would be virtually impossible to persuade a typical Rapier user to test with Shortswords. (IMG:[invalid] style_emoticons/default/heh.gif)

Personally, I've already compared my Legendary Hallowed Rapier of Slaughter with my Peerless Shocking Shortsword of Slaughter, and the Rapier was just a little faster in different arenas and also IW. Both have the same IW result and the same amount of upgardes. And I played the same way, using Imperil all the time.

Without the results of this comparison, it will always be just your word against that of dozens of Rapier users.
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post Jun 1 2019, 19:26
Post #10643
KitsuneAbby



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Well, to be fair, at my point it's not called cutting cookies anymore, but splitting the Moon with tremendous strength.
The things I cannot cut are next to none. (IMG:[invalid] style_emoticons/default/heh.gif)

Under Level 310, that playstyle is only ever good against SGs. It's otherwise quite "meh" against regular monsters, since you can't imperil the entire party at once. It'd be wise to have both an arctic rapier of slaughter for regular arenas and a hallowed/demonic shortsword for the SGs.

When beyond Lvl310, going full Imperil Shortsword is possible, but be warned: it's not for beginners and it requires one to train / be patient before seeing the results. In terms of preparation, it needs Wisdom (which can only be obtained by allocating primary stats on the character settings), Aether Shards (~400C apiece, for 1 hour), Featherweight Shards (dirt cheap), depr prof and a proper setup for Monsterbation. The load on the mana bar is also fairly consequent: enough to use mana draughts regularly, but not to the point of needing mana potions, unless you're healing frequently. It's for these reasons that I've stated that playing rapier is certainly "easier", "more convenient", thus usually more suited to less experienced players and (way) more popular. But by no means using a rapier is the only way to play, it's just that playing differently means that you need to have the proper preparation, to know exactly what you're doing.

At least I do can say why I enjoy playing that way: it does feel extremely powerful/brutal, when played properly. I remember the one time when I tried playing a rapier instead: it felt like I was poking stones with a toothpick, and horribly slooow.

This post has been edited by decondelite: Jun 1 2019, 19:37
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post Jun 1 2019, 19:45
Post #10644
ahroun



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What about the battlecaster build people talked?

Is it doable or I might be wasting my time?

Any suggestions for stat builds? Right now I'm considering a build that uses SDEIW with A lower, at like level * 0,7.

Gears I guess I should go with 1H heavy battlecaster and shards.

Of course, the build would be for a later date, at like lvl 300-350 (same as with mages, I guess).
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post Jun 1 2019, 19:48
Post #10645
ForsakenBruno



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I don't think anyone answered this ahroun's question. This is what elemental damage does on your weapon.

My main hand does void+cold, off hand does void+elec and i used infusion of flame. The wiki explain this but i only understood after i saw it.

You hit ??? for 4181 void damage.
Cold Strike hits ??? for 1583 cold damage.
Fire Strike hits ??? for 568 fire damage.
Void Strike hits ??? for 1861 void damage.

Your offhand hits ??? for 1772 void damage.
Elec Strike hits ??? for 378 elec damage.
Void Strike hits ??? for 984 void damage.
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post Jun 1 2019, 19:50
Post #10646
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QUOTE(ahroun @ Jun 1 2019, 19:45) *

What about the battlecaster build people talked?

Is it doable or I might be wasting my time?
This is a 1H mage build.
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post Jun 1 2019, 20:06
Post #10647
ahroun



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QUOTE(Uncle Stu @ Jun 1 2019, 19:50) *

This is a 1H mage build.


Yeah, but the wiki mage build uses staves and phase stuff, not plate, buckler and a weapon.

I mean, I have no information about that build except for what has been said here.
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post Jun 1 2019, 20:22
Post #10648
Fudo Masamune



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QUOTE(ahroun @ Jun 2 2019, 01:06) *

Yeah, but the wiki mage build uses staves and phase stuff, not plate, buckler and a weapon.

I mean, I have no information about that build except for what has been said here.


maging using plate? the interference itself is bad enough to make your MP unsustainable.
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