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> Ask the Experts!, Ask anything about hentaiverse. Hints for beginners

 
post May 3 2019, 13:37
Post #10269
Uncle Stu



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QUOTE(Shiskk @ May 3 2019, 13:25) *

Just wondering does my equipment repair itself?,
No.
QUOTE(Shiskk @ May 3 2019, 13:25) *

Also what to do with low tier trophies who noone wants
Well, you could shrine them, bazaar them or pile them up. Personally i just pille them up like any other trophy i get. (IMG:[invalid] style_emoticons/default/laugh.gif)
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post May 3 2019, 13:51
Post #10270
mewsf



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QUOTE(DJNoni @ May 3 2019, 18:58) *

Finding the thing is the start. This may take a long time for such an item to come up onto the market or lotteries.
Then buying it: all in into the lottery - you still need to be very lucky, but that will cost you 20000 tickets no matter what. On the market, 100-150m would be a reasonable price to buy it, I would guess... But it is very likely that one or more Rich Catgrills and a Mad Hather will want it as well. When they start bidding... 300m is max I can imagine, but who knows?

Then the IW: for each try at the strike, I personally would ask about 6m or so (depending on the mood). Then if you need like 10 tries (I would no longer be in a good mood by then (IMG:[invalid] style_emoticons/default/laugh.gif) ), you would need a budget of 70m. But there are cheaper IW services than mine (mine is more 'exclusive', though (IMG:[invalid] style_emoticons/default/wink.gif) ), so I think 50m would be enough.

So yeah. You need to save. Or, just go mage.


Thanks for the detailed answer, I think that is still acceptable, although it might take a long time...I want to stick with 1H melee now anyway.

QUOTE(Uncle Stu @ May 3 2019, 19:10) *

Funfact, Ethereal is overrated anyway. (IMG:[invalid] style_emoticons/default/duck.gif)


A demonic or hallowed rapier should also be good, in fact I just want find a quick way to beat schoolgirls with melee style.
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post May 3 2019, 13:54
Post #10271
Nezu



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QUOTE(mewsf @ May 3 2019, 12:51) *

A demonic or hallowed rapier should also be good, in fact I just want find a quick way to beat schoolgirls with melee style.


If you are playing 1H, definitely don't bother with ethereal, you will only make your life so much worse if you want a specific strike. The benefit of ethereal is mostly for dual wielders who want to keep their burden low.
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post May 3 2019, 14:09
Post #10272
mewsf



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QUOTE(lestion @ May 3 2019, 19:54) *

If you are playing 1H, definitely don't bother with ethereal, you will only make your life so much worse if you want a specific strike. The benefit of ethereal is mostly for dual wielders who want to keep their burden low.


Seems I'm just too obsessed with ethereal, I just thought about "Players and monsters have 0% specific mitigation against void attacks" according to the wiki. But it seems that common monsters don't take many hits to die. My only problem is that schoolgirls take lots of time because of their HP.
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post May 3 2019, 14:14
Post #10273
Noni



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QUOTE(mewsf @ May 3 2019, 14:09) *

Seems I'm just too obsessed with ethereal, I just thought about "Players and monsters have 0% specific mitigation against void attacks" according to the wiki. But it seems that common monsters don't take many hits to die. My only problem is that schoolgirls take lots of time because of their HP.

yeah but you will have void strike anyway, won't you? IW10 is all that takes!
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post May 3 2019, 14:16
Post #10274
Uncle Stu



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QUOTE(mewsf @ May 3 2019, 14:09) *

Seems I'm just too obsessed with ethereal, I just thought about "Players and monsters have 0% specific mitigation against void attacks" according to the wiki.
But you also get void from hollowforged weapon, aka every single elemental weapon with fully IW. And 0% means not just that no monster is strong against it, but also that no monster is actually weak against it.
QUOTE(mewsf @ May 3 2019, 14:09) *

My only problem is that schoolgirls take lots of time because of their HP.
Yeah, but that wouldnt change with any rapier, they still would have a lot of HP, and btw DW is quite fast at doing DwD. With the right set even quite faster as 1H.
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post May 3 2019, 14:44
Post #10275
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You'll get void strike anyways with lv. 10 of non-ethereal elemental weapons.

If comparing lv. 10, the difference is strictly burden/interference and getting a random elemental strike + void strike (which is reforgeable but will take time) vs guaranteed the elemental strike your weapon's element is + void strike.

Personally I feel for 1H Heavy lowering burden is often even disadvantageous at times (mainly for lower difficulty content like arenas) as you'll be increasing your evade (and very rarely your attack speed if you already have that) resulting in less counters.

Note that you can also just stick with level 9 on ethereal weapon and use an additional infusion (in comparison to level 10 on elemental weapon) to get the same effects but chooseable. (i.e. 2 infusions + ethereal@lv9 == 1 infusion + elemental@lv10 with the difference of burden/interference and flexibility of elements to choose from; of course also the infusion cost)

This post has been edited by t_t_z: May 3 2019, 14:46
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post May 3 2019, 14:47
Post #10276
KitsuneAbby



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QUOTE(lestion @ May 3 2019, 11:54) *

If you are playing 1H, definitely don't bother with ethereal, you will only make your life so much worse if you want a specific strike. The benefit of ethereal is mostly for dual wielders who want to keep their burden low.

Even when it comes to DW, ethereal is bullshit. You can negate both BUR and Inter entirely with a feather. Ethereal is only interesting for axes, clubs and 2H.
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post May 3 2019, 15:00
Post #10277
Nezu



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QUOTE(decondelite @ May 3 2019, 13:47) *

Even when it comes to DW, ethereal is bullshit. You can negate both BUR and Inter entirely with a feather. Ethereal is only interesting for axes, clubs and 2H.


Oh yes, I do agree, I would prefer to buy a hallowed/demonic rapier even for DW purposes too. Just an example of why one might want ethereal.

QUOTE(Uncle Stu @ May 3 2019, 13:16) *

[...] btw DW is quite fast at doing DwD. With the right set even quite faster as 1H.


As far as I know, no, top 1H is still smashing DW. iirc, I've seen 3.5k turns posted for 1H - possibly lower - and just under 4k at the lowest I've seen for DW (though I'm fully willing to eat my words if anyone's posted better). Not really much point debating that here but still adding that bit just so nobody gets misled into switching styles for an all-round worse experience (IMG:[invalid] style_emoticons/default/tongue.gif)
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post May 3 2019, 15:22
Post #10278
Uncle Stu



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QUOTE(lestion @ May 3 2019, 15:00) *

As far as I know, no, top 1H is still smashing DW. iirc, I've seen 3.5k turns posted for 1H - possibly lower - and just under 4k at the lowest I've seen for DW (though I'm fully willing to eat my words if anyone's posted better). Not really much point debating that here but still adding that bit just so nobody gets misled into switching styles for an all-round worse experience (IMG:[invalid] style_emoticons/default/tongue.gif)
Just asking, but you are aware that you actually have to compare times of at least close levels? Because i am quite sure, that it is impossible for me to ever reach 3.5k turns in DwD. Tbh i was allready quite happy when i did got under 4.4k.
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post May 3 2019, 15:41
Post #10279
mewsf



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I think I'll take a note of how much time and how many turns it takes to complete DwD tomorrow. But it should cost me an hour. I know mage clear arena much faster but I tried mage once at Nintendo difficultly and I could barely clear the third arena (Graduation), not to mention at PFUDOR difficulty. Maybe I'll take time to look at Mage build when I reach a higher level.
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post May 3 2019, 16:05
Post #10280
Uncle Stu



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QUOTE(mewsf @ May 3 2019, 15:41) *

But it should cost me an hour.
You need at your level an hours to beat DwD and you best idea is it to buy literally the most expensive (not the best) weapon in the game? Yeah, i suggest to fully forge everything fist.
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post May 3 2019, 16:39
Post #10281
3534



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In wiki and HV Utils
https://ehwiki.org/wiki/Monster_Stats#Resist
Resist = 1 - (1 - min(10 , (WIS/ 100) , (WIS - Level) / 75) / 100) * (1 - chaos_dissipation_rank * 0.5%)
QUOTE(sssss2 @ Dec 20 2017, 17:51) *
[Screenshots]
...
[attachembed=113570]
...


The monsters' base Resist look like cap to 19% =1-((1-10%)*(1-10%))
(and in PFUDOR, +10% resist, so cap to 1-((1-19%)*(1-10%))=27.1%)

---

But as I know, the monsters will be much stronger in the deep Grindfest,
so,
when in the deep Grindfest,
will monsters' base Resist become higher and higher? -- it means the 27.1% not work in deep gf?

Or the other clear way to ask the question,
is it much harder to Imperil the monster in the deep Grindfest?


I am too weak to play in the deep Grindfest, so I have no experience...sorry about that... (IMG:[invalid] style_emoticons/default/cry.gif)


-If it's YES, in the deep gf, Imperil the monster will be much harder.
Then the reason is what?
Just because the player will meet the higher PL monsters in deep gf,
and they have higher stats, it means the 27.1% still work very well?

Or because the cap of base Resist (27.1%) NOT work in the gf,
the monsters' base Resist can become higher than 27.1%?

-Of course,
if it's NO, in the deep gf, Imperil the monster will NOT be much harder,
it means I just ask a foolish question. (IMG:[invalid] style_emoticons/default/heh.gif) (IMG:[invalid] style_emoticons/default/duck.gif)


-
I checked the wiki, but it did not tell me the answer,
it only told me about the monster damage:

https://ehwiki.org/wiki/Grindfest
Details
Rounds: 1,000.
Monsters: Random amount per round, but tends to rise as the round counter increases.
Difficulty: Monster damage starts at 50%(?) base and increases by 0.4%(?) per round.
Credits Bonus (Penalty): 1/4.
EXP Bonus: 1x.
Stamina: Costs 1 stamina upfront to enter.

https://ehwiki.org/wiki/Damage#Resist_Mechanics
btw, I know the counter-resist,
but I am puzzled at base Resist, it is before of counter-resist working.

***

Thank you for your patience~ (IMG:[invalid] style_emoticons/default/laugh.gif)

This post has been edited by 3534: May 3 2019, 16:41
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post May 3 2019, 17:11
Post #10282
Noni



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imperil does NOT get much harder at end of PFFEST. Staying alive does. Rounds are not slower due to more attack, but due to more curing.

This post has been edited by DJNoni: May 3 2019, 17:12
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post May 3 2019, 22:25
Post #10283
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Why some users display Yuletide Lottery prizes from many years ago on their forum profile but joined this year or recently? It's just they joined the forum and not the game or something? Very curious (IMG:[invalid] style_emoticons/default/huh.gif)
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post May 3 2019, 22:36
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Basara Nekki



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QUOTE(crazy3d @ May 3 2019, 17:25) *

Why some users display Yuletide Lottery prizes from many years ago on their forum profile but joined this year or recently? It's just they joined the forum and not the game or something? Very curious (IMG:[invalid] style_emoticons/default/huh.gif)


When you purchase a Gold Star, you automatically receive all the cookies from previous years (6 in total). So even if someone has joined the forum this year, if they buy a GS, the 6 cookies will appear together.
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post May 4 2019, 02:17
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QUOTE(Basara Nekki @ May 3 2019, 08:36) *

When you purchase a Gold Star, you automatically receive all the cookies from previous years (6 in total). So even if someone has joined the forum this year, if they buy a GS, the 6 cookies will appear together.


Thanks (IMG:[invalid] style_emoticons/default/laugh.gif)
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post May 4 2019, 12:33
Post #10286
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QUOTE(DJNoni @ May 3 2019, 23:11) *

imperil does NOT get much harder at end of PFFEST. Staying alive does. Rounds are not slower due to more attack, but due to more curing.

Thanks a lot (IMG:[invalid] style_emoticons/default/laugh.gif)
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post May 4 2019, 16:26
Post #10287
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I'm trying to see if i can get an Holy Mage Build in the near future so i want to ask the best armor piece slot to have a 1.0 Prof Factor.

My idea is:

Hallowed Oak Staff of Heimdall
Phase Robe of Heimdall
Phase Pants of Heimdall

For Heaven-sent i need two slot if i am right so what other give me the best result?

Cotton Cap of Heaven-sent + Cotton Gloves of Heaven-sent + Phase Shoes of Heimdall
or

Cotton Cap of Heaven-sent + Phase Gloves of Heimball + Cotton Shoes of Heaven-sent

or

Phase Cap of Heimdall + Cotton Gloves of Heaven-sent + Cotton Shoes of Heaven-sent

What is the Prof Factor i can expect with this 3 sets and the max of them?

Anyone know?
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post May 4 2019, 17:19
Post #10288
Noni



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QUOTE(Maharid @ May 4 2019, 16:26) *

I'm trying to see if i can get an Holy Mage Build in the near future so i want to ask the best armor piece slot to have a 1.0 Prof Factor.

My idea is:

Hallowed Oak Staff of Heimdall
Phase Robe of Heimdall
Phase Pants of Heimdall

For Heaven-sent i need two slot if i am right so what other give me the best result?

Cotton Cap of Heaven-sent + Cotton Gloves of Heaven-sent + Phase Shoes of Heimdall
or

Cotton Cap of Heaven-sent + Phase Gloves of Heimball + Cotton Shoes of Heaven-sent

or

Phase Cap of Heimdall + Cotton Gloves of Heaven-sent + Cotton Shoes of Heaven-sent

What is the Prof Factor i can expect with this 3 sets and the max of them?

Anyone know?


Depends on your base prof, of course. You can use Scremaz' mage prof calculator Excel (in his sig) to calculate the prof you can get from forging.

But as a rule of thumb: shoes+gloves should be enough for 1.0 when your prof is at your level, and both items are decent (not great). To get started at 1.0 sooner, you can use shoes+cap. I did that for dark, but switched to shoes+gloves after a while. If you have no prof at all, you could also start with a robe + shoes before getting your end-game robe.

This is an expensive journey that you are undertaking. If your funds are not unlimited, you could also go with what you can get for prof slots.

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