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Ask the Experts!, Ask anything about hentaiverse. Hints for beginners |
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May 2 2019, 18:15
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Insania
Group: Gold Star Club
Posts: 1,475
Joined: 21-October 10

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QUOTE(qr12345 @ May 2 2019, 12:06)  Yes, why not?
It will be expensive because I want Penetrator Lv.5 + Spellweaver Lv.4.
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May 2 2019, 21:19
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magiclamp
Group: Gold Star Club
Posts: 802
Joined: 27-February 10

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QUOTE(Insania @ May 2 2019, 11:15)  It will be expensive because I want Penetrator Lv.5 + Spellweaver Lv.4.
Don't let perfect become the enemy of good. If you don't want to P5S4 then just settle for a decent IW while you wait for a better staff.
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May 2 2019, 22:01
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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Hi. I need the experience of some experts regarding old, ancient, ancestral times, when we were still bopping monsters heads with our staff. We have two things in the wiki that are very poorly documented: https://ehwiki.org/wiki/Proficiencies#Effectshttps://ehwiki.org/wiki/Spells#Offensive_SpellsIn particular, this line: QUOTE Lower the cast time and mana cost of spells by up to 25% (based on spell). => What is the formula to calculate the mana cost? What does "based on spell" even mean? Still in particular, the max "Min/max prof" for offensive spells. While for depr spells, we know that the "max" corresponds to the moment when we reach the max debuff duration (and I'm updating the wiki with that info), there is absolutely no clue anywhere as to what it corresponds to for offensive spells. What is even supposed to happen for a T3 Holy/Dark spell at 900 prof? Is it when they have -25% cost? -25% cast time? or something else? I hope that I will get an answer, so we can provide accurate, correct data. Thanks in advance.
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May 2 2019, 23:48
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t_t_z
Group: Gold Star Club
Posts: 351
Joined: 25-December 12

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I'm not sure on casting speed, but for mana cost: Mana cost is adjusted based upon your current prof and the max prof of the spell. From what I tested before, the multiplier is: (1-0.25*min(your_prof/max_prof,1)) i.e. 520.908 supportive prof level 497 spirit stance on 123.6 interference no other mana usage modifiers casting spirit shield: =player_level*base_cost(spell)/100*(1+interference*0.005)*(1-0.25*min(player_prof/max_prof(spell),1)*(1-0.25*spirit_stance_on) =497*25/100*(1+123.6*0.005)*(1-0.25*min(520.908/950,1))*(1-0.25*1) ~=130 mana Actual mana cost I see is 131, which I believe is due to rounding and such. The minimum prof is the prof needed to actually unlock the spell and have it show up in your cast list I believe, at least that was the case years ago when I wasn't high level / prof.
Also not sure if you added the actual multiplier for durations, it seems to be base_duration(spell)*(min(player_prof/max_prof(spell)*spell_type_modifier+1,1) where spell_type_modifier = 6 for supportive spells. I haven't tested it for other spells but I believe it is 3.
This post has been edited by t_t_z: May 2 2019, 23:55
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May 3 2019, 12:43
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mewsf
Group: Gold Star Club
Posts: 592
Joined: 24-June 14

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How much could it cost to get a Peerless Ethereal Rapier of Slaughter with Butcher LV5 + Fatality LV4 and Holy/Dark strike? I can earn about 200M credits per year and I doubt I need a few years to get something like this...
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May 3 2019, 12:58
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Noni
Group: Catgirl Camarilla
Posts: 13,434
Joined: 19-February 16

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QUOTE(mewsf @ May 3 2019, 12:43)  How much could it cost to get a Peerless Ethereal Rapier of Slaughter with Butcher LV5 + Fatality LV4 and Holy/Dark strike? I can earn about 200M credits per year and I doubt I need a few years to get something like this...
Finding the thing is the start. This may take a long time for such an item to come up onto the market or lotteries. Then buying it: all in into the lottery - you still need to be very lucky, but that will cost you 20000 tickets no matter what. On the market, 100-150m would be a reasonable price to buy it, I would guess... But it is very likely that one or more Rich Catgrills and a Mad Hather will want it as well. When they start bidding... 300m is max I can imagine, but who knows? Then the IW: for each try at the strike, I personally would ask about 6m or so (depending on the mood). Then if you need like 10 tries (I would no longer be in a good mood by then (IMG:[ invalid] style_emoticons/default/laugh.gif) ), you would need a budget of 70m. But there are cheaper IW services than mine (mine is more 'exclusive', though (IMG:[ invalid] style_emoticons/default/wink.gif) ), so I think 50m would be enough. So yeah. You need to save. Or, just go mage.
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May 3 2019, 13:25
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Shiskk
Lurker
Group: Recruits
Posts: 6
Joined: 7-December 18

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Just wondering does my equipment repair itself?, made several days break and it went from nearly destroed 0-30% to 70-100% Also what to do with low tier trophies who noone wants
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May 3 2019, 13:37
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Shiskk @ May 3 2019, 13:25)  Just wondering does my equipment repair itself?,
No. QUOTE(Shiskk @ May 3 2019, 13:25)  Also what to do with low tier trophies who noone wants
Well, you could shrine them, bazaar them or pile them up. Personally i just pille them up like any other trophy i get. (IMG:[ invalid] style_emoticons/default/laugh.gif)
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May 3 2019, 13:51
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mewsf
Group: Gold Star Club
Posts: 592
Joined: 24-June 14

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QUOTE(DJNoni @ May 3 2019, 18:58)  Finding the thing is the start. This may take a long time for such an item to come up onto the market or lotteries. Then buying it: all in into the lottery - you still need to be very lucky, but that will cost you 20000 tickets no matter what. On the market, 100-150m would be a reasonable price to buy it, I would guess... But it is very likely that one or more Rich Catgrills and a Mad Hather will want it as well. When they start bidding... 300m is max I can imagine, but who knows? Then the IW: for each try at the strike, I personally would ask about 6m or so (depending on the mood). Then if you need like 10 tries (I would no longer be in a good mood by then (IMG:[ invalid] style_emoticons/default/laugh.gif) ), you would need a budget of 70m. But there are cheaper IW services than mine (mine is more 'exclusive', though (IMG:[ invalid] style_emoticons/default/wink.gif) ), so I think 50m would be enough. So yeah. You need to save. Or, just go mage. Thanks for the detailed answer, I think that is still acceptable, although it might take a long time...I want to stick with 1H melee now anyway. QUOTE(Uncle Stu @ May 3 2019, 19:10)  Funfact, Ethereal is overrated anyway. (IMG:[ invalid] style_emoticons/default/duck.gif) A demonic or hallowed rapier should also be good, in fact I just want find a quick way to beat schoolgirls with melee style.
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May 3 2019, 13:54
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Nezu
Group: Catgirl Camarilla
Posts: 3,941
Joined: 29-January 12

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QUOTE(mewsf @ May 3 2019, 12:51)  A demonic or hallowed rapier should also be good, in fact I just want find a quick way to beat schoolgirls with melee style.
If you are playing 1H, definitely don't bother with ethereal, you will only make your life so much worse if you want a specific strike. The benefit of ethereal is mostly for dual wielders who want to keep their burden low.
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May 3 2019, 14:09
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mewsf
Group: Gold Star Club
Posts: 592
Joined: 24-June 14

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QUOTE(lestion @ May 3 2019, 19:54)  If you are playing 1H, definitely don't bother with ethereal, you will only make your life so much worse if you want a specific strike. The benefit of ethereal is mostly for dual wielders who want to keep their burden low.
Seems I'm just too obsessed with ethereal, I just thought about "Players and monsters have 0% specific mitigation against void attacks" according to the wiki. But it seems that common monsters don't take many hits to die. My only problem is that schoolgirls take lots of time because of their HP.
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May 3 2019, 14:14
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Noni
Group: Catgirl Camarilla
Posts: 13,434
Joined: 19-February 16

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QUOTE(mewsf @ May 3 2019, 14:09)  Seems I'm just too obsessed with ethereal, I just thought about "Players and monsters have 0% specific mitigation against void attacks" according to the wiki. But it seems that common monsters don't take many hits to die. My only problem is that schoolgirls take lots of time because of their HP.
yeah but you will have void strike anyway, won't you? IW10 is all that takes!
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May 3 2019, 14:16
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(mewsf @ May 3 2019, 14:09)  Seems I'm just too obsessed with ethereal, I just thought about "Players and monsters have 0% specific mitigation against void attacks" according to the wiki.
But you also get void from hollowforged weapon, aka every single elemental weapon with fully IW. And 0% means not just that no monster is strong against it, but also that no monster is actually weak against it. QUOTE(mewsf @ May 3 2019, 14:09)  My only problem is that schoolgirls take lots of time because of their HP.
Yeah, but that wouldnt change with any rapier, they still would have a lot of HP, and btw DW is quite fast at doing DwD. With the right set even quite faster as 1H.
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May 3 2019, 14:44
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t_t_z
Group: Gold Star Club
Posts: 351
Joined: 25-December 12

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You'll get void strike anyways with lv. 10 of non-ethereal elemental weapons.
If comparing lv. 10, the difference is strictly burden/interference and getting a random elemental strike + void strike (which is reforgeable but will take time) vs guaranteed the elemental strike your weapon's element is + void strike.
Personally I feel for 1H Heavy lowering burden is often even disadvantageous at times (mainly for lower difficulty content like arenas) as you'll be increasing your evade (and very rarely your attack speed if you already have that) resulting in less counters.
Note that you can also just stick with level 9 on ethereal weapon and use an additional infusion (in comparison to level 10 on elemental weapon) to get the same effects but chooseable. (i.e. 2 infusions + ethereal@lv9 == 1 infusion + elemental@lv10 with the difference of burden/interference and flexibility of elements to choose from; of course also the infusion cost)
This post has been edited by t_t_z: May 3 2019, 14:46
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May 3 2019, 14:47
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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QUOTE(lestion @ May 3 2019, 11:54)  If you are playing 1H, definitely don't bother with ethereal, you will only make your life so much worse if you want a specific strike. The benefit of ethereal is mostly for dual wielders who want to keep their burden low.
Even when it comes to DW, ethereal is bullshit. You can negate both BUR and Inter entirely with a feather. Ethereal is only interesting for axes, clubs and 2H.
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May 3 2019, 15:00
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Nezu
Group: Catgirl Camarilla
Posts: 3,941
Joined: 29-January 12

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QUOTE(decondelite @ May 3 2019, 13:47)  Even when it comes to DW, ethereal is bullshit. You can negate both BUR and Inter entirely with a feather. Ethereal is only interesting for axes, clubs and 2H.
Oh yes, I do agree, I would prefer to buy a hallowed/demonic rapier even for DW purposes too. Just an example of why one might want ethereal. QUOTE(Uncle Stu @ May 3 2019, 13:16)  [...] btw DW is quite fast at doing DwD. With the right set even quite faster as 1H.
As far as I know, no, top 1H is still smashing DW. iirc, I've seen 3.5k turns posted for 1H - possibly lower - and just under 4k at the lowest I've seen for DW (though I'm fully willing to eat my words if anyone's posted better). Not really much point debating that here but still adding that bit just so nobody gets misled into switching styles for an all-round worse experience (IMG:[ invalid] style_emoticons/default/tongue.gif)
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May 3 2019, 15:22
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(lestion @ May 3 2019, 15:00)  As far as I know, no, top 1H is still smashing DW. iirc, I've seen 3.5k turns posted for 1H - possibly lower - and just under 4k at the lowest I've seen for DW (though I'm fully willing to eat my words if anyone's posted better). Not really much point debating that here but still adding that bit just so nobody gets misled into switching styles for an all-round worse experience (IMG:[ invalid] style_emoticons/default/tongue.gif) Just asking, but you are aware that you actually have to compare times of at least close levels? Because i am quite sure, that it is impossible for me to ever reach 3.5k turns in DwD. Tbh i was allready quite happy when i did got under 4.4k.
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May 3 2019, 15:41
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mewsf
Group: Gold Star Club
Posts: 592
Joined: 24-June 14

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I think I'll take a note of how much time and how many turns it takes to complete DwD tomorrow. But it should cost me an hour. I know mage clear arena much faster but I tried mage once at Nintendo difficultly and I could barely clear the third arena (Graduation), not to mention at PFUDOR difficulty. Maybe I'll take time to look at Mage build when I reach a higher level.
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May 3 2019, 16:05
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(mewsf @ May 3 2019, 15:41)  But it should cost me an hour.
You need at your level an hours to beat DwD and you best idea is it to buy literally the most expensive (not the best) weapon in the game? Yeah, i suggest to fully forge everything fist.
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