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> Ask the Experts!, Ask anything about hentaiverse. Hints for beginners

 
post Jan 25 2018, 20:05
Post #1021
KitsuneAbby



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QUOTE(UnknowDestroyer @ Jan 25 2018, 15:44) *

Somewhere in the previous post, it's already mention the difference between alt HV and normal HV.
Normal HV is https while alt HV is http. So less procedure is required on alt. Less stuff -> more speed.



QUOTE(Sapo84 @ Jan 25 2018, 16:57) *

Not really, it's because:
Normal HV
Your PC -> Cloudflare -> HV Server
Alt
Your PC -> HV Server

HTTPS with HTTP/2 can actually be faster than HTTP (and the difference, even with the same protocol version, is usually just dictated by the handshake).

@RoadShoe: Yes.


Ditto.

I'd like to add the following: depending on the routes, the way data is carried over in the network (protocols and encryption) and how the infrastructure is built+managed (I'm thinking mostly about clusters), one route that has more nodes could very well be faster than another with less nodes.

For my part I've always had a top-notch performance with the main domain that goes through the cloudflare infrastructure, while it's very "meh" with the alt domain.
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post Jan 26 2018, 04:22
Post #1022
Cryosite



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QUOTE(decondelite @ Jan 25 2018, 06:09) *

That being said, I am rather sure about one thing: if the elemental damage bonus does have an effect on elemental strikes, it is very likely that the effect of forging it has a meager effect on the overall damage output.

If someone has got information regarding this matter, feel free to share. (IMG:[invalid] style_emoticons/default/smile.gif)


Easy to test. Go into combat. Hit something and observe strike damage. Cast Heartseeker (which you likely already do). Observe strike damage. It increases. Therefore it is melee damage.

Alternatively, use the mage buff. Arcane Focus or whatever it is called. Observe that strike damage does not increase. It is not spell damage.

Upgrading EDB stat on the weapon does not increase the strike damage. Not even a negligible amount. It would only be worth doing for a 1h-mage.

QUOTE(sv24 @ Jan 25 2018, 06:00) *

I was just reading up on it again in the wiki, but nontheless it still made me wonder how a weapon lower by huge ammounts of levels (and exact same everything else) can do so much more damage. I mean the highest base ADB on newly dropped weapon was 11%, while people sell weapons much better in huge ammounts. At the same time anything without +ADB is salvaged. bazaared or sold at ridiculusly low prices.


I think the piece of information that you're missing is the "level scaling" aspect of how equipment works.

When you see anyone list "ADB X%" what they are telling you is the base damage. Open up an equipment link (press C over any weapon in your inventory or the bazaar and bring up the popup window). Hover your mouse over the damage stat. You'll see the base damage revealed in a little window-thing.

All the ADB % means is how close that base damage is to the minimum it can be or the maximum it can be. If 20 is the minimum and 30 is the maximum, then 100% means 30, and 0% means 20. 50% would be halfway between them at 25.

The big number that is several hundred or a few thousand ADB is the scaled ADB. The equipment has a gear level. In addition to affecting if you can equip the weapon or not, it also scales the actual stats from their base values.

Now, you can also soulbind a weapon. Which makes its gear level match and rise with your character level. So if you are level 311, your soulbound weapon will have gear level 311, even if it originally was 411 or 200.

A weapon with base damage 30 (100% ADB in our example) but gear level 200 will be decent damage. A weapon with 411 gear level you can't equip yet, but will probably have high-looking damage compared to the 200 no matter what. But if you soulbound it, the scaled damage would become base * 311, not 411. You could equip it. The gear level 200 weapon, if you soulbound it, would also be base * 311, instead of 200. It would rise.

So if you want to truly compare weapons, you can't really go off of level or scaled damage. You have to compare base values. Because that 100% adb level 200 sword will, after being soulbound, give more ADB scaled than that 411 sword with 50% base.

That's why people care so much more about the ADB %, and not as much on the level of the weapon.

This post has been edited by Cryosite: Jan 26 2018, 04:33
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post Jan 26 2018, 07:17
Post #1023
BlueWaterSplash



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Several of us tested the edb question on melee weapons just two months ago, in several different ways. It has no effect.
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post Jan 26 2018, 11:05
Post #1024
KitsuneAbby



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QUOTE(BlueWaterSplash @ Jan 26 2018, 06:17) *

Several of us tested the edb question on melee weapons just two months ago, in several different ways. It has no effect.


What were the targeted monsters? Were their PMit and elemental mits properly downed to 0%? If not, what were their values? And what were the weapon stats? Attack base damage seems not to be the base of the damage input when we see the little information you've written.
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post Jan 26 2018, 11:34
Post #1025
Scremaz



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iirc a while ago in a patch notes thread admin (referring to its removal) hinted the only effect EDB had on melee builds was for holy EDB to boost Cure spell. now, not even that one - so the strike should definitely be the only thing that matters for melees.

should be proven otherwise, it would be interesting. something else worth forging to boost damage, if nothing else.
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post Jan 26 2018, 18:46
Post #1026
KitsuneAbby



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QUOTE(Scremaz @ Jan 26 2018, 10:34) *

iirc a while ago in a patch notes thread admin (referring to its removal) hinted the only effect EDB had on melee builds was for holy EDB to boost Cure spell. now, not even that one - so the strike should definitely be the only thing that matters for melees.

should be proven otherwise, it would be interesting. something else worth forging to boost damage, if nothing else.


You know very well, just like me, that between what he declares and the reality there can be a delta. And that he also does things he doesn't mention, because he forgets or it's not worth mentioning.
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post Jan 26 2018, 19:06
Post #1027
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QUOTE(decondelite @ Jan 26 2018, 17:46) *

You know very well, just like me, that between what he declares and the reality there can be a delta. And that he also does things he doesn't mention, because he forgets or it's not worth mentioning.

which is why i used a bunch of conditionals (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Jan 26 2018, 21:56
Post #1028
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QUOTE(decondelite @ low level equipment storage facility) *
What were the targeted monsters? Were their PMit and elemental mits properly downed to 0%? If not, what were their values? And what were the weapon stats? Attack base damage seems not to be the base of the damage input when we see the little information you've written.

Monsters were Yuki Nagato, Mikuru Asahina, and Ryouko Asakura. They provided identical performance for that test. Pmit and Emit were untouched, left at whatever their unknown default is (anytime it was reduced, data was not used). I can provide the exact weapon stats since nothing was soulfused and I still own them, but I think my actual attack at the time was the only thing that matters.

If you search a few pages prior to my post in that thread you'll see issary and others do different tests for the same purpose, coming to the same conclusion. Issary tested it by throwing on phase armor. I tested 1H vs DW (two weapons, more edb).

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post Jan 27 2018, 00:01
Post #1029
KitsuneAbby



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Would you happen to have a link to those results, so that I don't have to go through 52 pages to find them?
If it was the SGs, then EMit against Dark can be assumed at -1%. But alright, it's enough proof to show that EDB has no effect. Though my concern is to evaluate the exact power of an elemental strike depending on attack base damage, weapon ADB and other factors that might kick in. At least now I do have enough data to find out the exact relation between elemental strike power and attack base damage/weapon ADB.

This post has been edited by decondelite: Jan 27 2018, 00:06
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post Jan 27 2018, 00:13
Post #1030
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noooooooooooo don't do it he might fix the 2h bug
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post Jan 27 2018, 01:44
Post #1031
hhunt1987



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Is it just me or is the wiki seriously outdated?
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post Jan 27 2018, 02:17
Post #1032
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QUOTE(hhunt1987 @ Jan 27 2018, 00:44) *

Is it just me or is the wiki seriously outdated?

is it just me or we lack editors? https://ehwiki.org/wiki/Special:ActiveUsers
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post Jan 27 2018, 02:28
Post #1033
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Has something major happened to the game's economy, or is it just a coincidence that no one is buying high-grade cloth anymore?
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post Jan 27 2018, 02:54
Post #1034
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but they are (╯✧▽✧)╯ !?!
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post Jan 27 2018, 03:01
Post #1035
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QUOTE(Scremaz @ Jan 26 2018, 14:17) *

is it just me or we lack editors? https://ehwiki.org/wiki/Special:ActiveUsers

I used to be able to edit it a long time ago but not now for some reason.


QUOTE(garrabar @ Jan 26 2018, 14:28) *

Has something major happened to the game's economy, or is it just a coincidence that no one is buying high-grade cloth anymore?

Nobody's buying much of anything anymore. The HV economy is in a depression, much like the players. Depressed.


QUOTE(decondelite @ Jan 26 2018, 12:01) *

Would you happen to have a link to those results, so that I don't have to go through 52 pages to find them?

At the very bottom left of every page is a Search Topic button. Enter a word where it says Enter Keywords and it'll search the thread.

This post has been edited by Sesshomaru Moon: Jan 27 2018, 03:09
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post Jan 27 2018, 12:47
Post #1036
UnknowDestroyer



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Looking for ways to increase HV UI resolution.
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post Jan 27 2018, 13:23
Post #1037
Noni



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QUOTE(UnknowDestroyer @ Jan 27 2018, 11:47) *

Looking for ways to increase HV UI resolution.


what problem are you trying to solve?
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post Jan 27 2018, 14:09
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UnknowDestroyer



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QUOTE(DJNoni @ Jan 27 2018, 18:23) *

what problem are you trying to solve?


Well, i used to use an old graphic card that only support 1366x768. Now got a new PC with new graphic card, so the entire HV UI is now too small for 1920x1080 resolution.

Attached Image
Now i want to stretch out the UI to fit the screen.
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post Jan 27 2018, 14:19
Post #1039
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Ctrl + Mouse Wheel Up
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post Jan 27 2018, 14:27
Post #1040
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QUOTE(Nicosai @ Jan 27 2018, 19:19) *

Ctrl + Mouse Wheel Up


Zoom making stuff blurry. Ain't no one want blurry shit.
Do you want your hentai censored? I sure don't.
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