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> Ask the Experts!, Ask anything about hentaiverse. Hints for beginners

 
post Jan 25 2018, 09:17
Post #1001
kangaeruthing



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I want to ask: Can the IW 10 equipment be Forge Upgrade ?
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post Jan 25 2018, 09:33
Post #1002
igs88



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QUOTE(kangaeruthing @ Jan 25 2018, 14:17) *

I want to ask: Can the IW 10 equipment be Forge Upgrade ?


Yes, they can because IW and forge are different.

I have void+wind strike rapier, what element should I use for my protection? I've used spike (elec) shield till now
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post Jan 25 2018, 09:34
Post #1003
BlueWaterSplash



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Cold Shield
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post Jan 25 2018, 10:51
Post #1004
Scremaz



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QUOTE(fetapipi @ Jan 25 2018, 04:50) *

Does PA and Imperil debuff stack?

Yep.

QUOTE(igs88 @ Jan 25 2018, 08:33) *

Yes, they can because IW and forge are different.

They are different AND stack together.
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post Jan 25 2018, 11:09
Post #1005
Uncle Stu



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QUOTE(Scremaz @ Jan 25 2018, 09:51) *

Yep.

Three times iirc. (IMG:[invalid] style_emoticons/default/happy.gif)
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post Jan 25 2018, 11:15
Post #1006
Scremaz



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QUOTE(Uncle Stu @ Jan 25 2018, 10:09) *

Three times iirc. (IMG:[invalid] style_emoticons/default/happy.gif)

ah, yes. but at that point i prefer "yes! yes! yes!".
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post Jan 25 2018, 11:26
Post #1007
Uncle Stu



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QUOTE(Scremaz @ Jan 25 2018, 10:15) *

ah, yes. but at that point i prefer "yes! yes! yes!".

And make the whole keyboard sticky?` (IMG:[invalid] style_emoticons/default/unsure.gif)
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post Jan 25 2018, 11:51
Post #1008
KitsuneAbby



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QUOTE(fetapipi @ Jan 25 2018, 04:50) *

Does PA and Imperil debuff stack?


Yes and no.

PA and Imperil are additive, along with the monster's physical mitigation. If you got 1 stack of penetrated armor and imperil on a monster that has 85% physical mitigation, the resulting PMit will be the following:
QUOTE
Final PMit = (-25%) + (-50%) + 85% = +10%

Knowing that the final PMit cannot go below 0%. This is the reason why penetrated armor and Imperil don't stack very well: the vast majority of monsters (and notably the schoolgirls) are already reduced to 0% with one stack of penetrated armor and Imperil. Even a big chunk of the monsterbase is reduced to 10-15% of PMit with Imperil alone (and schoolgirls are in that bag), which is fairly acceptable.

So in the end, PA + imperil is not efficient.

I got to write the exact explanation regarding all this in that page:
https://ehwiki.org/wiki/Damage
If someone knows another page where I should do it, please feel free to tell me where.

QUOTE(kangaeruthing @ Jan 25 2018, 08:17) *
I want to ask: Can the IW 10 equipment be Forge Upgrade ?


There is no restriction regarding what equipments can be upgraded. However, you cannot upgrade the extra stats gained through potencies. For example, you can forge the Holy mitigation of a "Zircon" armor, but you can't forge that same mitigation on any other armor that gained the "Holyproof" potency. There are also a fixed set of stats that cannot be upgraded at all, whatever the equipment: crit damage (Power armor), mana conservation (Focus staffs and Frugal clothes), attack speed (wakizashis).

I gotta mention these 3 stats on that page:
https://ehwiki.org/wiki/The_Forge#Upgrade
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post Jan 25 2018, 15:22
Post #1009
sv24



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I don't quite understand the ADB on weapons.
For example there could be a weapon that just dropped and it has 11% adb,
but some weapons I saw from people's auctions have 90% and much more ADB,
that is lvl420 weapon of same type/quality/stats/suffix/prefix is doing damage equaled to 50lvls higher. (or more)

Does that mean that you can reset IW's Butcher bonus damage with void shards until you're bored (or a certain cap) without taking the Butcher's bonus that came in the first place?

@decondelite
I know elemental damage is low from prefixed weapons but if forged to max I bet it can pack a solid side damage, especially if it's with dark or holy damage, taking that you have modified imperil ability?

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post Jan 25 2018, 15:43
Post #1010
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This is a little tech related but why does alt.hv.org register multiple clicks much better than hv.org? Let's say I spam the enchant button 20 times. If I do so on hv.org, I end up with 3-4 enchants but if I do the same on the alt site, I get 18-19 enchants.
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post Jan 25 2018, 15:44
Post #1011
reality_marble



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as long as the ADB scaled is the same, ( ̄▽ ̄*)ゞ yes indeed

a lvl500 longsword with 0%ADB fresh from drop will have same rolled ADB as fresh lvl 437 peerless longsword
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post Jan 25 2018, 15:50
Post #1012
Noni



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QUOTE(sv24 @ Jan 25 2018, 14:22) *

I don't quite understand the ADB on weapons.

Does that mean that you can reset IW's Butcher bonus damage with void shards until you're bored (or a certain cap) without taking the Butcher's bonus that came in the first place?

@decondelite
I know elemental damage is low from prefixed weapons but if forged to max I bet it can pack a solid side damage, especially if it's with dark or holy damage, taking that you have modified imperil ability?

Did you read the wiki? ADB on weapons is explained in detail there.

No, void shads don't reset anything. Amnesia shards reset IW potenties such as Butcher. There is no butcher bonus that came in the first place. There is ADB , please check the wiki in that.

I hope decon understands your question for him. But I don't quite do, I am sorry. Prefix weapons give extra strike. Extra is good. That is what I know at least.
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post Jan 25 2018, 15:52
Post #1013
Scremaz



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QUOTE(sv24 @ Jan 25 2018, 14:22) *

@decondelite
I know elemental damage is low from prefixed weapons but if forged to max I bet it can pack a solid side damage, especially if it's with dark or holy damage, taking that you have modified imperil ability?

no, EDB is useful only for mages. for melees, the strike is what counts
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post Jan 25 2018, 16:00
Post #1014
sv24



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QUOTE(DJNoni @ Jan 25 2018, 14:50) *

Did you read the wiki? ADB on weapons is explained in detail there.

No, void shads don't reset anything. Amnesia shards reset IW potenties such as Butcher. There is no butcher bonus that came in the first place. There is ADB , please check the wiki in that.

I hope decon understands your question for him. But I don't quite do, I am sorry. Prefix weapons give extra strike. Extra is good. That is what I know at least.


I was just reading up on it again in the wiki, but nontheless it still made me wonder how a weapon lower by huge ammounts of levels (and exact same everything else) can do so much more damage. I mean the highest base ADB on newly dropped weapon was 11%, while people sell weapons much better in huge ammounts. At the same time anything without +ADB is salvaged. bazaared or sold at ridiculusly low prices.
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post Jan 25 2018, 16:09
Post #1015
KitsuneAbby



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QUOTE(sv24 @ Jan 25 2018, 14:22) *
@decondelite
I know elemental damage is low from prefixed weapons but if forged to max I bet it can pack a solid side damage, especially if it's with dark or holy damage, taking that you have modified imperil ability?


I have never bothered myself to forge the elemental damage bonus of a prefixed weapon. So I have no idea what is the exact power of an elemental strike. But it's true that once imperiled/inflicted with penetrated armor, any monster receives a decent amount of damage from elemental strikes. It's true aswell that one does notice a slight boost in the total damage output when using an infusion before going in battle. I myself always start my arenas, IW, Grindfest with infusions powering my weapon up.

So I can't give you an answer regarding that matter that has never piqued my interest before. I'm writing this field of research in my "todo" list of things to feed the wiki with. That being said, I am rather sure about one thing: if the elemental damage bonus does have an effect on elemental strikes, it is very likely that the effect of forging it has a meager effect on the overall damage output.

If someone has got information regarding this matter, feel free to share. (IMG:[invalid] style_emoticons/default/smile.gif)
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post Jan 25 2018, 16:29
Post #1016
Noni



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QUOTE(sv24 @ Jan 25 2018, 15:00) *

I mean the highest base ADB on newly dropped weapon was 11%

(IMG:[invalid] style_emoticons/default/huh.gif) newly dropped weapons get a random adb roll. For legendary this can be between 0% and 100%. The highest base is the Lmax, as can be found in the equipment ranges section of the wiki. That base then gets scaled with the level of the equipment. You can find information in level scaling in the wiki.
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post Jan 25 2018, 16:42
Post #1017
Sapo84



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QUOTE(decondelite @ Jan 25 2018, 15:09) *

If the elemental damage bonus does have an effect on elemental strikes, it is very likely that the effect of forging it has a meager effect on the overall damage output.

Afaik it has been tested and elemental damage bonus has 0 effect on elemental strikes.
This is super-easy to test since ethereal weapons have 0 EDB (but still do the same amount of damage).
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post Jan 25 2018, 16:44
Post #1018
UnknowDestroyer



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QUOTE(as013 @ Jan 25 2018, 20:43) *

This is a little tech related but why does alt.hv.org register multiple clicks much better than hv.org? Let's say I spam the enchant button 20 times. If I do so on hv.org, I end up with 3-4 enchants but if I do the same on the alt site, I get 18-19 enchants.


Somewhere in the previous post, it's already mention the difference between alt HV and normal HV.
Normal HV is https while alt HV is http. So less procedure is required on alt. Less stuff -> more speed.
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post Jan 25 2018, 17:41
Post #1019
RoadShoe



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I have to log out for about 10 hours now, but a question before I go.

When a monster resists, the numerical value of damage shown is "after" the resist is calculated, correct?

IE -> Monster Deroo below shows 50% resisted.


Attached Image
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post Jan 25 2018, 17:57
Post #1020
Sapo84



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QUOTE(UnknowDestroyer @ Jan 25 2018, 15:44) *

Normal HV is https while alt HV is http. So less procedure is required on alt. Less stuff -> more speed.

Not really, it's because:
Normal HV
Your PC -> Cloudflare -> HV Server
Alt
Your PC -> HV Server

HTTPS with HTTP/2 can actually be faster than HTTP (and the difference, even with the same protocol version, is usually just dictated by the handshake).

@RoadShoe: Yes.
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