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> [Script] Monsterbation 1.4.1.2, A comprehensive hovering script for HentaiVerse and ISK. Including CrunkJuice 1.3.0, an out-of-battle script

 
post Jan 2 2019, 11:03
Post #241
我叫木头



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QUOTE(DJNoni @ Jan 2 2019, 16:46) *

To be sure, you can post your code here and we can check.

Changing target with wheel? It's similar to hovering, so you would think that would be okay. However, admin has indicated that hovering is an exception and not an example of what is allowed. We would have to ask formal permission for a second exception.

To clarify, because of language: Hover attack breaks the rules,. But it is allowed as exception by admin. If you want any other auto play, auto selection, way to change target? We would have to ask permission from admin.

Also: it will never be allowed to combine 'imperil' and 'attack' in one action.


Well, this is my script.Attached File  HVMB.txt ( 110.5k ) Number of downloads: 69


And how could we ask permission for that idea changing target with wheel? By posting a new thread? Or send a PM to admin?

This post has been edited by 我叫木头: Jan 2 2019, 11:06
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post Jan 2 2019, 13:33
Post #242
Noni



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QUOTE(我叫木头 @ Jan 2 2019, 10:03) *

Well, this is my script.Attached File  HVMB.txt ( 110.5k ) Number of downloads: 69


And how could we ask permission for that idea changing target with wheel? By posting a new thread? Or send a PM to admin?


1. You make the code
2. You share it in the HV Script thread
3. I will send it to Admin
4. Admin may answer, or may not answer
5. If admin says okay, I will update the rules. If admin says no, or gives no answer, you can't use it.

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post Jan 2 2019, 14:54
Post #243
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QUOTE(DJNoni @ Jan 2 2019, 19:33) *

1. You make the code
2. You share it in the HV Script thread
3. I will send it to Admin
4. Admin may answer, or may not answer
5. If admin says okay, I will update the rules. If admin says no, or gives no answer, you can't use it.


Okay, I'll do it when I'm free. Since the code is wrote by sickentide and I just add and revise a little, I will ask him for allowing my sharing it in HV Script thread.
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post Jan 2 2019, 17:25
Post #244
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QUOTE(我叫木头 @ Jan 2 2019, 01:53) *

And if I want to get a black background, is that reachable?

yes, there's a simple CSS for that on wiki

QUOTE(我叫木头 @ Jan 2 2019, 13:54) *

Since the code is wrote by sickentide and I just add and revise a little

friendly reminder: picking a safe script and "adding and revising a little" may or may not end up with a botting script, if you don't know what you're doing.

and if we want to put it on idealism, even if that line is commented (so not executed) you're still giving some possibly bad idea to users who cannot discern it as well.


last but not the least, is that Imperil thing really *that* needed that you cannot waste half a second pressing "shift" key? that's already implehemented and safe enough...
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post Jan 3 2019, 02:15
Post #245
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QUOTE(Scremaz @ Jan 2 2019, 23:25) *

yes, there's a simple CSS for that on wiki
friendly reminder: picking a safe script and "adding and revising a little" may or may not end up with a botting script, if you don't know what you're doing.

and if we want to put it on idealism, even if that line is commented (so not executed) you're still giving some possibly bad idea to users who cannot discern it as well.
last but not the least, is that Imperil thing really *that* needed that you cannot waste half a second pressing "shift" key? that's already implehemented and safe enough...



Sorry for that, if you think it forbidden, I won't do that thing.
I have said that I won't take risk since I have paid a lot on HV.
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post Jan 3 2019, 02:37
Post #246
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for what it's worth, setting wheelEverywhere: true and binding CursorUp and CursorDown to the wheel can be done by changing basic settings and using features that have been in the script for a while, so i highly doubt that it would be against the rules. after all, the cursor system requires you to manually perform an attack after changing the target (it should be noted that this only performs one attack at a time, so it's nowhere near as rule-breaking as the hover system)

This post has been edited by sickentide: Jan 3 2019, 02:44
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post Jan 3 2019, 02:44
Post #247
我叫木头



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QUOTE(sickentide @ Jan 3 2019, 08:37) *

for what it's worth, setting wheelEverywhere: true and binding CursorUp and CursorDown to the wheel can be done by changing basic settings and using features that have been in the script for a while, so i highly doubt that it would be against the rules. after all, the cursor system requires you to manually engage an attack after changing the target


I saw it and I'm using it.
And okay, I won't do anything unnecessary.
That's the end of the topic about my idea.
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post Jan 3 2019, 14:07
Post #248
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Hi folks,

I have a little problem with the code - or rather I propably messed it up by installing multiple userscripts and now am not talented enough to get it back to work the way I want.

Want I want back are the infos (probably from decondelite's database?) on the right side of the monsters that tel you resistances, race and so on.
I already tried to "reinstall" the script and to delete my browsercache and cookies. A little help would be much appreciated.

Here are some parts of the script that I guess could be important

CODE
    
showMonsterHP: true, //        display current and max hp of monsters    
shortenHPbars: true, //        shorten monster hp bars relative to their max hp    
monsterNumbers: false, //       show monster numbers instead of letters    
monsterInfo: true, //           show monster data from decondelite's database    
submitScans: true, //           automatically submit data to decondelite's database when scanning. requires scanned monster to be unaffected by mitigation reduction    
scanTime: 62, //                monsters that haven't been scanned in this number of days will be highlighted


CODE
                
var xmlhttp = new XMLHttpRequest(),                    
request = 'https://api.niblseed.com:8080/hentaiverse/monsters/' + monsterData.id[0];


CODE
                
xmlhttp.open('PUT', 'https://api.niblseed.com:8080/hentaiverse/monster', true);


I use a normal Desktop PC with Windows 10, Chrome and Tampermonkey. But just to be sure I also changed the mobile settings:
CODE
  
// mobile settings    
clearRound: false, // clear target and reset hoverAction at round transition, to avoid lingering taps and make monsterBar safer    
spacedBar: false, //  increase spacing of quickbar and monster bars    
monsterBar: true, // add skill/spell icons next to monsters, for single use or tap to engage/tap elsewhere to disengage, single skills and spell rotations


Maybe the problem is somewhere else - I have absolutly no idea of scripting. If you need anything else feel free to ask.

Thanks in advance
- hopkar

Attached File  HV_Mb_hopkar.zip ( 21.8k ) Number of downloads: 56


This post has been edited by hopkar: Jan 3 2019, 14:10
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post Jan 3 2019, 16:04
Post #249
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did decondelite's monster database goes down???
I don't see the usual monster info today...
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post Jan 3 2019, 16:58
Post #250
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QUOTE(Greshnik @ Jan 3 2019, 15:04) *

did decondelite's monster database goes down???
I don't see the usual monster info today...

QUOTE(hopkar @ Jan 3 2019, 13:07) *

But just to be sure I also changed the mobile settings:

niblseed appears to be down. we'll have to wait on word from decondelite or see if it comes back by itself

monsterBar was not meant to be set to true, doing so will only hide the monster info until you click the scan icon in the bottom right. set it to false or a valid bar item array, as seen in the example
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post Jan 3 2019, 17:31
Post #251
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Alright, then I will wait patiently.
As instructed I also set monsterbar back to false. Thanks for the help and of course for the script itself - it is a true blessing!


- hopkar
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post Jan 3 2019, 21:56
Post #252
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I have no idea why the Tomcat server stopped listening to queries.
I restarted it and it's working again.
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post Jan 10 2019, 03:50
Post #253
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in recent days, monster info cant show, and the monsters with pl2250 can not be highlighted. any matter with the database or my local network?
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post Jan 10 2019, 04:09
Post #254
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QUOTE(我叫木头 @ Jan 10 2019, 02:50) *

any matter with the database or my local network?

seems to be the database again. when in doubt, you can [downforeveryoneorjustme.com] check the server status

This post has been edited by sickentide: Jan 10 2019, 04:11
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post Jan 10 2019, 22:08
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No, the DNS and the server are fine.
I've got issues with the Tomcat server that seems to eat quite a lot of RAM and to open database connections without closing them, which eventually leads to a saturation of database connection, preventing further requests. I'll check what I can do on Saturday, and until then I'll restart it regularly.
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post Jan 11 2019, 02:53
Post #256
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Hibernate? (spring)
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post Jan 12 2019, 12:09
Post #257
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Hi
I changed deleteDropLog to 0, and how to delete the log when I need?
and can I find the log when I'm away from battle section?

or can the log saved on my PC local disk? otherwise, I want to see the log of this battle and after daily AR and GFs, I want to check all my drops from that log.
May I trouble you for some help?

Thank You! (IMG:[invalid] style_emoticons/default/smile.gif)

This post has been edited by 我叫木头: Jan 12 2019, 12:52
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post Jan 13 2019, 22:12
Post #258
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QUOTE(我叫木头 @ Jan 12 2019, 11:09) *

I changed deleteDropLog to 0, and how to delete the log when I need?

by setting deleteDropLog: 1 and refreshing the HV homepage, or with this console command:
CODE
localStorage.removeItem('HVtrackdrops')

QUOTE(我叫木头 @ Jan 12 2019, 11:09) *

and can I find the log when I'm away from battle section?
or can the log saved on my PC local disk?

the log resides in your local storage and you can look at it with this command:
CODE
console.log(localStorage.HVtrackdrops)

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post Jan 15 2019, 00:09
Post #259
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I haven't had time to work on the HV API on this weekend, but so far restarting the Tomcat server everyday does the tea.
I do notice that it quite gets a very heavy load: when someone is maging through arenas, it's quite noticeable. :3
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post Jan 21 2019, 02:20
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"logColours: false, // add colour highlights to the ballte log"



















XD
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