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[Script] Monsterbation 1.4.1.2, A comprehensive hovering script for HentaiVerse and ISK. Including CrunkJuice 1.3.0, an out-of-battle script |
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Aug 11 2018, 02:14
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sickentide
Group: Catgirl Camarilla
Posts: 1,355
Joined: 31-August 10

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QUOTE(pooaa @ Aug 11 2018, 02:02)  doesn't work maybe i did it wrong?
sorry, i meant insert it as a new line after 461
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Aug 11 2018, 02:24
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pooaa
Group: Gold Star Club
Posts: 659
Joined: 20-July 14

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QUOTE(sickentide @ Aug 11 2018, 08:14)  sorry, i meant insert it as a new line after 461
it works, pretty much thanks (IMG:[ invalid] style_emoticons/default/smile.gif)
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Aug 13 2018, 03:54
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RoadShoe
Group: Catgirl Camarilla
Posts: 3,241
Joined: 9-August 15

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QUOTE(monkey_lmf @ Aug 7 2018, 05:57)  Line 59 for me: scanTime = 62, // monsters that haven't been scanned in this number of days will be highlighted
Edit Actually not sure about the part you screen captured :/
Excellent! Thank you monkey_Imf! Edit: And thank you too sickentide! Edit#2: Just realized I didn't have a "scanTime". Tried to input it, and it didn't appreciate my fooling around with it's global variables. (IMG:[ invalid] style_emoticons/default/duck.gif) Updated finally to 1.2.4... It looks a lot different under the hood. Gonna be fun browsing the code. (IMG:[ invalid] style_emoticons/default/smile.gif) Thanks sickentide for the best HV script ever! (IMG:[ invalid] style_emoticons/default/biggrin.gif) This post has been edited by RoadShoe: Aug 13 2018, 04:20
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Aug 19 2018, 22:00
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Honeycat
Group: Catgirl Camarilla
Posts: 61,606
Joined: 25-February 07

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My Monsterbation script completely disappeared. I'm using Greasemonkey in Pale Moon. Pale Moon updated but my script was there last night. My other scripts are still there. I couldn't remember how to play HV without hovering. What happened to it? (IMG:[ invalid] style_emoticons/default/cry.gif) This post has been edited by Sesshomaru Moon: Aug 19 2018, 22:38
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Aug 19 2018, 22:51
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Noni
Group: Catgirl Camarilla
Posts: 13,320
Joined: 19-February 16

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QUOTE(Sesshomaru Moon @ Aug 19 2018, 22:00)  My Monsterbation script completely disappeared. I'm using Greasemonkey in Pale Moon. Pale Moon updated but my script was there last night. My other scripts are still there. I couldn't remember how to play HV without hovering. What happened to it? (IMG:[ invalid] style_emoticons/default/cry.gif) It's probably to do with the update of pale moon. I'm using Iron + Tampermonkey and have no problems. There have been reports that greasemonkey doesn't work as well as tampermonkey these days, but I haven't tested it myself.
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Aug 19 2018, 23:10
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Honeycat
Group: Catgirl Camarilla
Posts: 61,606
Joined: 25-February 07

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QUOTE(DJNoni @ Aug 19 2018, 10:51)  It's probably to do with the update of pale moon. I'm using Iron + Tampermonkey and have no problems. There have been reports that greasemonkey doesn't work as well as tampermonkey these days, but I haven't tested it myself.
Yeah, something bonkers is going on. I managed to get Monsterbation working again but my EcchiVerse image disappeared. Going to try and get it back up.
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Aug 19 2018, 23:40
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sickentide
Group: Catgirl Camarilla
Posts: 1,355
Joined: 31-August 10

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greasemonkey stopped working so well some browser updates ago, so i would recommend using tampermonkey over it, which is what i use for testing and development
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Aug 20 2018, 00:25
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Honeycat
Group: Catgirl Camarilla
Posts: 61,606
Joined: 25-February 07

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Pale Moon updated to 28 and I tried your Monsterbation 1.2.4.0 but it doesn't work so I reinstalled Monsterbation 1.2.1.0 and it's giving me the error: (Hentaiverse Monsterbation) Could not parse the script: Ignoring @match pattern *://*.hentaiverse.org/* because: Error: @match:Could not parse the pattern: http://*.hentaiverse.org/*
There's no Tampermonkey for Pale Moon, it tells you to use Guerilla Scripting which doesn't wok, it sucks. Everything was working well after Pale Moon updated a day or two ago but now Monsterbation is messing up. My Color Changer script is still OK. After Firefox Quantum came out, Monsterbation never worked right in it so that's why I switched to Pale Moon.
EDIT: I got Monsterbation working in both browsers now with my EcchiVerse image showing up again. Battles are slow as hell in Pale Moon and not only slightly better in Firefox.
This post has been edited by Sesshomaru Moon: Aug 20 2018, 00:41
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Aug 20 2018, 20:44
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sickentide
Group: Catgirl Camarilla
Posts: 1,355
Joined: 31-August 10

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QUOTE(Sesshomaru Moon @ Aug 20 2018, 00:25)  EDIT: I got Monsterbation working in both browsers now with my EcchiVerse image showing up again. Battles are slow as hell in Pale Moon and not only slightly better in Firefox.
all right... latest versions of firefox & tampermonkey should run smoothly, so you could try checking the usual suspects: switching between default and alt domains, checking the console for errors, checking if something else is slowing down your system...
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Aug 21 2018, 01:28
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Honeycat
Group: Catgirl Camarilla
Posts: 61,606
Joined: 25-February 07

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QUOTE(sickentide @ Aug 20 2018, 08:44)  all right... latest versions of firefox & tampermonkey should run smoothly, so you could try checking the usual suspects: switching between default and alt domains, checking the console for errors, checking if something else is slowing down your system...
Nothing ever worked well in Firefox Q for me but Monsterbation is working in both browsers again and I'm back in Pale Moon because it's the better of the two. The slight slowness might be caused by internet/computer issues. But I'm so spoiled with the Monsterbation hovering and EcchiVerse pic, I was actually panicking and thought the world was going to end. But all is well for now, crisis averted. Note: Actually, now that I can play HV again, I don't really want to. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) This post has been edited by Sesshomaru Moon: Aug 21 2018, 01:30
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Aug 24 2018, 09:59
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Railander
Group: Gold Star Club
Posts: 134
Joined: 15-March 11

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can we have debuff stacks work the same way they do in HVStat?
the bold border is very unreadable.
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Aug 24 2018, 20:28
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sickentide
Group: Catgirl Camarilla
Posts: 1,355
Joined: 31-August 10

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i don't know how hvstat does it, but have you tried stackBorder = false ?
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Aug 27 2018, 12:57
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RoadShoe
Group: Catgirl Camarilla
Posts: 3,241
Joined: 9-August 15

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I really love monsterbation. This script rocks to the ultimate of all rockness.
I've been scanning monsters older than 25 days to the database like a madman.
I've noticed that if there is any dot (breached defense, etc) icon next to the monster, it will not scan.
If there is merely damage to the monster, it's hit or miss if it scans.
I've gotten around this by pulling my mouse away quickly as the monster list dies, and then quick snaps in and out for any stragglers. This starts the new round fresh, and then I go down the line for any "red" monsters.
Are these scan failures due to extra strings attached, and the database rejects it?
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Aug 27 2018, 13:25
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_LMF_
Group: Gold Star Club
Posts: 1,037
Joined: 6-December 14

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Line 58 submitScans = true, // automatically submit data to jenga's database when scanning. requires scanned monster to be unaffected by mitigation reduction So yea stuff like imperil, breached defense, spike shields will do that QUOTE(RoadShoe @ Aug 27 2018, 19:42)  Ahhh! Right there in the comments. I missed that! Thank you! (IMG:[ invalid] style_emoticons/default/smile.gif) Welcome. (IMG:[ invalid] style_emoticons/default/smile.gif) This post has been edited by monkey_lmf: Aug 27 2018, 13:46
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Aug 27 2018, 13:42
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RoadShoe
Group: Catgirl Camarilla
Posts: 3,241
Joined: 9-August 15

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QUOTE(monkey_lmf @ Aug 27 2018, 04:25)  Line 58 submitScans = true, // automatically submit data to jenga's database when scanning. requires scanned monster to be unaffected by mitigation reduction
So yea stuff like imperil, breached defense, spike shields will do that
Ahhh! Right there in the comments. I missed that! Thank you! (IMG:[ invalid] style_emoticons/default/smile.gif)
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Sep 2 2018, 08:33
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Drksrpnt
Group: Gold Star Club
Posts: 3,550
Joined: 27-December 10

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Is there any way to disable Mana potions from interrupting hover? I like health potions doing it but I don't like mana potions to do it.
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Sep 2 2018, 16:42
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Noni
Group: Catgirl Camarilla
Posts: 13,320
Joined: 19-February 16

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QUOTE(Drksrpnt @ Sep 2 2018, 08:33)  Is there any way to disable Mana potions from interrupting hover? I like health potions doing it but I don't like mana potions to do it.
if you want the hover to stop when a potion is available: you can't, that is a forbidden action that would be considered botting. if you want to prevent the hover to stop at low mana, you can adjust the hover stop threshold, probably a negative value will fix that.
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Sep 2 2018, 20:56
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Cleavs
Group: Gold Star Club
Posts: 24,310
Joined: 18-January 07

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QUOTE(DJNoni @ Sep 2 2018, 16:42)  if you want to prevent the hover to stop at low mana, you can adjust the hover stop threshold, probably a negative value will fix that.
hmm... for safety's sake i'd go with either 0 or a very low one like 1
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Sep 2 2018, 23:55
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sickentide
Group: Catgirl Camarilla
Posts: 1,355
Joined: 31-August 10

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the default is set to prevent innate arcana from expiring, but you can set it to -1 to disable
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Sep 3 2018, 04:45
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Drksrpnt
Group: Gold Star Club
Posts: 3,550
Joined: 27-December 10

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I meant when my mana potion duration goes to 1 turn left, I have to click manually instead of continuing to hover. And I want to keep it from interrupting me to make me use one again.
Errrr.... I meant draught, not potion. Sorry.
This post has been edited by Drksrpnt: Sep 3 2018, 04:47
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