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HentaiVerse 0.3.4, Keep up, will you |
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Sep 4 2009, 09:20
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Alpha 7
Group: Gold Star Club
Posts: 14,999
Joined: 24-October 08

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QUOTE(Tenseigamoon @ Sep 3 2009, 12:07)  There's a lag when I do my arena battles. When I do them on hard there's a lag or when I do them on normal and get a lot of monsters at once the further on I go in my rounds during a battle, there's always that annoying lag between clicking and it doing anything, and I live in a major city and have a good connection so I dunno what that is. It really gets to be time consuming.
It is Fire Fox. I remember Hito saying that he switched to IE for HV and it helped him so, I tried a Cake Plate Grind in IE, and the click-to-result times were blazing fast (even over dial-up). Even when I got the dreaded "Bad Request" page and refreshed the images, IE quickly pulled them from the cache, while FF re-downloads every single image, after a "Bad Request" reload. There may be graphics issues with IE 7 -- Dead gray-out does not work, the Victory/Defeat pop-up is clear and and basically unreadable, and it uses the Times New Roman font instead of what Tenboro prefers -- still IE totally. absolutely kicks FF's ass in speed. I will be Grinding in IE from now on, and use FF for Hourlies, and other HV things. QUOTE(dlhmmr @ Sep 3 2009, 08:21)  What I don't understand is how people are getting more than 10 rounds on cakefest. even using all godly potions, I still have never gotten thru more than round 23 or 24.
This is exactly what I mean, on cake, used 3 health & 2 mana potions. only one second wind & still only got thru round 7 before I had to flee from 5 mob.
I was going the Power Mage route with similar Items and getting similar Cake Grindfest results. Then I went and bought a full set of Plate Armor and a Longsword with Bleeding Wound from the Shop, and now I go 30-35 Rounds with just 5 Health Items (and no Mana Items). I often get to Round 10 before I cast my first Cure. I routinely face 7 mobs per round for the second half of my Grind. I, also, reset my Abilities to ditch all my Elemental magic, and moved the AP to max HP Tanks, and the rest to Spirit Tank/Overcharge Boost. I took Cure, Shield, full Weaken (though I rarely use it) and the full Condemn/Purge/Holy Rating line to boost Cure and Shield. I haven't used Condemn or Purge since my Mage days, though. The Plate Armor gave me a really nice boost to STR and END, too.
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Sep 4 2009, 09:24
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NoNameNoBlame
Group: Gold Star Club
Posts: 7,641
Joined: 20-July 08

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QUOTE(Alpha 7 @ Sep 4 2009, 09:20)  There may be graphics issues with IE 7 -- Dead gray-out does not work, the Victory/Defeat pop-up is clear and and basically unreadable, and it uses the Times New Roman font instead of what Tenboro prefers -- still IE totally. absolutely kicks FF's ass in speed. I will be Grinding in IE from now on, and use FF for Hourlies, and other HV things. In my experience, Opera provides fast loads with proper layout. Just a tip...
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Sep 4 2009, 10:15
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Tenboro

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QUOTE(Alpha 7 @ Sep 4 2009, 09:20)  It is Fire Fox. I remember Hito saying that he switched to IE for HV and it helped him so, I tried a Cake Plate Grind in IE, and the click-to-result times were blazing fast (even over dial-up). Even when I got the dreaded "Bad Request" page and refreshed the images, IE quickly pulled them from the cache, while FF re-downloads every single image, after a "Bad Request" reload.
There may be graphics issues with IE 7 -- Dead gray-out does not work, the Victory/Defeat pop-up is clear and and basically unreadable, and it uses the Times New Roman font instead of what Tenboro prefers -- still IE totally. absolutely kicks FF's ass in speed. I will be Grinding in IE from now on, and use FF for Hourlies, and other HV things.
Gecko seems to be creaking at the seams at my heavy font layout code, but switching to downloadable fonts should make it much faster. As for the "forced reload" in Firefox 3.5+, there is a very annoying bug that makes the browser pull every image reference once instead of just pulling each image once. So the font map, which is referenced hundreds of time on each page, is downloaded hundreds of times. Again you can fix that by switching to downloadable fonts. (Or I guess you can just use Opera or Chrome, neither which has this problem.) QUOTE(Alpha 7 @ Sep 4 2009, 09:20)  I was going the Power Mage route with similar Items and getting similar Cake Grindfest results. Then I went and bought a full set of Plate Armor and a Longsword with Bleeding Wound from the Shop, and now I go 30-35 Rounds with just 5 Health Items (and no Mana Items). I often get to Round 10 before I cast my first Cure. I routinely face 7 mobs per round for the second half of my Grind.
I, also, reset my Abilities to ditch all my Elemental magic, and moved the AP to max HP Tanks, and the rest to Spirit Tank/Overcharge Boost. I took Cure, Shield, full Weaken (though I rarely use it) and the full Condemn/Purge/Holy Rating line to boost Cure and Shield. I haven't used Condemn or Purge since my Mage days, though.
The Plate Armor gave me a really nice boost to STR and END, too.
You do know that with all these statements, when the pendulum swings it's bound to swing harder than usual. (IMG:[ invalid] style_emoticons/default/smile.gif)
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Sep 4 2009, 10:22
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cptkleenex
Group: Gold Star Club
Posts: 11,785
Joined: 23-January 08

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QUOTE(Tenboro @ Sep 4 2009, 03:15)  You do know that with all these statements, when the pendulum swings it's bound to swing harder than usual. (IMG:[ invalid] style_emoticons/default/smile.gif) Some people learn to adjust to your changes better than others. It's usually very easy to tell who didn't adjust too well.
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Sep 4 2009, 10:24
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eushully
Group: Gold Star Club
Posts: 3,058
Joined: 31-July 09

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Except that only really apply for cake difficulty where nothing of value ever drop.
It's really annoying in arena with heavy setup due to massive miss and mobs hitting you twice often...plus those things HURT.
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Sep 4 2009, 12:04
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foxhound
Group: Gold Star Club
Posts: 462
Joined: 20-October 06

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I have a feeling if/when that pendulum swings i'll pretty much be decapitated.
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Sep 4 2009, 13:10
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Dndestroy
Group: Members
Posts: 1,029
Joined: 30-March 09

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I had mentioned this in the equipment thread to a small extent...but I've noticed a small difference in stats and which hand your weapon is in. If a higher damage and higher hit weapon is in the off-hand, it has a bigger effect than if that same weapon was in the main hand when dual-wielding. This also extends to things such as burden and interference. So my question comes down to if this is a bug with it reading one-handed proficiency with the main hand and DW with the off-hand, or if it's something else. Also, when I'm just wielding a 1h weapon the stats on it are still increased, even though my proficiency is at 31% of my cap with one-handed, while my DW is at 81% of my cap.
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Sep 4 2009, 14:46
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Tenboro

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QUOTE(Dndestroy @ Sep 4 2009, 13:10)  I had mentioned this in the equipment thread to a small extent...but I've noticed a small difference in stats and which hand your weapon is in. If a higher damage and higher hit weapon is in the off-hand, it has a bigger effect than if that same weapon was in the main hand when dual-wielding. This also extends to things such as burden and interference. So my question comes down to if this is a bug with it reading one-handed proficiency with the main hand and DW with the off-hand, or if it's something else. Also, when I'm just wielding a 1h weapon the stats on it are still increased, even though my proficiency is at 31% of my cap with one-handed, while my DW is at 81% of my cap.
Yeah, it would do that. Gonna fix that for the next release.
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Sep 4 2009, 15:04
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dlhmmr
Group: Catgirl Camarilla
Posts: 2,578
Joined: 20-March 09

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QUOTE(3d0xp0xy @ Sep 4 2009, 00:24)  In my experience, Opera provides fast loads with proper layout. Just a tip...
Thanks for the tip, would you happen to have a DL link? I have pretty much given up on cake, I don't get but one or two more battles than I do on normal. Even when I switch from mage in cloth to dual wield in light.
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Sep 4 2009, 20:05
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masquepiph
Group: Gold Star Club
Posts: 6,823
Joined: 23-February 07

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QUOTE(Tenboro @ Sep 4 2009, 04:15)  You do know that with all these statements, when the pendulum swings it's bound to swing harder than usual. (IMG:[ invalid] style_emoticons/default/smile.gif) QUOTE(foxhound @ Sep 4 2009, 06:04)  I have a feeling if/when that pendulum swings i'll pretty much be decapitated.
That made my day. QUOTE(Tenboro @ Sep 4 2009, 08:46)  Yeah, it would do that. Gonna fix that for the next release.
Out of curiosity, why is it happening?
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Sep 4 2009, 20:28
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quackzilla
Group: Members
Posts: 140
Joined: 17-July 08

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Eh, just keep your proficiencies up and keep around your old set of magewear for when the pendulum swings...
Wear the best, prepare for the worst, etc.
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Sep 4 2009, 20:57
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tenkicks
Group: Members
Posts: 141
Joined: 2-July 09

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I gave IE8 a try and it is way worse than firefox was, I just got Opera and seems to be about the same lag as firefox except unlike IE8, everything works as it is supposed to (except battlebuddy of course).
Is there anything I can do to speed it up?
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Sep 4 2009, 22:44
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PandAGruel
Group: Gold Star Club
Posts: 155
Joined: 14-July 09

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QUOTE(DemonEyesBob @ Sep 4 2009, 20:05)  QUOTE(Tenboro @ Sep 4 2009, 14:46)  Yeah, it would do that. Gonna fix that for the next release.
Out of curiosity, why is it happening? and does that affects shiedl somehow? (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Sep 4 2009, 22:46
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Dndestroy
Group: Members
Posts: 1,029
Joined: 30-March 09

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No, cause it's not something that would affect shields, as shields get their stats from shield proficiency and any weapon is defaulted to one-handed proficiency.
Edit: Also, it kind of makes sense that it was possible for it to happen, since it seems to be reading anything in the main-hand that's a one-handed weapon as one-handed for stats, but for proficiency gains it registers as dual wield. It's most likely just a small scripting error that he overlooked, but is probably something that would only be fixable with a new version...That said...how many other people actually noticed the problem existed? Probably a couple, but they weren't vocal about it if that's the case.
This post has been edited by Dndestroy: Sep 4 2009, 22:49
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Sep 4 2009, 23:33
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Sayo Aisaka
Group: Members
Posts: 4,556
Joined: 27-September 08

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I noticed a while back that it didn't make any difference which hand a weapon was in, and suggested that it should. You might remember, since you disagreed with me. (IMG:[ invalid] style_emoticons/default/tongue.gif) I then promptly abandoned dual wielding, leaving others to suffer the consequences...
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Sep 5 2009, 00:01
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Tenboro

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QUOTE(Dndestroy @ Sep 4 2009, 22:46)  Edit: Also, it kind of makes sense that it was possible for it to happen, since it seems to be reading anything in the main-hand that's a one-handed weapon as one-handed for stats, but for proficiency gains it registers as dual wield. It's most likely just a small scripting error that he overlooked, but is probably something that would only be fixable with a new version...That said...how many other people actually noticed the problem existed? Probably a couple, but they weren't vocal about it if that's the case.
Mostly it was just doing stuff in the wrong order. Basically when it builds your equipment bonus stats that's just a data structure that adds the stats of one thing at a time, but at the time the mainhand is processed it still thinks you are using the one-handed fighting style. It doesn't notice that you're actually dualwield before it examines the second slot. (IMG:[ invalid] style_emoticons/default/smile.gif) It's a minor fix though, it's already working as intended in the test build.
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Sep 5 2009, 00:11
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masquepiph
Group: Gold Star Club
Posts: 6,823
Joined: 23-February 07

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@Tenb: could you add accessories or something that give procs or other not-yet-created special effects? Like, I have this otherwise kickass staff that does not have ether theft. I'd really like to give mage a try again, but I tried before and it failed miserably. It would simply rock if I had some side item that added ether theft (in this case) or bleeding etc to my attack. Not that I'm trying to completely unbalance all your weapons here, but it's just an idea. Oh, while I'm on this train of thought, how about armor procs, like a chance for a mob to hurt itself or proc something while attacking your superior-titanium-really-big-spiked-helmet? edit: I love when someone posts as I'm writing a post QUOTE(Tenboro @ Sep 4 2009, 18:01)  Mostly it was just doing stuff in the wrong order. Basically when it builds your equipment bonus stats that's just a data structure that adds the stats of one thing at a time, but at the time the mainhand is processed it still thinks you are using the one-handed fighting style. It doesn't notice that you're actually dualwield before it examines the second slot. :)
LoL. "Oh hey there cockatrice, I've only got a dagger :)" *pulls 2nd dagger out of back pocket and stabs cockatrice with both of them* "Whoops, I lied" I know that's not actually what's happening, but I didn't get much sleep and that popped into my head as I was reading your explanation. This post has been edited by DemonEyesBob: Sep 5 2009, 00:18
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Sep 5 2009, 05:36
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Honeycat
Group: Catgirl Camarilla
Posts: 61,667
Joined: 25-February 07

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QUOTE(Alpha 7 @ Sep 4 2009, 00:20)  It is Fire Fox. I remember Hito saying that he switched to IE for HV and it helped him so, I tried a Cake Plate Grind in IE, and the click-to-result times were blazing fast (even over dial-up). Even when I got the dreaded "Bad Request" page and refreshed the images, IE quickly pulled them from the cache, while FF re-downloads every single image, after a "Bad Request" reload.
There may be graphics issues with IE 7 -- Dead gray-out does not work, the Victory/Defeat pop-up is clear and and basically unreadable, and it uses the Times New Roman font instead of what Tenboro prefers -- still IE totally. absolutely kicks FF's ass in speed. I will be Grinding in IE from now on, and use FF for Hourlies, and other HV things.
QUOTE(tenkicks @ Sep 4 2009, 11:57)  I gave IE8 a try and it is way worse than firefox was, I just got Opera and seems to be about the same lag as firefox except unlike IE8, everything works as it is supposed to (except battlebuddy of course).
Is there anything I can do to speed it up?
Yeah, I tried one of my arena battles in IE and it looked really terrible so I tried Opera. There was a lag but it wasn't as bad as Firefox and it was quicker and a bit more tolerable so I got through my arena battles in a fair amount of time. The only thing it did was blip every so often and everything on the page would go blank and then reappear but that was just something minor. Thanks for the help on that, Alpha. (IMG:[ invalid] style_emoticons/default/smile.gif)
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Sep 5 2009, 06:11
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masquepiph
Group: Gold Star Club
Posts: 6,823
Joined: 23-February 07

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@Tenb: I think you fucked up spirit recovery items!!! x_x
I have 9 spirit tanks (27% boost), and 243 spirit points. That means my base SP is ~190 give or take. Lesser Spirit Draught: restores 3% of base SP for 12 turns.
2 1 Refreshment restores you with 2 points of spirit. 1 2 Lesser Spirit Draught procs the effect Refreshment on yourself. 1 1 You use Lesser Spirit Draught.
...
Giving me two points of SP per turn implies either it thinks my base SP is much less than 190, or the draught is set to actually give back less than 3% of base SP per turn.
This post has been edited by DemonEyesBob: Sep 5 2009, 07:18
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