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post Aug 27 2009, 15:09
Post #301
uth



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so basically everyone needs to bookmark the hentaiverse portal if they don't want to miss your first hourly of the day.
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post Aug 27 2009, 15:29
Post #302
dlhmmr



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QUOTE(Tenboro @ Aug 27 2009, 06:04) *

Like with training, you're still technically in a montage until you visit the Montage page again, it just uses some trickery to backdate the start of the cooldown.


(IMG:[invalid] style_emoticons/default/cool.gif) Thanks,
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post Aug 27 2009, 15:29
Post #303
Ido013



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QUOTE(Tenboro @ Aug 26 2009, 03:18) *

We're Gonna Need A Montage

A sports-training montage~
-- Montages cannot last more than eight hours. There is a twelve hour cooldown from a montage ends until you can start another one. This cooldown is applied even if you end a Montage prematurely.
-- Unless you didn't get the hint from the previous points, yes, Montages are intended to be used while you're asleep.

Uhh this is way too long, I don't sleep for 8 hours so it'll still work for 6 hours right?

QUOTE(Tenboro @ Aug 26 2009, 03:18) *

- The second part of Weapon and Armor proficiency effects have been enabled (the first ones being the fighting style procs). Every point of proficiency decreases Weapon and Armor Burden and Interference by 0.25% and increases the other stats by 0.10%.

Seriously, I had 41 before and now it's at 40,9, with 17 proficiency points in the equipment??

QUOTE(Tenboro @ Aug 26 2009, 03:18) *

- Because of some unintended feedback loops, credit bonuses have been reduced severely:
-- Removed the credit bonuses from all auras

What feedback??

QUOTE(Tenboro @ Aug 26 2009, 03:18) *

Primary Aura bonuses have been revamped. Yes, again.
-- The old EXP/Credit/Power bonuses have been removed. All primary auras now add a +7% EXP modifier and a +7% Power modifier for the first rank.

T_T my +40% exp...all gone...now it's 14%....
[Edit]Can you revamp the exp bonuses from the abilities then?

QUOTE(Tenboro @ Aug 26 2009, 03:18) *

--- Red Aura increases Physical Attack Damage by 2.0% per rank.
--- Orange Aura increases Physical Hit Chance by 5.0 per rank.
--- Yellow Aura increases Evade by 1.0% per rank.
--- Green Aura increases Physical Absorb by 2.0 points per rank.
--- Blue Aura increases Magical Absorb by 2.0 points per rank.
--- Indigo Aura increases Magical Attack damage by 2.0% per rank.
--- Violet Aura increases Magical Hit Chance by 5.0 per rank.

When the hell do we get ranks, I'm pretty much finding this to be sucking now at rank 1 in all my two Auras..

QUOTE(Tenboro @ Aug 26 2009, 03:18) *

- Increased the factor for replaying the same arena more than once a day.
- Clearing an Arena will now also fully restore your HP and MP.

What is this factor that was added?
Thanks for the heals at the end, that's a pretty sweet idea.

QUOTE(Tenboro @ Aug 26 2009, 03:18) *

- Adjusted the proc chances and regen amounts for Second Wind. The chance of getting Spirit and Mana has decreased, Health remains about the same. The amount of restored Health has been increased. All regeneration amounts are now calculated from base vitals.

:/ meh I kinda hoped Mana Second Winds would've been increased...as it's the only way I can survive long enough...

This post has been edited by Ido013: Aug 27 2009, 15:34
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post Aug 27 2009, 15:52
Post #304
Panuru



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QUOTE(Dndestroy @ Aug 27 2009, 04:50) *

Ten you sly dog, you just made the sell prices go up to 1/5th the buy prices for reg items :X

So sly that it's in the OP (IMG:[invalid] style_emoticons/default/tongue.gif)


QUOTE(Ido013 @ Aug 27 2009, 08:29) *

When the hell do we get ranks, I'm pretty much finding this to be sucking now at rank 1 in all my two Auras..

Starting at level 60.
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post Aug 27 2009, 16:10
Post #305
ganossa



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About montage training.
Is elemental proficiency always trains even if i don't have any elemental spells? Is it because of magic missile?

This post has been edited by ganossa: Aug 27 2009, 17:10
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post Aug 27 2009, 16:26
Post #306
Tenboro

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QUOTE(uth @ Aug 27 2009, 15:09) *

so basically everyone needs to bookmark the hentaiverse portal if they don't want to miss your first hourly of the day.


Well, it depends. You can still get a dawn event during a Montage, but if you burned that, then yeah.

QUOTE(Ido013 @ Aug 27 2009, 15:29) *

Uhh this is way too long, I don't sleep for 8 hours so it'll still work for 6 hours right?


Yeah you can stop it whenever and get a partial gain.

QUOTE(ganossa @ Aug 27 2009, 16:10) *

About montage training.
Is elemental proficiency always trains even if i don't any elemental spells? Is it because of magic missile?


The Magic Montage currently trains everything you have proficiency in.
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post Aug 27 2009, 16:56
Post #307
tps



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Normal complexity grindfeast became seems to much more difficult? There were 3 blows on the monster now 5-8 earlier...
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post Aug 27 2009, 17:07
Post #308
Tenboro

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- Because of idiots who keep complaining about how little they gain from the Montage, it's now explicitly capped at 75% of max proficiency instead of giving very small increases. Above this point it will just say "Capped" and increase nothing.
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post Aug 27 2009, 17:16
Post #309
tps



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These idiots need to cut to 20lvl!!! Let shake at such level of complexity!

Complexity on cake now such as was on normal

This post has been edited by tps: Aug 27 2009, 17:22
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post Aug 27 2009, 17:46
Post #310
EvolutionKing



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QUOTE(Ido013 @ Aug 27 2009, 09:29) *
What is this factor that was added?
The entry costs increased after a daily clear.
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post Aug 27 2009, 18:58
Post #311
bbgr



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QUOTE(Tenboro @ Aug 27 2009, 16:26) *

The Magic Montage currently trains everything you have proficiency in.


And battle Montage?

Exemple: I've 0.01 in every weapon and armor prof., I've equiped a one-hand weapon a shield and all cloth armor if I start Montage I'll gain prof. for everything or only for the stuff that I've equiped?



Note: sincerely I don't see any change in equip drop... (IMG:[invalid] style_emoticons/default/sad.gif)
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post Aug 27 2009, 18:59
Post #312
PandAGruel



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@Tenb: so, what about that:
QUOTE(PandAGruel @ Aug 27 2009, 00:56) *

hmm... is it possible to limit Montalage by number of activations a day instead of cooldown time(eg 2 times a day for 6 hours)? it'll much more usefull if it'll be paussible to activate it during your sleep time and then during your work/study time
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post Aug 27 2009, 19:08
Post #313
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Is there any way to gain accuracy for a weapon? Does proficiency increase weapon accuracy? If so, is it the only way? I'm still not sure about this, please help me on this.
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post Aug 27 2009, 19:17
Post #314
bbgr



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QUOTE(PandAGruel @ Aug 27 2009, 18:59) *

@Tenb: so, what about that:


QUOTE(PandAGruel @ Aug 27 2009, 00:56) *

hmm... is it possible to limit Montalage by number of activations a day instead of cooldown time(eg 2 times a day for 6 hours)? it'll much more usefull if it'll be paussible to activate it during your sleep time and then during your work/study time


I support this!

12 hours every D.E.



And just because:

QUOTE(Tenboro @ Aug 27 2009, 16:26) *

The Magic Montage currently trains everything you have proficiency in.



QUOTE(bbgr @ Aug 27 2009, 18:58) *

And battle Montage?

Exemple: I've 0.01 in every weapon and armor prof., I've equiped a one-hand weapon a shield and all cloth armor if I start Montage I'll gain prof. for everything or only for the stuff that I've equiped?



Note: sincerely I don't see any change in equip drop... (IMG:[invalid] style_emoticons/default/sad.gif)

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post Aug 27 2009, 19:17
Post #315
Cyriel



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QUOTE(johnstobbart @ Aug 27 2009, 19:08) *

Is there any way to gain accuracy for a weapon? Does proficiency increase weapon accuracy? If so, is it the only way? I'm still not sure about this, please help me on this.

Dex, certain auras, modifiers on weapons / armor.

Lots of ways :3
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post Aug 27 2009, 19:34
Post #316
johnstobbart



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QUOTE(Cyriel @ Aug 27 2009, 10:17) *

Dex, certain auras, modifiers on weapons / armor.

Lots of ways :3


Awesome! Thanks a lot for the help. I thought everyone here hated me so I didn't really expect an answer.
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post Aug 27 2009, 19:36
Post #317
Katana



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Personally, I never thought there was anything wrong with the Montage to begin with, I think it's a great addition, even if the gain isn't exactly huge, if your going to complain about some free prof gains, why are you playing this game to begin with? It's meant to be used while your asleep as a means of getting a little extra prof, not the one-stop-shop for all your proficiency training needs.

If you think your gain in getting low, switch to something else that you don't have high prof in, and stop complaining.

This post has been edited by IcedZero: Aug 27 2009, 19:36
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post Aug 27 2009, 19:39
Post #318
marcho



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prof gains seem just fine for no effort involved.

maybe have a 1-2 hour lunch montage with a 2-4 hour cooldown in addition to the 8 hour sleep montage.
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post Aug 27 2009, 19:48
Post #319
JonG829



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Well, forget my skepticism, I love 0.3.3. I just cleared a 3 mob hourly battle on Battletoads without items and with MP left, which wouldn't have even been thinkable before.

(IMG:[i97.photobucket.com] http://i97.photobucket.com/albums/l215/JonG829/battletoads.jpg)

363 EXP with pretty much no EXP bonuses. That's 1/5 of what you need to level at 22. Yeesh.

This post has been edited by JonG829: Aug 27 2009, 19:50
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post Aug 27 2009, 19:53
Post #320
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16 pages already? This thread has lurkers coming out of the woodwork (IMG:[invalid] style_emoticons/default/laugh.gif)

Though if HentaiVerse surpasses Galleries as the main reason people come to the site, I'll be (IMG:[invalid] style_emoticons/default/blink.gif)
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