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[Script] HVtoolBox 1.0.14, A comprehensive out-of-battle script - ISK support |
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Sep 3 2017, 01:46
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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At every possible page? At bazaar page and Item World for every tab (1H, 2H, shield, staff, heavy, light) too? That sounds an extremely weird...
Can you open a console CTRL + SHIFT + I and tell me, is this any error message here?
This post has been edited by f4tal: Sep 3 2017, 01:47
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Sep 3 2017, 01:56
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Maharid
Group: Catgirl Camarilla
Posts: 2,407
Joined: 27-April 10

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Yes, they won't show for every page and for every category, made a complete check.
There is no error in the console for Tool Box.
This post has been edited by Maharid: Sep 3 2017, 01:59
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Sep 3 2017, 02:05
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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Just super weird. Because I see no way how that can be...
have you applied any custom CSS? Do you have any other scripts? Can you test in different browser, just to be sure? You can download portable Iron browser (Chromium) for quick test. Also, can you open your local.storage (see first post, FAQ) and send me (PM) your current HVtoolBox file?
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Sep 3 2017, 02:46
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Maharid
Group: Catgirl Camarilla
Posts: 2,407
Joined: 27-April 10

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On Iron It will completely not appear on equipment pages, it will fully work on item pages.
Localstorage infos coming.
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Sep 3 2017, 02:56
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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Thanks for feedback. I will check tomorrow what can potentially cause such bug.
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Sep 3 2017, 20:10
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Maharid
Group: Catgirl Camarilla
Posts: 2,407
Joined: 27-April 10

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The one that "work properly" for me say "no stat for Agility". For hiding collectible i use this: CODE // ==UserScript== // @name Unshrinable Figurines // @description Trys to prevent you from shrining figurines // @include *hentaiverse.org/?s=Bazaar&ss=is* // @include *hentaiverse.org/?s=Bazaar&ss=ss* // @include *hentaiverse.org/?s=Bazaar&ss=mm* // @author-maincode oohmrparis // @author-script LostLogia4 // @version 1.2 // ==/UserScript==
var figurine = document.querySelectorAll('#item_pane tr td:first-Child'); for(i = 0; i < figurine.length; i++) { if(/Figurine/.test(figurine[i].children[0].getAttribute('onclick'))) { figurine[i].parentElement.style.display = 'none'; } } I think is one of the older one but never stopped working.
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Sep 3 2017, 20:36
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Cleavs
Group: Gold Star Club
Posts: 24,313
Joined: 18-January 07

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QUOTE(Maharid @ Sep 3 2017, 20:10)  The one that "work properly" for me say "no stat for Agility".
because one PAB is missing. it's working as intended, i guess. a bit invasive though... other opinions? QUOTE(Maharid @ Sep 3 2017, 20:10)  For hiding collectible i use this: CODE // ==UserScript== // @name Unshrinable Figurines // @description Trys to prevent you from shrining figurines // @include *hentaiverse.org/?s=Bazaar&ss=is* // @include *hentaiverse.org/?s=Bazaar&ss=ss* // @include *hentaiverse.org/?s=Bazaar&ss=mm* // @author-maincode oohmrparis // @author-script LostLogia4 // @version 1.2 // ==/UserScript==
var figurine = document.querySelectorAll('#item_pane tr td:first-Child'); for(i = 0; i < figurine.length; i++) { if(/Figurine/.test(figurine[i].children[0].getAttribute('onclick'))) { figurine[i].parentElement.style.display = 'none'; } } I think is one of the older one but never stopped working. hmm... another one to add to the script list, i guess...
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Sep 3 2017, 23:32
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE i'm not sure whether this has already been included somewhere or not... a while ago a script which hid figurines from shrine Scremaz, actually, you can hide whatever equipment and items you want with highlights. Just put word "figurine" in first slot (for example) and type in in custom CSS field: ".styleHigh0 {display: none !important}" and voila - figures are gone. Sadly, they are gone from every page, which is not cool... I will put special setting to show figurines only on Item Inventory page to make things more simple and clear. QUOTE checked a bit of cottons and seems there's soething odd about how profs are retrieved: It is something odd/right with Percentile Ranges, not with HVtoolBox itself. Sorry, I can't help here and should we at all? Super and Jenga are coming up with new Percentile script with way better stat analyzer, so it is better to wait for their solution, than fixing a script, isn't it? Moreover, original Percentile Ranges hadn't parsed (AFAIK) cooton and plate staff - it fas hc_br fix. So, it I'd better to make that script parse cooton/plate anyhow, than not parse them at all =) Currently, I am working on better modal windows, shrine/gift logger and visual comparison of equip. It would take 2-3 extra days. And of course fixing bugs and glitches. Speaking of them... Maharid, sorry, I cannot reproduce that bug and find why exactly all checkboxes are disappeared. The only solution I can give, is delete HVtoolBox from local.storage (backup it as you need) anf give script a try to rebuild itself from a new. This post has been edited by f4tal: Sep 3 2017, 23:32
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Sep 3 2017, 23:37
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piyin
Group: Gold Star Club
Posts: 10,862
Joined: 4-February 09

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Any news on the numeration stuff? (IMG:[ invalid] style_emoticons/default/rolleyes.gif) Also: the mm function for items/equimpents doesnt work as intented. I tried to send some FV and BG and i added the recipient/subject/message and selected the 1 message 10 att, and it wasnt sent, it was, however, stuck in the make new message section of MM. so, just reporting it. This post has been edited by piyin: Sep 3 2017, 23:51
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Sep 3 2017, 23:42
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Cleavs
Group: Gold Star Club
Posts: 24,313
Joined: 18-January 07

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QUOTE(f4tal @ Sep 3 2017, 23:32)  I will put special setting to show figurines only on Item Inventory page to make things more simple and clear.
if it's possible, yes. you know, in the past i read a few people whining they shrined one pony and i'd like to give them the tools not to do it again. and the coder the chance to have not responsibility (IMG:[ invalid] style_emoticons/default/tongue.gif) QUOTE(f4tal @ Sep 3 2017, 23:32)  It is something odd/right with Percentile Ranges, not with HVtoolBox itself. Sorry, I can't help here
uh, thought so. QUOTE(f4tal @ Sep 3 2017, 23:32)  should we at all? Super and Jenga are coming up with new Percentile script with way better stat analyzer, so it is better to wait for their solution, than fixing a script, isn't it?
if that's the case, no. of course. i could've even not reported them at this point (IMG:[ invalid] style_emoticons/default/duck.gif)
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Sep 4 2017, 00:32
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Maharid
Group: Catgirl Camarilla
Posts: 2,407
Joined: 27-April 10

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@f4tal: Nope, don't work, checkbok still not show.
Do you have version 0.9.5? I want to try to see if that version hstill have checkbox or if the problem is somewhere else.
At the moment i'm using IM for Equipment page and Too Box for everything else.
This post has been edited by Maharid: Sep 4 2017, 00:52
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Sep 4 2017, 01:30
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE @f4tal: Nope, don't work, checkbok still not show. Do you have version 0.9.5?
Then I do not know. The only reason why checkboxes may disappear, if one of your equip has weird ID, however it cannot be potentialle, or when data of equipment cannot being parsed (but then all-checkbox would not appear at all...), third alternative is checkboxes do appear, but appear outside is page or hidden (why...?). As for version 0.9.5., yes I have, but I been able to upload it when I will come back home (min.10 hours). In a future I will keep all outdated version in first post - it was bad (heck, stupid and idiotic) decision to remove old version from first post, but I did it to remove any backward issues (versions 0.9.5 and 0.9.6. store their data a little bit differently and thus can lead to unexpected results). Well, sorry for inconvenience, I haven't thought that may happen =( On a bright note, it is a beta, so I can technically cover my mistake by saying, 'well, sh1t happens, sorry, this is a prototype' =) QUOTE Your very cool and kind bro f4tal,u make a great script to make our life as a player of this game easier. Thank you for kind words =) If you would find amy bugs (and believe me, you will), report them back. QUOTE Any news on the numeration stuff? rolleyes.gif In progress QUOTE Also: the mm function for items/equimpents doesnt work as intented. Hmm, try to increase delay between calls option in settings. Chances are that request to send message was sent too earlier. This post has been edited by f4tal: Sep 4 2017, 01:32
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Sep 4 2017, 01:55
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Maharid
Group: Catgirl Camarilla
Posts: 2,407
Joined: 27-April 10

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On version 0.9.5 checkbox for equipment worked so i don't think is an ID thing, it is the new version or another change i made.
Keeping the old version will be good (with a complete changelog for each) but lraving only the last version reduce fragmentation so it cannot be called an error, don't worry about it.
Anyway, thanks for the help, i'll wai and see if i can find the problem with 0.9.5.
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Sep 4 2017, 02:33
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piyin
Group: Gold Star Club
Posts: 10,862
Joined: 4-February 09

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QUOTE(f4tal @ Sep 4 2017, 01:30)  Hmm, try to increase delay between calls option in settings. Chances are that request to send message was sent too earlier.
Testing. Report in a few minutes. EDIT: Worked! (IMG:[ invalid] style_emoticons/default/biggrin.gif) This post has been edited by piyin: Sep 4 2017, 02:44
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Sep 4 2017, 08:34
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CPUAMD
Group: Catgirl Camarilla
Posts: 2,731
Joined: 24-April 15

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Sep 4 2017, 10:58
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Cleavs
Group: Gold Star Club
Posts: 24,313
Joined: 18-January 07

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QUOTE(Goldage @ Sep 4 2017, 08:34)  I reported it too previously. Seems it's due to percentile script and a current new version is being written.
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Sep 4 2017, 13:08
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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Am I really going to be the first one to ask if it'd be possible to import my prices from Item Manager? Transferring all this one by one (and with screenshots, mind you) would be a total nightmare: (IMG:[ i.imgur.com] https://i.imgur.com/dLbO336h.png) This post has been edited by Scremaz: Sep 4 2017, 13:30
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Sep 4 2017, 13:25
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE Am I really going to be the first one to ask if it'd be possible to import my prices from Item Manager? Import from...? maybe export from? =) For what reasons you want to export your prices? If you want just a backup them, then check the very first post, it says how one can backup his data manually (specials buttons in settings are already build and would be included in next version) If you want to export your prices in form of data/shop, then select equipment you need (click checkboxes), then click ~LIST~ button and input something like this: CODE $name @ $myprice ...and voila, you have a list with following format: Exquisite Sword @ 60000 Average rapier @ 40000 Peerless Axe @ 56000 , or CODE $name @ $mypricea ..for that format: Exquisite Sword @ 60k Average rapier @ 40k Peerless Axe @ 56k There lots of commands you can use in list, check the first/second post for details. =) ...or I understood your question wrong? This post has been edited by f4tal: Sep 4 2017, 13:26
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