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> [Script] HVtoolBox 1.0.14, A comprehensive out-of-battle script - ISK support

 
post Oct 1 2017, 14:37
Post #481
Scremaz



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when using the "display all arenas in a single page" feature, could you make so the "cooldown" column is removed and said info is completely moved to the "clear bonus" one?
for example, by adding a "C:" at the start of the timer, or highlighting the timer in red, or greying the whole row...

this could make it better to look at and less conflicting with toolbox's box.
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post Oct 1 2017, 19:33
Post #482
f4tal



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Sure, I can, No problem =)
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post Oct 4 2017, 02:10
Post #483
Draw99Gray



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I tried to send a MM to Fatesifaeve with HVToolBox and wrote his nick wrong, now the MM neither the items appear nowhere.
What does the script do when it sends a MM to a inexistent nick?

This post has been edited by Draw99Gray: Oct 4 2017, 02:22
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post Oct 4 2017, 02:14
Post #484
Superlatanium



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https://hentaiverse.org/?s=Bazaar&ss=mm&filter=new
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post Oct 4 2017, 02:19
Post #485
Draw99Gray



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QUOTE(Superlatanium @ Oct 3 2017, 21:14) *

it appears blank, and discarding it does nothing
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post Oct 4 2017, 02:24
Post #486
Superlatanium



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Well, that's what happens by default: the item(s) are attached to a blank MM, and then the MM is (attempted) sent, but if the send doesn't go through, the items simply remain attached to the MM in your Write New page. It's the same thing that happens when you make a mistake manually.

You can even test it yourself if you want, send a couple health draughts to a nonexistent name.
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post Oct 4 2017, 02:30
Post #487
Draw99Gray



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Then the items should be back in Item Inventory, but no.
Doesn't appear in the sent list, neither
It was a few HGC so it doesn't matter, but what if someone makes the same mistake but with millions involved?
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post Oct 4 2017, 02:36
Post #488
Superlatanium



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That sort of item management is done server-side. All HVToolbox is doing is implementing the methods.

If you're quite sure it's not a PEBCAK issue, or if you can replicate it, you can post it somewhere Tenboro can see it. There should be no combination of methods available to users that result in attachments completely disappearing into the ether.
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post Oct 4 2017, 03:09
Post #489
Draw99Gray



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Now i sent a MM to Fatesifae (true nick: Fatesifaeve) with a catalyst and ended in write new MM section.
but then where did the HGCs went?

edit: the HGC MM somehow merged with a MM i sent 10 minutes earlier to another player, weird

This post has been edited by Draw99Gray: Oct 4 2017, 03:18
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post Oct 4 2017, 11:59
Post #490
f4tal



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QUOTE(Draw99Gray @ Oct 4 2017, 03:10) *
I tried to send a MM to Fatesifaeve with HVToolBox and wrote his nick wrong, now the MM neither the items appear nowhere.
What does the script do when it sends a MM to a inexistent nick?

All mailing is done server-side and algorithm works this way.
1. If recipient's name is exist in server's database - pass first test;
2. If mail's subject is prompted - pass the second test;
3. If both tests are passed - server will send the MoogleMail.

This is all. Server just tests if prompted name exists in database - nothing more.

What happened in your case is.
1. You have said that you want this message to be send to "Fatesifae";
2. Server checked that name and haven't found it;
3. Server, instead of sending your message to non-existed player, returned your message back as a draft;
4. Now you are sending new message to "Fatesifaeve";
5. Server checked that name and found it;
6. Server combined your draft (3) with new message (5) and sent them together;
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post Oct 4 2017, 14:11
Post #491
Draw99Gray



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the earlier MM i was talking about was one i sent to qiaoyao12456 10 min before i sent HGC to Fatesifaeve wrongly
That's why i said it was weird, the MM was already sent and somehow merged together.
(and no, i remember clicking the HGC tick box to send them so they weren't selected beforehand)
(neither did i sent the HGC to qiaoyao12456 because the wrong spelling was left from the wrong try)

This post has been edited by Draw99Gray: Oct 4 2017, 14:15
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post Oct 4 2017, 14:24
Post #492
f4tal



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QUOTE(Draw99Gray @ Oct 4 2017, 15:11) *

the earlier MM i was talking about was one i sent to qiaoyao12456 10 min before i sent HGC to Fatesifaeve wrongly
That's why i said it was weird, the MM was already sent and somehow merged together.
(and no, i remember clicking the HGC tick box to send them so they weren't selected beforehand)
(neither did i sent the HGC to qiaoyao12456 because the wrong spelling was left from the wrong try)

Well, hard to say exactly how server proceed all these data, but as Super said - there is no way you can lose item/equipment in any way while moogling.
It is all about the server-side and we can do very little about it, but double-check all prompted strings, especially names.
Maybe I will add some sort of "check of validness of the recipient", but have no such plans right now.

Thank you for comment.
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post Oct 11 2017, 16:38
Post #493
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The Sell\Salvage formula need a little correction.

An Equip i am selling.
[attachmentid=109869]
The same Equip when i want to buy it.
[attachmentid=109871]
The "Sell\Buy Value" is ok but the "Salvage Value" is obviously wrong, it need to be the same.

The problem is simple, when you buy an equipment from store the price is 5x the sell value, so in this case 4302*5 = 21510.
There can be a little error for system adjust (like in this case the buy price is 21511).

So the formula need to be divided in two part.

Part 1: For the selling part it is ok as it is now.

Part 2: For the buy part of the store the value of the equip need to be adjusted.
I will suggest something like (Buy Price/5)-1 = Sell Price.
Then apply the normal formula to the fSell Price to find the real salvage value.
I added the -1 for system adjustments on rare equips but it can be made as an option.

This post has been edited by Maharid: Oct 11 2017, 16:39
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post Oct 11 2017, 17:41
Post #494
f4tal



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QUOTE
Part 2: For the buy part of the store the value of the equip need to be adjusted.
I will suggest something like (Buy Price/5)-1 = Sell Price.
Then apply the normal formula to the fSell Price to find the real salvage value.
I added the -1 for system adjustments on rare equips but it can be made as an option.

Agreed. Thank for the report.
To be fair, I haven't noticied it, because I am not using this feature, so I was unaware about this thing (IMG:[invalid] style_emoticons/default/smile.gif)

No problem - I will fix it.
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post Oct 11 2017, 20:18
Post #495
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Thanks to you. (IMG:[invalid] style_emoticons/default/smile.gif)
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post Oct 14 2017, 13:15
Post #496
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Tanks f4atal and everyone for the work on this very useful script.

I'm encontering an issue with the size of the buttons: they appear larger than the "box" in wich are placed.

Attached Image

I tried fiddling with the setting options for the font, but nothing change this, so I think it's not a matter of font size.
The zoom level of the browser doesn't affect this either.
This is a glitch I could live with, but I'll be grateful if someone could suggest a workaround.

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post Oct 14 2017, 13:28
Post #497
Scremaz



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QUOTE(balengooo @ Oct 14 2017, 13:15) *

I'm encontering an issue with the size of the buttons: they appear larger than the "box" in wich are placed.

your browser? i'm using firefox and i cannot reply it. neither on v47 on win10, nor in v55 on winXP
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post Oct 14 2017, 14:07
Post #498
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I'm using FF 56 on Win7

Me too am thinking that the browser is the culprit, but cannot find a setting to change this
.....

This post has been edited by balengooo: Oct 14 2017, 14:10
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post Oct 14 2017, 18:21
Post #499
f4tal



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QUOTE(balengooo @ Oct 14 2017, 14:15) *

Tanks f4atal and everyone for the work on this very useful script.

I'm encontering an issue with the size of the buttons: they appear larger than the "box" in wich are placed.

I tried fiddling with the setting options for the font, but nothing change this, so I think it's not a matter of font size.
The zoom level of the browser doesn't affect this either.
This is a glitch I could live with, but I'll be grateful if someone could suggest a workaround.

Hello! (IMG:[invalid] style_emoticons/default/smile.gif)
It looks like browser issue indeed.

Try to fix that issue with following steps:
1. Open "Settings" panel
2. Scroll down to "Custom CSS"
3. Insert here following code:
CODE
#imb button, #imb_F {width: 80px !important}

4. Save the setting.
Attached Image

After page has been reloaded - you button should change their size. Now visit back the settings and change this "80" to any smaller number (to make buttons even smaller) or to bigger number (to make buttons bigger).
Play a little with this setting and I think you can find an "ideal" size for your specific browser (IMG:[invalid] style_emoticons/default/smile.gif)

Still, I have no idea why your button looks like this. They don't have default "mozilla"-appearance. By default Firefox's buttons should look like this:
Attached Image
, but in your case they look completely different, more like in "Classic Windows 98 style", if you know what I mean.
Just wildguess - are you using Aero Window 7 Theme on your PC? (IMG:[invalid] style_emoticons/default/unsure.gif)
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post Oct 14 2017, 18:25
Post #500
Superlatanium



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Maybe it has something to do with the FF version? I think I remember that my ordinary buttons used to look like that.
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