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> [Script] HVtoolBox 1.0.14, A comprehensive out-of-battle script - ISK support

 
post Sep 9 2017, 17:25
Post #141
Maharid



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Legendary Frugal Cotton Gloves of the Demon-fiend

I just got an error looking at an equipment i have sold in auction:
[attachmentid=108270]

This is Tool Box compared with Percentile Ranges
[attachmentid=108271]

Forbidden prof is totally missing but if i search in the Tool Box Script it is here.

This post has been edited by Maharid: Sep 9 2017, 21:27
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post Sep 9 2017, 17:28
Post #142
f4tal



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Maharid, can you give a link to that equipment?
Thanks.

This post has been edited by f4tal: Sep 9 2017, 17:28
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post Sep 9 2017, 17:29
Post #143
Basara Nekki



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QUOTE(f4tal @ Sep 9 2017, 10:52) *


And I should use this one:
Normal x1.0 x2.0
Hard x2.0 x4.0
Nightmare x4.0 x8.0
Hell x7.0 x14.0
Nintendo x10.0 x20.0
IWBTH x15.0 x30.0
PFUDOR x20.0 x40.0
?


Just an observation. If I remember correctly, now the multipliers of Normal and Hard are equal (x2 and x4).
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post Sep 9 2017, 17:39
Post #144
f4tal



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QUOTE
Just an observation. If I remember correctly, now the multipliers of Normal and Hard are equal (x2 and x4).

I can change these multipliers in a second, it is not a big deal, I just need to know right multipliers to keep me from changing them back and forth.
It would be great, if someone have tested every difficulty and said me a received PXP and rounds; just to be sure... =)

This post has been edited by f4tal: Sep 9 2017, 18:09
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post Sep 9 2017, 18:16
Post #145
Sapo84



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QUOTE(Basara Nekki @ Sep 9 2017, 17:29) *

Just an observation. If I remember correctly, now the multipliers of Normal and Hard are equal (x2 and x4).

Why would they be equal?
Tenboro said he took the EXP multiplier so unless there is a bug somewhere the above quote should be correct (and I don't remember anyone reporting that).
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post Sep 9 2017, 20:17
Post #146
piyin



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Question:

Any news on the why the type option for the list sorting is still not working properly?

just wondering. (IMG:[invalid] style_emoticons/default/smile.gif)
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post Sep 9 2017, 20:40
Post #147
Basara Nekki



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QUOTE(f4tal @ Sep 9 2017, 12:39) *

I can change these multipliers in a second, it is not a big deal, I just need to know right multipliers to keep me from changing them back and forth.
It would be great, if someone have tested every difficulty and said me a received PXP and rounds; just to be sure... =)

QUOTE(Sapo84 @ Sep 9 2017, 13:16) *

Why would they be equal?
Tenboro said he took the EXP multiplier so unless there is a bug somewhere the above quote should be correct (and I don't remember anyone reporting that).


I just confirmed what I said earlier.

I made the IW of an "Average" equipment, with PXP0 200 (20 rounds), in Normal and Hard difficulties. The PXP gains are equal.

Initial:
(IMG:[imgur.com] https://imgur.com/nYnA68u.jpg)

After Normal IW:
(IMG:[imgur.com] https://imgur.com/yUyt9Qp.jpg)(IMG:[imgur.com] https://imgur.com/x9UWIb7.jpg)

After Hard IW:
(IMG:[imgur.com] https://imgur.com/3fhJlCt.jpg)(IMG:[imgur.com] https://imgur.com/RocTULN.jpg)
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post Sep 9 2017, 21:10
Post #148
Scremaz



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QUOTE(Basara Nekki @ Sep 9 2017, 20:40) *

I just confirmed what I said earlier.

I made the IW of an "Average" equipment, with PXP0 200 (20 rounds), in Normal and Hard difficulties. The PXP gains are equal.

PXP 200 is still below the lower level cap. i wonder if that's the reason...

btw, feel free to continue in Ponyverse or Ask the Experts, please

This post has been edited by Scremaz: Sep 9 2017, 21:10
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post Sep 9 2017, 21:33
Post #149
Basara Nekki



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QUOTE(piyin @ Sep 9 2017, 15:59) *

Wow!

So the last update is still messing us now even when we have already beentortured playing it for a while?

or just a bug?


I think Tenboro just forgot to change the Normal multiplier from 2 to 1. Note that when version 0.85 was released, all multipliers were changed, starting at 2 (Normal) to 4 (PFUDOR). After some complaints, Tenboro decided to use the same experience gain multipliers.

And just to not leave any doubt, I made the IW of the same piece in the other difficulties.

Nightmare IW:
(IMG:[imgur.com] https://imgur.com/XOjqqK0.jpg)

Hell IW:
(IMG:[imgur.com] https://imgur.com/Bnf2ikH.jpg)

Nintendo IW:
(IMG:[imgur.com] https://imgur.com/uvFPzPQ.jpg)

IWBTH IW:
(IMG:[imgur.com] https://imgur.com/l7xmIEA.jpg)

PFUDOR IW:
(IMG:[imgur.com] https://imgur.com/jtsZty5.jpg)

---------------------------------------------------------------------------------------------------------------------------------------------------------------------------

QUOTE(Scremaz @ Sep 9 2017, 16:10) *

PXP 200 is still below the lower level cap. i wonder if that's the reason...

btw, feel free to continue in Ponyverse or Ask the Experts, please


I'm sorry, but I had not seen your message. If you think better, change the last 5 or 6 posts to the other thread.

This post has been edited by Basara Nekki: Sep 9 2017, 21:38
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post Sep 9 2017, 21:33
Post #150
Maharid



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@f4tal: Forgot the link, here:

Legendary Frugal Cotton Gloves of the Demon-fiend

IW Hell: 7-14
IW Nintendo: 10-20

IW IWBTH and PUDOR are not woth the effort for me now, maybe in future.

If i remeber tomorrow i will try other difficulties.
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post Sep 9 2017, 22:24
Post #151
Scremaz



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new version? changelog?
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post Sep 9 2017, 22:24
Post #152
ALL_MIGHT



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In
HV toolBox Script Version : 0.9.8
Setting function Display all arenas on single page ,Works great on normal site but not on alt site.
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post Sep 9 2017, 22:44
Post #153
f4tal



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New version has been released (0.9.8)

Completely new modal system. Thanks Maharid, rokyroky, and ALL_MIGHT for feedback.
  • In bar you can find new option "selected" which tells you how many stuff you have selected and allows you to check them all before doing any action with them.
  • After starting new action, big modal will appear which tells player about current progresses and reports about results. Position of that window is not related to position of HVtoolBox bar.
  • Script automatically skips all locked equipment in any mode, but repair.
  • Script informs user about when job is done.
  • When job is done, script tells user to reload the page and gives him a button to do so.
  • When job is done, script cleans the pool of selected stuff and removes all checkboxes.
New options in settings
  • "Hide Figurines from all pages, but Item Inventory". Thanks Scremaz for feedback
  • "Hide ~Sell All~ button". I have personal hate to this button, because once I managed to bazaar nice stuff with accidentally clicking on it...
  • "Display all arenas on single page"
  • "Remove all innate alert/confirm windows". Thanks Scremaz for feedback.
  • "Show equipment counters on every page"
  • Option to backup and restore the WHOLE local.storage. Yes, you can save settings of every scripts in one click (if they are using local.storage, of course)
Completely new highlighting settings
  • User-friendly system. Just insert the names of color/backgroungs/shadow in fields (like red, blue, grey, silver, ghostwhite, etc.)
  • Or you can use hex values, like #aaff52, or rgba, like (123,43,34,1).
  • No more CSS wisdom.
Logs
  • You can find new settings in bar now - logs, which allows you to see what what trophies and artifacts you have been shrined and gifts monsters gave you
  • Script keeps track of how many things you have shrined and how many and what stuff you have received back than shows you in percentile format.
Misc
  • Now tags may be used in Moogle service too. Thanks morineko for feedback.
  • Three new tags: $part - returns what part of armor equipment is (Head, Body, Hands, Legs, Feet), $pab - returns all PABs in a list (Strength Dexterity Agility, for example), $pabn - returns the amount of PABs (1-6).
  • Now script automatically takes data from ItemManager script. Thanks decondelite for feedback
  • Now you can name your stuff in any language possible (Cyrillic, Japanese, Greek - whatever) and also find them via filter (searchKey "$myname == классный меч" or "$myname == 好剑") would work
Fixes
  • Fixed the "overlapping bug" in a very unusual way. Now you can press on a special "Expand Box" button to make equipment-page's box bigger and fit all information. Thanks Goldage for feedback.
  • Fixed a bug, when moving stuff into storage and keep them back would erase their prices. Thanks fihero for feedback.
  • ~Presumably~, fixed the "messedup numeration under type listing" bug. At least I cannot reproduce it anymore... Thanks piyin for triple feedback =P.
  • Fixed the bug with cotton stuff in Percentile Ranges script. Thanks Scremaz, Goldage and Maharid for feedback
  • Fixed the bug when moogle mail may be send in wrong order (attach thing first, then send, then cod, or attach only few things then send). Thanks fihero for feedback.
  • Now tags are case-insensitive in lists and moogle-mail, but they still are in searching. Sorry, can't fix it now, because how complex search is.... Thanks decondelite for feedback.
  • Right and correct multipliers for ItemWorld calculator. Thanks Scremaz and Basara Nekki for feedback.
Thanks to following authors of scripts for giving me ideas
  • LostLogia4 for "Unshrinable Figurines" script
  • OMP for "Auto-arena" script
  • FabulousCupcake for his "Equipment count" script


This post has been edited by f4tal: Sep 9 2017, 22:53
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post Sep 9 2017, 22:45
Post #154
Scremaz



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oh my. since you reserved a fair amount of posts, you may want to put changelog in a different one, i guess...
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post Sep 9 2017, 22:49
Post #155
f4tal



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QUOTE
In
HV toolBox Script Version : 0.9.8
Setting function Display all arenas on single page ,Works great on normal site but not on alt site.

My bad! Re-download script from first post, please =)

QUOTE
oh my. since you reserved a fair amount of posts, you may want to put changelog in a different one, i guess...

Good idea. Done =)

This post has been edited by f4tal: Sep 9 2017, 22:50
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post Sep 9 2017, 23:36
Post #156
piyin



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Thanks for the upate... but...

Is it normal that my HV window/pop up keeps refreshing non stop?
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post Sep 9 2017, 23:36
Post #157
Juggernaut Santa



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Congrats for the new version.
1.0, thus complete and bug-less, is close (IMG:[invalid] style_emoticons/default/smile.gif)

By the way, I just peeked to the feature list and I'm really surprised I'm not really in need of any of them, except maybe the ranges one, but I don't want all those buttons around my pages (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Sep 9 2017, 23:47
Post #158
f4tal



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QUOTE
Thanks for the upate... but...
Is it normal that my HV window/pop up keeps refreshing non stop?


See, first post, troubleshooting.
Sadly, but you should clean your browser's localStorage and install a new. This is one nasty thing about using local.storage.
Sorry. =(

QUOTE
By the way, I just peeked to the feature list and I'm really surprised I'm not really in need of any of them, except maybe the ranges one, but I don't want all those buttons around my pages laugh.gif

Then use ioly Range script xD
On a serious note, well, just put that bar at the bottom of the window aka hide it over the border of the screen - and you will see no more buttons =)

This post has been edited by f4tal: Sep 10 2017, 00:05
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post Sep 10 2017, 00:05
Post #159
Maharid



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Found the solution for the checkbox bug.

Just change this line
CODE
".equip_select_one {left: 30.5em; top: 3px !important;}"+

with this
CODE
".equip_select_one {left: 28.1em; top: 3px !important;}"+


I think is related to the font setting (i use Courier New, 9, bold, normal, -4).

Now i can use Tool Boox for everything. (IMG:[invalid] style_emoticons/default/smile.gif)
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post Sep 10 2017, 00:08
Post #160
piyin



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QUOTE(f4tal @ Sep 9 2017, 23:47) *

See, first post, troubleshooting.
Sadly, but you should clean your browser's localStorage and install a new. This is one nasty thing about using local.storage.


Done... WOW!
Now is time to do some work in my shop.
Thanks!

Also: maharid suggestion... is vital or not?

just to make sure i dont miss anything important?
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