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> Script report thread (aka The Compendium), For script updates only. Generic support on Script Thread on System section. Updated 2018-03-03

 
post Sep 4 2017, 12:51
Post #41
f4tal



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Also, I want to add following scripts into the list:

This post has been edited by f4tal: Sep 4 2017, 12:53
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post Sep 4 2017, 14:08
Post #42
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QUOTE(f4tal @ Sep 4 2017, 12:27) *

~HV Stat~ & ~Monsterbation~ have common features (thanks, BMXarena:
    But also HV Stat has its own unique features

    ~Battle Stats EX~ has partially overlaying with both ~HV Stat~ and ~Monsterbation~, since in shows time of the battle and t/s. However that script is acting more like benchmark, so it is not fair to compare it with ~HV Stat~ and ~Monsterbation~. Also, its interface is more simple and clean to track and see.

you made me remember i have to ask diamondg how he's going. i asked him to remove the redundant functions from hvstat (as far as allowed), and to merge with battle stats if possible.

btw, which tracking function are you referring to? if it's tracking drops, monsterbation has a quite detailed feature too. and if it's tracking prof, it's vanilla now. guess i may ask to tenboro to add a total counter at the end, but that's that...

QUOTE(f4tal @ Sep 4 2017, 12:27) *

Scripts, which functionality incorporated in HVtoolBox (or will be in near feature)[list=1]
  • Percentile Ranges - already included
  • Shop Cleaner - already included
  • Equip Highlighter - already included. functionally would be increased in next version
  • Unshrinable Figurines - will be in near future
  • RE Same Tab - will be in near future
  • Also, ~Easy Shop~, but since that script is in-development and was intentionally being design to help player to create shops, I don't think in will interfere with HVtoolBox too much...

    Scripts, which functionality incorporated in HV CrunkJuice
    1. Confirmer. It has two features: ask user before using ED and before fleeing. First is incorporated in HV CrunkJuice, second is in Monsterbation
    2. Monster Lab Numbers - fully included and works good

    uhu. good.

    QUOTE(f4tal @ Sep 4 2017, 12:27) *

    Smart Monster Lab - last version, fixed by FabilousCupcake is working great and its functionality is so astonishing and simple, that I am voting to put that script in TOP-10 if we would have such rating...

    speaking of which, what are the differences between smart monsterlab and mini monsterlab?

    QUOTE(f4tal @ Sep 4 2017, 12:51) *

    Also, I want to add following scripts into the list:

    trackdrops, hmm... does it do the same work monsterbation's tracking function is doing?

    and so many smaller ones... guess it'd be better to put the "in-battle" section with monsterbation and a sub-section titled "all included in monsterbation, but still attached just in case" or something similar... same goes for the other comprehensives
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    post Sep 4 2017, 15:01
    Post #43
    f4tal



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    QUOTE
    btw, which tracking function are you referring to? if it's tracking drops, monsterbation has a quite detailed feature too. and if it's tracking prof, it's vanilla now. guess i may ask to tenboro to add a total counter at the end, but that's that...

    I have copy/pasted post from BMXarena - it was him who were referring to tracking function =)

    QUOTE
    speaking of which, what are the differences between smart monsterlab and mini monsterlab?

    Oh, damn, let's do some history class here xD
    First, Tiap released his Monster Lab Additions script (now his name is hzqr). LangTuTaiHoa added few features to that script.
    Then ctxl took his script and make a "mini" version of it

    At same time ggxxsol created MonFeed, VriskaSerket created MonsterLab BabySitter and Ilirith made Monster lab next-previous link

    Then after one of the updates, sigo8 came in with fixes and created a MonsterLab plus out of Monster Lab Additions script and put extra features from other scripts, and at same moment Owyn fixed a mini version of it

    Then came tatarime, said 'screw that' and created a Smart MonsterLab and put here practically every existed features plus more. Them came FabulousCapcake and fixed that script to make in work in recent version of the game

    QUOTE
    trackdrops, hmm... does it do the same work monsterbation's tracking function is doing?

    It silently lurks what drops one gets in the battle and shows them after clicking on stamina button. Also it tracks shrined stuff and monster gifts. So, it kinda more powerful than in-monsterbation tracker one...

    QUOTE
    and so many smaller ones... guess it'd be better to put the "in-battle" section with monsterbation and a sub-section titled "all included in monsterbation, but still attached just in case" or something similar... same goes for the other comprehensives

    Yes, and also we should NOT forget about original authors of various scripts. Just see above - without all there people Smart MonsterLab would never appear...

    This post has been edited by f4tal: Sep 4 2017, 15:05
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    post Sep 4 2017, 21:56
    Post #44
    Scremaz



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    QUOTE(f4tal @ Sep 4 2017, 15:01) *

    Oh, damn, let's do some history class here xD

    (IMG:[invalid] style_emoticons/default/huh.gif)
    alright, i'll assume Smart Monster Lab is the way to go...

    QUOTE(f4tal @ Sep 4 2017, 15:01) *

    It silently lurks what drops one gets in the battle and shows them after clicking on stamina button. Also it tracks shrined stuff and monster gifts. So, it kinda more powerful than in-monsterbation tracker one...

    seems so.

    QUOTE(f4tal @ Sep 4 2017, 15:01) *

    Yes, and also we should NOT forget about original authors of various scripts. Just see above - without all there people Smart MonsterLab would never appear...

    yes, but... what should we do about this? i don't want to demote them, but should we mention all of them? that's not the purpose of compendium, it has merely to list all working scripts...
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    post Sep 5 2017, 00:07
    Post #45
    f4tal



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    Sadly, I do not know what we should do with them either...

    As an idea, we can post a compendium with working scripts, links and descriptions at above, and then create kind of "hall of coders fame", where we can create a short list "name of script, author, link(?)" and a subtext: "this a list of coders who created scripts an a past. We would like to say thanks to those people and their fabulous coder works, without which our gaming life would have been much harder. Their scripts are obsolete, but their work is not".
    That sounds like a momentum for WWII veterans xD
    Anyway, I could create such list with no problem if you will, since I still have all my drafts from old compendium.
    In my opinion mention of their work is a good taste no matter are these scripts are working or not...

    This post has been edited by f4tal: Sep 5 2017, 00:19
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    post Sep 5 2017, 00:23
    Post #46
    Scremaz



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    QUOTE(f4tal @ Sep 5 2017, 00:07) *

    create kind of "hall of coders fame"

    i thought about that as well. but there could be issues with that, so probably it's better not to.
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    post Sep 5 2017, 00:25
    Post #47
    Juggernaut Santa



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    QUOTE(Scremaz @ Sep 5 2017, 00:23) *

    i thought about that as well. but there could be issues with that, so probably it's better not to.

    Yeah, that could easily become "pillory of the coders" in an instant (IMG:[invalid] style_emoticons/default/duck.gif)
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    post Sep 7 2017, 16:10
    Post #48
    Scremaz



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    compendium updated: https://ehwiki.org/wiki/Scripts_%26_Tools#HentaiVerse

    i'll return onto that when i'll figure how to add rows on the same cells to add all the scripts included in comprehensive ones. possibly i'll also add descriptions of features to all the forum posts involved when needed. and possibly depending on my mood as well.

    [edit]: and ended. enjoy.

    [edit2]: modified a bit of posts in order to add description of features and to credit old coders - as much as possible. should be all for now.

    This post has been edited by Scremaz: Sep 8 2017, 14:29
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    post Sep 11 2017, 20:33
    Post #49
    Scremaz



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    QUOTE(boulay @ Sep 10 2017, 18:15) *

    HV Dark, v1.5

    Attached File  HV_Dark_1.5.css ( 693.5k ) Number of downloads: 956
    Attached File  HV_Dark_Lite_1.5.css ( 181.4k ) Number of downloads: 267
    Attached File  HV_Dark_Lite_NoScript_0.4.css ( 39.29k ) Number of downloads: 463

    Attached File  HV_Dark___Chrome_pack.zip ( 146.12k ) Number of downloads: 263
    Attached File  HV_Dark_NoStylish_Pack.zip ( 1.53k ) Number of downloads: 390


    Changelog:
    <Check> HV 0.86, the theme was properly running all along
    <Added> Support for sickentide's HV Monsterbation 1.2.1.0 (minor)
    <Added> Support for f4tal's HV Toolbox 0.9.8
    <Added> Support for Various contributors' HV Stats 5.7.0
    <Added> Support for tatarime & FabulousCupcake's Smart Monster Lab 2.0.13c
    <Fixed> HV Dark Lite NoScript as well as the chrome versions

    FAQ:
    - HV Dark is a full theme, including some original features and highlights to make it more visually appealing
    - HV Dark Lite, as its name implies, only supports essential things that are considered as "must read", while the rest is left untouched.
    - HV Dark Lite and Lite NoScript have some inline combat features like Monster Letters to Numbers (both) and battle compact (NoScript only)
    - HV Dark Lite NoScript focuses on battle, its main features being directed towards it, leaving the rest untouched except the essentials. External script support won't be applied on this one to keep it as light as possible.
    - NoStylish packs are offered for users who don't want to install [addons.mozilla.org] Stylish add-on for Firefox or the [chrome.google.com] Stylish add-on for Chrome. They are simple scripts that can be installed via greasemonkey, tampermonkey, scriptish, etc...

    Screenshots
    Attached Image Attached Image Attached Image

    HV Dark has been updated
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    post Sep 11 2017, 20:34
    Post #50
    Scremaz



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    HV Hightlight Equipment has been updated:

    QUOTE(hc br @ Sep 9 2017, 18:12) *

    HV Hightlight Equipment 20170910 (裝備上色)

    將裝備上色的插件,上色模式比照中文化插件

    Attached File  HV_Hightlight_Equipment_20170910.user.js.txt ( 21.14k ) Number of downloads: 15660


    Attached File  HV_Hightlight_Equipment_20170907.user.js.txt ( 21.04k ) Number of downloads: 220

    [attachmentid=87116]

    Attached Image
    Attached Image

    Display
    Attached Image

    Hide
    Attached Image


    This post has been edited by Scremaz: Sep 11 2017, 20:40
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    post Sep 11 2017, 20:35
    Post #51
    Scremaz



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    Last IW has been updated:

    QUOTE(vivikinomoto123 @ Sep 8 2017, 17:51) *

    A fixed IW script for HV 0.85/0.86, probably most people use IM to do IW now, but I still like this script more.

    Script Name: Last IW

    Features:

    Add option "to memorize" some equipment by pressing "S" button and then quickly enter into this item's world, by pressing "Z" or "X" buttons. Might save some time, if you want to spend all day on item world.

    Screenshots:

    Attached Image

    Attached Image

    Download:
    Attached File  Last_iw_V1.6.user.txt ( 2.18k ) Number of downloads: 5733


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    post Sep 11 2017, 20:39
    Post #52
    Scremaz



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    HV Chinese Translation has been updated:

    QUOTE(hc br @ Sep 6 2017, 20:19) *

    物品漢化,HV界面漢化(2017-9-7)

    未安裝過的點選"編輯新腳本"將檔案內容全選複製貼上,
    已安裝過的選擇可停用舊腳本後新增,等確認沒問題後再刪除舊腳本

    原作者為 ggxxhy
    後續版本更新作者 mbbdzz
    確認 Use Custom Font (specify below - this font MUST be installed on your local system to work) 有打勾
    *在CHARACTER -> Settings 的 Font Engine 更改可顯示中文的字型後生效
    **0.84改版後可以不設字體就能顯示中文,可能跟瀏覽器字體設定有關係

    [attachmentid=96331]
    HV物品漢化 20170907 繁體
    Attached File  HV_Chinese_translation_20170907.CHT.user.js.txt ( 61.81k ) Number of downloads: 12268


    HV物品漢化 20170907 简体
    Attached File  HV_Chinese_translation_20170907.CHN.user.js.txt ( 61.81k ) Number of downloads: 7344


    HV物品漢化-V3.1-繁體1.10
    Attached File  HV_Chinese_translation_V3.10_CHT1.10.user.js.txt ( 53.05k ) Number of downloads: 1200

    HV物品汉化-V3.1-简体1.10
    Attached File  HV_Chinese_translation_V3.10_CHN1.10.user.js.txt ( 53.05k ) Number of downloads: 457


    原檔出處: [tieba.baidu.com] 貼吧

    修改紀錄:
    (2016/12/27)
    1.原作者版本更新至V3.1,但這邊的是經過再調整的
    2.較有價值前綴上色
    3.多項名稱修改同WIKI
    4.加入小馬.怪物食物道具說明
    (2016/12/31)1.01修正
    道具界能力 "Swift衝擊"->"物理攻速"
    (2017/1/1)1.02修正
    論壇顯示"虛空seeker"->"Voidseeker"
    (2017/1/3)1.03修正
    1.論壇顯示"防禦 Matrix Modulator"->"Defense Matrix Modulator"
    2.已不再掉落的前後綴刪除,僅留品質和種類並加註"*" (例如:"Fine"->*優質)
    3."魔光"前綴改為白底紅字
    (2017/1/8)1.10修正
    1.刪除失效的編碼並排序
    2.檔頭加入指定排除,此後點開論壇附件不受漢化插件影響
    (2017/9/7)更新
    1.藥水和素材類翻譯通通關閉,要打開功能請將
    277行269行
    620行643行
    的 /* 和 */ 符號刪除
    2.增加彩券頁面.裝備強化頁面.裝備附魔頁面的武器素質翻譯功能
    關閉原作者對於論壇的強制字型轉換.道具翻譯,想要打開功能請將插件的
    第163.167.168行前方的"//"去掉

    這是舊圖,故行數有改
    Attached Image
    [i.imgur.com] (IMG:[i.imgur.com] http://i.imgur.com/HU6BEN0m.png)
    [i.imgur.com] (IMG:[i.imgur.com] http://i.imgur.com/tUr8PEbm.png)
    Attached ImageAttached Image
    HV界面漢化 20170907 繁體
    [attachmentid=108153]

    HV界面漢化 20170907 简体
    [attachmentid=108159]

    HV界面漢化V2.7-简體
    Attached File  HV_Interface_Chinese_translation_V2.7_CHT.user.js.txt ( 35.08k ) Number of downloads: 945

    HV界面漢化V2.7-简體
    Attached File  HV_Interface_Chinese_translation_V2.7_CHN.user.js.txt ( 35.08k ) Number of downloads: 1289


    建議將HV網頁縮放為90%執行,以利解說超連結使用
    V2.6改版
    1.依照0.84版做最佳化及內容修正
    2.插件.解說用超連結更新
    V2.7改版(2017/1/8)
    1.刪除改版後不需要的編碼,以及字詞參照WIKI修正
    2."人格面具"翻譯
    3.加入稱號翻譯
    4.超連接更新

    20170907更新
    1.更換為mbbdzz所寫板本
    2.所有面板上英文敘述文內文全中文化
    3.因為配合"道具漢化"檔案內容多處更動,多處翻譯依照WIKI修正
    4.招式.魔法類的轉換通通關掉維持英文,要開的人自行去661行~721行去開

    [attachmentid=108224]
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    post Sep 11 2017, 20:41
    Post #53
    Scremaz



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    HV Magic Scores has been updated. no support available from the author though.

    QUOTE(Hizashi no Naka no Riaru @ Sep 5 2017, 17:43) *

    Attached File  HVMagicScores_2.0.3.2_for_ELP_fix.user.zip ( 4.83k ) Number of downloads: 905

    (IMG:[invalid] style_emoticons/default/unsure.gif)

    I will ignore mm & pm about script.
    If a bug exists, maybe someone else will fix it.
    I believe so.
    I dont have latest version, so I fixed the 2.0.3.2 version.
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    post Sep 25 2017, 00:00
    Post #54
    Maharid



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    Sort is missing from the list.
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    post Nov 9 2017, 01:41
    Post #55
    Scremaz



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    maintenance update: fixed a few links.
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    post Dec 28 2017, 18:59
    Post #56
    Scremaz



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    updated with gianfrix's scriptfixes. still waiting for a few feedbacks before adding sssss's HVUT: https://forums.e-hentai.org/index.php?showtopic=211883

    also, while i'm at it: new-gen Percentile Ranges is in beta test phase.



    happy scripting and happy new year, everyone!
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    post Mar 4 2018, 00:34
    Post #57
    Scremaz



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    after a long while, a small update. more to follow.

    also, when i'll be in the mood i'll probably sort them scripts into alphabetical order, just to make the list a bit more intelligible
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    post Apr 13 2018, 08:35
    Post #58
    piyin



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    Question:

    RA:

    Url of the original RA:
    https://hentaiverse.org/?s=Battle&ss=ba...DQ5ODliOGIxMA==

    Results:

    Attached Image


    So... some but there... or im missing something?

    No, mag on original results and neither 1 heatlh... bug from script or bug from HV?
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    post Apr 13 2018, 14:55
    Post #59
    sickentide



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    QUOTE(piyin @ Apr 13 2018, 08:35) *

    So... some but there... or im missing something?

    No, mag on original results and neither 1 heatlh... bug from script or bug from HV?

    Could it be that you finished the previous RE without the script running? This would result in the log not being purged and thus showing you the drops from both REs.
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    post Apr 13 2018, 16:16
    Post #60
    piyin



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    QUOTE(sickentide @ Apr 13 2018, 14:55) *

    Could it be that you finished the previous RE without the script running? This would result in the log not being purged and thus showing you the drops from both REs.


    Nope! i have it always running.

    any other reason? (IMG:[invalid] style_emoticons/default/unsure.gif)
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