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The .85 (hovering) script request thread, Part 1: The centralized request thread. |
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Jun 25 2017, 19:06
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Cleavs
Group: Gold Star Club
Posts: 24,313
Joined: 18-January 07

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QUOTE(End Of All Hope @ Jun 25 2017, 18:52)  No, no, no wait. You snipped my comment leaving only the MM part. I explained the MM part. That fortunately is okay in HV 0.85 so no problem about MM.
Fleeing has never had a confirmation popup. And that was one of the features of the HV Confirmer Script. Other than adding a popup confirmation for using Energy Drink.
ah, alright. meanwhile, i called tenboro for a check and are discussing a bit (IMG:[ invalid] style_emoticons/default/ph34r.gif) btw, since he announced them, i'd remove the bars from the list. This post has been edited by Scremaz: Jun 25 2017, 19:08
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Jun 25 2017, 19:34
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sigo8
Group: Gold Star Club
Posts: 3,634
Joined: 9-November 11

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QUOTE(EsotericSatire @ Jun 24 2017, 23:39)  What is the preferred browser everyone uses?
Pale Moon
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Jun 25 2017, 19:35
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Benny-boy
Group: Gold Star Club
Posts: 1,954
Joined: 27-December 10

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QUOTE(Scremaz @ Jun 25 2017, 18:47)  cleaned a bit of unneeded comments. as for the mage vs. melee matter, seems that they have different needs - so a toggleable-functions script should cover them. and also 1H mage, if needed.
if this is all, i may pm tenboro for a quick check and start the crowdfunding.
Still no "stop on restorative expiring" (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
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Jun 25 2017, 19:39
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Cleavs
Group: Gold Star Club
Posts: 24,313
Joined: 18-January 07

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QUOTE(Benny-boy @ Jun 25 2017, 19:35)  Still no "stop on restorative expiring" (IMG:[ invalid] style_emoticons/default/rolleyes.gif) hmm... maybe if regularly casted every 50 turns...
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Jun 25 2017, 19:54
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AnonDarkMage7
Group: Gold Star Club
Posts: 925
Joined: 1-June 12

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QUOTE(Scremaz @ Jun 25 2017, 19:39)  hmm... maybe if regularly casted every 50 turns...
Do people not spam cast them at higher levels? (IMG:[ invalid] style_emoticons/default/blink.gif)
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Jun 25 2017, 20:05
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Maximum_Carnage
Group: Gold Star Club
Posts: 792
Joined: 27-October 09

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How about extended quickbar where you can put Draughts, Potions and Scrolls?
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Jun 25 2017, 20:19
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Fap.Fap
Group: Gold Star Club
Posts: 1,554
Joined: 19-October 11

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QUOTE(Maximum_Carnage @ Jun 25 2017, 20:05)  How about extended quickbar where you can put Draughts, Potions and Scrolls?
f1-f10
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Jun 25 2017, 20:22
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Maximum_Carnage
Group: Gold Star Club
Posts: 792
Joined: 27-October 09

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QUOTE(Fap.Fap @ Jun 25 2017, 20:19)  f1-f10
I meant "no keyboard". Only with mouse click.
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Jun 25 2017, 20:48
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Cleavs
Group: Gold Star Club
Posts: 24,313
Joined: 18-January 07

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i start to think there are too much people who just want to play the game without caring about the game at all around here. anyways, tenboro checked the current list and didn't find too much to object. for the first version of the script, i'd stick with this one. if by popular request certain features will be asked, they will be added in further versions. for now, there's even too much to do, i guess...
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Jun 25 2017, 22:24
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GermanPlasma
Group: Gold Star Club
Posts: 571
Joined: 4-October 15

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QUOTE(lololo16 @ Jun 25 2017, 00:31)  - Better Melee (hover and press A to attack, because non-stop attacking isn't for everyone)
I pray for this to return, I do not want to spam my mouse with even more clicks and neither want to just hover over my enemies to attack them. Tried it, it's just too much. Pressing "A" (or any other maybe even configurable key) however was the main thing I used in 0.84.
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Jun 25 2017, 22:46
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Cleavs
Group: Gold Star Club
Posts: 24,313
Joined: 18-January 07

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QUOTE(GePlasm @ Jun 25 2017, 22:24)  I pray for this to return, I do not want to spam my mouse with even more clicks and neither want to just hover over my enemies to attack them. Tried it, it's just too much. Pressing "A" (or any other maybe even configurable key) however was the main thing I used in 0.84.
let me understand. a script for hovering... which requires a keyboard button to be enabled everytime? (IMG:[ invalid] style_emoticons/default/huh.gif) and besides, if hovering is too much, you can move your mouse every now and then so that it will stop every now and then...
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Jun 25 2017, 23:06
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GermanPlasma
Group: Gold Star Club
Posts: 571
Joined: 4-October 15

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QUOTE(Scremaz @ Jun 25 2017, 22:46)  let me understand. a script for hovering... which requires a keyboard button to be enabled everytime? (IMG:[ invalid] style_emoticons/default/huh.gif) and besides, if hovering is too much, you can move your mouse every now and then so that it will stop every now and then... Long answer, short ^^
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Jun 25 2017, 23:09
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Juggernaut Santa
Group: Gold Star Club
Posts: 11,132
Joined: 26-April 12

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QUOTE(GePlasm @ Jun 25 2017, 23:06)  Basically the same as hoverplay. Moving the mouse on a monster. But you have also to press A. So it's hoverplay but with 1 more action needed. No. Sense. At. All.
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Jun 25 2017, 23:20
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Cleavs
Group: Gold Star Club
Posts: 24,313
Joined: 18-January 07

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more like the precursor of hoverplay. but yep, that's what i wanted/needed to hear. i'm afraid that's a no. if any, at coders' discretion they can assign a button to the action of disabling the script. however, we already have quite the good bunch of features, at least for a first version. my thanks to whoever used a bit of their time to help me organize this. time to move to the crowdfunding (IMG:[ invalid] style_emoticons/default/smile.gif)
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Jun 25 2017, 23:26
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GermanPlasma
Group: Gold Star Club
Posts: 571
Joined: 4-October 15

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QUOTE(End Of All Hope @ Jun 25 2017, 23:09)  Basically the same as hoverplay. Moving the mouse on a monster. But you have also to press A. So it's hoverplay but with 1 more action needed.
No. Sense. At. All.
Well I can just mention the quote of before QUOTE(lololo16 @ Jun 25 2017, 00:31)  - Better Melee (hover and press A to attack, because non-stop attacking isn't for everyone)
If you believe it makes no sense, that's fine, but it does make sense for some, else there wouldn't be people wanting it Everyone has his/her reasons ¯\_(ツ)_/¯ (It even had 1000 downloads, which does mean that more than just "some" people wanted it) small edit: Maybe you thought this should be included with the other scripts, in that case, that was not my intend. I just like this script, alone and in no relation to any other script ^^ This post has been edited by GePlasm: Jun 25 2017, 23:30
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Jun 25 2017, 23:38
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Cleavs
Group: Gold Star Club
Posts: 24,313
Joined: 18-January 07

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QUOTE(GePlasm @ Jun 25 2017, 23:26)  Well I can just mention the quote of before
If you believe it makes no sense, that's fine, but it does make sense for some, else there wouldn't be people wanting it
Everyone has his/her reasons ¯\_(ツ)_/¯ (It even had 1000 downloads, which does mean that more than just "some" people wanted it)
small edit: Maybe you thought this should be included with the other scripts, in that case, that was not my intend. I just like this script, alone and in no relation to any other script ^^
it had 1000 downloads because it's quite old. try looking for Hoverplay: it's more recent that that, afaik. pretty sure that it was an evolution of that and a good chunk of the people using better melee moved to hoverplay first, and other hovering scripts later. i don't even want to check how many downloads reloader has. if you're really interested in this script, i suggest you to privately contact the author or another coder to fix it. as things are nowadays, i can think that adding the function to disable the script with a key can still be useful. but having to continuously press one key to make a script work, uh...
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Jun 25 2017, 23:42
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GermanPlasma
Group: Gold Star Club
Posts: 571
Joined: 4-October 15

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QUOTE(Scremaz @ Jun 25 2017, 23:38)  it had 1000 downloads because it's quite old. try looking for Hoverplay: it's more recent that that, afaik. pretty sure that it was an evolution of that and a good chunk of the people using better melee moved to hoverplay first, and other hovering scripts later. i don't even want to check how many downloads reloader has.
if you're really interested in this script, i suggest you to privately contact the author or another coder to fix it. as things are nowadays, i can think that adding the function to disable the script with a key can still be useful. but having to continuously press one key to make a script work, uh...
A quick look tells me the creator wasn't online for two years, I believe this is a roadblock ^^" But well, we'll see which new scripts get available, maybe it's really time to do some progress :S
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Jun 25 2017, 23:52
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EsotericSatire
Group: Catgirl Camarilla
Posts: 12,648
Joined: 31-July 10

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QUOTE(friggo @ Jun 24 2017, 21:24)  I'm pretty sure that would be straight-up botting though.
For usage of drafts and mana pots it has to be a dumb function eg spamming them when they are off cool down. You use way more pots but I can afford thousands anyway. Checking states and using pots automatically when needed makes you use less and makes the pots more effective but is illegal. That was the difference last time we checked but that was a year or so ago.
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Jun 25 2017, 23:52
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Juggernaut Santa
Group: Gold Star Club
Posts: 11,132
Joined: 26-April 12

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QUOTE(Scremaz @ Jun 25 2017, 23:38)  but having to continuously press one key to make a script work, uh...
Reminds me of [ i.ytimg.com] this.
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