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> HentaiVerse 0.85, Script-breaking day

 
post Jul 1 2017, 23:27
Post #521
Scremaz



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QUOTE(Tenboro @ Jul 1 2017, 16:47) *

You can also open a new tab and enter about:performance to get a simplified analysis of whether any of your plugins are slowing things down. (Firefox only)

quite useful. thank you.

QUOTE(Maximum_Joe @ Jul 1 2017, 17:43) *

ABP is well-known to be slower and more memory-consuming than its contemporaries. Switch to uBlock Origin.

ad-muncher user here (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jul 2 2017, 02:42
Post #522
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QUOTE(Tenboro @ Jul 1 2017, 04:47) *

Don't know. I was diagnosing random slowdowns when making 0.85 using Firefox's own performance analysis tool, and the DOM repaint would sometimes stall for 1-3 seconds. Whitelisting in Adblock Plus did not change anything. Disabling or uninstalling fixed it.

You can also open a new tab and enter about:performance to get a simplified analysis of whether any of your plugins are slowing things down. (Firefox only)

Holy shit, that was the problem the whole time. I disabled Adblock Plus in my FF and after playing some arenas on normal, it was so lightning fast I couldn't believe my eyes. Even playing on PFUDOR is fast. The blip when hitting the space bar to go to the next round is minimal now. And a banner changed with my dawn event so perhaps it fixed the banner rotating problem, too.

I have Adblocker for YouTube and that didn't seem to make any speed difference, it was the Adblock Plus slowing things down. On the analysis, my Self-Destructing Cookies slows my browser down at times and I never would've guessed. Thanks for the knowledge.


QUOTE(Maximum_Joe @ Jul 1 2017, 05:43) *

ABP is well-known to be slower and more memory-consuming than its contemporaries. Switch to uBlock Origin.

I'm trying that out right now. Looks like it's blocking even more shit than Adblock Plus did, especially on porn sites.

As for browsers, Chrome is horrible, I'm never switching to that. Too bad Firefox fucked itself up with that one update a few months back. I've had annoying problems with it since then no matter how many updates it gets. It never seemed to recover and return to its former glory.
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post Jul 2 2017, 13:19
Post #523
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an interesting update indeed i'll have to try it out now
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post Jul 2 2017, 18:20
Post #524
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The alert for equipment needing repair is red exclamation points at the top, just to the left of stamina.

I didn't know that. Passing it on.
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post Jul 3 2017, 09:28
Post #525
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QUOTE(Tenboro @ Jun 22 2017, 11:49) *

- The day of week now has a moderate effect on elemental damage, where attacks and magic of a given element will do increased damage on specific days. (This is implemented as a reduction in effective elemental resistance for both players and monsters on the day in question.)

Is it possible that the mitigation reduction is still capped at 50%?
I'm asking because I saw an improvement with one equipment setup (0.66 prof factor) and 0 improvement when my divine prof is double my level (1.0 prof factor so 50% holy mitigation reduction).
It seems a bit counter-intuitive that to get the full benefit of the day you need to switch out a prof cotton.
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post Jul 3 2017, 18:51
Post #526
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QUOTE(Tenboro @ Jun 22 2017, 05:49) *

The day of week now has a moderate effect on elemental damage, where attacks and magic of a given element will do increased damage on specific days. (This is implemented as a reduction in effective elemental resistance for both players and monsters on the day in question.)

Without any further details I can't wiki this point. Plus there are only 6 elements unless you included void.

This post has been edited by Maximum_Joe: Jul 3 2017, 18:52
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post Jul 3 2017, 19:00
Post #527
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QUOTE(Maximum_Joe @ Jul 3 2017, 18:51) *

Without any further details I can't wiki this point. Plus there are only 6 elements unless you included void.

i remember one user mentioned Holy has been buffed on sunday. no further details though - i guess it's not an easy task.

as for the 7th day, i bet no buffs on that...
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post Jul 3 2017, 20:47
Post #528
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QUOTE(Scremaz @ Jul 3 2017, 13:00) *

i remember one user mentioned Holy has been buffed on sunday. no further details though - i guess it's not an easy task.

as for the 7th day, i bet no buffs on that...


With how norse mythology has to do with the elements, I bet it's something to do with that. Like... Thursday = Thor = Lightning, maybe? This is all just speculation though.
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post Jul 3 2017, 22:09
Post #529
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Now I have a big issue with the 1 stamina spent per Item World run : the lower the equipment quality is, the more punishing it is.
IMHO, the stamina cost should be proportional to the quipment quality, so it remains fair for everyone.
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post Jul 3 2017, 22:18
Post #530
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QUOTE(decondelite @ Jul 3 2017, 22:09) *
1 stamina spent per Item World run


is not still a thing that is a thing.
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post Jul 3 2017, 22:41
Post #531
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Oh yes, didn't notice I lost less than 1 stamina par IW run on my Exq. My bad.
Is it affected by difficulty setting or not?
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post Jul 3 2017, 22:41
Post #532
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QUOTE(Tenboro @ Jul 3 2017, 22:18) *

is not still a thing that is a thing.

try saying it for 10 times (IMG:[invalid] style_emoticons/default/duck.gif)
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post Jul 4 2017, 02:01
Post #533
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QUOTE(Tenboro @ Jul 3 2017, 13:18) *

is not still a thing that is a thing.


Too much Dark Beer in me to even attempt figuring that out. (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jul 4 2017, 04:26
Post #534
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This matter was mentioned before but still not fixed. Wiki has been updated recently and the image below was taken from https://ehwiki.org/wiki/Monster_Lab#Food

In wiki, PL 300 and below will consume Monster Chow but my PL 251 monster will consume Monster Edibles instead.

Please fix this Tenb. TQ

(IMG:[i.imgur.com] http://i.imgur.com/lf2wCk2.png)
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post Jul 4 2017, 04:58
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QUOTE(Tamao Serizawa @ Jul 3 2017, 22:26) *

This matter was mentioned before but still not fixed.

In a similar vein as before:
QUOTE(Maximum_Joe @ Jul 3 2017, 12:51) *

Without any further details I can't wiki this point.
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post Jul 4 2017, 12:42
Post #536
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QUOTE(Tamao Serizawa @ Jul 4 2017, 04:26) *
In wiki, PL 300 and below will consume Monster Chow but my PL 251 monster will consume Monster Edibles instead.


Looks like this was related to a change in how monsters are internally categorized and counted during the backend refactoring, which now ties into food, gifts, morale drain and so on. I didn't notice the food tiers were different from the rest, and while I could trivially change monsters of level 250-300 from T2 to T1, that would negatively impact the other stuff. I'm going to save myself a bit of effort on making the food tiers separate again, and retcon a "working as intended" on that.
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post Jul 4 2017, 14:37
Post #537
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QUOTE(Tenboro @ Jul 4 2017, 10:42) *

I'm going to save myself a bit of effort on making the food tiers separate again, and retcon a "working as intended" on that.

I think a lot of us are jealous and wish we could use that "Working as intended" line at our jobs. Anyway thanks for the clarification since we can now plan new monsters accordingly now that the new ranges are clear.
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post Jul 4 2017, 21:13
Post #538
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QUOTE(Tenboro @ Jul 4 2017, 12:42) *

Looks like this was related to a change in how monsters are internally categorized and counted during the backend refactoring, which now ties into food, gifts, morale drain and so on. I didn't notice the food tiers were different from the rest, and while I could trivially change monsters of level 250-300 from T2 to T1, that would negatively impact the other stuff. I'm going to save myself a bit of effort on making the food tiers separate again, and retcon a "working as intended" on that.


When I say "working as intended" in my job, everyone is mad at me. (IMG:[invalid] style_emoticons/default/sad.gif)
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post Jul 6 2017, 13:58
Post #539
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What's the cap on the number of pips you can have at any given time? Is it ten?
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post Jul 6 2017, 14:00
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QUOTE(Crush85 @ Jul 6 2017, 11:58) *

What's the cap on the number of pips you can have at any given time? Is it ten?

Yes, each pip represents 25 overcharge, so 10 x 25 = 250, which is still the max overcharge.
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