Welcome Guest ( Log In | Register )

32 Pages V « < 13 14 15 16 > »   
Closed TopicStart new topic
> HentaiVerse 0.85, Script-breaking day

 
post Jun 24 2017, 07:11
Post #272
morineko



Active Poster
*******
Group: Gold Star Club
Posts: 2,347
Joined: 1-April 14
Level 500 (Godslayer)


Did Tenboro answered something after 0.85 went live? (IMG:[invalid] style_emoticons/default/mellow.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 24 2017, 07:14
Post #273
piyin



Reasons to love the IRS.
***********
Group: Gold Star Club
Posts: 10,862
Joined: 4-February 09
Level 500 (Ponyslayer)


QUOTE(morineko @ Jun 24 2017, 07:11) *

Did Tenboro answered something after 0.85 went live? (IMG:[invalid] style_emoticons/default/mellow.gif)


Yeah a few things... but... i dont know if i can call them "answers"... more like "things that were supposed to be in the first post of this thread before hand" sounds better to me.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 24 2017, 07:22
Post #274
observer1980



Veteran Poster
********
Group: Members
Posts: 2,710
Joined: 22-January 09
Level 500 (Dovahkiin)


3-4 Happy Pills to bring up ONE monsters morale into the green at 2,000 a pill? (IMG:[invalid] style_emoticons/default/sad.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 24 2017, 07:42
Post #275
hentai_fusion



Nyo
************
Group: Gold Star Club
Posts: 33,644
Joined: 14-August 09
Level 500 (Ponyslayer)


QUOTE(Grahf @ Jun 24 2017, 11:29) *

Can't really say anything that hasn't been said. HP and overcharge could really use their own numerical representations and the clinching HP bar makes it harder to judge your health on top of that.


the HP bar could really use a numerical representation.

i am okay with the bars for OC but to make counting them easier, they could be grouped in fives.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 24 2017, 07:48
Post #276
its-just-me



Casual Poster
***
Group: Members
Posts: 208
Joined: 14-October 10
Level 306 (Godslayer)


QUOTE(End Of All Hope @ Jun 23 2017, 23:42) *

It does. Check if your browser is blocking pop ups



QUOTE(bensalenkkari @ Jun 24 2017, 00:25) *

That, or caps lock. At least when I've had that problem previously caps lock was the cause every time.


Seems the browser started blocking the pop-ups. wierd cause it was working yesterday...
thanks anyways

Found the culprit switch to HTTPS made the old exclusion rule not work.

This post has been edited by its-just-me: Jun 24 2017, 07:53
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 24 2017, 07:54
Post #277
WeebLife



Active Poster
*******
Group: Gold Star Club
Posts: 1,151
Joined: 27-September 07
Level 462 (Dovahkiin)


QUOTE(morineko @ Jun 24 2017, 15:41) *

Did Tenboro answered something after 0.85 went live? (IMG:[invalid] style_emoticons/default/mellow.gif)

My guess? He's either:

1) Flipping tables and raging about how us ungrateful cucks are not appreciating all of the hard work he put into this update; or
2) Has realised how much he fucked up the overcharge system and is desperately coding a solution for us.

(IMG:[invalid] style_emoticons/default/tongue.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 24 2017, 07:57
Post #278
its-just-me



Casual Poster
***
Group: Members
Posts: 208
Joined: 14-October 10
Level 306 (Godslayer)


QUOTE(The Original Zeo @ Jun 24 2017, 01:54) *

My guess? He's either:

1) Flipping tables and raging about how us ungrateful cucks are not appreciating all of the hard work he put into this update; or
2) Has realised how much he fucked up the overcharge system and is desperately coding a solution for us.

(IMG:[invalid] style_emoticons/default/tongue.gif)


Honestly other than the HP/overcharge issue and the lack of HV font for items this patch is pretty good improvement.

Now I just need to wait for HV stat to catch up...
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 24 2017, 08:03
Post #279
liddlemicky



Casual Poster
***
Group: Gold Star Club
Posts: 133
Joined: 24-March 10
Level 405 (Godslayer)


I'm echoing at least half the comments already, but wtf happened to the hp/charge displays lol? I would understand if it was changed to an intuitive display format but this... I no understand.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 24 2017, 08:05
Post #280
blackcomet



Lurker
Group: Lurkers
Posts: 2
Joined: 8-July 12
Level 194 (Destined)


QUOTE(Tenboro @ Jun 22 2017, 13:01) *

Why do people want a HP counter anyway? I get it for MP and SP, which is why it has them, but knowing exactly how much HP you have isn't really all that important.


I use the Health counter to help determine when/and how I need to heal myself when dealing with certain monsters.
Some monster have stronger attacks so I use regen at the start and cure when I drop below 1700, but now I have to guess.

Also, a number based overcharge would help. I balance my spirit gauge and weapon skills pretty strictly when grinding or on longer arenas.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 24 2017, 08:17
Post #281
LittleSweetLoli



Loli-Hunter Gaming
***
Group: Members
Posts: 237
Joined: 12-October 10
Level 450 (Godslayer)


QUOTE
-- Hovering/clicking the level/difficulty readout will display the total current and next-level experience as well as the required experience until the next level.


Small progress bar (maybe on bottom of the screen, like in battle) with exp would be nice - instead of hovering/clicking level.

Also, how about button for salvage all in each category ? Ya know, 60 eq pieces in each - salvage them one by one... hf.

This post has been edited by LittleSweetLoli: Jun 24 2017, 08:25
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 24 2017, 08:49
Post #282
tazmanian devil



RAWR~
********
Group: Catgirl Camarilla
Posts: 3,024
Joined: 24-October 12
Level 500 (Ponyslayer)


Enabling shift-click & control-click on the salvage screen would be a swell addition.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 24 2017, 09:54
Post #283
MaskedFrog



Casual Poster
****
Group: Gold Star Club
Posts: 259
Joined: 29-January 15
Level 474 (Dovahkiin)


So whats up with the weird bars and charge system?
Why are my health and mana moving towards eachother at the center instead of both to the left to drain? And whats with the spirit overcharge thing???

Also why am i having to close the window every 4-5 attacks because everything stops responding to clicks?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 24 2017, 10:06
Post #284
morineko



Active Poster
*******
Group: Gold Star Club
Posts: 2,347
Joined: 1-April 14
Level 500 (Godslayer)


QUOTE(Tenboro @ Jun 22 2017, 09:49) *

Note: The Better Pots abilities will be buggy until your character's ability list is rebuilt, remove and then reslot any ability to do this.


Do I have to rebuild the ability list for each persona and each equipments set to make it all back to normal?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 24 2017, 10:35
Post #285
friggo



~Snug as a bug in a rug~
*******
Group: Gold Star Club
Posts: 2,134
Joined: 9-October 14
Level 500 (Ponyslayer)


QUOTE(morineko @ Jun 24 2017, 11:06) *

Do I have to rebuild the ability list for each persona and each equipments set to make it all back to normal?


Just checked this. You need to reset "better pots" for EVERY persona you have, but you only need to reset one ability. For example, resetting Better Health Pots will also fix Better Mana Pots and Better Spirit Pots for the CURRENT persona.

Don't know about equipment sets.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 24 2017, 11:08
Post #286
KitsuneAbby



Curse God of the Hentai Shrine
**********
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14
Level 500 (Ponyslayer)


QUOTE(Tenboro @ Jun 22 2017, 20:01) *
Why do people want a HP counter anyway? I get it for MP and SP, which is why it has them, but knowing exactly how much HP you have isn't really all that important.


"If I fall below 9kHP I use a health pot. If I fall below 3.5kHP I use Heal. If I fall below 3kHP quite often I use a few scrolls instead of my innate arcanas."
Just a few examples.

Please don't try to reinvent what's been set up by dozens of years of RPG games. If there are established conventions, there are good reasons for it. I know that it came from a good will, but a good will doesn't necessarily bring a good result.

This post has been edited by decondelite: Jun 24 2017, 11:15
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 24 2017, 11:20
Post #287
Gambit126



Casual Poster
****
Group: Members
Posts: 301
Joined: 27-September 15
Level 466 (Godslayer)


QUOTE(observer1980 @ Jun 24 2017, 01:22) *

3-4 Happy Pills to bring up ONE monsters morale into the green at 2,000 a pill? (IMG:[invalid] style_emoticons/default/sad.gif)


Don't you mean to fill the green bar to full? I'm pretty sure the max morale is now 24k up from 12k or whatever it used to be, so it evens out in the end with morale drop rate staying the same. You just have to drug them less often.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 24 2017, 11:52
Post #288
Zellmer



Active Poster
*******
Group: Members
Posts: 1,298
Joined: 7-October 08
Level 418 (Godslayer)


Seems to run much better.

Guess I'll see with the monster stuff, having to use twice as many happy pills seems harsh unless they gain a lot from upgrades..
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 24 2017, 12:02
Post #289
ddwiki



=w=
***********
Group: Gold Star Club
Posts: 12,722
Joined: 6-January 10
Level 500 (Ponyslayer)


display bug?
It do not show the gem immediately unless you refresh the page.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 24 2017, 12:08
Post #290
SoraNoAki



A distant sky.
*******
Group: Gold Star Club
Posts: 1,188
Joined: 9-July 12
Level 402 (Godslayer)


(IMG:[68.media.tumblr.com] http://68.media.tumblr.com/1c9aa3f06fe8e32a50821c2bc1dfe578/tumblr_os1qpgnXcI1rtlermo1_1280.png)
(IMG:[68.media.tumblr.com] http://68.media.tumblr.com/516ccdd4b9026439777fbc4d9aaf3ebe/tumblr_os1qptWN7j1rtlermo1_1280.png)

For some reason, I didn't receive the mystic gem drop, seems to be a bug.

Edit, it seems to be a display bug yeah.

This post has been edited by SoraNoAki: Jun 24 2017, 12:09
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 24 2017, 12:14
Post #291
worldendDominator2



Casual Poster
***
Group: Members
Posts: 107
Joined: 17-October 13
Level 378 (Godslayer)


I have a suggestion: display a half-pip of overcharge if you have at least 10% to next pip.
I.e. at 90% you'll have 3 full pips and a half, and at 130% you will just have 5 pips.
The half-pip can look as an empty pip, half-full, translucent, or any other way you can think of.

This should correct the problem where you can't tell if you have enough to use a skill during spirit stance.

This post has been edited by worldendDominator2: Jun 24 2017, 12:17
User is offlineProfile CardPM
Go to the top of the page
+Quote Post


32 Pages V « < 13 14 15 16 > » 
Closed TopicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 


Lo-Fi Version Time is now: 14th August 2025 - 16:55