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Hentaiverse 0.2.4 |
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Jun 12 2009, 06:17
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hitokiri84
Group: Gold Star Club
Posts: 10,945
Joined: 24-December 07

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QUOTE(Ebil☆Panda @ Jun 11 2009, 22:56)  it didn't seem to work for me either maybe it's a chance of the attack giving you mp, and not a certainty be a great skill if it lasted for x turns, didn't get killed off when you're hit with magic, and always converted the attacks to mp i'd love that (IMG:[ invalid] style_emoticons/default/laugh.gif) be the perfect skill to use at the beginning of a round to regen some of your mp that would be great. unfortunately it seems to be broken since i got hit with several magic attacks and it did nothing. it should at least convert enough to cover the cost of casting too since it's expensive.
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Jun 12 2009, 10:29
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Tenboro

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Shield/Barrier aren't supposed to be "Weaken-ga". They increase your defenses, but not to the point where nothing can hurt you...
As for Absorb, it only works on magic attacks, not all special attacks. If it's not affected by Weaken, there's a chance (50%) that it is Absorbed, which fully deflects all damage and soaks up some MP from the spell.
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Jun 12 2009, 10:46
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hitokiri84
Group: Gold Star Club
Posts: 10,945
Joined: 24-December 07

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"Absorb
The next magical attack against the target will be absorbed and partially converted to MP.
Requires 37 Magic Points to cast. "
2 5 Toddlerguro crits you for 0 elec damage. 2 4 The hostile spell is drained. You gain 6 Magic Points. 2 3 Mind Raper uses Toddlerguro
1 3 Absorb procs the effect Absorbing Ward on yourself. 1 2 You cast Absorb.
Goodbye Absorb spell. Maybe I'll get it back if I ever reach 100 proficiency in supportive.
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Jun 12 2009, 11:06
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Tenboro

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The amount of absorbed MP is random, and depends on your max MP. 6 MP would be a low roll.
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Jun 12 2009, 11:07
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Sonic
Group: Catgirl Camarilla
Posts: 4,692
Joined: 16-November 07

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Does the roll get affected by your proficiency as time goes by?
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Jun 12 2009, 11:22
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Tenboro

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Not right now, but it might in the future.
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Jun 12 2009, 11:32
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Ebil☆Panda
Group: Gold Star Club
Posts: 18,015
Joined: 26-December 05

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QUOTE(Tenboro @ Jun 12 2009, 04:29)  Shield/Barrier aren't supposed to be "Weaken-ga". They increase your defenses, but not to the point where nothing can hurt you...
i don't think anybody here wants them to make us invincible (IMG:[ invalid] style_emoticons/default/rolleyes.gif) we just want to see a decrease in the damage we're taking after casting them right now the problem seems to be that we aren't able to get our proficiency to catch up (i've been trying for about 30 levels now) if i need a proficiency close to my level for me to see any sort of effect from shield/barrier, then it's not going to happen for a long time at the rate it's currently increasing for me
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Jun 12 2009, 12:09
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TheBigR
Group: Gold Star Club
Posts: 4,321
Joined: 29-October 06

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I dont actually remember reading about how the proficiency had to be at around the same as your level. Was I forgotten when that memo was handed out or have I just missed the post??
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Jun 12 2009, 12:38
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Tenboro

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QUOTE(Ebil☆Panda @ Jun 12 2009, 11:32)  if i need a proficiency close to my level for me to see any sort of effect from shield/barrier, then it's not going to happen for a long time at the rate it's currently increasing for me
Well you don't need that for it to take effect, but both spells have a base effect of increasing the corresponding defense rating by 25. This scales with proficiency. But I probably need to have a look at how well these spells scale even with high proficiency at higher levels, since cutting off 25 points at lvl 40 is quite a bit more powerful than cutting off 50 points at lvl 200. Note however that shield and barrier unlike most supportive/deprecating magic are actually holy spells, so their effect is also affected by your holy rating.
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Jun 12 2009, 21:54
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Ebil☆Panda
Group: Gold Star Club
Posts: 18,015
Joined: 26-December 05

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please do (IMG:[ invalid] style_emoticons/default/tongue.gif) those two are just a waste of 50 mp atm and unfortunately, i've already gotten all of the ratings i can (IMG:[ invalid] style_emoticons/default/sad.gif) (IMG:[ i176.photobucket.com] http://i176.photobucket.com/albums/w169/therightstuf/E-H%20games/ratings.png) QUOTE(TheBigR @ Jun 12 2009, 06:09)  I dont actually remember reading about how the proficiency had to be at around the same as your level. Was I forgotten when that memo was handed out or have I just missed the post??
he didn't, i was taking "Barrier/Shield won't do much at lvl 100 if your proficiency isn't up there." as my proficiency has to be close to my level
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Jun 12 2009, 21:59
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Cyriel
Group: Catgirl Camarilla
Posts: 4,720
Joined: 29-December 08

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Speaking of which, whatever happened to the old (kickass) shield? Oh and which level do i need to get shell/barrier ?
E: Combi shield? <- idea :> We'll call it pod bracelet for nostalgic purposes.
This post has been edited by Cyriel: Jun 12 2009, 21:59
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Jun 12 2009, 22:03
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Ebil☆Panda
Group: Gold Star Club
Posts: 18,015
Joined: 26-December 05

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shell? you <can> get barrier at lvl.90
This post has been edited by Ebil☆Panda: Jun 12 2009, 22:04
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Jun 12 2009, 22:09
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Awing01
Group: Members
Posts: 1,236
Joined: 24-May 06

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Level 90 (IMG:[ invalid] style_emoticons/default/ohmy.gif) ... That sucks ... 47 levels to go ... 47 more levels of getting pwned by jiggle, toddleguro, meh, etc
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Jun 12 2009, 22:44
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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I'm not sure exactly how Shield works, but why not have it do something like: Damage Reduction= (30+ Support Proficiency)%, capped at 75%?
That of course would probably make it more powerful than intended, but I doubt anyone would complain and it is only an example.
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Jun 13 2009, 03:52
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Cyriel
Group: Catgirl Camarilla
Posts: 4,720
Joined: 29-December 08

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QUOTE(Boggyb @ Jun 12 2009, 22:44)  I'm not sure exactly how Shield works, but why not have it do something like: Damage Reduction= (30+ Support Proficiency)%, capped at 75%?
That of course would probably make it more powerful than intended, but I doubt anyone would complain and it is only an example.
You never had the joy of the old shield :<
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Jun 13 2009, 04:20
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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QUOTE(Cyriel @ Jun 12 2009, 18:52)  You never had the joy of the old shield :<
Was it as glorious as the old weaken?
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Jun 13 2009, 06:23
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Cyriel
Group: Catgirl Camarilla
Posts: 4,720
Joined: 29-December 08

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QUOTE(Boggyb @ Jun 13 2009, 04:20)  Was it as glorious as the old weaken?
Better. You took 1 damage from everything, no exceptions.
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Jun 13 2009, 09:42
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Tenboro

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QUOTE(Cyriel @ Jun 13 2009, 06:23)  Better. You took 1 damage from everything, no exceptions.
That had to be in another game or in a dream. (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
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Jun 13 2009, 16:33
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Cyriel
Group: Catgirl Camarilla
Posts: 4,720
Joined: 29-December 08

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nonono The shield worked for both in the very beginning, you changed that later iirc
This post has been edited by Cyriel: Jun 13 2009, 16:34
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Jun 13 2009, 17:07
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Tenboro

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QUOTE(Cyriel @ Jun 13 2009, 16:33)  nonono The shield worked for both in the very beginning, you changed that later iirc
I just checked the codebase for 0.1.1 (I didn't checkpoint 0.1.0), and shield had the same modifier back then. While other stuff may have changed, I guess the reason you feel it's weaker is that it doesn't scale as well as it should.
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