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Post your character's stats. Discuss your fighting style, Discuss the specifics of your fighting style |
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Feb 4 2021, 11:23
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Lews Therin
Newcomer
  Group: Gold Star Club
Posts: 64
Joined: 4-November 12

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QUOTE(Noni @ Feb 3 2021, 07:39)  we use the hoverfunction of monsterbation script. You need to point to the right monster first, either by tap (phone) or mouse hover (mouse) or arrow keys (keyboard) and then if you want to press and hold to start, you can use shift for hover attack and false for normal hover action. Hover-stop on critical health is allowed. Cancelling keyboard on critical health is explicitly forbidden. Not logical? Sure. But it's like that, and that's the way it is. Reason is because admin reluctantly agreed to monsterbation features as the only exception he'll make. So basically, monsterbation is bending the rules to the absolute maximum and any other feature would break the rules.
Thank you very much, and for the explanation to. I will look into that script you mentioned, it sounds like it should be good for my sanity.
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Feb 15 2021, 18:46
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Maharid
Group: Catgirl Camarilla
Posts: 2,390
Joined: 27-April 10

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News shield, new stats: The old stats for comparison:  Not much but now i miss only 1 Peerless.
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Apr 22 2021, 13:19
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what_is_name
Group: Gold Star Club
Posts: 984
Joined: 5-May 19

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Sick lv.400 stats. Not upgrade since lv.380, Prof kept balance intenditionly more or less (now the balance is break), but representing my overall playstyle, alomost played DW only till now
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Jun 7 2021, 21:57
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lololo16
Group: Gold Star Club
Posts: 2,839
Joined: 5-March 12

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Full forged, except mitigations This post has been edited by lololo16: Jun 7 2021, 22:15
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Jul 4 2021, 23:16
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Ichigo-Neko
Newcomer
 Group: Gold Star Club
Posts: 48
Joined: 20-November 08

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seeing the thread and I have the feeling I play my warrior wrong with these stats: 
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Jul 5 2021, 03:14
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Adhinferno Bloodmoon
Group: Members
Posts: 7,776
Joined: 20-April 12

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@Ichigo-Neko I don't think you need that much INT, if you want more MP, go raise WIS To increase the healing from Cure, Regen etc, raise their AP and your proficiency for Cure
This post has been edited by Adhinferno Bloodmoon: Jul 5 2021, 03:16
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Jul 5 2021, 04:34
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Greshnik
Group: Members
Posts: 669
Joined: 13-January 15

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QUOTE(Adhinferno Bloodmoon @ Jul 5 2021, 08:42)  Here goes my Stat  I see..... 69% (IMG:[ invalid] style_emoticons/default/rolleyes.gif) IMO you should stop pumping your AGI... As 1H you would like to have minimal attack speed and evade as they both detrimental for counter attack playstyle... So you should keep your total AGI the same as your Lv. or less to get 0% Atk speed and 0% evade (3% with Godslayer title)... If you need the extra survivability, just cast haste or shadow veil... As for INT for melee, the benefit of adding INT to inc. your base SP is too small because Spirit Shield is calculated by % of your base SP... So adding INT or keep it to 0 have little difference in the end... Also, IW10 your weapon... Void Strike is too useful to ignore... (IMG:[ invalid] style_emoticons/default/wink.gif) CMIIW... (IMG:[ invalid] style_emoticons/default/smile.gif)
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Jul 5 2021, 04:54
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Mud attheBaseofLotus
Group: Members
Posts: 776
Joined: 25-February 15

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Parry better than evade, but if no other choice - better slow then die.
Also, it seems light armor.
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Jul 5 2021, 05:08
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mathl33t
Group: Gold Star Club
Posts: 1,076
Joined: 9-April 19

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QUOTE(Ichigo-Neko @ Jul 4 2021, 17:16)  seeing the thread and I have the feeling I play my warrior wrong with these stats:
I have a few suggestions. For dual wielding, use light armor for better defense. The evasion is a big deal. Also use a wakizashi/shortsword/rapier in the off hand for more parry. You may wish to have some parry on the main weapon too. With the defense increased, you can survive harder difficulties. If you love heavy armor, use one handed style with a shortsword/rapier for parry and a shield with as much block as you can find. This style becomes especially strong at level 250 with the 1h block ability. It's the fighting style with the best defense. Also don't bother with int. The only benefit int gives a melee fighter is that spirit stance drains a slightly smaller percentage of your total spirit. This has a slight benefit for 1h, which can keep spirit stance on for long periods of time, but you can just use spirit draughts and potions instead.
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Jul 5 2021, 05:23
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lololo16
Group: Gold Star Club
Posts: 2,839
Joined: 5-March 12

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QUOTE(Ichigo-Neko @ Jul 4 2021, 18:16)  seeing the thread and I have the feeling I play my warrior wrong with these stats:
also, your end should be as high as your agi and dex
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Jul 5 2021, 21:31
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dibdib
Group: Members
Posts: 274
Joined: 4-August 10

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Was asked about my isekai mage.   Staff P1S3 atm, forge 5 MDB and EDB. Cottons 31 and 21 prof, 5 on int-wis-agi-evade. I alternate between 1H Light (PFUDOR arenas, IWBTH IW) and cold mage (IWBTH arenas, Nintendo IW, tower atm). This post has been edited by dibdib: Jul 5 2021, 22:37
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Jul 6 2021, 06:50
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Adhinferno Bloodmoon
Group: Members
Posts: 7,776
Joined: 20-April 12

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QUOTE(Greshnik @ Jul 5 2021, 10:34)  IMO you should stop pumping your AGI... As 1H you would like to have minimal attack speed and evade as they both detrimental for counter attack playstyle... So you should keep your total AGI the same as your Lv. or less to get 0% Atk speed and 0% evade (3% with Godslayer title)... If you need the extra survivability, just cast haste or shadow veil... As for INT for melee, the benefit of adding INT to inc. your base SP is too small because Spirit Shield is calculated by % of your base SP... So adding INT or keep it to 0 have little difference in the end... Also, IW10 your weapon... Void Strike is too useful to ignore... (IMG:[ invalid] style_emoticons/default/wink.gif) CMIIW... (IMG:[ invalid] style_emoticons/default/smile.gif) Thank you for your advice (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Jul 7 2021, 18:32
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gavare
Group: Gold Star Club
Posts: 110
Joined: 30-September 10

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Im doing alright? This post has been edited by gavare: Jul 7 2021, 18:33
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Jul 7 2021, 23:00
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Noni
Group: Catgirl Camarilla
Posts: 13,143
Joined: 19-February 16

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QUOTE(gavare @ Jul 7 2021, 18:32)  Im doing alright?  INT is too high, AGI is a bit high.... END seems a bit low? And start forging that shield - forge the block! Or, even better, replace it for a force shield. And why the light armors? 1h with shield profits more from power armors! This post has been edited by Noni: Jul 7 2021, 23:02
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Jul 8 2021, 17:00
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gavare
Group: Gold Star Club
Posts: 110
Joined: 30-September 10

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QUOTE(Noni @ Jul 8 2021, 00:00)  INT is too high, AGI is a bit high.... END seems a bit low? <Thank you! I'll respec a bit
And start forging that shield - forge the block!<how? Or, even better, replace it for a force shield. <just best what i found so far, im gonna search it] And why the light armors? <Cuz less burden, more parry, easier block] 1h with shield profits more from power armors! <Tried, leather works better for me
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Jul 8 2021, 18:53
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lololo16
Group: Gold Star Club
Posts: 2,839
Joined: 5-March 12

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QUOTE(gavare @ Jul 8 2021, 12:00)  Tried, leather works better for me
with that shield, of course, when you get a nice force shield try power armor again
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Jul 20 2021, 08:27
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Juggernaut Santa
Group: Gold Star Club
Posts: 11,132
Joined: 26-April 12

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QUOTE(lololo16 @ Jul 5 2021, 05:23)  also, your end should be as high as your agi and dex
Dex should still be higher imo. Also, best ratio for optimal mitigations is END : AGI : WIS = 2 exp : 1 exp : 1 exp (should be around 20 points difference), as AGI gives the same amount of PMi and WIS the same amount of MMi of END with the same point investment, but END gives both mitigations at the same time, so it should stay double bc of that.
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Jul 22 2021, 01:10
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Thyc
Newcomer
  Group: Gold Star Club
Posts: 50
Joined: 3-February 09

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