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Post your character's stats. Discuss your fighting style, Discuss the specifics of your fighting style |
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May 28 2020, 02:52
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BlueWaterSplash
Group: Members
Posts: 3,307
Joined: 15-March 11

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Even Juggernaut Santa has a fair bit of Agility though, I'm surprised there are not more 1H players around with Agility 0 in order to have minimal evade (I recently realized evade is not that hurtful but still it's an idea).
I just realized I may have made a big oversight in my recent action speed, haste, and swift strike analyses. I had been ignoring Stun duration adjustments because I thought those were synced to monster turns, not the player. But now I think they are synced to the player, so I have to study all the Stun timings with action speed (although I think I know what they will be, just need to confirm the basics).
I don't know if attack speed and swift strike will be better or worse after I readjust. Probably worse, but also more stable in terms of the range of performances that could arise from timing glitches. Good thing I never attempted my attack speed analysis yet anyway. (I wrote about the mechanics, but not the results of them yet).
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May 28 2020, 03:40
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EF-HT
Newcomer
 Group: Members
Posts: 28
Joined: 1-January 15

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100% tortoise style. Now I'm trying to change to mage style. Can't stand 1.5 hours of arena any more.
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May 28 2020, 06:39
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(BlueWaterSplash @ May 28 2020, 02:52)  I'm surprised there are not more 1H players around with Agility 0
You are surprised that 1H player usually are no idiots and aware that one point in AGI gives them +0.5 to Physical Mitigation formula? Why am i not surprised? (IMG:[ invalid] style_emoticons/default/unsure.gif) This post has been edited by Uncle Stu: May 28 2020, 06:40
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May 28 2020, 07:43
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Dead-ed
Group: Members
Posts: 3,577
Joined: 4-March 14

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QUOTE(EF-HT @ May 27 2020, 19:40)  100% tortoise style. Now I'm trying to change to mage style. Can't stand 1.5 hours of arena any more.
Be careful not to spend more than you'd earn. Unless it's fun.
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May 28 2020, 07:52
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Noni
Group: Catgirl Camarilla
Posts: 13,143
Joined: 19-February 16

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QUOTE(EF-HT @ May 28 2020, 03:40)  100% tortoise style. Now I'm trying to change to mage style. Can't stand 1.5 hours of arena any more.
Even as turtle, you're better off using godslayer title.
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May 29 2020, 01:36
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Juggernaut Santa
Group: Gold Star Club
Posts: 11,132
Joined: 26-April 12

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QUOTE(decondelite @ May 28 2020, 01:04)  Problem?
You may have one. Or five hundred or so. Or eight and half, depending on perspective (IMG:[ invalid] style_emoticons/default/duck.gif) QUOTE(BlueWaterSplash @ May 28 2020, 02:52)  Even Juggernaut Santa has a fair bit of Agility though
QUOTE(Uncle Stu @ May 28 2020, 06:39)  You are surprised that 1H player usually are no idiots and aware that one point in AGI gives them +0.5 to Physical Mitigation formula? Why am i not surprised? (IMG:[ invalid] style_emoticons/default/unsure.gif) Exactly. Less than level to not have attack speed. Lowest as possible to have less Evade, but not low enough to lose PMi. Everyone should know that. Y'know, except who (IMG:[ invalid] style_emoticons/default/duck.gif) QUOTE(BlueWaterSplash @ May 28 2020, 02:52)  I'm surprised there are not more 1H players around with Agility 0 in order to have minimal evade
Evade doesn't even drop that much if I get my AGI to 0. (even not using Godslayer doesn't shave off much Evade) But my PMi will. QUOTE(BlueWaterSplash @ May 28 2020, 02:52)  (I recently realized evade is not that hurtful but still it's an idea).
One day you'll realize something right (IMG:[ invalid] style_emoticons/default/laugh.gif) QUOTE(BlueWaterSplash @ May 28 2020, 02:52)  I don't know if attack speed and swift strike will be better or worse after I readjust.
Shit Strike still shit (IMG:[ invalid] style_emoticons/default/sleep.gif)
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May 29 2020, 10:48
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BlueWaterSplash
Group: Members
Posts: 3,307
Joined: 15-March 11

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Hmm good point, PMit (and most things that come from character stats in general, except Evade) increases on a flattening curve the more Agility and Endurance you have. PMit will always drop if you lower your Agility, but it will start dropping a tiny bit more (the curve) if your Agility goes too low, so it makes sense to keep Agility somewhere in the middle of the extremes.
By the way, for people who want to follow Uncle's recipe, you can actually increase Agility until you get attack speed 0.5% because that will count as 0 in battle due to rounding. Juggernaut Santa is below that Agility point anyway though.
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May 30 2020, 17:45
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Maharid
Group: Catgirl Camarilla
Posts: 2,390
Joined: 27-April 10

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I'll try to lower my Agility in my test persona but i really dopn't see much change form when i was having 450 or even 350.
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May 31 2020, 13:21
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DeadSoulXX
Group: Members
Posts: 3,375
Joined: 30-September 09

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My stats. I'm curious as to how I'm doing for my level?   My fighting style is to use Auto-cast Spirit Shield. Than use the supportive spells Spark of Life, Heartseeker, Shadow Veil, Haste, Protection and curative spell Regen. Next I use the deprecating spells Weaken and Imperil on all monsters. Use restoratives as needed. And when I get the channeling effect, sleep. When in the arena, spirit stance when I hit 100% Overcharge. With bosses, spirit stance and OFC. This post has been edited by DeadSoulXX: May 31 2020, 13:22
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May 31 2020, 13:29
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Nezu
Group: Catgirl Camarilla
Posts: 3,931
Joined: 29-January 12

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QUOTE(DeadSoulXX @ May 31 2020, 12:21)  My stats. I'm curious as to how I'm doing for my level?   My fighting style is to use Auto-cast Spirit Shield. Than use the supportive spells Spark of Life, Heartseeker, Shadow Veil, Haste, Protection and curative spell Regen. Next I use the deprecating spells Weaken and Imperil on all monsters. Use restoratives as needed. And when I get the channeling effect, sleep. When in the arena, spirit stance when I hit 100% Overcharge. With bosses, spirit stance and OFC. Well, it's... a style (IMG:[ invalid] style_emoticons/default/laugh.gif) The way you play is extremely off-meta, but I don't want to outright tell you to do this, do that, change everything to be better. Instead, I'll ask: how do you feel about your damage and your survivability? It must be a little painful to play that way!
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May 31 2020, 13:31
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(lestion @ May 31 2020, 13:29)  It must be a little painful to play that way!
It is allready painful to read. (IMG:[ invalid] style_emoticons/default/anime_cry.gif)
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May 31 2020, 13:35
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,571
Joined: 12-July 14

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QUOTE(DeadSoulXX @ May 31 2020, 11:21)  My stats. I'm curious as to how I'm doing for my level?   My fighting style is to use Auto-cast Spirit Shield. Than use the supportive spells Spark of Life, Heartseeker, Shadow Veil, Haste, Protection and curative spell Regen. Next I use the deprecating spells Weaken and Imperil on all monsters. Use restoratives as needed. And when I get the channeling effect, sleep. When in the arena, spirit stance when I hit 100% Overcharge. With bosses, spirit stance and OFC. That's a build. If you have fun with it, then it's the right way to play. For my part, I'd be annoyed with all the magical blasts in my face if I were you. Silence can only do so much regarding that, even when combining with Scroll of Absorption (which I'd definitely use with such a low MMit). Your katana is very weak for somene of your level also. It's pretty easy to find a Legendary grade one for cheap nowadays.
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May 31 2020, 15:12
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DeadSoulXX
Group: Members
Posts: 3,375
Joined: 30-September 09

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I'm a tank. I can take one hit kills and heal. And then keep fighting Did this back in the 200 lvs and thought it was a tad easy. Mind you, if I could get more B tokens, I would prefer to stay in the ring.
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Jun 3 2020, 11:23
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Juggernaut Santa
Group: Gold Star Club
Posts: 11,132
Joined: 26-April 12

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QUOTE(DeadSoulXX @ May 31 2020, 15:12)  I'm a tank. I can take one hit kills and heal. And then keep fighting
Anyone can do this (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Jun 7 2020, 06:34
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CPUAMD
Group: Catgirl Camarilla
Posts: 2,730
Joined: 24-April 15

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Katalox 5R [attachembed=141972] Oak 5R [attachembed=141973] ms over 40k (IMG:[ invalid] style_emoticons/default/smile.gif)
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Jun 7 2020, 06:51
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BlueWaterSplash
Group: Members
Posts: 3,307
Joined: 15-March 11

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how did you get so strong
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Jun 7 2020, 07:45
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CPUAMD
Group: Catgirl Camarilla
Posts: 2,730
Joined: 24-April 15

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QUOTE(BlueWaterSplash @ Jun 7 2020, 13:51)  how did you get so strong
H@H (IMG:[ invalid] style_emoticons/default/heh.gif)
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Jun 7 2020, 09:03
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Noni
Group: Catgirl Camarilla
Posts: 13,143
Joined: 19-February 16

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QUOTE(hellweekdays @ Jun 7 2020, 06:34)  Katalox 5R [attachembed=141972] Oak 5R [attachembed=141973] ms over 40k (IMG:[ invalid] style_emoticons/default/smile.gif) So, you can actually use that katalox build against SG's, right? Wich of the 2 is faster in DWD? Can you post 2 DWD runs? And, this will not work for PFFEST, right? With 2 cottons, you'd be much faster.
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Jun 7 2020, 12:15
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CPUAMD
Group: Catgirl Camarilla
Posts: 2,730
Joined: 24-April 15

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QUOTE(DJNoni @ Jun 7 2020, 16:03)  So, you can actually use that katalox build against SG's, right? Wich of the 2 is faster in DWD? Can you post 2 DWD runs?
my katalox shows slightly better results than oak in DwD (my oak has low EDB (IMG:[ invalid] style_emoticons/default/tongue.gif) ) QUOTE(DJNoni @ Jun 7 2020, 16:03)  And, this will not work for PFFEST, right? With 2 cottons, you'd be much faster.
Yes, 5R build is not good in PFFEST
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