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Post your character's stats. Discuss your fighting style, Discuss the specifics of your fighting style |
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Oct 22 2019, 05:18
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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 And now it did happen, i am closing in on the absolute peak i will be able to reach with that specific set. Except additional damage, there isnt much left i could still forge. A peerl shield will probably stay a dream and the only peerl my armor does lack wouldnt improve my stats that much. (IMG:[ invalid] style_emoticons/default/anime_cry.gif)
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Oct 27 2019, 04:06
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Basara Nekki
Group: Gold Star Club
Posts: 7,583
Joined: 13-September 12

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(IMG:[ imgur.com] https://imgur.com/kI90oMC.jpg) Note:(1) Rapier and Shield: Forge Max (2) Power Slaughter (4 pieces): Forge Lv.50 (3) Power Balance Set, Power Protection Set and Shielding Set: Forge Lv.25
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Oct 29 2019, 17:48
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what_is_name
Group: Gold Star Club
Posts: 984
Joined: 5-May 19

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 I play DW with Shortsword of Balance and Rapier of Balance now, well sound ridiculous. But the main problam now is I got parry so often even I had overpower 3 on my main hand and overpower 4 on my offhand... This post has been edited by what_is_name: Oct 29 2019, 17:51
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Oct 30 2019, 04:12
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Maharid
Group: Catgirl Camarilla
Posts: 2,389
Joined: 27-April 10

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Fundamentally the only 2 really viable DW sets are
- Club of Sluaghter with Rapier Of Balance
or, better
- Rapier Of Slaughter with Wakizashi of Nimble\Swiftness\Balance
Both set are better with matching equipment (like Arctic Rapier + Arctic Wakizashi, this is also the best cost effective pair).
Shortsword of Balance is fundamentally useless and after 200% hit Chance there is no more bonus, the enemy wll still evade\block\parry.
You have to increase ADB, Parry and evade to kill fast and survive.
For Potencies the Main Hand is better Butcher 5\4+Fatality 4\5 and in Off Hand Overpower 5\4 and what you think is better 4\5.
That the suggestions i got time ago whe i played DW.
This post has been edited by Maharid: Oct 30 2019, 04:14
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Oct 30 2019, 04:35
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Nezu
Group: Catgirl Camarilla
Posts: 3,931
Joined: 29-January 12

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QUOTE(Maharid @ Oct 30 2019, 02:12)  Fundamentally the only 2 really viable DW sets are
- Club of Sluaghter with Rapier Of Balance
or, better
- Rapier Of Slaughter with Wakizashi of Nimble\Swiftness\Balance
Both set are better with matching equipment (like Arctic Rapier + Arctic Wakizashi, this is also the best cost effective pair).
Shortsword of Balance is fundamentally useless and after 200% hit Chance there is no more bonus, the enemy wll still evade\block\parry.
You have to increase ADB, Parry and evade to kill fast and survive.
For Potencies the Main Hand is better Butcher 5\4+Fatality 4\5 and in Off Hand Overpower 5\4 and what you think is better 4\5.
That the suggestions i got time ago whe i played DW.
There are some slight errors here. Shortsword of balance is not completely useless - the hit chance on the offhand weapon is the only thing that contributes to your offhand strike hit chance beyond 75% - though (decent roll) rapiers and wakizashis can also hit 100% offhand strike chance (and the rapier proc is definitely preferable if you're playing club mainhand). For potencies, it depends on which mainhand you're using. Overpower has less value for club because monsters can't parry while stunned, so it's only really the initial hit it affects. To that end, B5/F4 or F5/B4 is preferably on both weapons. (F5 is a little nicer on off-hands because of the off-hand damage penalty...) For rapier/waki setup, both weapons should use overpower5 and either b4 or f4, as far as I know. Otherwise your advice is sound: those combos are the preferable DW setups (depending on what kind of content you play - rapier/waki is defensive, for fests and hard IWs) and definitely don't neglect your evade/parry. This post has been edited by lestion: Oct 30 2019, 04:45
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Nov 1 2019, 12:02
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what_is_name
Group: Gold Star Club
Posts: 984
Joined: 5-May 19

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QUOTE(Maharid @ Oct 30 2019, 10:12)  Fundamentally the only 2 really viable DW sets are
- Club of Sluaghter with Rapier Of Balance
or, better
- Rapier Of Slaughter with Wakizashi of Nimble\Swiftness\Balance
Both set are better with matching equipment (like Arctic Rapier + Arctic Wakizashi, this is also the best cost effective pair).
Shortsword of Balance is fundamentally useless and after 200% hit Chance there is no more bonus, the enemy wll still evade\block\parry.
You have to increase ADB, Parry and evade to kill fast and survive.
For Potencies the Main Hand is better Butcher 5\4+Fatality 4\5 and in Off Hand Overpower 5\4 and what you think is better 4\5.
That the suggestions i got time ago whe i played DW.
QUOTE(lestion @ Oct 30 2019, 10:35)  There are some slight errors here.
Shortsword of balance is not completely useless - the hit chance on the offhand weapon is the only thing that contributes to your offhand strike hit chance beyond 75% - though (decent roll) rapiers and wakizashis can also hit 100% offhand strike chance (and the rapier proc is definitely preferable if you're playing club mainhand).
For potencies, it depends on which mainhand you're using. Overpower has less value for club because monsters can't parry while stunned, so it's only really the initial hit it affects. To that end, B5/F4 or F5/B4 is preferably on both weapons. (F5 is a little nicer on off-hands because of the off-hand damage penalty...)
For rapier/waki setup, both weapons should use overpower5 and either b4 or f4, as far as I know.
Otherwise your advice is sound: those combos are the preferable DW setups (depending on what kind of content you play - rapier/waki is defensive, for fests and hard IWs) and definitely don't neglect your evade/parry.
thanks for your advices, I will find some suitable weapon for a try, but maybe it not easy to find these set for so quickly, I will play and go on try it
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Nov 4 2019, 17:16
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Juggernaut Santa
Group: Gold Star Club
Posts: 11,132
Joined: 26-April 12

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QUOTE(Maharid @ Oct 30 2019, 04:12) 
Club Rapier is way better than Rapier Waki More ADB and you're not forced to have OP10 Also, technically there's a super expensive style that may work with full forge: Axe + Club + Savage Power of Balance Offensively it beats any Savage Shadowdancer set in all aspects.
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Nov 4 2019, 23:08
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BlueWaterSplash
Group: Members
Posts: 3,307
Joined: 15-March 11

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Shortsword of Slaughter too shabby in the offhand of DW; it can reach 96% offhand strike. Shortsword of Swiftness could work too as a more offensive alternative to Wakizashi of Nimble. This post has been edited by BlueWaterSplash: Nov 4 2019, 23:12
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Nov 5 2019, 13:54
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Fudo Masamune
Group: Gold Star Club
Posts: 1,636
Joined: 2-February 10

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QUOTE(crazy3d @ Nov 5 2019, 18:24)  Criticize my stats without regard. I want to know what I am doing wrong. (IMG:[ invalid] style_emoticons/default/sad.gif) Haven't timed my DWD performance so I can't say tho. (IMG:[ invalid] style_emoticons/default/mad.gif) 2 equips of the elementalist for proficiency is too much? I have Daemon Duality level 3 btw. Thanks I think the problem isn't that you use 2 proficiency piece, the problem is you use robe slot for 2 proficiency setup. as you could see yourself that you reach 1 prof factor with 891 prof eventhough you only need 860 prof for your level.
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Nov 5 2019, 14:12
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Closed Account
Group: Gold Star Club
Posts: 840
Joined: 3-June 08

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QUOTE(Fudo Masamune @ Nov 5 2019, 06:54)  I think the problem isn't that you use 2 proficiency piece, the problem is you use robe slot for 2 proficiency setup. as you could see yourself that you reach 1 prof factor with 891 prof eventhough you only need 860 prof for your level.
Thanks! Should I replace the robe? You think it would have a huge impact or just minimal?
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Nov 5 2019, 15:32
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Fudo Masamune
Group: Gold Star Club
Posts: 1,636
Joined: 2-February 10

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QUOTE(crazy3d @ Nov 5 2019, 19:12)  Thanks! Should I replace the robe? You think it would have a huge impact or just minimal?
if you're going to go with just one elementalist, keep the robe, upgrade it to 50, replace the glove, I believe it's easier to keep high prof factor with just that (you'll ended up with around 0.81 prof factor before upgrading the robe) Just replacing the robe isn't that bad though, with (I believe) losing less than 0.3 prof factor for... idk, around +50-60% EDB before upgrading? if you still going to use 2, change the robe with shoes or cap instead. will it have a huge impacts? well, the 60% edb for you could translate to ~10-15% more damage(?) with the cost of a little extra hiccup from resist. that's just a ballpark estimate tho. you might feel it, you might not feel it, just try with some random mjolnir robe, for anything but IW and GF you don't need charged anyway. bottom line is, any profficiency above 1.0 prof factor is excessive, with 3+2 setup you could reach 1.0 without robe and pants slot which gives huge direct damage bonus from it's EDB, moreover you're using redwood which gives a lot of elemental proficiency already. it's a balancing problem which each person should weight by themselves as each person have different equip and different expectation, like some people are fine with 0.69 as long as the resist count are bearable, some ok with 0.999, some are 1.0 or fuck off. some are lucky enough to have their intended specific slot, some are not.
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Nov 5 2019, 15:41
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Closed Account
Group: Gold Star Club
Posts: 840
Joined: 3-June 08

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QUOTE(Fudo Masamune @ Nov 5 2019, 08:32)  if you're going to go with just one elementalist, keep the robe, upgrade it to 50, replace the glove, I believe it's easier to keep high prof factor with just that (you'll ended up with around 0.81 prof factor before upgrading the robe) Just replacing the robe isn't that bad though, with (I believe) losing less than 0.3 prof factor for... idk, around +50-60% EDB before upgrading? if you still going to use 2, change the robe with shoes or cap instead.
will it have a huge impacts? well, the 60% edb for you could translate to ~10-15% more damage(?) with the cost of a little extra hiccup from resist. that's just a ballpark estimate tho. you might feel it, you might not feel it, just try with some random mjolnir robe, for anything but IW and GF you don't need charged anyway.
bottom line is, any profficiency above 1.0 prof factor is excessive, with 3+2 setup you could reach 1.0 without robe and pants slot which gives huge direct damage bonus from it's EDB, moreover you're using redwood which gives a lot of elemental proficiency already. it's a balancing problem which each person should weight by themselves as each person have different equip and different expectation, like some people are fine with 0.69 as long as the resist count are bearable, some ok with 0.999, some are 1.0 or fuck off. some are lucky enough to have their intended specific slot, some are not.
Yeah. Better to have it balanced so more damage would be better, too much proficiency I am not using. So should I go for radiant or charged gloves? And just upgrade the proficiency in the robe right? So I have that 0.8?
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Nov 5 2019, 16:31
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Fudo Masamune
Group: Gold Star Club
Posts: 1,636
Joined: 2-February 10

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QUOTE(crazy3d @ Nov 5 2019, 20:41)  Yeah. Better to have it balanced so more damage would be better, too much proficiency I am not using. So should I go for radiant or charged gloves? And just upgrade the proficiency in the robe right? So I have that 0.8?
the 0.8 I mention is what I believe you'll have with just the robe as of now (replacing the gloves). I have no baseline I follow for proficiency, I simply go as high as I could without spill over. and yeah, upgrade the robe if you're going to use it on 4+1 setup, upgrading cotton should be cheap, right? you don't need phazon after all. radiant or charged is once again depends on yourself. charged is close to necessity only if you wants to play PFGF, it's main purpose is a boost on survivability. for PFIW I believe 2 charged with spellweaver should be enough ( for 80+ round run you might need to use one or two elixirs though ). If you just wants to play arena you don't need charged at all at your level, and could use radiant for more damage for faster clear.
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Nov 5 2019, 16:44
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Closed Account
Group: Gold Star Club
Posts: 840
Joined: 3-June 08

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QUOTE(Fudo Masamune @ Nov 5 2019, 09:31)  the 0.8 I mention is what I believe you'll have with just the robe as of now (replacing the gloves). I have no baseline I follow for proficiency, I simply go as high as I could without spill over. and yeah, upgrade the robe if you're going to use it on 4+1 setup, upgrading cotton should be cheap, right? you don't need phazon after all.
radiant or charged is once again depends on yourself. charged is close to necessity only if you wants to play PFGF, it's main purpose is a boost on survivability. for PFIW I believe 2 charged with spellweaver should be enough ( for 80+ round run you might need to use one or two elixirs though ). If you just wants to play arena you don't need charged at all at your level, and could use radiant for more damage for faster clear.
So charged is better. Arena is not enough to grind a day I think. And the difference is probably not great in time. Grindfest is actually a good way to burn that extra stamina. Any other advice????? (IMG:[ invalid] style_emoticons/default/mellow.gif) Thanks
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Nov 8 2019, 06:13
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Maharid
Group: Catgirl Camarilla
Posts: 2,389
Joined: 27-April 10

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QUOTE(Juggernaut Santa @ Nov 4 2019, 16:16)  Club Rapier is way better than Rapier Waki More ADB and you're not forced to have OP10
Also, technically there's a super expensive style that may work with full forge: Axe + Club + Savage Power of Balance Offensively it beats any Savage Shadowdancer set in all aspects.
Axe + Club + Power have not too much burden for a DW style? Also, i used Club+Rapier for a long time but in the end i think that with Rapier+Waki you can get a far better bonus for the DW style. Obviously the weapon quality is important. Just for fu... how much is viable Rapier + Rapier? Is something stupid?
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Nov 8 2019, 14:07
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Nezu
Group: Catgirl Camarilla
Posts: 3,931
Joined: 29-January 12

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QUOTE(Maharid @ Nov 8 2019, 04:13)  Axe + Club + Power have not too much burden for a DW style?
Also, i used Club+Rapier for a long time but in the end i think that with Rapier+Waki you can get a far better bonus for the DW style.
Obviously the weapon quality is important.
Just for fu... how much is viable Rapier + Rapier? Is something stupid?
I think axe + club's problem is not the burden so much as you would have absolutely no avoidance whatsoever, just some low parry from dex. If you want to play power DW, you will need to play rapier/waki to get your parry as high as possible (preferably peerless weapons) and even then you may struggle with magic attacks. Club+rapier is unquestionably better in arenas, the offensive power is significantly stronger largely because you don't have to worry about monster parry (after landing the first stun...), but it is very unsafe for fests (though doable!). Rapier+waki may be faster on fests just because you'll need to heal a LOT less. Rapier + rapier is an inferior version of rapier + waki. It's usable! just not as good. This post has been edited by lestion: Nov 8 2019, 14:09
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Nov 8 2019, 18:03
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Juggernaut Santa
Group: Gold Star Club
Posts: 11,132
Joined: 26-April 12

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QUOTE(Maharid @ Nov 8 2019, 06:13)  Axe + Club + Power have not too much burden for a DW style?
Feathers. In any case, you get more ADB, more Crit Chance and more Crit Damage than a classic Savage Shadowdancer set. QUOTE(lestion @ Nov 8 2019, 14:07)  I think axe + club's problem is not the burden so much as you would have absolutely no avoidance whatsoever, just some low parry from dex.
If 2h heavy is playable, and it is, anything is playable. QUOTE This part doesn't make a reply more brilliant. This post has been edited by Juggernaut Santa: Nov 8 2019, 18:14
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Nov 8 2019, 18:10
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Nezu
Group: Catgirl Camarilla
Posts: 3,931
Joined: 29-January 12

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QUOTE(Juggernaut Santa @ Nov 8 2019, 16:03)  Feathers.
In any case, you get more ADB, more Crit Chance and more Crit Damage than a classic Savage Shadowdancer set. If 2h heavy is playable, and it is, anything is playable.
What do you define as playable (IMG:[ invalid] style_emoticons/default/tongue.gif) REs and arenas being survivable? Adequate clear times? IW/fest viability? (IMG:[ invalid] style_emoticons/default/wink.gif)
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Nov 9 2019, 02:54
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sickentide
Group: Catgirl Camarilla
Posts: 1,355
Joined: 31-August 10

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playable as in, 2h heavy is my preferred style for clearing IWs. mage is faster but 2h is completely stress-free. and i have cleared PFfest with a longsword, so i think pretty much anything can do that
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