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HentaiVerse 0.84, Unbalancing Act |
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Apr 20 2016, 09:32
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(Superlatanium @ Apr 20 2016, 02:54)  What PXP, 371 or 372 or something like that?
It does seem like PXP is the only factor on IW rounds, and that equipment name ("Legendary", "Peerless") has nothing to do with it...
You were close, 373 PXP (IMG:[ invalid] style_emoticons/default/heh.gif) And I agree with you, rounds are only based on the PXP, so a bad Arcanist will always need more rounds than a Peerless staff.
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Apr 20 2016, 22:51
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FAhentai
Group: Gold Star Club
Posts: 1,377
Joined: 27-October 08

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No significant change on this update I guess. I'd rather call it 0.83.X
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Apr 20 2016, 22:52
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uareader
Group: Catgirl Camarilla
Posts: 5,593
Joined: 1-September 14

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QUOTE(jantch @ Apr 19 2016, 20:04)  I've started getting messages informing me that I didn't gain proficiency.
I'm at the maximum proficiency for my current level, so I can't gain any, but I don't remember getting these messages before a couple of days ago.
Just got the same: QUOTE 49 8 You gain 0 points of light armor proficiency. The funny thing is how it stand out, being in bold (IMG:[ invalid] style_emoticons/default/laugh.gif) . But seriously, if one opportunity to gain proficiency was lost to a bug, need a fix. edit: just checked, and my proficiency was at the value of my level.I don't know if it was already the case before the battle, or if it reached this value during it. edit much later: QUOTE 58 1 You gain 0 points of one-handed weapon proficiency. Same thing. Had full prof for my level when I checked after battle, but can't remember if it was already like that before, or if this 0 pts phenomenon could be related to maxing the prof, or just happening when it's at max even if it has been at max for a while already. edit again: QUOTE 92 1 You gain 0 points of one-handed weapon proficiency. QUOTE 95 1 You gain 0 points of one-handed weapon proficiency. So it is not a phenomenon related to maxing out the value and can happen several times in a single battle. This post has been edited by uareader: Apr 22 2016, 12:00
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Apr 21 2016, 00:30
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Fudo Masamune
Group: Gold Star Club
Posts: 1,636
Joined: 2-February 10

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QUOTE(Cstro1 @ Apr 20 2016, 13:08)  Yeah, really good ones like Exq.power.slaughter with Emax stats would cost 3m or more but I'm talking about typical bazaa dumping grade ones and other users will sell you usuable ones for much cheaper than buying it from bazaa. If you buy that then you were able to play IWTH and power level up to level 200 within a day or so. I agree that was too easy, but now I have to play normal Arena(it takes less time compared to level 450 users play Pudor arena) for first clear rewards but it consumes a lot of stamina and it makes power leveling(Stamina over 80 to get more exp) impossible.
So what I can do now is that in the beginning of day, if I have 80+ stamina then play hell mode grind fest and exit before losing the battle and repeat it until my stamina is under 80. Then play arena in normal mode. If I do that for about 500 days then I will be like level 350~400 and I'll have over 10m credits and enought soul fragments to buy usuable legend. equipments(not very good ones though) and start playing higher levels. That's the easiest way that I can think of to play HV without doing extra labors like bounty work or try to share already very poor adsl network bandwidth.
exq power slaughter emax? 3m? what are you talking about? I just bought a M-1.2 mag power slaughter for 20k 2 days ago... from bazaar, it even comes with str and dex pab. Exq and low ranges mag stuff are dirt cheap today. sure there's problem on soulfuse but you know I don't think you could do iwbth regularly before lvl 200+ even with soulfused mag or leg grade equipments, heck nintendo would be a hard work, it's meant to be that way. if you're thinking about power leveling, then you're doing things wrong with playing grindfest, do the arena that have experience multiplier, it's easier than grindfest and yield more experience. keep your stamina above 80 for playing the random encounters, it would yield more experience than wasting them on the grindfest. - unless you're going to spent all your stamina on grindfest, which is a waste of time for low level. legendaries? to play higher level? nah, you don't need them, legendaries only matters for people who wants to shave off time from their clear time. --- somebody enlighten me, how much soul fragments we could get everyday from RE? 30 (6*5)? 60(2*6*5)?
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Apr 21 2016, 00:45
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Superlatanium
Group: Gold Star Club
Posts: 7,613
Joined: 27-November 13

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QUOTE(Fudo Masamune @ Apr 20 2016, 22:30)  legendaries? to play higher level? nah, you don't need them, legendaries only matters for people who wants to shave off time from their clear time. Yep... I was using Exquisites and a couple of Magnificents until ~395... then I got a Leg shield... QUOTE(Fudo Masamune @ Apr 20 2016, 22:30)  somebody enlighten me, how much soul fragments we could get everyday from RE? 30 (6*5)? 60(2*6*5)? Used to be 1 fragment * 6 RE = 6/50 on the way to soulfusing Mag/Leg. Now it's 5 fragment * 12 RE = 60 = 60/500 on the way to soulfusing Mag/Leg.
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Apr 21 2016, 01:00
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Dead-ed
Group: Members
Posts: 3,577
Joined: 4-March 14

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I hope there's a feature which notifies me when certain pages on wiki get updated.
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Apr 21 2016, 02:04
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its-just-me
Group: Members
Posts: 208
Joined: 14-October 10

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So far the patch has been good to me but it would be nice to be able to hide/move the persona thing. I barely have enough gear for 1 persona.
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Apr 21 2016, 02:27
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Superlatanium
Group: Gold Star Club
Posts: 7,613
Joined: 27-November 13

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QUOTE(its-just-me @ Apr 21 2016, 00:04)  So far the patch has been good to me but it would be nice to be able to hide/move the persona thing. I barely have enough gear for 1 persona. Seconding this. Although there are a few players who might frequently change personas, I think there probably aren't that many. For the rest of us, it's probably a big interface at the top that is rarely touched. Perhaps it would be better off somewhere else.
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Apr 21 2016, 03:24
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formigao
Group: Members
Posts: 212
Joined: 22-October 12

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QUOTE(its-just-me @ Apr 20 2016, 21:04)  So far the patch has been good to me but it would be nice to be able to hide/move the persona thing. I barely have enough gear for 1 persona.
true
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Apr 21 2016, 03:52
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Honeycat
Group: Catgirl Camarilla
Posts: 61,615
Joined: 25-February 07

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QUOTE(Superlatanium @ Apr 20 2016, 14:27)  Although there are a few players who might frequently change personas, I think there probably aren't that many. For the rest of us, it's probably a big interface at the top that is rarely touched. Perhaps it would be better off somewhere else.
Agree.
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Apr 21 2016, 04:31
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Cstro1
Newcomer
 Group: Members
Posts: 45
Joined: 17-April 16

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QUOTE(Fudo Masamune @ Apr 21 2016, 10:30)  exq power slaughter emax? 3m? what are you talking about? I just bought a M-1.2 mag power slaughter for 20k 2 days ago... from bazaar, it even comes with str and dex pab. Exq and low ranges mag stuff are dirt cheap today.
sure there's problem on soulfuse but you know I don't think you could do iwbth regularly before lvl 200+ even with soulfused mag or leg grade equipments, heck nintendo would be a hard work, it's meant to be that way.
if you're thinking about power leveling, then you're doing things wrong with playing grindfest, do the arena that have experience multiplier, it's easier than grindfest and yield more experience. keep your stamina above 80 for playing the random encounters, it would yield more experience than wasting them on the grindfest. - unless you're going to spent all your stamina on grindfest, which is a waste of time for low level.
legendaries? to play higher level? nah, you don't need them, legendaries only matters for people who wants to shave off time from their clear time.
--- somebody enlighten me, how much soul fragments we could get everyday from RE? 30 (6*5)? 60(2*6*5)?
You missed a whole lot of my comments from above. I was answering to the guy who commented me about previous patch before a year ago.(When we had no item soul bind or item level based scaling, level limitation and just buy Mag or Legendary Items and wear it from level 1.) You don't power level Arena from level under 100 because you can die then you won't get to enter the next arena until the next day even if you level up. That's a whole lot of losing oppotunity to get easy arena clear bonus credits/day. You will eventually want legendaries because what would you do when you pile up about 600k credits per day by clearing Pudor Arena and all random encounters by HV alone? Spend it in HV and get stronger.
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Apr 21 2016, 06:28
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skillchip
Group: Catgirl Camarilla
Posts: 5,754
Joined: 31-December 06

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Just wait until fatigue is put in place in addition to Stam, where you can only play some much in one persona before another must step in.
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Apr 21 2016, 08:35
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(Cstro1 @ Apr 21 2016, 09:31)  You missed a whole lot of my comments from above. I was answering to the guy who commented me about previous patch before a year ago.(When we had no item soul bind or item level based scaling, level limitation and just buy Mag or Legendary Items and wear it from level 1.)
You don't power level Arena from level under 100 because you can die then you won't get to enter the next arena until the next day even if you level up. That's a whole lot of losing oppotunity to get easy arena clear bonus credits/day.
You will eventually want legendaries because what would you do when you pile up about 600k credits per day by clearing Pudor Arena and all random encounters by HV alone? Spend it in HV and get stronger.
you don't get that much credits from all PF arenas + RE in 1 day (IMG:[ invalid] style_emoticons/default/huh.gif) This post has been edited by nobody_xxx: Apr 21 2016, 08:35
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Apr 21 2016, 10:54
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Cstro1
Newcomer
 Group: Members
Posts: 45
Joined: 17-April 16

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QUOTE(nobody_xxx @ Apr 21 2016, 18:35)  you don't get that much credits from all PF arenas + RE in 1 day (IMG:[ invalid] style_emoticons/default/huh.gif) How much do you get? I think my level 450 friend with all the archeologist, quarter master, luck of draw, scavenger...etc max trained character with 100 mid level monsters got about that much after selling everything that was salvaged, artifacts, trophies, consumables, materials and get creadits from clearing monsters. I think it was like he got about 2~300k in credit drops and 3~400k from selling everything that he got. Of course if you consider selling once in a few month loots then the amount goes way up.
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Apr 21 2016, 11:21
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Superlatanium
Group: Gold Star Club
Posts: 7,613
Joined: 27-November 13

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QUOTE(Cstro1 @ Apr 21 2016, 08:54)  How much do you get? I think my level 450 friend with all the archeologist, quarter master, luck of draw, scavenger...etc max trained character with 100 mid level monsters got about that much after selling everything that was salvaged, artifacts, trophies, consumables, materials and get creadits from clearing monsters. I think it was like he got about 2~300k in credit drops and 3~400k from selling everything that he got. Of course if you consider selling once in a few month loots then the amount goes way up. I was very curious about the exact number too (and many other things). My results are something like this (IMG: https://forums.e-hentai.org/uploads/post-1647739-1461229581.png) Note that that's after doing all non-SG arenas on PF with full training and Crys5. Add in SG arenas on ~Nightmare and I think you add around 130k or so to revenue. The net revenue amount is pretty steady; you can be at least 95% confident that the true average is between 280k and 330k (including the occasional 20k high-grade cloth from salvaged Mag+ cotton). High value equip drops are quite rare. I think even the heaviest grinders won't find something worth more than ~1m every month or more (likely much more for most). It's quite a small fraction of overall income, except for those who only play REs. Income from monsters is in a separate category. I don't remember exactly, but for an ordinary low or medium PL monster it's a few thousand per gift, and one gift every ~2.9 days (plus Scavenger) (if PL 25, gifts are more frequent, maybe around once every ~2 days). This post has been edited by Superlatanium: Apr 21 2016, 11:24
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Apr 21 2016, 11:57
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Cstro1
Newcomer
 Group: Members
Posts: 45
Joined: 17-April 16

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QUOTE(Superlatanium @ Apr 21 2016, 21:21)  I was very curious about the exact number too (and many other things). My results are something like this (IMG: https://forums.e-hentai.org/uploads/post-1647739-1461229581.png) Note that that's after doing all non-SG arenas on PF with full training and Crys5. Add in SG arenas on ~Nightmare and I think you add around 130k or so to revenue. The net revenue amount is pretty steady; you can be at least 95% confident that the true average is between 280k and 330k (including the occasional 20k high-grade cloth from salvaged Mag+ cotton). High value equip drops are quite rare. I think even the heaviest grinders won't find something worth more than ~1m every month or more (likely much more for most). It's quite a small fraction of overall income, except for those who only play REs. Income from monsters is in a separate category. I don't remember exactly, but for an ordinary low or medium PL monster it's a few thousand per gift, and one gift every ~2.9 days (plus Scavenger) (if PL 25, gifts are more frequent, maybe around once every ~2 days). That's a lot of numbers. I didn't count stamina as Ed costs because they regenerates and you only use them once a week unless you go hard on PF grind fest. You don't need to power level after 450. and also the repair cost was not counted because I think the cost varies and it's upto your grade of equipments and equipments settings. You will also have to play everything include TT(once or twice in every 3 days) and all PF random encounters. I think from the soul bind patch my friend got and sold legends that was sold for 5m(radiant something), 3.3m and 1 Mmax leg power slaughter that he used for himself and 1 Emax power slaughter helm and 1 expensive cloth that I don't remember. So yeah as long as you play all the random encounters for a year then you could get about 1m worth of good items per month average but it's just the case for one person and it's varied. But you get the idea. Amount of credits from 450+ players are excessive for downloading gallaries alone so it would be spent on getting better gears in HV. This post has been edited by Cstro1: Apr 21 2016, 12:01
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Apr 21 2016, 12:05
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Cstro1
Newcomer
 Group: Members
Posts: 45
Joined: 17-April 16

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I don't know why but artifact drop rate is widely different.
One day you get only 4 then another day, you get about 15.
You get them a lot from Pudor random encounters.
Your result is very odd. I got about 400k(324001 at the moment but because I spent some on gp and silly equipments) from playing HV for 4 days starting from level 1. And I didn't even enter ring of blood. I could have got about 50~100k more for first clearing bonus.
100 to 125k, that's what level 1 starting newbies can get in a day.(without selling anything. I probably got materials and artifacts in the inventory)
level up rate was day 1: level 1->100 : I had like 5000 credits in the end of day day 2: level 100->136 : I had like 100k credits? I forgot day 3: level 136->165 : I forgot 160k credits? day 4: level 165->176+ at the moment perhaps 180? 324001 credits at the moment. Screw repairing cost I'm salvaging everything once it's damaged and wearing anything else.
day 1 and day 2 was very hard. now I'm at peace.
This post has been edited by Cstro1: Apr 21 2016, 12:21
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Apr 21 2016, 16:54
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(Cstro1 @ Apr 21 2016, 15:54)  How much do you get? I think my level 450 friend with all the archeologist, quarter master, luck of draw, scavenger...etc max trained character with 100 mid level monsters got about that much after selling everything that was salvaged, artifacts, trophies, consumables, materials and get creadits from clearing monsters. I think it was like he got about 2~300k in credit drops and 3~400k from selling everything that he got. Of course if you consider selling once in a few month loots then the amount goes way up.
you need to playing GF to get that amount (IMG:[ invalid] style_emoticons/default/biggrin.gif) mostly all PF arenas credits drop in 1 day is around 170~200k (IMG:[ invalid] style_emoticons/default/smile.gif) ~ credits only ~ other thing like items and equips is not count here (IMG:[ invalid] style_emoticons/default/laugh.gif) This post has been edited by nobody_xxx: Apr 21 2016, 16:54
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Apr 21 2016, 23:34
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Tgbvfr
Group: Members
Posts: 271
Joined: 13-February 08

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It has been a few days so we've had a chance to get use to the changes and overall I think this is a nice release. I don't foresee myself using more than the default persona feature, but I can see its appeal to players who like to experiment with gear builds/fighting styles. The new skill icons are wonderful. Thanks to some of the previous comments I've been inspired to try something besides the default font, and I am happy with the results. The battles also seem to have less lag. It could be my font change, or perhaps some of the behind the scenes changes like credits not being updated until after the battle has ended to save database writes. In any case thank you Tenboro for all of your hard work.
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