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> HentaiVerse 0.84, Unbalancing Act

 
post Apr 16 2016, 18:09
Post #121
Koaen



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The game feels faster.. Yay mini-cluster!
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post Apr 16 2016, 18:11
Post #122
Tenboro

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QUOTE(LOL50015 @ Apr 16 2016, 17:59) *

I wonder how useful https would be for HV, its not like people will sacrifice t/s to prevent against man-in-middle attacks.


Yeah, that's why it doesn't use it by default yet. But at some point, HV should be a lot less lag-sensitive than it is today, at which point it will be used always.

QUOTE(karyl123 @ Apr 16 2016, 18:00) *

request : remove equipment slot.


Some people will probably want to have some different equipment sets for the same persona/build, but using it is of course optional.
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post Apr 16 2016, 18:12
Post #123
Juggernaut Santa



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QUOTE(Tenboro @ Apr 16 2016, 18:06) *

Yeah, I said I was working on that. I just finished writing a script to refund any trainings that didn't carry over, so it should be returned now.

Problem solved (IMG:[invalid] style_emoticons/default/smile.gif)
(IMG:[i63.tinypic.com] http://i63.tinypic.com/a3mjj8.png)
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post Apr 16 2016, 18:12
Post #124
Panuru



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>Enter battle
>Look at skill slots
>Oh an update!
>Flee

QUOTE(Tenboro @ Apr 16 2016, 08:43) *

- The readouts for ability effects should now all be human-readable rather than a dump of the internal effects.

- You can now hold the Shift key to increase primary atttributes by 10 points per click, and Ctrl to increase them by 100 points per click.


Yay!
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post Apr 16 2016, 18:22
Post #125
nobody_xxx



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get some bug here tenb (IMG:[invalid] style_emoticons/default/sad.gif)

my current credits doesn't increase after 91 rounds of PFUDOR end of days (IMG:[invalid] style_emoticons/default/cry.gif)
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post Apr 16 2016, 18:23
Post #126
Ebisan



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QUOTE(Tenboro @ Apr 16 2016, 18:11) *

Some people will probably want to have some different equipment sets for the same persona/build, but using it is of course optional.

Thank you. I prefer having 21 equipment slots (with my trainings already done) to 3 equipment slots (and having to pay 1M for each extra 1) (IMG:[invalid] style_emoticons/default/ph34r.gif)

Nice icons.

This post has been edited by Ebisan: Apr 16 2016, 18:23
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post Apr 16 2016, 18:25
Post #127
Basara Nekki



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QUOTE(karyl123 @ Apr 16 2016, 12:56) *

its not about the price.

usually to soulbind a Legendary piece. is 50 for same or lower level
now to soulbind a Legendary piece is 500 for same or lower level.

lets say. we always get fragment every time doing RE.
the old way. only need 50 RE (1 x 50) each RE drop 1
the new way need 100 RE (5 x 100) each RE drop 5

so. its double the time.


True, I had not thought of that!!! (IMG:[invalid] style_emoticons/default/heh.gif)
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post Apr 16 2016, 18:31
Post #128
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QUOTE(nobody_xxx @ Apr 16 2016, 23:22) *

get some bug here tenb (IMG:[invalid] style_emoticons/default/sad.gif)

my current credits doesn't increase after 91 rounds of PFUDOR end of days (IMG:[invalid] style_emoticons/default/cry.gif)


try flee.

seems the credits didnt update each round. but only update when flee / finish the selected arena
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post Apr 16 2016, 18:33
Post #129
nobody_xxx



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QUOTE(karyl123 @ Apr 16 2016, 23:31) *

try flee.

seems the credits didnt update each round. but only update when flee / finish the selected arena

yup , finish it then my credits increase +16k (IMG:[invalid] style_emoticons/default/huh.gif)

it seem credits only update when we clear arena , RoB , GF , IW now (IMG:[invalid] style_emoticons/default/unsure.gif)
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post Apr 16 2016, 18:41
Post #130
KitsuneAbby



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QUOTE(Tenboro @ Apr 16 2016, 16:14) *

People on IRC are calling you "offensively stupid" but I'm pretty sure you just misunderstand how the system works. Try again.


I finally got it. But blame the one who explains bad. >_<

Still, I am still constrained in the freedom of playstyles due to these damn soul fragments, and I hate this. If I decide to siphon spirit instead of mana on my favourite light gear, it makes 3-4 ability resets, soul fragments (how many exactly has been badly explained too BTW), and it's not very pleasant.

I also see that I am forced to play twice more random encounters to get the same amount of soul fragments, which I can't do. So I effectively get twice less soul fragments, and that's another reason to be unhappy.

The last but not the least: if someone has a comment to make about what I say, I dare him to tell me it face to face, instead of talking in my back. I don't want to be called stupid when someone deliberately does something even more stupid like badmouthing than simply not understanding something, which is not voluntary.


PS:
And I lost more than 105k credits because I was training scavenger 26 when the update came out. 100kC is already big for me. One more reason to be unhappy. I want tiehr my 105k credits back, or my scavenger 26 please.
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post Apr 16 2016, 18:44
Post #131
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WOOT!

Now i dont have to deal with changing my equipment.. just let my other persona take it and done... Good!... also im thankfull for the update... because it didnt make any changes on equiments (IMG:[invalid] style_emoticons/default/biggrin.gif) ... yet (IMG:[invalid] style_emoticons/default/mellow.gif) .
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post Apr 16 2016, 18:57
Post #132
Dead-ed



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QUOTE(decondelite @ Apr 16 2016, 09:41) *

The last but not the least: if someone has a comment to make about what I say, I dare him to tell me it face to face, instead of talking in my back.

Totally agree with this, needed to say.
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post Apr 16 2016, 19:00
Post #133
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The update looks promising. Can't say much about it, 'cuz only single playstyle (and won't change for a long time I think). The thing that disturbs me is a possible insufficiency of fragments after this. How much fragments we can get through encounters now?
______________

Also, still waiting for something which will let newbies live comfortable or at least they won't be perma-rekt till 300~350 (or until they buy remaining 0.81 stuff). Right now they usually can't grind even hell (due to poor equip) -> can't get decent equip -> have to do higher difficulties to get equip -> period.
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post Apr 16 2016, 19:08
Post #134
Juggernaut Santa



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QUOTE(D.E.D. @ Apr 16 2016, 19:00) *

Also, still waiting for something which will let newbies live comfortable or at least they won't be perma-rekt till 300~350 (or until they buy remaining 0.81 stuff). Right now they usually can't grind even hell (due to poor equip) -> can't get decent equip -> have to do higher difficulties to get equip -> period.

The solution could be making superior (and maybe exquisite too) stuff unassigned.
Nowadays every over 250~300 has magnificent equips if he goes through wts and stuff.
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post Apr 16 2016, 19:15
Post #135
xcaliber9999



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Thanks for your hard work Mr 10B (IMG:[invalid] style_emoticons/default/smile.gif)
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post Apr 16 2016, 19:29
Post #136
Dead-ed



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QUOTE(D.E.D. @ Apr 16 2016, 10:00) *

The update looks promising. Can't say much about it, 'cuz only single playstyle (and won't change for a long time I think). The thing that disturbs me is a possible insufficiency of fragments after this. How much fragments we can get through encounters now?

Same per day, but requires 12 drops instead of 6.
Example, you want to fuse an equipment exactly at your level:
Before: 50 : 6 = 8.33... days.
After: 500 : (12 x 5) = 8.33... days.
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post Apr 16 2016, 19:32
Post #137
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Everything is sized all messed up? The zoom is at 100% (normal).

Not sure why it's doing it all of a sudden... this is using latest version of Chrome. Didn't have any issue til maybe an hour or 2 ago. Was thinking it was something weird server side that would go away but hasn't.

(IMG:[i.imgur.com] http://i.imgur.com/D0PyK3p.png)

This post has been edited by iDShaDoW: Apr 16 2016, 19:33
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post Apr 16 2016, 19:41
Post #138
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I see the credits dropping, but they do not get added. Maybe I played to much on "normal" because I did not take a look on the patch? But seriously, should then be no credit drops? Missing some 50k here (IMG:[invalid] style_emoticons/default/sad.gif)

Uhm.. wait.. they are added /after/ the arena is finished ?!? WTF?

This post has been edited by Frederiksc: Apr 16 2016, 19:42
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post Apr 16 2016, 19:41
Post #139
Basara Nekki



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QUOTE(nobody_xxx @ Apr 16 2016, 13:33) *

yup , finish it then my credits increase +16k (IMG:[invalid] style_emoticons/default/huh.gif)

it seem credits only update when we clear arena , RoB , GF , IW now (IMG:[invalid] style_emoticons/default/unsure.gif)


I also realized that. I preferred the old way.

QUOTE(ppp82p @ Apr 16 2016, 14:08) *

The solution could be making superior (and maybe exquisite too) stuff unassigned.
Nowadays every over 250~300 has magnificent equips if he goes through wts and stuff.


It would be the easiest and simplest solution. Imagine if a player will want to purchase an Exquisite with level above 400, knowing you can only perform the Soulfuse above level 300?
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post Apr 16 2016, 19:42
Post #140
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Thank you for the Persona feature, 10b. Managing my 1H/Mage/DW sets will be more easier!.
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