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HentaiVerse 0.2.3 |
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May 19 2009, 16:08
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Tenboro

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QUOTE(Forth_Lancer @ May 19 2009, 14:31)  @tenboro: maybe you want to put some conditions for player who want to enter grindfest, especially the minimum HP.
Hey, if you want to wake up dead, who am I to stop you. (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
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May 20 2009, 14:20
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Alpha 7
Group: Gold Star Club
Posts: 14,999
Joined: 24-October 08

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QUOTE Firefox can't find the server at hv.e-hentai.org.
IE can. Also, the Battle layout is basically fixed on IE 7. However, the Main Character screen is still broken. Firefox finally found it, after my hourly battle in IE 7. This post has been edited by Alpha 7: May 20 2009, 14:27
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May 20 2009, 23:39
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Panuru
Group: Gold Star Club
Posts: 6,351
Joined: 14-July 08

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I just noticed that Lightning costs me 6 MP, but Fireball and Icestrike each cost 5 MP. I have 5% Fire and 5% Wind ratings, and everything else is 0%. Apparently not all of the base elemental spells are equal.
Is Lightning more powerful than my other two elemental attacks? Perhaps it's more expensive simply because it's a higher-level skill? Does Wind also cost more?
This post has been edited by Panuru: May 20 2009, 23:40
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May 21 2009, 01:23
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jarald
Group: Gold Star Club
Posts: 1,947
Joined: 16-November 06

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As far as I know, the higher-tiered elemental spells have a slightly higher cost. As to what's more effective, it depends on what you're targeting with it. I imagine there could be differences in how they're coded, but Tenboro'd have to comment on that.
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May 21 2009, 01:59
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Panuru
Group: Gold Star Club
Posts: 6,351
Joined: 14-July 08

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QUOTE(jarald @ May 20 2009, 18:23)  As to what's more effective, it depends on what you're targeting with it.
Sure, elemental weaknesses are a much bigger factor. I'm wondering if there's a difference with all else being equal. If I'm hitting a monster that has equal fire, ice, and electric resistances, I don't want to use 20% more MP if it isn't 20% more effective.
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May 21 2009, 05:59
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Awing01
Group: Members
Posts: 1,236
Joined: 24-May 06

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Elemental magic is a waste of MP, don't ever bother getting lighting, windblast, fireball, and icestrike are all I have and they take care of most of the stuff. When I hit a boss monster in the arena I blast it with my spirit. Works most of the time. In grindfest, I flee from boss monsters, it's not worth the waste of mp and hp fighting those things.
Yea, speaking about arena, I did some stupid and wasted 1000 credits by doing test of faith on hard difficulty, wasted 1000 credits there, I still made it to the final round somehow...
@roflcopt0rz, do you have the weaken ability maxed out? I never lose an hourly on hard nor do I use any items even against a rabid hamster, sperm whale, and peacock all at the same time. Weaken all those suckers and hack them to death. Then again... I do have 12 health tanks.
This post has been edited by Awing01: May 21 2009, 06:02
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May 21 2009, 06:44
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rionyamato
Group: Members
Posts: 786
Joined: 10-May 08

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can u reduce the difficulty on the arena?? or like allow access to healer in between battles?
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May 21 2009, 06:51
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Ebil☆Panda
Group: Gold Star Club
Posts: 18,015
Joined: 26-December 05

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the arena becomes easier once you have healing/shielding/weaking spells + elixirs + lots of item slots kinda mean to make the last challenges go up 2 rounds each tho (IMG:[ invalid] style_emoticons/default/tongue.gif) doubt i'll ever attempt any above fresh meat plus you'll be saving elixirs forever just to be able to do it don't think i've ever played a game that allowed you to heal in between rounds (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
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May 21 2009, 09:54
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Sonic
Group: Catgirl Camarilla
Posts: 4,692
Joined: 16-November 07

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I also believe it will be easier once we get access to weapons/armor. Second Wind can be a big help inbetween rounds though. The only thing I would like to see is some sort of refund on items like a health drought that still had 5 turns left when you completed the battle.
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May 21 2009, 11:06
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jarald
Group: Gold Star Club
Posts: 1,947
Joined: 16-November 06

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QUOTE(Awing01 @ May 20 2009, 20:59)  Elemental magic is a waste of MP, don't ever bother getting lighting, windblast, fireball, and icestrike are all I have and they take care of most of the stuff. When I hit a boss monster in the arena I blast it with my spirit. Works most of the time. In grindfest, I flee from boss monsters, it's not worth the waste of mp and hp fighting those things.
I can't help but disagree. Both Hamsters and Whales are weak to lightning, which gives it more bang for your buck than any other elemental spells when considering those enemies. I've seen Hamsters go down with a single cast of lighting, where it would have taken two or three castings of other spells. I don't exactly call that a waste of MP. And since it only takes one AP to get them, it's worthwhile if you want to aim for a balanced elemental attack.
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May 21 2009, 15:05
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Sayo Aisaka
Group: Members
Posts: 4,556
Joined: 27-September 08

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QUOTE(Sonic @ May 21 2009, 08:54)  I also believe it will be easier once we get access to weapons/armor. Second Wind can be a big help inbetween rounds though. The only thing I would like to see is some sort of refund on items like a health drought that still had 5 turns left when you completed the battle.
IMO if you're left at the end of a battle thinking "Damn, I should have used that health draught sooner", then you should probably have used that health draught sooner.
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May 21 2009, 15:27
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Dlaglacz
Group: Catgirl Camarilla
Posts: 7,899
Joined: 6-March 08

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QUOTE(Sayo Aisaka @ May 21 2009, 15:05)  IMO if you're left at the end of a battle thinking "Damn, I should have used that health draught sooner", then you should probably have used that health draught sooner.
I'm left at the end of the battle thinking "If only there was any round in which I could have used it without dying. Now it'll be wasted, but there was no other way to use it."
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May 22 2009, 04:34
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Awing01
Group: Members
Posts: 1,236
Joined: 24-May 06

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QUOTE(jarald @ May 21 2009, 05:06)  I can't help but disagree. Both Hamsters and Whales are weak to lightning, which gives it more bang for your buck than any other elemental spells when considering those enemies. I've seen Hamsters go down with a single cast of lighting, where it would have taken two or three castings of other spells. I don't exactly call that a waste of MP. And since it only takes one AP to get them, it's worthwhile if you want to aim for a balanced elemental attack.
The only spells I have are fireball, icestrike and windblast. Fireball seems to work pretty damn well on the whales for me and windblast pwns the hamsters. Maybe it has to do with my proficiency which is at 22. Because the results I get from that, I didn't see the need to get lighting blast. Also mana conservation is key when you have limited item slots. I need to conserve my mana such that I can make it the later rounds during arena battles. In hourlies, I go all out and drain all my MP.
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