QUOTE(noahbody @ May 9 2009, 00:30)

You people depend way too much on those healing spells. [...]
You might be right, I may have the best chance of winning by just hitting the mobs and praying for no resists. But then I didn't win, I was just lucky. I don't like winning like that, in 2 turns, battle outcome decided on one of two rand() calls.
EDIT: Alpha, go for Weaken - it's much better now than it was, and I would use it much more if I didn't just hate it when it's resisted... purely illogical approach, I know.
EDIT2:
Just got my newest battle, tried to attack instead of defending:
2 15 You have been defeated.
2 14 Haunt hits you for 61 dark damage.
2 13 Scary Ghost uses Haunt
2 12 Searing Skin hits Scary Ghost for 30 damage.
2 11 You dodge the attack from Blue Slime.
2 10 Mantitcore hits you for 42 damage.
2 9 Searing Skin hits Mantitcore for 16 damage.
2 8 Scary Ghost hits you for 37 damage.
2 7 Searing Skin hits Scary Ghost for 30 damage.
2 6 Tentacle Monster has been defeated.
2 5 Meteor hits Mantitcore for 136 fire damage.
2 4 Meteor hits Scary Ghost for 217 fire damage.
2 3 Meteor hits Blue Slime for 133 fire damage.
2 2 Meteor hits Tentacle Monster for 588 fire damage.
2 1 You cast Meteor.
1 24 Bouip hits you for 94 holy damage.
1 23 Blue Slime uses Bouip
1 22 You dodge the attack from Tentacle Monster.
1 21 Mantitcore hits you for 33 damage.
1 20 Searing Skin hits Mantitcore for 16 damage.
1 19 Scary Ghost crits you for 72 damage.
1 18 Searing Skin hits Scary Ghost for 30 damage.
1 17 Mantitcore hits you for 29 damage.
1 16 Searing Skin hits Mantitcore for 16 damage.
1 15 Horrible Rape crits you for 170 dark damage.
1 14 Tentacle Monster uses Horrible Rape
1 13 You dodge the attack from Blue Slime.
1 12 Blue Slime uses Bouip
1 11 Haunt hits you for 46 dark damage.
1 10 Scary Ghost uses Haunt
1 9 Searing Skin hits Scary Ghost for 30 damage.
1 8 Meteor procs the effect Searing Skin on Mantitcore.
1 7 Meteor hits Mantitcore for 116 fire damage.
1 6 Meteor procs the effect Searing Skin on Scary Ghost.
1 5 Meteor hits Scary Ghost for 227 fire damage.
1 4 Blue Slime resists your spell.
1 3 Tentacle Monster resists your spell.
1 2 You cast Meteor.
1 1 You gain 0.01 points of elemental magic proficiency.
0 5 Spawned Monster D: MID=3 (Mantitcore) LV=52 HP=500 MP=112 SP=26 NA=94 Type=hostile
0 4 Spawned Monster C: MID=7 (Scary Ghost) LV=52 HP=584 MP=96 SP=27 NA=90 Type=hostile
0 3 Spawned Monster B: MID=10 (Blue Slime) LV=53 HP=500 MP=108 SP=26 NA=94 Type=hostile
0 2 Spawned Monster A: MID=2 (Tentacle Monster) LV=54 HP=512 MP=126 SP=31 NA=94 Type=hostile
0 1 Initializing random encounter ...
0 0 Battle Start!
See? Meteor is my strongest AOE spell, I have all ability points in 2 trees to get it - yet it was resisted more often than not, and I could only cast it twice before dying,
So what good is 560 HP?
This post has been edited by Dlaglacz: May 9 2009, 00:51