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post Apr 26 2009, 18:40
Post #41
masquepiph



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QUOTE(Corvo80 @ Apr 26 2009, 10:06) *

Scythes would be awesome. I'd love to make my character similar to Magus from Chrono Trigger.

(IMG:[media.giantbomb.com] http://media.giantbomb.com/uploads/0/7128/287628-ct_magus2_super.jpg)


Ugggggly (IMG:[invalid] style_emoticons/default/tongue.gif)

I want to look like

(IMG:[www.booksillustrated.com] http://www.booksillustrated.com/UserFiles/Image/illustrators/Paul%20Kidby/I846e.jpg)

Now that's sexy!

This post has been edited by DemonEyesBob: Apr 26 2009, 18:41
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post Apr 26 2009, 19:11
Post #42
mikofake



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I wonder how long before we'll be able to sell/trade/auction items? =)
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post Apr 26 2009, 19:34
Post #43
sayan2040



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Great job Tenb love the second wind!!

One question, after a battle arena, I spent all of my spirit points, then I spent 3ability points on "Spirit Tank" the system replenished 1 spirit point, after the first ability point was used, when the second ability point was used, the system increased my tank from 13 to 14 spirit points, then when the third ability point was used, nothing happened.

Is that how it's supposed to be? (IMG:[invalid] style_emoticons/default/unsure.gif)

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post Apr 26 2009, 19:39
Post #44
Cumsprite



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1 point Spirit Tank = 3% more. So, if your spirit is less than 33, you probabli wouldn't get always an increment.
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post Apr 26 2009, 20:51
Post #45
Ido013



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Great now...all my dex point I put for Attack Rating are worth shit now (゜Д゜) but for the rest it's fine (IMG:[invalid] style_emoticons/default/happy.gif) Also the credit gain is now much more awesome!

This post has been edited by Ido013: Apr 26 2009, 21:24
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post Apr 26 2009, 21:13
Post #46
Panuru



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What a surprise logging on and being able to cast so many spells! The magic regen got gimped a little, but it's fine. Overall I'm really enjoying these changes, despite the White Bunneh pwning me.

I finally got an item drop, too!
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post Apr 26 2009, 23:34
Post #47
Sayo Aisaka



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I don't know if it's a bug or just really bad luck, but this bugger resisted 6 spells in a row. It would have been quicker just to beat it over the head with a rolled up newspaper.

7 2 Fireball hits Cockatrice for 101 fire damage.
7 1 You cast Fireball.
6 3 Cockatrice hits you for 4 damage.
6 2 Cockatrice resists your spell.
6 1 You cast Fireball.
5 5 Kick hits you for 12 physical damage.
5 4 Cockatrice uses Kick
5 3 Cockatrice resists your spell.
5 2 You cast Fireball.
5 1 You gain 0.03 points of fire magic proficiency.
4 4 You dodge the attack from Cockatrice.
4 3 Cockatrice resists your spell.
4 2 You cast Fireball.
4 1 You gain 0.02 points of fire magic proficiency.
3 6 Kick hits you for 5 physical damage.
3 5 Cockatrice uses Kick
3 4 You dodge the attack from Cockatrice.
3 3 Cockatrice resists your spell.
3 2 You cast Fireball.
3 1 You gain 0.03 points of fire magic proficiency.
2 4 You dodge the attack from Cockatrice.
2 3 Cockatrice resists your spell.
2 2 You cast Fireball.
2 1 You gain 0.03 points of fire magic proficiency.
1 3 You dodge the attack from Cockatrice.
1 2 Cockatrice resists your spell.
1 1 You cast Fireball.
0 2 Spawned Monster A: MID=4 (Cockatrice) LV=13 HP=284 MP=30 SP=5 NA=99 Type=hostile
0 1 Initializing random encounter ...
0 0 Battle Start!
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post Apr 26 2009, 23:45
Post #48
20200



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I like how it reset the ability points used in those fields. That allowed me to max out all of my available magic types.

Now if only I could get the points I spent on experience and credit skills back...
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post Apr 26 2009, 23:45
Post #49
Cyriel



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Yeah i've noticed the same.
All monsters resist a lot more :<
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post Apr 26 2009, 23:50
Post #50
YoungHickory



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My AGI does more. I get a free shot to pull my points out of magic and spirit for now. Yay me.
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post Apr 27 2009, 00:58
Post #51
Ido013



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AAAAAAAAAAAHHHHH!!!!! XD ITEMS' effects don't STACK!?!?!? It should!!!

Sorry lost my chance at heroic thanks to that (゜Д゜) Items' effects should stack no?
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post Apr 27 2009, 01:24
Post #52
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Now that I have enough items I'm finding that it's difficult to manage them as they are now. I'm trying to go down now and look at the description for Last Elixir, but I'm having to not only scroll the bar to go down the page, but also scroll down a bar for the items. The only way I can see the description is if I move the item into my active inventory and scroll back up.

Is there any way to maybe have it go by just pages that coincide with just standard screen resolution or maybe even do pages based on item type?

BTW, Last Elixir is awesome and I will hold onto it for a loooong time.
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post Apr 27 2009, 01:33
Post #53
Msgr. Radixius



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QUOTE(cptkleenex @ Apr 26 2009, 18:24) *

Is there any way to maybe have it go by just pages that coincide with just standard screen resolution or maybe even do pages based on item type?


Maybe even make it a scrollable frame like battle logs.
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post Apr 27 2009, 01:53
Post #54
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There is a scrollable frame but the frame goes all the way down to the bottom of the page. That's what really makes it more difficult to keep everything on just one screen. While I still think the multiple pages thing might work better, even if just the box is shrunk down to all stay on one screen it would work better. I'd have no problem scrolling more if I can just maintain a visual of it all.
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post Apr 27 2009, 01:57
Post #55
jarald



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QUOTE(Sayo Aisaka @ Apr 26 2009, 14:34) *

I don't know if it's a bug or just really bad luck, but this bugger resisted 6 spells in a row. It would have been quicker just to beat it over the head with a rolled up newspaper.



I've had similar things happen, both before and after 0.2.0 got put in. It's annoying, but at least the most recent time the mobs were missing me at the same time. It was like one giant clusterfuck of fail. (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Apr 27 2009, 06:18
Post #56
bladejtr



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QUOTE(DemonEyesBob @ Apr 26 2009, 12:40) *

Ugggggly (IMG:[invalid] style_emoticons/default/tongue.gif)

I want to look like

(IMG:[www.booksillustrated.com] http://www.booksillustrated.com/UserFiles/Image/illustrators/Paul%20Kidby/I846e.jpg)

Now that's sexy!

Discworld = win.
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post Apr 27 2009, 06:23
Post #57
jarald



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Can we have music with rocks in?

I must say though, since the update I've been doing better all around. Most of my damage comes from magic, so it's been easier. It also seems that mobs are hitting less often, and possibly less hard.
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post Apr 27 2009, 07:34
Post #58
moonflow



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Thanks, Tenboro for all those improvements!

The missing rate went up, but it seemes to me that everything else became better.

Oh, I love the Second Wind! I seemed to have good luck. It blessed me many times.

And I was amazed that I got some of my Ability Points back. I hope that this time I chose better.

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post Apr 27 2009, 07:41
Post #59
sayan2040



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QUOTE(Corvo80 @ Apr 26 2009, 12:39) *

1 point Spirit Tank = 3% more. So, if your spirit is less than 33, you probabli wouldn't get always an increment.



Guess that explains it, my bad (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Apr 27 2009, 16:54
Post #60
masquepiph



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(IMG:[gannonman.com] http://gannonman.com/image/stuff_500618044.jpg)

Refreshing does not fix.
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