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> Highest Level Achieved in Arena/Grindfest, How far have you gotten, any strategies?

 
post Jun 13 2009, 01:48
Post #221
cptkleenex




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You should see my item list. I've got like 250+ of both Godly Health Potions and Draughts, but my Mana items are like 1's across the board.
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post Jun 13 2009, 02:34
Post #222
quackzilla



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QUOTE(cptkleenex @ Jun 13 2009, 01:48) *

You should see my item list. I've got like 250+ of both Godly Health Potions and Draughts, but my Mana items are like 1's across the board.


i want ;_;.

But the situation's similar here: every mana potion I come across is pretty much an insta-chug. I've been trying to wither out some of my spirit potions, but spirit is such utter fail as a casual weapon; it's designed to be the game-changer/battle-finisher/kill-the-boss-so-i-can-go-somewhere-else weapon.

Perhaps we can get the balance adjusted some so we're getting more manas and healths than spirits?
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post Jun 13 2009, 02:37
Post #223
cptkleenex




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I'm sure once the Item Shop opens it we'll have the ability to offload some of the stuff we don't use and buy stuff we can. I'd have no problem getting maybe 1 Godly Mana Potion for 10 Godly Health Potions or something.

Also, Spirit attack might be that for you but for me it's "get rid of one of the boss monsters in the last round of the arena so I don't get double penetrated by them".
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post Jun 13 2009, 03:12
Post #224
hitokiri84



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QUOTE(cptkleenex @ Jun 12 2009, 18:48) *

You should see my item list. I've got like 250+ of both Godly Health Potions and Draughts, but my Mana items are like 1's across the board.

I'm starting to build them up too. Grindfest is pretty generous with the Godly Healths. They've been useful for me, but then again I can understand your regen bring more effective than the pots as high as your proficiency is. BTW, do the proficiencies go past 100?
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post Jun 13 2009, 03:29
Post #225
cptkleenex




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Curative currently at 103.15, so yes they go past 100. Haven't noticed a single difference as I go up though so right now it seems it's just a number. My Regen duration doesn't go up and my Cure can still do like 200 so nothing special from a high proficiency.
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post Jun 14 2009, 00:58
Post #226
Awing01



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QUOTE(cptkleenex @ Jun 12 2009, 19:48) *

You should see my item list. I've got like 250+ of both Godly Health Potions and Draughts, but my Mana items are like 1's across the board.


I know how you feel, ever since I got cure and shield, I've been accumulating a lot of health items, but I have very few mana items. Every time I see an HP item, I'm like "uggghhh, another one, give some freaking mana items for change"
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post Jun 14 2009, 01:47
Post #227
EvolutionKing



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QUOTE(hitokiri84 @ Jun 12 2009, 21:12) *

I'm starting to build them up too. Grindfest is pretty generous with the Godly Healths. They've been useful for me, but then again I can understand your regen bring more effective than the pots as high as your proficiency is. BTW, do the proficiencies go past 100?

It is known that proficiencies max out to your current level.
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post Jun 14 2009, 02:02
Post #228
hitokiri84



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I doubt my proficiencies will be catching up to my level any time soon. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Jun 14 2009, 02:06
Post #229
Cyriel



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That's why i envy lower level people :<
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post Jun 14 2009, 02:57
Post #230
Panuru



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When weapon and armor proficiencies come into play, that's when we're all screwed trying to catch up.
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post Jun 14 2009, 03:28
Post #231
20200



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QUOTE(Panuru @ Jun 13 2009, 17:57) *

When weapon and armor proficiencies come into play, that's when we're all screwed trying to catch up.

Which is why I loved the idea of Tenboro creating statless items for us to use to level up our proficiencies before everything goes live.

This post has been edited by Boggyb: Jun 14 2009, 22:39
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post Jun 14 2009, 21:06
Post #232
Awing01



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QUOTE(Cyriel @ Jun 13 2009, 20:06) *

That's why i envy lower level people :<



(IMG:[invalid] style_emoticons/default/biggrin.gif) I know, I started H-verse at around level 16-17. Thanks to that my proficiencies are pretty damn except for supportive and curative which I just got recently.
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post Jun 14 2009, 22:03
Post #233
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First time in forever I got a legendary in a grindfest. Thankfully it was only Manbearpig who I promptly made my bitch. What's funny is I didn't even notice him until I killed like 3 other monsters. Bastard was sneaky.

126 7 Second Wind restores your health by 647 points!
126 6 You gain 261 Credits!
126 5 You gain 1509.05 EXP!
126 4 You are Victorious!
126 3 Manbearpig has been defeated.

0 6 Spawned Monster E: MID=16 (Manbearpig) LV=116 HP=15730 MP=321 SP=304 NA=74 Type=hostile
0 5 Spawned Monster D: MID=4 (Cockatrice) LV=116 HP=1025 MP=205 SP=48 NA=87 Type=hostile
0 4 Spawned Monster C: MID=1 (Green Slime) LV=117 HP=1030 MP=265 SP=60 NA=87 Type=hostile
0 3 Spawned Monster B: MID=8 (Rabid Hamster) LV=118 HP=1076 MP=267 SP=68 NA=87 Type=hostile
0 2 Spawned Monster A: MID=25 (Mutant Peacock) LV=119 HP=1230 MP=210 SP=64 NA=81 Type=hostile
0 1 Initializing Grindfest (Round 7) ...
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post Jun 14 2009, 22:23
Post #234
Cyriel



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QUOTE
126 7 Second Wind restores your health by 647 points!

That's roughly 95% of my total hp... how the shit taco, seriously.
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post Jun 15 2009, 02:24
Post #235
bbgr



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QUOTE(Cyriel @ Jun 14 2009, 22:23) *

QUOTE
126 7 Second Wind restores your health by 647 points!

That's roughly 95% of my total hp... how the shit taco, seriously.


Only my "second wind" sucks? (IMG:[invalid] style_emoticons/default/sad.gif)

758 Hp max SW 198...

Edit:

QUOTE(AlterEgo20 @ Jun 7 2009, 21:33) *

It always recover 25% of your max HP/MP/SP (including tank bonuses).


True or fake? (IMG:[invalid] style_emoticons/default/huh.gif)

This post has been edited by bbgr: Jun 15 2009, 02:25
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post Jun 15 2009, 04:20
Post #236
Awing01



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QUOTE(bbgr @ Jun 14 2009, 20:24) *

That's roughly 95% of my total hp... how the shit taco, seriously.
Only my "second wind" sucks? (IMG:[invalid] style_emoticons/default/sad.gif)

758 Hp max SW 198...

Edit:
True or fake? (IMG:[invalid] style_emoticons/default/huh.gif)


second wind does 25% of whatever, including all tanks. My HP is 556 and second wind gives me 139. Damn, cptkleenex's second wind is more HP than I have currently, that just makes me want to (IMG:[invalid] style_emoticons/default/cry.gif)

This post has been edited by Awing01: Jun 15 2009, 04:22
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post Jun 15 2009, 04:55
Post #237
Alpha 7



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Finally beat Round 6 of Normal Grindfest, plus the longest turn, by far, I've ever had...

8 7 You gain 24 Credits!
8 6 You gain 52.67 EXP!
8 5 Tentacle Monster dropped [Crude Mana Draught]
8 4 Giant Panda dropped [Crude Mana Draught]
8 3 You are Victorious!
8 2 Blue Slime has been defeated.
8 1 You crit Blue Slime for 149 physical damage.

5 14 Blue Slime hits you for 14 damage.
5 13 Searing Skin hits Blue Slime for 13 damage.
5 12 Blue Slime crits you for 31 damage.
5 11 Searing Skin hits Blue Slime for 13 damage.
5 10 Tentacle Monster has been defeated.
5 9 Inferno hits Tentacle Monster for 298 fire damage.
5 8 Inferno procs the effect Searing Skin on Blue Slime.
5 7 Inferno hits Blue Slime for 66 fire damage.
5 6 Scary Ghost has been defeated.
5 5 Inferno hits Scary Ghost for 133 fire damage.
5 4 Cockatrice has been defeated.
5 3 Inferno hits Cockatrice for 120 fire damage.
5 2 You cast Inferno.

3 24 Tentacle Monster hits you for 16 damage.
3 23 Cockatrice hits you for 5 damage.
3 22 Searing Skin hits Cockatrice for 26 damage.
3 21 Giant Panda hits you for 16 damage.
3 20 Blue Slime hits you for 15 damage.
3 19 Scary Ghost hits you for 8 damage.
3 18 Searing Skin hits Scary Ghost for 24 damage.
3 17 Tentacle Monster hits you for 16 damage.
3 16 You dodge the attack from Cockatrice.
3 15 Cockatrice uses Kick
3 14 Searing Skin hits Cockatrice for 26 damage.
3 13 Giant Panda hits you for 21 damage.
3 12 Blue Slime hits you for 17 damage.
3 11 Scary Ghost hits you for 6 damage.
3 10 Searing Skin hits Scary Ghost for 24 damage.
3 9 Inferno hits Tentacle Monster for 139 fire damage.
3 8 Inferno hits Giant Panda for 239 fire damage.
3 7 Blue Slime resists your spell.
3 6 Inferno procs the effect Searing Skin on Scary Ghost.
3 5 Inferno blasts Scary Ghost for 210 fire damage.
3 4 Inferno procs the effect Searing Skin on Cockatrice.
3 3 Inferno hits Cockatrice for 144 fire damage.
3 2 You cast Inferno.
3 1 Replenishment restores you with 10 points of magic.

0 6 Spawned Monster E: MID=2 (Tentacle Monster) LV=34 HP=336 MP=82 SP=19 NA=97 Type=hostile
0 5 Spawned Monster D: MID=5 (Giant Panda) LV=33 HP=330 MP=67 SP=16 NA=97 Type=hostile
0 4 Spawned Monster C: MID=10 (Blue Slime) LV=36 HP=352 MP=76 SP=18 NA=96 Type=hostile
0 3 Spawned Monster B: MID=7 (Scary Ghost) LV=32 HP=374 MP=62 SP=16 NA=94 Type=hostile
0 2 Spawned Monster A: MID=4 (Cockatrice) LV=32 HP=310 MP=62 SP=13 NA=97 Type=hostile
0 1 Initializing Grindfest (Round 6) ...
0 0 Battle Start!

I took out the Panda with an Attack on turn 4 so, I could recharge my MP for another Inferno shot. Ehh, not bad for no Cure, yet.
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post Jun 15 2009, 05:10
Post #238
Cyriel



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(IMG:[i201.photobucket.com] http://i201.photobucket.com/albums/aa275/Hadielx2/THEFUUUU.png)

Fate, and the cruel messed up jokes it plays... ><
I am jacks infuriated disappointment
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post Jun 15 2009, 06:10
Post #239
Alpha 7



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QUOTE(Cyriel @ Jun 14 2009, 23:10) *

(IMG:[i201.photobucket.com] http://i201.photobucket.com/albums/aa275/Hadielx2/THEFUUUU.png)

Fate, and the cruel messed up jokes it plays... ><
I am jacks infuriated disappointment


I've been there. Actually, that combo isn't too bad.
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post Jun 15 2009, 08:37
Post #240
Cyriel



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QUOTE(Alpha 7 @ Jun 15 2009, 06:10) *

I've been there. Actually, that combo isn't too bad.

You're level 36. your main stats should be equal or higher to your level to say the least.
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