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Highest Level Achieved in Arena/Grindfest, How far have you gotten, any strategies? |
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Apr 15 2010, 01:34
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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Speaking of the Trio+Tree fighting, for everyone else who's getting close. PA+Poison works quite well against them. Better than against, say, Ryouko or Yuki. If you've got enough damage avoidance, you can actually let Poison do most of the work for you and just turtle or chip away, especially after you've debuffed them down. Its just mana-intensive. As far as Legendaries go, they'd be similar to fighting Konata or Mikuru. I've had a harder time against Yuki than I have against all four. What makes it difficult is you're fighting four at once and you can't carelessly off them one at a time because of their death procs (they really didn't bother me, but I didn't fight them for long after I accidentally poisoned Ygg and Skuld to death). The rounds leading up the the final battle also isn't too bad. Its way easier than the previous arenas. Just gotta watch your mana consumption, since debuffing consumes a lot of mana. QUOTE(Boggyb @ Apr 14 2010, 14:37)  I derived from that that: Skuld is weak to Lightning. Urd is weak to Ice. Verdandi is weak to Wind. Yggdrasil is weak to Fire.
What's weird about those weaknesses (other than the tree being weak to Fire) is those are what their spell damage type is.
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Apr 15 2010, 01:41
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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QUOTE(cmal @ Apr 14 2010, 16:34)  What makes it difficult is you're fighting four at once and you can't carelessly off them one at a time because of their death procs (they really didn't bother me, but I didn't fight them for long after I accidentally poisoned Ygg and Skuld to death).
I didn't actually notice their death effects. Well, I noticed them appearing, but when you clear the round in 40 turns (more than 10 of which are devoted to casting spells on them), you don't tend to have much of a problem. Oh, I also only used 3 Godly Mana Draughts to beat them.
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Apr 15 2010, 03:17
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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QUOTE(Boggyb @ Apr 14 2010, 19:41)  I didn't actually notice their death effects. Well, I noticed them appearing, but when you clear the round in 40 turns (more than 10 of which are devoted to casting spells on them), you don't tend to have much of a problem.
Yes, well, not everyone is a mage who can hit them all in the same turn. Some of us have to hit things one at a time, though I think I spent more time casting debuffs (X-Nerf sure did help, though) than I really needed to kill them to death. Their death effects really weren't a big deal, except maybe the one that raises defense, that one might be annoying. QUOTE(Boggyb @ Apr 14 2010, 19:41)  Oh, I also only used 3 Godly Mana Draughts to beat them.
I ended up using only 4 Greater Draughts the second time I fought them. Its not a big deal. Unless the next arena has more than 1 Legendary per round, it should be challenging but not impossible. Will probably need Elixirs to keep up with the mana usage from having to fight so many of 'em, though. This post has been edited by cmal: Apr 15 2010, 03:18
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Apr 15 2010, 12:56
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(Boggyb @ Apr 15 2010, 00:41)  Oh, I also only used 3 Godly Mana Draughts to beat them.
QUOTE(cmal @ Apr 15 2010, 02:17)  I ended up using only 4 Greater Draughts the second time I fought them. Its not a big deal.
Unless the next arena has more than 1 Legendary per round, it should be challenging but not impossible. Will probably need Elixirs to keep up with the mana usage from having to fight so many of 'em, though.
Well you two have excellent gear plus other things that help you, why don't you both try to beat then with the highest setting possible?
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Apr 15 2010, 21:16
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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QUOTE(cmal @ Apr 14 2010, 18:17)  Unless the next arena has more than 1 Legendary per round, it should be challenging but not impossible. Will probably need Elixirs to keep up with the mana usage from having to fight so many of 'em, though.
Does anyone know when the legendaries start in EoD? Are we talking about 120 rounds of legendaries? I think I would need to go back to melee to do that. Killing them with Magic Missile would take me a month, even if I don't run out of Spirit for Spark first.
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Apr 15 2010, 21:24
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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QUOTE(Boggyb @ Apr 15 2010, 15:16)  Does anyone know when the legendaries start in EoD? Are we talking about 120 rounds of legendaries? I think I would need to go back to melee to do that. Killing them with Magic Missile would take me a month, even if I don't run out of Spirit for Spark first.
I think Hito said something about ~70+ Legendaries and 1 Boss total (with the Boss in the last round) back when he first cleared it. From what I remember (can't be assed to search the thread, so someone else can confirm), the last round has a Legendary and a Boss. So I'm assuming its ~80+-10 rounds of shit mobs and minis, then a Legendary shows up every round after that. Its a pretty rage-tastic line-up of ludicrously tedious shit.
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Apr 15 2010, 21:36
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20200
Group: Gold Star Club
Posts: 7,687
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QUOTE(cmal @ Apr 15 2010, 12:24)  Its a pretty rage-tastic line-up of ludicrously tedious shit.
Why do we want to do it?
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Apr 15 2010, 21:41
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(Boggyb @ Apr 15 2010, 20:16)  Does anyone know when the legendaries start in EoD? Are we talking about 120 rounds of legendaries? I think I would need to go back to melee to do that. Killing them with Magic Missile would take me a month, even if I don't run out of Spirit for Spark first.
QUOTE(cmal @ Apr 15 2010, 20:24)  I think Hito said something about ~70+ Legendaries and 1 Boss total (with the Boss in the last round) back when he first cleared it. From what I remember (can't be assed to search the thread, so someone else can confirm), the last round has a Legendary and a Boss. So I'm assuming its ~80+-10 rounds of shit mobs and minis, then a Legendary shows up every round after that. Its a pretty rage-tastic line-up of ludicrously tedious shit.
QUOTE(Tenseigamoon @ Feb 14 2010, 19:54)  Um, what's up with End Of Days? Is that a joke or something? I just tried it and at round 75, I started getting Legendaries in every round after that. Of course there's no way I could last through the rest of the 150 rounds with that bullshit going on.
What a waste of Mana items that was and I lost 3,000 credits to enter it. That challenge is totally fucking dumb.
QUOTE(hitokiri84 @ Jan 1 2010, 02:10)  END OF DAYS CLEARED!!! (77 Legendaries + 1 Boss)
That's answered I think. QUOTE(Boggyb @ Apr 15 2010, 20:36)  Why do we want to do it?
Well it was made that way, because some player was wining easily all things (IMG:[ invalid] style_emoticons/default/tongue.gif) This post has been edited by cmdct: Apr 15 2010, 21:43
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Apr 16 2010, 00:55
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Black Dynamite
Group: Gold Star Club
Posts: 15,046
Joined: 14-October 09

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Eve of Death Cleared
76 11 You gain 45208 Credits! 76 10 You gain 27626.27 EXP! 76 9 Your HP and MP have been fully restored! 76 8 Arena Token Bonus! Received: [Token of Healing] 76 7 Arena Clear Bonus! Received: [Godly Mana Potion] 76 6 White Bunneh dropped [Holy Hand Grenade of Antioch] 76 5 Ryouko Asakura dropped [Hinamatsuri Doll] 76 4 You are Victorious!
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Apr 17 2010, 00:22
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20200
Group: Gold Star Club
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I was trying to beat my 705 round grindfest. This is what happened.
Initializing Grindfest (Round 504) ...
Manthra uses Claw Swipe Claw Swipe crits you for 6688 slashing damage.
I went from full HP to dead in 1 hit.
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Apr 17 2010, 21:22
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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Trio and the Tree- No items. (I'm not sure about gems. It couldn't have been many though.)
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Apr 20 2010, 13:29
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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Maging/NormalFest/no items: 5 5 You have been defeated. 5 4 Blue Slime hits you for 162 crushing damage. 0 10 Spawned Monster I: MID=1 (Green Slime) LV=119 HP=1200 MP=120 SP=20 NA=82 Type=hostile 0 9 Spawned Monster H: MID=3 (Mantitcore) LV=122 HP=1278 MP=133 SP=0 NA=79 Type=hostile 0 8 Spawned Monster G: MID=7 (Scary Ghost) LV=124 HP=1498 MP=29 SP=2 NA=71 Type=hostile 0 7 Spawned Monster F: MID=5 (Giant Panda) LV=122 HP=1266 MP=106 SP=10 NA=81 Type=hostile 0 6 Spawned Monster E: MID=25 (Mutant Peacock) LV=119 HP=1375 MP=8 SP=35 NA=76 Type=hostile 0 5 Spawned Monster D: MID=10 (Blue Slime) LV=124 HP=1274 MP=0 SP=2 NA=81 Type=hostile 0 4 Spawned Monster C: MID=26 (Amphibious Sperm Whale) LV=122 HP=1410 MP=16 SP=18 NA=75 Type=hostile 0 3 Spawned Monster B: MID=9 (Cookie Monster) LV=120 HP=1234 MP=11 SP=11 NA=82 Type=hostile 0 2 Spawned Monster A: MID=6 (Fire Fox) LV=120 HP=1294 MP=5 SP=37 NA=80 Type=hostile 0 1 Initializing Grindfest (Round 84) ... 0 0 Battle Start!
+10% fire rating = new record
This post has been edited by cmdct: Apr 20 2010, 13:30
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Apr 22 2010, 00:03
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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Well since no one post... Maging/NormalFest/no items: +100 rounds cleared 5 10 You have been defeated. 5 9 Tentacle Monster hits you for 208 piercing damage. 0 9 Spawned Monster H: MID=3 (Mantitcore) LV=127 HP=1328 MP=138 SP=25 NA=78 Type=hostile 0 8 Spawned Monster G: MID=2 (Tentacle Monster) LV=122 HP=1266 MP=36 SP=3 NA=81 Type=hostile 0 7 Spawned Monster F: MID=4 (Cockatrice) LV=126 HP=1270 MP=32 SP=2 NA=81 Type=hostile 0 6 Spawned Monster E: MID=1 (Green Slime) LV=125 HP=1260 MP=115 SP=5 NA=81 Type=hostile 0 5 Spawned Monster D: MID=5 (Giant Panda) LV=123 HP=1276 MP=26 SP=33 NA=81 Type=hostile 0 4 Spawned Monster C: MID=6 (Fire Fox) LV=122 HP=1314 MP=2 SP=40 NA=79 Type=hostile 0 3 Spawned Monster B: MID=9 (Cookie Monster) LV=127 HP=1305 MP=116 SP=10 NA=80 Type=hostile 0 2 Spawned Monster A: MID=26 (Amphibious Sperm Whale) LV=122 HP=1410 MP=58 SP=21 NA=75 Type=hostile 0 1 Initializing Grindfest (Round 106) ... 0 0 Battle Start! How I did? A little luck with the gens, plus a new staff just a little better than the before one, and most important, lots of experience in normal IW with a borrowed magnificent item (each mob deal +300 dmg around level 150, like they were weakened RL, ouch), that made me realize a new tactic. Well now appears I entered 1st class maging (IMG:[ invalid] style_emoticons/default/cool.gif) This post has been edited by cmdct: Apr 22 2010, 00:04
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Apr 25 2010, 06:21
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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Exile Cleared 4 Great Mana Draughts used (this is starting to become little harder) Well my gear fall 10 levels below and I let proficiency lag a while, but that's ok since I've beaten FSM (IMG:[ invalid] style_emoticons/default/cool.gif)
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Apr 27 2010, 23:20
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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Here I was... Oh yes our little competition Sayo you did DreamFall without items before, now look what I did today: DreamFall Cleared (Without Items this time) (IMG:[ i42.tinypic.com] http://i42.tinypic.com/2ppg9d3.jpg) So were even again (IMG:[ invalid] style_emoticons/default/tongue.gif) I also tried Exile, but I missed. Good luck, it might not be to long until I beat it as well, and you don't want me on the lead don't you (IMG:[ invalid] style_emoticons/default/tongue.gif) Of course the fighting style I used was the freaking overpowered maging, I can't do it with 1HS yet (IMG:[ invalid] style_emoticons/default/dry.gif) Suddenly the bosses are just free mana and channeling makers, I can even kill them only with magic missile if I bother to. @other players: Start to post here please, I don't want to 5-6-7th post here. Edit: Exile cleared without items now, but I won't show a picture of it for now (it's saved anyway). I'm in the lead for now (IMG:[ invalid] style_emoticons/default/cool.gif) This post has been edited by cmdct: Apr 28 2010, 02:34
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Apr 28 2010, 03:31
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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Using a piece of Spirit-Ward gear allows me to survive high damage rolls (not crits) from Time Quake and Data Re-Write. That means I shouldn't need Spark of Life to survive End of Days which means I should be able to beat it at 220 (assuming I can survive the boredom of 70 legendaries).
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Apr 28 2010, 09:42
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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[ i44.tinypic.com] http://i44.tinypic.com/2dgvs48.jpgQUOTE(Sayo Aisaka @ Apr 28 2010, 02:07)  That's what you think. (IMG:[ invalid] style_emoticons/default/tongue.gif) I've done Exile without items two or three times now. Maybe not at level 133 though. You didn't show it so my mistake, oh well that means were even for a while until you got the next challenge, and that's not so bad, for the contrary it's very good (IMG:[ invalid] style_emoticons/default/smile.gif) Do it maging appears to be easy you just need to get channeling in the earlier rounds, so you cast arcane focus for free, just use ET to recover mana, and manage to take the damage per round. Once you get the final round you only need enough mana to cast the usual stuff until all is killed except the boss and magic missile do your trick (IMG:[ invalid] style_emoticons/default/tongue.gif) QUOTE(Boggyb @ Apr 28 2010, 02:31)  Using a piece of Spirit-Ward gear allows me to survive high damage rolls (not crits) from Time Quake and Data Re-Write. That means I shouldn't need Spark of Life to survive End of Days which means I should be able to beat it at 220 (assuming I can survive the boredom of 70 legendaries).
Why can't you use silence and slow instead? You should be able to recover the mana spent on slow easy. This post has been edited by cmdct: Apr 28 2010, 13:06
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Apr 28 2010, 17:51
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20200
Group: Gold Star Club
Posts: 7,687
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QUOTE(cmdct @ Apr 28 2010, 00:42)  QUOTE(Boggyb @ Apr 27 2010, 18:31)  Using a piece of Spirit-Ward gear allows me to survive high damage rolls (not crits) from Time Quake and Data Re-Write. That means I shouldn't need Spark of Life to survive End of Days which means I should be able to beat it at 220 (assuming I can survive the boredom of 70 legendaries).
Why can't you use silence and slow instead? You should be able to recover the mana spent on slow easy. I haven't tried it. And I doubt it would be nearly as mana efficient. I'd be taking full strength physical attacks. The odds of me not needing to use Cure seem fairly low.
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Apr 28 2010, 18:31
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(Boggyb @ Apr 28 2010, 16:51) 
I haven't tried it. And I doubt it would be nearly as mana efficient. I'd be taking full strength physical attacks. The odds of me not needing to use Cure seem fairly low.
It's true, but as far as I know, you have Nerf which decreases their attack rating, and don't forget that by using 1 piece of dark mitigation gear it's not only that your playing be a little worse, which is something you can overcome with the muscle you have from other bonus, but you still have to deal with Ryouko in theory 1/4 of the 75 rounds. Bdw why you can't survive to Time Quake and Data Re-Write with bewilder alone in the first place? I survived when I tried in RoB with ~23% dark mitigation in the 80s, and you have +82% HP pool now, plus 12.5% dark mitigation. This post has been edited by cmdct: Apr 28 2010, 18:32
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