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Highest Level Achieved in Arena/Grindfest, How far have you gotten, any strategies? |
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Apr 23 2009, 07:22
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Ido013
Group: Members
Posts: 740
Joined: 27-March 09

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Woot I got my best just now!
0 5 You gain 6 Credits! 10 4 You gain 8.81 EXP! 10 3 You are Victorious! 10 2 Cookie Monster has been defeated. 10 1 You hit Cookie Monster for 28 physical damage.
0 4 Spawned Monster C: MID=9 (Cookie Monster) LV=6 HP=87 MP=26 SP=2 NA=100 Type=hostile 0 3 Spawned Monster B: MID=7 (Scary Ghost) LV=5 HP=92 MP=18 SP=2 NA=99 Type=hostile 0 2 Spawned Monster A: MID=5 (Giant Panda) LV=6 HP=90 MP=22 SP=2 NA=100 Type=hostile 0 1 Initializing Grindfest (Round 4) ... 0 0 Battle Start!
I finished the fight with 1 HP.
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Apr 23 2009, 07:30
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roflcopt0rz
Group: Gold Star Club
Posts: 4,307
Joined: 3-February 08

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Okay, seriously, we need a formula that gives higher hit.
This is ridiculous. I attacked 19 times. I missed 8 of my attacks. There were 3 enemies, and the total number of times they missed me was 8.
How is it possible that the enemies attack more often than me and have a lower miss/hit ratio?
19 5 You gain 7 Credits! 19 4 You gain 10.78 EXP! 19 3 You are Victorious! 19 2 Scary Ghost has been defeated. 19 1 You hit Scary Ghost for 34 physical damage. 18 2 Scary Ghost hits you for 3 damage. 18 1 Scary Ghost dodges your attack. 17 2 Scary Ghost hits you for 1 damage. 17 1 Scary Ghost dodges your attack. 16 2 Scary Ghost hits you for 4 damage. 16 1 Scary Ghost dodges your attack. 15 2 Scary Ghost crits you for 7 damage. 15 1 Scary Ghost dodges your attack. 14 2 Scary Ghost hits you for 4 damage. 14 1 You hit Scary Ghost for 37 physical damage. 13 2 You dodge the attack from Scary Ghost 13 1 You hit Scary Ghost for 34 physical damage. 12 2 Scary Ghost hits you for 5 damage. 12 1 Scary Ghost dodges your attack. 11 3 You dodge the attack from Scary Ghost 11 2 Scary Ghost uses Haunt 11 1 You hit Scary Ghost for 38 physical damage. 10 3 Scary Ghost crits you for 7 damage. 10 2 Tentacle Monster has been defeated. 10 1 You hit Tentacle Monster for 26 physical damage. 9 8 Tentacle Monster hits you for 10 damage. 9 7 Searing Skin hits Tentacle Monster for 4 damage. 9 6 You dodge the attack from Scary Ghost 9 5 Tentacle Monster hits you for 11 damage. 9 4 Searing Skin hits Tentacle Monster for 4 damage. 9 3 Tentacle Monster resists your spell. 9 2 You cast Fireball. 9 1 You gain 0.01 points of fire magic proficiency. 8 7 You dodge the attack from Scary Ghost 8 6 Tentacle Monster hits you for 14 damage. 8 5 Searing Skin hits Tentacle Monster for 4 damage. 8 4 You dodge the attack from Scary Ghost 8 3 Fireball procs the effect Searing Skin on Tentacle Monster. 8 2 Fireball hits Tentacle Monster for 35 fire damage. 8 1 You cast Fireball. 7 5 Tentacle Monster hits you for 12 damage. 7 4 Searing Skin hits Tentacle Monster for 4 damage. 7 3 You dodge the attack from Scary Ghost 7 2 Fireball hits Tentacle Monster for 38 fire damage. 7 1 You cast Fireball. 6 9 Tentacle Monster hits you for 9 damage. 6 8 Searing Skin hits Tentacle Monster for 4 damage. 6 7 Scary Ghost hits you for 1 damage. 6 6 Tentacle Monster hits you for 9 damage. 6 5 Searing Skin hits Tentacle Monster for 4 damage. 6 4 Scary Ghost hits you for 3 damage. 6 3 Fireball procs the effect Searing Skin on Tentacle Monster. 6 2 Fireball blasts Tentacle Monster for 36 fire damage. 6 1 You cast Fireball. 5 4 You dodge the attack from Tentacle Monster 5 3 Scary Ghost hits you for 3 damage. 5 2 Tentacle Monster resists your spell. 5 1 You cast Fireball. 4 5 You dodge the attack from Tentacle Monster 4 4 Haunt hits you for 1 dark damage. 4 3 Scary Ghost uses Haunt 4 2 Rabid Hamster has been defeated. 4 1 You hit Rabid Hamster for 46 physical damage. 3 4 Rabid Hamster hits you for 9 damage. 3 3 Tentacle Monster crits you for 20 damage. 3 2 Scary Ghost hits you for 4 damage. 3 1 You hit Rabid Hamster for 42 physical damage. 2 5 Rabid Hamster hits you for 8 damage. 2 4 Horrible Rape hits you for 13 dark damage. 2 3 Tentacle Monster uses Horrible Rape 2 2 You dodge the attack from Scary Ghost 2 1 You hit Rabid Hamster for 37 physical damage. 1 4 Rabid Hamster crits you for 14 damage. 1 3 Tentacle Monster hits you for 9 damage. 1 2 Scary Ghost hits you for 2 damage. 1 1 Rabid Hamster dodges your attack.
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Apr 23 2009, 08:54
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Tenboro

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QUOTE(Ebil☆Panda @ Apr 23 2009, 04:01)  anyone else think that the mp costs vs the mp you have is a little out of balance? (currently have int/wis at 70 with 7 mp tanks)
Not really. The "wipe out the battlefield" class spells are supposed to cost a lot to fire. QUOTE(roflcopt0rz @ Apr 23 2009, 06:03)  It's not just that. I think all stats have too little of an effect. MP being one of them.
Why does it take so many points of DEX/AGI/etc. just to get something like hit to go up by 1 point?
Because otherwise you'd end up with 300% hit chance and 215% evade chance before long. QUOTE(roflcopt0rz @ Apr 23 2009, 07:30)  Okay, seriously, we need a formula that gives higher hit.
This is ridiculous. I attacked 19 times. I missed 8 of my attacks. There were 3 enemies, and the total number of times they missed me was 8.
How is it possible that the enemies attack more often than me and have a lower miss/hit ratio?
Actually monsters only have 75% base hit chance vs player's 90%. For typical lvl 50-ish stats... Simulating 1000000 hits with hit=97% crit=12% evade=11%... Array ( [hit] => 739507 [crit] => 120076 [miss] => 140417 ) String of bad luck != something wrong with the system.
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Apr 23 2009, 14:20
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Awing01
Group: Members
Posts: 1,236
Joined: 24-May 06

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QUOTE(Ido013 @ Apr 23 2009, 00:44)  Is this one of the Bosses? Because this is prune juice otherwise ( ゚д゚ ) On third round, after two WAY too easy fights, Normal difficulty, it cleaned my clocks (゜Д゜)
No sure if i would call that a boss, but its more like one of your high level monsters. Zombie cows pwn you too quickly. You get MOOed to death.
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Apr 23 2009, 15:01
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Ebil☆Panda
Group: Gold Star Club
Posts: 18,015
Joined: 26-December 05

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QUOTE(Tenboro @ Apr 23 2009, 02:54)  Not really. The "wipe out the battlefield" class spells are supposed to cost a lot to fire.
i know they're supposed to be expensive (IMG:[ invalid] style_emoticons/default/rolleyes.gif) but i've never played a game where my AOE spell cost me half(or more than half in the case of blizzard) of my mp per casting i suppose we could throw all of our exp into int/wis, but would anybody be able to survive with their hp and everything else being as low as they'd end up? (IMG:[ invalid] style_emoticons/default/huh.gif) even if i only used single spells, i'd be out of mp by the 2nd or 3rd round the amount we have is fine for quick single fights with 3 monsters(normal-hard), but isn't enough for much else (IMG:[ invalid] style_emoticons/default/sad.gif) are the weapons and armor going to be able to increase hp/mp? and i don't suppose you'd boost the tanks a little bit? (IMG:[ invalid] style_emoticons/default/rolleyes.gif) shame they cost 1ap for .02 (6mp for my next one and 5mp for the one after)
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Apr 23 2009, 16:13
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Tenboro

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QUOTE(Ebil☆Panda @ Apr 23 2009, 15:01)  i know they're supposed to be expensive (IMG:[ invalid] style_emoticons/default/rolleyes.gif) but i've never played a game where my AOE spell cost me half(or more than half in the case of blizzard) of my mp per casting i suppose we could throw all of our exp into int/wis, but would anybody be able to survive with their hp and everything else being as low as they'd end up? (IMG:[ invalid] style_emoticons/default/huh.gif) even if i only used single spells, i'd be out of mp by the 2nd or 3rd round the amount we have is fine for quick single fights with 3 monsters(normal-hard), but isn't enough for much else (IMG:[ invalid] style_emoticons/default/sad.gif) Well, if I were to make it so they cost less MP I'd also make it so they do less damage, as the MP cost is balanced against that compared to the other offensive skills. I'm planning on having a look at base MP scaling compared with the other stats, but the actual percentage of "base" is unlikely to change significantly for the AoEs. QUOTE are the weapons and armor going to be able to increase hp/mp? Possibly. Probably, even. QUOTE and i don't suppose you'd boost the tanks a little bit? (IMG:[ invalid] style_emoticons/default/rolleyes.gif) shame they cost 1ap for .02 (6mp for my next one and 5mp for the one after) Tanks are already pretty powerful relative to the other abilities, but they may still receive a tweak.
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Apr 23 2009, 16:49
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Awing01
Group: Members
Posts: 1,236
Joined: 24-May 06

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Tank tweak would be amazing. For us low level players, tank boosts are pretty weak, i.e. 5 Hp tanks gives me an extra 27 HP and 5 MP tanks would only give me extra 8 MP based on the additive nature of the tanks.
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Apr 23 2009, 18:01
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Blutkaefer
Group: Members
Posts: 705
Joined: 9-January 09

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Grindfest, I got to Lv. 5 once... but then Konata showed up.
Arena, I beat And Then There Were Two, but out of absolute luck.
As far as tanks are concerned, at my current HP, they don't do much, but since it's based on base HP, all I have to do is wait and train END more. Though if boosts are in mind, I won't object.
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Apr 24 2009, 01:06
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Sayo Aisaka
Group: Members
Posts: 4,556
Joined: 27-September 08

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I often wondered what happened to those guys after Budweiser dropped them. One minute you're on every TV screen in the land, the next you're playing minions in some direct-to-video fantasy flick. (IMG:[ invalid] style_emoticons/default/sad.gif)
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Apr 24 2009, 02:18
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Dlaglacz
Group: Catgirl Camarilla
Posts: 7,899
Joined: 6-March 08

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Got to 5th round of Grindfest today, but I only had 100 HP and no MP, so I ran away. Having Cure and Shield totally changes the tactics - I haven't used any other spells today.
This post has been edited by Dlaglacz: Apr 24 2009, 02:18
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Apr 24 2009, 04:10
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masquepiph
Group: Gold Star Club
Posts: 6,823
Joined: 23-February 07

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QUOTE(Dlaglacz @ Apr 23 2009, 18:18)  Got to 5th round of Grindfest today, but I only had 100 HP and no MP, so I ran away. Having Cure and Shield totally changes the tactics - I haven't used any other spells today.
I haven't found shield to be very useful. Do we know how much it actually increases defense?
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Apr 24 2009, 07:40
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YoungHickory
Group: Gold Star Club
Posts: 510
Joined: 28-October 08

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Clearly wind magic and wind magic booster.
And Panda's clearly in a golden age. :-)
This post has been edited by YoungHickory: Apr 24 2009, 07:40
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Apr 24 2009, 09:51
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Tenboro

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QUOTE(Ebil☆Panda @ Apr 24 2009, 04:33)  tenb, what's x-item? (IMG:[ invalid] style_emoticons/default/tongue.gif) Reduces the time required to use an item. When you can use items, that is.
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Apr 24 2009, 11:53
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cptkleenex
Group: Gold Star Club
Posts: 11,785
Joined: 23-January 08

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QUOTE(DemonEyesBob @ Apr 24 2009, 00:38)  What the hell are gale, and pressure system?
Gale is probably just a more powerful Windblast and from what I can tell 5 pt thing that comes after a spell counts 2% per tick towards that Elemental Rating.
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Apr 24 2009, 16:06
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Msgr. Radixius
Group: Gold Star Club
Posts: 30,859
Joined: 15-May 06

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I got to round five in Grindfest.
And the highest maximum while in the easiest mode in arena, since it makes more sense with my lower level to do stuff that way.
This post has been edited by radixius: Apr 24 2009, 16:07
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