Script update.
Income Summary 1.2.1
Income_Summary_1.2.1.user.js.txt ( 17.54k )
Number of downloads: 119
- Want to know
exactly which difficulty and battle series is optimal for maximizing income, given your setup, without any guesswork or made-up numbers? Use this!
- Track the net value of all your drops, consumed items, and credits during battles (Calculated
outside of battle, so normal play isn't slowed down at all)
- Calculates total net income and income per turn (including stamina and repair costs)
- Credit values are taken from what you have saved in
HV Item Manager, no need to re-enter any prices
- If you don't have HV Item Manager, it's recommended to install it so you can input prices for each item (otherwise, my own prices will be used by default)
- For best results, sell/salvage all unlocked gear right before saving an inventory snapshot, and then again right before comparing to a previous snapshot
- (Similarly, sending and receiving credits, items, and monster gifts will skew the numbers if done between a snapshot and comparison)
Should be installed with:HV Counter plus save 1.2.1
HV_Counter_plus_save_1.2.1.user.js.txt ( 3.49k )
Number of downloads: 1192- Based on oohmrparis's
HV Counter Plus, but also:
- Saves battle records at the end of a battle series so Income Summary can parse the number of rounds, number of turns, and timestamp.