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post Jun 15 2009, 18:24
Post #261
Sayo Aisaka



I have no Item Sluts :(
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QUOTE(Alpha 7 @ Jun 15 2009, 00:35) *

I collated/supplied the data for the last update but, I cannot do Wiki myself.

It's really pretty easy even if (like me) you don't know anything about the syntax. The tables are already there, so all you need to do is copy existing examples.
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post Jun 16 2009, 06:47
Post #262
Awing01



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QUOTE(Ebil☆Panda @ Jun 14 2009, 23:37) *

strongest f'ing mantitcore ever

looks like i was remembering the damage from grind

Squirt hits you for 305 fire damage.
Mantitcore uses Squirt
Squirt crits you for 351 fire damage.
Mantitcore uses Squirt



See - these things are more annoying than before (IMG:[invalid] style_emoticons/default/cry.gif)
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post Jun 16 2009, 11:53
Post #263
Ebil☆Panda



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they all seem to be doing more damage with their magic than before
but that could just be because of my level
is annoying though, i used to be able to get through "test of faith" without using potions (if i decided not to blast all the monsters and got some 2nd winds), but lately i've been using potions from graduation onward
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post Jun 16 2009, 12:08
Post #264
TheBigR



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QUOTE(Ebil☆Panda @ Jun 16 2009, 17:53) *

they all seem to be doing more damage with their magic than before
but that could just be because of my level

I thought they had gotten more powerful lately too but also thought it was my new level. Nice to know Im not alone
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post Jun 16 2009, 16:07
Post #265
Tenboro

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Yes, every night I secretly turn down player hit/cast chance and increase monster damage. If it's a full moon out, I also drop the loot drop chance and quality. Before long you won't be able to hit anything, and the monsters you won't be able to kill will be dropping pieces of lint.
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post Jun 16 2009, 16:24
Post #266
dlhmmr



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QUOTE(Tenboro @ Jun 16 2009, 07:07) *

Yes, every night I secretly turn down player hit/cast chance and increase monster damage. If it's a full moon out, I also drop the loot drop chance and quality. Before long you won't be able to hit anything, and the monsters you won't be able to kill will be dropping pieces of lint.


(IMG:[invalid] style_emoticons/default/dry.gif) ? would have thought it'ed be belly botton fuzz rather than lint.

This post has been edited by dlhmmr: Jun 16 2009, 16:26
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post Jun 16 2009, 16:27
Post #267
Ebil☆Panda



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sarcasm

Spoiler text - Highlight to read...
he's not fooling anyone tho O= we all know he's doing it


edit:
don't edit when i'm replying, dammit

This post has been edited by Ebil☆Panda: Jun 16 2009, 16:27
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post Jun 16 2009, 18:00
Post #268
Sayo Aisaka



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It's all to balance the system up for the introduction of equipment, obviously.
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post Jun 16 2009, 18:41
Post #269
hitokiri84



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At any rate, Mantitcore needs to be tested for steroid abuse because he was never even close to being this strong:


1 5 Squirt crits you for 458 fire damage. (IMG:[invalid] style_emoticons/default/blink.gif)
1 4 Mantitcore uses Squirt
1 3 Giant Panda resists your spell.
1 2 You cast Sleep.
1 1 You gain 0.01 points of deprecating magic proficiency.
0 4 Spawned Monster C: MID=5 (Giant Panda) LV=100 HP=2760 MP=188 SP=50 NA=89 Type=hostile
0 3 Spawned Monster B: MID=3 (Mantitcore) LV=98 HP=2730 MP=204 SP=49 NA=88 Type=hostile
0 2 Spawned Monster A: MID=9 (Cookie Monster) LV=96 HP=2622 MP=219 SP=53 NA=89 Type=hostile
0 1 Initializing random encounter ...
0 0 Battle Start!


Maybe it's for equipment, but I would rather not have to equip heavy armor just to get the damage back down (you know armor will completely screw your action speed.)


Edit: next battle

Squirt hits you for 336 fire damage. (IMG:[invalid] style_emoticons/default/sad.gif)

I thought mantitcore was supposed to be a gimme monster. What's next? Cockatrice becomes a boss?

This post has been edited by hitokiri84: Jun 16 2009, 19:25
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post Jun 16 2009, 19:28
Post #270
Tenboro

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Mantitcores always had a weak normal attack but a powerful special attack, which probably got more obvious after it turned into a magic attack the previous patch. Might I suggest silence instead of weaken?
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post Jun 16 2009, 19:32
Post #271
cptkleenex




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QUOTE(hitokiri84 @ Jun 16 2009, 11:41) *

At any rate, Mantitcore needs to be tested for steroid abuse because he was never even close to being this strong:

Dear God I thought it was just me. I got it down to a Mantitcore last night and thought I was golden only to get butt fucked for like 800. I thought my luck in life had ended with that.
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post Jun 16 2009, 19:50
Post #272
20200



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QUOTE(Tenboro @ Jun 16 2009, 10:28) *

Mantitcores always had a weak normal attack but a powerful special attack, which probably got more obvious after it turned into a magic attack the previous patch. Might I suggest silence instead of weaken?

Not all of us have silence. (IMG:[invalid] style_emoticons/default/cry.gif)
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post Jun 16 2009, 20:46
Post #273
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I just use both. Completely cripple the fuckers (IMG:[invalid] style_emoticons/default/wink.gif)
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post Jun 16 2009, 20:55
Post #274
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QUOTE(Tenboro @ Jun 16 2009, 12:28) *

Mantitcores always had a weak normal attack but a powerful special attack, which probably got more obvious after it turned into a magic attack the previous patch. Might I suggest silence instead of weaken?

Who uses weaken on normal monsters? I would use barrier, but it's practically ineffective. Weaken is reserved for bosses only, unless I'm playing on Nightmare or up.
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post Jun 16 2009, 21:07
Post #275
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I do everything on heroic which calls for alot of weaken spamming
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post Jun 17 2009, 01:48
Post #276
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QUOTE(hitokiri84 @ Jun 16 2009, 12:41) *

Maybe it's for equipment, but I would rather not have to equip heavy armor just to get the damage back down (you know armor will completely screw your action speed.)


I'll still wear the heavy armor. I'll get hit more, but each blow will be significantly reduced, so it should balance out.
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post Jun 17 2009, 01:54
Post #277
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QUOTE(Blutkaefer @ Jun 17 2009, 01:48) *

I'll still wear the heavy armor. I'll get hit more, but each blow will be significantly reduced, so it should balance out.

You mean you hope it will ?

Bear in mind that, for example you were to receive 2 hits in light armor, dodge one and take 30 damage, as opposed to wearing heavy armor, taking 2 hits for 31 damage, the result would be pretty much the same.

From a guess i'd say the heavy armor balances out the light armor in the long run when your proficiency starts climbing, but it's still a guess.

Then again, you get hit so much that you could max out your proficiencies with a few good runs in grind fest :3
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post Jun 17 2009, 02:41
Post #278
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QUOTE(Cyriel @ Jun 16 2009, 18:54) *
Then again, you get hit so much that you could max out your proficiencies with a few good runs in grind fest :3

A few thousand maybe. I guarantee the armor and weapon proficiencies will increase much lower than the magical ones.
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post Jun 17 2009, 02:49
Post #279
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QUOTE(hitokiri84 @ Jun 17 2009, 02:41) *

A few thousand maybe. I guarantee the armor and weapon proficiencies will increase much lower than the magical ones.

No dodging is more hits, so the heavy is at plus there.
And don't underestimate how often you get hit in a single round. Even if it doesn't always increase the proficiency it's loads easier if not faster to up than magical.
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post Jun 17 2009, 03:27
Post #280
AglowGolem



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QUOTE(hitokiri84 @ Jun 16 2009, 21:41) *

A few thousand maybe. I guarantee the armor and weapon proficiencies will increase much lower than the magical ones.

maybe we'll have to pay for training armor proficiencies >;<
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