Some more optional suggestions (def for higher trees)
- Shell (negates one attack completely, fades after use)
- Mirror shield (reflects either a percentage or complete magic based attack on you.)
- Spike barrier (reflects either a percentage or complete physical based attack on you.)
- Last Stand (Barrier and shield rating through the roof, attack and magic power way down)
- Berserk (Barrier and shield rating through the ground, Attack and magic power skyrocket. complete opposite of last stand)
- Sacrifice (Alternative limit break. Reduces HP to 1, massive aoe damage, consumes spirit points, only usable on 100% overcharge)
T2 Elemental mods.
- Towering Inferno (single target fire damage that increases in damage if the target has a fire proc effect)
- Stone Cold (single target ice damage that increases in damage if the target has a ice proc effect)
- Arc Tension (single target lightning damage that increases in damage if the target has a lightning proc effect)
- Pressure Focus (single target wind damage that increases in damage if the target has a wind proc effect)
T3 Elemental mods.
-Phoenix wave, Grand Comet, Indignation, God Breath.
Better AOE versions of the elemental mods. Increases damage by a shitload on targets already suffering from their respective elemental procs OR should ONLY work on targets with said elemental procs. This is the srs damage boys and girls. should probably vampire about 90% of your base MP.
In case of items getting introduced:
- Fire, Ice, Wind, Elec, Holy, Dark endows on weapons(?). Adds %damage (% based off of magic attack power) to your melee attacks. Should proc any associated elemental affliction.
- Flame shield, Ice shield, Wind shield, Electric shield, Holy Barrier, Dark barrier.
Basically the same as my mentioned spike barrier. reflects a % of damage from melee attacks back as elemental damage. Should proc any associated elemental affliction.
- X-Magic, X-attack.
Adds double cast / double attack for X turns. X should be based off of AGI / WIS / DEX (think like AGI+WIS+DEX / 100 = #turns granted effect.)
- ???
Fun fun ! aoe that picks ANY magic skill you have learned and casts it randomly on all monsters. Includes beneficial magic like cure, shield, etc. Should make for teh funnies, grief and epic victories. (probably 110% base MP)
I'm still looking for a decent holy / dark final aoe, T2 / T3 thing. Should be really really endgame (as in most RPG's) So i'd suggest like at least lvl 170 tree or something.
*pant pant*
Thats it for now (IMG:[
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This post has been edited by Cyriel: Apr 25 2009, 19:13