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HentaiVerse 0.83, Now 10% less tedious! |
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Aug 16 2015, 11:57
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Shine-Addict
Group: Gold Star Club
Posts: 728
Joined: 16-July 13

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QUOTE(Manyrandomtacos @ Aug 16 2015, 09:49)  What is this game even about?
Hack > Luck(alot) > Muti-Account > de-noise pony > document. > Store camper > Hath trader > WTS camper > Auction > Hand grind > Scanning hentai > Feeding monster > Unarmed Grind> Dual wield Grind (IMG:[ invalid] style_emoticons/default/laugh.gif) Do not offence the rules by doing crossed items which make up the richest people. (IMG:[ invalid] style_emoticons/default/cool.gif)
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Aug 16 2015, 15:16
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EsotericSatire
Group: Catgirl Camarilla
Posts: 12,732
Joined: 31-July 10

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QUOTE(ChanForu @ Aug 15 2015, 02:18)  Is there a trick to mana retention?
Econimizer on the staff; up to 5% cost reduction each Frugal on the cloth; ~3% cost reduction each Proficiency on the staff/cloth; for up to a 25% cost reduction. aether fragments; for up to 10% cost reduction wear all cloth/phase for mages Its fairly easy to get to 70-80% mana cost for mage. Elemental is also cheaper to cast than Holy/Dark.
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Aug 16 2015, 15:29
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sssss2
Group: Gold Star Club
Posts: 4,018
Joined: 11-April 14

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QUOTE(EsotericSatire @ Aug 16 2015, 22:16)  Econimizer on the staff; up to 5% cost reduction each Frugal on the cloth; ~3% cost reduction each Proficiency on the staff/cloth; for up to a 25% cost reduction. aether fragments; for up to 10% cost reduction wear all cloth/phase for mages
Its fairly easy to get to 70-80% mana cost for mage.
Elemental is also cheaper to cast than Holy/Dark.
And proficiency Hath perks.
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Aug 16 2015, 16:00
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(sssss2 @ Aug 16 2015, 15:48)  some correction , sss (IMG:[ invalid] style_emoticons/default/heh.gif) that my peerless power leggings in wannaf auction is 0.83 patch DwD drop (IMG:[ invalid] style_emoticons/default/heh.gif) This post has been edited by nobody_xxx: Aug 16 2015, 16:00
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Aug 16 2015, 18:37
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holy_demon
Group: Gold Star Club
Posts: 5,417
Joined: 2-April 10

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QUOTE(sk8ball @ Aug 16 2015, 19:11)  No, not just you. After a short post-patch adjustment, I started to get used to the 'feel' of it again, but lately (past couple days), I'm getting slammed harder earlier. Dunno wassup.
End game players are rushing to fill out their 200 monster lab slot with low PL monsters with max chaos upgrade and primary stats stacking. High level people don't die anymore, so high PL monsters aren't as productive. Naturally people would start massing low PL ones. I know because Im doing this myself (IMG:[ invalid] style_emoticons/default/tongue.gif) My low PL "Sex Slave" series have been quite successful This post has been edited by holy_demon: Aug 16 2015, 18:38
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Aug 16 2015, 18:47
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EsotericSatire
Group: Catgirl Camarilla
Posts: 12,732
Joined: 31-July 10

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Yeah everyone should totally max out all their monsters before the re-balance. What could go wrong?
There are two types of monster lab players:
Those that read the future features list and those that don't.
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Aug 16 2015, 19:02
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holy_demon
Group: Gold Star Club
Posts: 5,417
Joined: 2-April 10

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QUOTE(EsotericSatire @ Aug 17 2015, 02:47)  Yeah everyone should totally max out all their monsters before the re-balance. What could go wrong?
There are two types of monster lab players:
Those that read the future features list and those that don't.
Well, how else do you suggest we spend our chaos tokens? Basically people are switching from chaos-maxing high PL mobs to creating + chaos maxing low PL mobs. Further investing into low-returning high PL monsters is even more risky. This post has been edited by holy_demon: Aug 16 2015, 19:08
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Aug 16 2015, 19:03
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Superlatanium
Group: Gold Star Club
Posts: 7,633
Joined: 27-November 13

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QUOTE(holy_demon @ Aug 16 2015, 16:37)  End game players are rushing to fill out their 200 monster lab slot with low PL monsters with max chaos upgrade and primary stats stacking. High level people don't die anymore, so high PL monsters aren't as productive. Naturally people would start massing low PL ones. I know because Im doing this myself (IMG:[ invalid] style_emoticons/default/tongue.gif) My low PL "Sex Slave" series have been quite successful What are their wins/day like? My PL 25 - 100 monsters seem to get quite a lot more wins than my PL 101 - 200 monsters, maybe around 4x, but still only 1 every 2 days or so. PL 150 - 200 monsters almost never get any wins, though none of mine have any significant chaos upgrade. It's annoying that monsters get fewer wins the higher PL they are (up to a point where their PL is high enough that they start appearing in battles of frequent grinders), but low-grade is so hard to sell, especially in large quantities, and using happy pills feels like it eats up a huge chunk of their already-low profit.
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Aug 16 2015, 19:47
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sk8ball
Group: Members
Posts: 583
Joined: 10-June 12

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QUOTE(holy_demon @ Aug 16 2015, 09:37)  End game players are rushing to f*©k you.
Ahh, ok. I wondered if Tenb had changed something again - good to know it's simply "Real Life" mode. trying to IWorld a Superior on Normal mode is ridiculous now. I'm not sure if value of points accrued + potential for good upgrade is still greater than time spent + pots consumed + gear damage if killed + (potential for unwanted upgrade + amnesia shards + start over again)
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Aug 16 2015, 20:43
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Superlatanium
Group: Gold Star Club
Posts: 7,633
Joined: 27-November 13

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QUOTE(sk8ball @ Aug 16 2015, 17:47)  trying to IWorld a Superior on Normal mode is ridiculous now. I'm not sure if value of points accrued + potential for good upgrade is still greater than time spent + pots consumed + gear damage if killed + (potential for unwanted upgrade + amnesia shards + start over again) At your likely amount of income, probably only IW weapon, and even then, only if it's somewhat worthwhile (Superior won't cut it) and worth soulfusing. Trying to IW before a player has the firepower to clear quick on IWBTH, and before the player has reasonably high quality equips, is probably not a good idea.
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Aug 16 2015, 21:12
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sk8ball
Group: Members
Posts: 583
Joined: 10-June 12

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60+ rounds at IWBTH? (IMG:[ invalid] style_emoticons/default/blink.gif) uhhhh..... hmmm. Not sure when that'll be viable. a sample size of 1 is of course worse than useless, but the "a keeper item should drop approx once a week" hasn't been my experience. I have gotten some pretty nice drops, of course, and perhaps by buying equipment that 'shouldn't have been available to me' earlier, maybe my idea of a keeper item is skewed. But I know average ain't it. But all things bein' equal, i guess that means my luck will swing positive later, when a "keeper drop" = peerless/legendary. Here's hoping (IMG:[ invalid] style_emoticons/default/unsure.gif)
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Aug 17 2015, 03:32
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treesloth
Group: Catgirl Camarilla
Posts: 3,527
Joined: 6-January 13

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Aug 17 2015, 03:59
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Tgbvfr
Group: Members
Posts: 272
Joined: 13-February 08

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QUOTE(treesloth @ Aug 17 2015, 01:32)  That's really neat, but we'll have to keep our fingers crossed that the National Oceanography Centre doesn't find Cthulhu next.
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Aug 17 2015, 06:14
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Necromusume
Group: Catgirl Camarilla
Posts: 7,155
Joined: 17-May 12

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In South Pacific, Cthulhu finds you.
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Aug 17 2015, 08:27
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Cashino
Group: Members
Posts: 587
Joined: 23-August 08

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QUOTE(mechafujoshi @ Aug 17 2015, 06:14)  In South Pacific, Cthulhu finds you.
Didn't know that Cthulhu was Russian.
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Aug 17 2015, 10:50
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ChanForu
Group: Members
Posts: 204
Joined: 11-November 14

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@sk8ball Don't try and drop a legendary or peerless equip! (IMG:[ invalid] style_emoticons/default/blink.gif) It's practically impossible! If I were you I'd go into the WTS forum right now and try to snap up exq+ gear aiming for 3 PABs for your playstyle from WTS. At your level I snapped up a set of 1 leg and like 5 exq. It's much cheaper in the long run but you'd have to pick unassigned stuff up as soon as possible before it becomes impossible to buy anything (because of the level caps unless you're buying just to soulfuse )
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Aug 17 2015, 15:38
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rfEH
Group: Members
Posts: 564
Joined: 12-February 15

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QUOTE(holy_demon @ Aug 16 2015, 16:37)  End game players are rushing to fill out their 200 monster lab slot with low PL monsters with max chaos upgrade and primary stats stacking. High level people don't die anymore, so high PL monsters aren't as productive. Naturally people would start massing low PL ones. I know because Im doing this myself (IMG:[ invalid] style_emoticons/default/tongue.gif) My low PL "Sex Slave" series have been quite successful Explains a lot. Thanks for the explanation about what was happening with the mob. QUOTE(sk8ball @ Aug 16 2015, 19:12)  60+ rounds at IWBTH? (IMG:[ invalid] style_emoticons/default/blink.gif) uhhhh..... hmmm. Not sure when that'll be viable. a sample size of 1 is of course worse than useless, but the "a keeper item should drop approx once a week" hasn't been my experience. I have gotten some pretty nice drops, of course, and perhaps by buying equipment that 'shouldn't have been available to me' earlier, maybe my idea of a keeper item is skewed. But I know average ain't it. But all things bein' equal, i guess that means my luck will swing positive later, when a "keeper drop" = peerless/legendary. Here's hoping (IMG:[ invalid] style_emoticons/default/unsure.gif) I IWed my weapon at level 200 and that gained me exp till lvl 225 just from IW alone. It is possible to IW weapon without doing IWBTH IW (which is actually pretty hard) but the hollowforge (void damage) was well worth it (the effort) imho. EDIT2: BTW from memory I calculated it would have taken something like 16 IWBTH IW vs the 75 nightmare IW that I did, that is why everyone says its better to do IW at IWBTH. (can't verify if this is accurate and my memory is shot full of holes right now although you can calculate all this using a spreadsheet and the equation given in the wiki for you own equipment) I did about 75 sets of Nightmare Difficulty IW instead (don't remember how many rounds probably about 50 each) (pretty much just chose a difficulty where with spirit stance you pretty can one shot any mob with normal attacks because it allowed me to clear IW within 10 to 20 minutes per set of round) I went the route where it was quantity over quality, and this took me just under a week nearly drove me crazy. Also if you are going to attempt IW remember to use SoL towards the last few round even on something like nightmare difficulty, mobs in number can kill you just as easily asif you were playing in PF (learnt that the hard way). Also I found legendary drop chance to be quite random ranging from a 1 per month(maybe two) up to 3 in a day(well 24 hour window) for me when I was super lucky (a little while back). Although that being said I haven't even seen a useful mag for a little while right now let alone a super rare legendary so yeah totally random. EDIT3: Just being clear I am not complaining about drops/drop rate in fact the new patches has been very kind to me and I'm thankful for that. This post has been edited by rfEH: Aug 17 2015, 17:02
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Aug 17 2015, 18:15
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sk8ball
Group: Members
Posts: 583
Joined: 10-June 12

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QUOTE(rfEH @ Aug 17 2015, 06:38) 
I IWed my weapon at level 200 and that gained me exp till lvl 225 just from IW alone. It is possible to IW weapon without doing IWBTH IW (which is actually pretty hard) but the hollowforge (void damage) was well worth it (the effort) imho.
EDIT2: BTW from memory I calculated it would have taken something like 16 IWBTH IW vs the 75 nightmare IW that I did, that is why everyone says its better to do IW at IWBTH. (can't verify if this is accurate and my memory is shot full of holes right now although you can calculate all this using a spreadsheet and the equation given in the wiki for you own equipment)
I did about 75 sets of Nightmare Difficulty IW instead (don't remember how many rounds probably about 50 each) (pretty much just chose a difficulty where with spirit stance you pretty can one shot any mob with normal attacks because it allowed me to clear IW within 10 to 20 minutes per set of round) I went the route where it was quantity over quality, and this took me just under a week nearly drove me crazy. Also if you are going to attempt IW remember to use SoL towards the last few round even on something like nightmare difficulty, mobs in number can kill you just as easily asif you were playing in PF (learnt that the hard way).
Also I found legendary drop chance to be quite random ranging from a 1 per month(maybe two) up to 3 in a day(well 24 hour window) for me when I was super lucky (a little while back). Although that being said I haven't even seen a useful mag for a little while right now let alone a super rare legendary so yeah totally random.
EDIT3: Just being clear I am not complaining about drops/drop rate in fact the new patches has been very kind to me and I'm thankful for that.
Thanks for the tips/info. That's pretty helpful. I'm on pretty much the same page here -- I'm IWing an EXQ weapon/shield combo... plus other stuff kinda scattershot as I feel like doing a run, just to see what kinda upgrades they get and so on. So it's probably wasting a lotta time, but screw it, I'm having fun just seeing how it works. Yeah, I don't wanna sound like I'm bitching; like I said, I have gotten some pretty nice equipment (I don't remember if they were drops or from shrine): Magnificent Leather Breastplate of StoneskinMagnificent Leather Gauntlets of DeflectionLegendary Amber Leather Gauntlets of Dampeningbut they are few and far between. Trying to scare up the scratch to train increased drop abilities takes a looooooong damn time. And trying to scare up crystals without any hath perks takes a lotta time, too. And now gear costs (I use mostly shade armor) are killin' me when I occasionally get bitchslapped. Enh, whatever. I can't really complain; I'm having fun doing it.
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