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> HentaiVerse 0.83, Now 10% less tedious!

 
post Aug 10 2015, 11:43
Post #461
ChanForu



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I know that I should be buying better equipment but I really can't afford to buy it at all and the 'changing the difficulty advice' is no longer valid for me if I struggle to beat the game on normal mode. And I can't afford to repair my armour if I don't play a higher difficulty mode even if that will kill me often causing the repair costs to be enormous.

I'll probably try to play on nightmare without repairing my damaged gear and pray that my one mana elixir will be enough to farm me a decent quantity of repair materials/credits/drops and restoratives before risking more credits on restoratives...

I could probably dip into my other item/hath reserves to buy elixirs and repair materials from pre-patch but I'm really just unsure at this point if I'm better off just liquidating all of the items and using that to buy GP while I can or if it's just going to result in an even larger credit negative.

EDIT: looks like draughts and mana pots can be used concurrently without interrupting mana regen and that battle slot items free up after a certain amount of time. That + riddlemaster may make the game more sustainable ;_:

EDIT2: beat an arena on nightmare so maybe it's not as difficult as I initially thought it would be if I just draught + mana pot at certain intervals without elixirs

This post has been edited by ChanForu: Aug 10 2015, 11:52
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post Aug 10 2015, 11:57
Post #462
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QUOTE(ChanForu @ Aug 10 2015, 10:39) *

Just came back to HV.
>Lose all my potions
>It seems that repairing costs now cost a shitton - energy cell and scrap cost
>losing battles reduces equipment durability
>Elixir's cost 1000 credits EACH from the shop
>barely enough drops to cover the cost of repairs alone
>Having difficulty beating the first 10 arenas on HARD MODE mage because you can only slot one pot of each type in
>New restoratives work like complete shit
So is there a way of actually playing HV on mage without going into negative credits?

Oh and haha
>2HKO'd in a random encounter on normal mode
>even more equipment damage.


QUOTE(Tenboro @ Jul 26 2015, 10:09) *

- Significantly increased the minimum monster powerlevel cutoff for high-level players. Previously, the minimum powerlevel could not be higher than min(max_pl/4, 100) to ensure there were always monsters available; as there are now plenty of high-PL monsters available, this was increased to min(max_pl/2, 500). In other words, higher-PL monsters will now see more action against higher-level players.


Monsters hit harder now since the average pl you'll face is higher, so watch out for that.

Like Mozilla said you should reset your abilities, especially the potion related ones.

You should refrain from relying on elixirs unless absolutely necessary. They're too costly to use otherwise.

Try to reach a point where you can do SG arenas on normal. If you can do that, getting restorative items shouldn't be too costly.

Spark is your friend. So keep spirit potions and draughts handy.

edit: nvm you got it.

This post has been edited by Crush85: Aug 10 2015, 11:59
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post Aug 10 2015, 12:46
Post #463
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QUOTE(Tenboro @ Jul 26 2015, 08:09) *

Equipment/Drops
PS: - Corrected ADB range for power armor. (As the only armor that previously dropped with Slaughter, the conversion to the new loot engine didn't properly account for a slot modifier that weapons do not have. That is, it was based on helmets, not the body.)


Only armor...? Really?

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post Aug 10 2015, 13:17
Post #464
ChanForu



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Ok I got it. To add to what Crush was saying I allocated some AP to health pots and ran a constant mana draught/health draught and mana pot'd whenever it came off cooldown, tried to use health pots instead of cures and only Elixir'd when dire and kept a super close eye on Spark.

Hopefully this should be ok until I grab some more equips.

This post has been edited by ChanForu: Aug 10 2015, 13:17
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post Aug 10 2015, 13:56
Post #465
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QUOTE(ChanForu @ Aug 10 2015, 19:17) *

Ok I got it. To add to what Crush was saying I allocated some AP to health pots and ran a constant mana draught/health draught and mana pot'd whenever it came off cooldown, tried to use health pots instead of cures and only Elixir'd when dire and kept a super close eye on Spark.

Hopefully this should be ok until I grab some more equips.


Was this at Normal difficulty, or at Nightmare or higher? If you have to buy elixirs, you are probably spending more than you earn. ie, better to play at lower difficulty.
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post Aug 10 2015, 15:03
Post #466
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This thread is turning into Ask the Experts 2.0

I don't like it (IMG:[invalid] style_emoticons/default/mad.gif)
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post Aug 10 2015, 16:11
Post #467
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QUOTE(aided @ Aug 10 2015, 10:46) *
Only armor...? Really?
Sure, weapons seem to have their ADB substantially increased as intended, right?
QUOTE(stryker115 @ Aug 10 2015, 13:03) *
This thread is turning into Ask the Experts 2.0
Better that than "generaldoom's daily spam thread". And with patch changes, why not (sometimes) discuss the best way to deal with the changes here?
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post Aug 10 2015, 17:27
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QUOTE(Superlatanium @ Aug 10 2015, 14:11) *

Sure, weapons seem to have their ADB substantially increased as intended, right?

Oh, I mean armor, the body part. 10b said sth of helmet was misinput to armor. So I understood it as 'the problem was only in the body part - power armor of slaughter'.

This post has been edited by aided: Aug 10 2015, 19:01
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post Aug 10 2015, 20:43
Post #469
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QUOTE(CronoBoA @ Aug 10 2015, 05:46) *

What? Why those 0.83 Leg power boots have higher ADB than those 0.83 Peerless power boots from lottery?

I thought that 12.92 was the max ADB for non-slaughter power boots.
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post Aug 10 2015, 23:17
Post #470
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Itchy, y u no post? His bone must've been tingling something fierce with these last patches.

Also, why is there constantly Mid-Grade Cloth available in the shop? Like, always. It's always there. Always with Wings so Snowflake won't run out, I suppose.
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post Aug 10 2015, 23:25
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QUOTE(Sesshomaru Moon @ Aug 10 2015, 21:17) *
Also, why is there constantly Mid-Grade Cloth available in the shop? Like, always. It's always there. Always with Wings so Snowflake won't run out, I suppose.
Because of those who don't know how to use WTS/WTB. For similar reasons you see people using Item Shop Bot for Binding of Slaughter/Phazons even though only morons would just sell them to item shop... but evidently enough people do to make it worth competing over on the buyer's part.

I think it'd be a lot more efficient for everyone if Item Shop Bot was good enough for many to use regularly, rather than just as an incidental feature that can occasionally transfer sold items from the unintelligent players who sell to item shop. Especially for those new to HV's trading system, it would be a whole lot easier to just look at the current going price for [some item] in Item Shop Bot and put in a buy order, than it is to look carefully through each of the multitude of WTS threads to figure out price. Price determining would be so much easier for sellers as well.

Everything is already programmed in, we just have the 50% so-called "profit sharing" that renders it completely unusable, as well as the minimum price for some things (like mid-grade cloth can only be bought for 1000, way more than it's worth).

This post has been edited by Superlatanium: Aug 10 2015, 23:38
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post Aug 11 2015, 00:12
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QUOTE(Superlatanium @ Aug 10 2015, 16:25) *
Everything is already programmed in, we just have the 50% so-called "profit sharing" that renders it completely unusable, as well as the minimum price for some things (like mid-grade cloth can only be bought for 1000, way more than it's worth).

I've suggested a series of hath perks or trainings to increase this to 100% (to make it appealing) a number of times, but they have gone unheeded.
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post Aug 11 2015, 01:07
Post #473
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QUOTE(hitokiri84 @ Aug 10 2015, 22:12) *
I've suggested a series of hath perks or trainings to increase this to 100% (to make it appealing) a number of times, but they have gone unheeded.
The game is already so top-heavy though, and there are already way more sinks than anyone wants.

With the effort already spent coding it, all it would take is changing a single multiplier from 0.5 to 0.98 or something, and we have what is suddenly a (basically) new feature that nearly everyone benefits from.

The "bid +1" problem would still exist, but better to have that than nothing at all (and the problem is only persistent when the buyer's buy queue is a significant proportion of the amount people will sell).

The other problem is that sellers, if selling more than one quantity at a time, won't know for sure how much they'll get until the transaction goes through. For common materials like graded mats, this isn't too bad because there would always be buyers at some price pretty close to the going rate, but not so for bindings, which may have only a few buyers, with significantly varying price bids. But again, better to have that than to have ISB usage crippled to the point of unusability.
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post Aug 11 2015, 03:05
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Some of those problems are features to prevent abuse of the market.
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post Aug 11 2015, 03:16
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Awsome patch
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post Aug 11 2015, 03:57
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QUOTE(Darukunesu @ Aug 10 2015, 14:43) *
What? Why those 0.83 Leg power boots have higher ADB than those 0.83 Peerless power boots from lottery?

I thought that 12.92 was the max ADB for non-slaughter power boots.

The lottery boots you linked were from August 07th while my boots dropped on August 10th. The most likely explanation is that Tenboro fixed power armor ADB sometime between August 07 and August 10.
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post Aug 11 2015, 08:22
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QUOTE(danyun @ Aug 10 2015, 15:16) *

Awsome patch


Next patch will be scary.
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post Aug 11 2015, 12:01
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QUOTE(ChanForu @ Aug 10 2015, 17:43) *

I know that I should be buying better equipment but I really can't afford to buy it at all and the 'changing the difficulty advice' is no longer valid for me if I struggle to beat the game on normal mode. And I can't afford to repair my armour if I don't play a higher difficulty mode even if that will kill me often causing the repair costs to be enormous.

I'll probably try to play on nightmare without repairing my damaged gear and pray that my one mana elixir will be enough to farm me a decent quantity of repair materials/credits/drops and restoratives before risking more credits on restoratives...

I could probably dip into my other item/hath reserves to buy elixirs and repair materials from pre-patch but I'm really just unsure at this point if I'm better off just liquidating all of the items and using that to buy GP while I can or if it's just going to result in an even larger credit negative.

EDIT: looks like draughts and mana pots can be used concurrently without interrupting mana regen and that battle slot items free up after a certain amount of time. That + riddlemaster may make the game more sustainable ;_:

EDIT2: beat an arena on nightmare so maybe it's not as difficult as I initially thought it would be if I just draught + mana pot at certain intervals without elixirs

If you can't afford stuff in the shop then make new monsters in the monster lab
worked for me

They're the only reason I even got my set in the first place
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post Aug 11 2015, 14:18
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QUOTE(Superlatanium @ Aug 11 2015, 02:55) *

Because of those who don't know how to use WTS/WTB. For similar reasons you see people using Item Shop Bot for Binding of Slaughter/Phazons even though only morons would just sell them to item shop... but evidently enough people do to make it worth competing over on the buyer's part.

I think it'd be a lot more efficient for everyone if Item Shop Bot was good enough for many to use regularly, rather than just as an incidental feature that can occasionally transfer sold items from the unintelligent players who sell to item shop. Especially for those new to HV's trading system, it would be a whole lot easier to just look at the current going price for [some item] in Item Shop Bot and put in a buy order, than it is to look carefully through each of the multitude of WTS threads to figure out price. Price determining would be so much easier for sellers as well.

Everything is already programmed in, we just have the 50% so-called "profit sharing" that renders it completely unusable, as well as the minimum price for some things (like mid-grade cloth can only be bought for 1000, way more than it's worth).

Yeah, the removal of the "50% profit eating sharing" feature, if it ever happen, will be a very good thing. And due to the introduction of Gear-Binding, I do think this game is slowly but surely heading that way. (IMG:[invalid] style_emoticons/default/duck.gif)

QUOTE(EsotericSatire @ Aug 11 2015, 11:52) *

Next patch will be scary.

Then do donate your gears before you run off. (IMG:[invalid] style_emoticons/default/duck.gif)
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post Aug 11 2015, 14:47
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I hope the next patch buffs things that need to be buffed (like 2H or Bleed weapons), instead of nerfing things that don't need to.

On a side note, I just had a dream in which patches 0.84, 0.85 and 0.86 came out on the same day, and losing in HV started affecting real life.

And Tenboro started showing up in my house (in the form of an old man) and playing pranks on me.
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